ZERO COMPANY · HERO MISSION 04 / 11

You Can't Go Home Again Walkthrough

Rescue Jae from Mordant Citadel

Official Star Wars Zero Company promotional artwork
Official Zero Company promotional art. Not a screenshot of this mission.

BEFORE YOU DEPLOY

Mission briefing and unlock

OPERATORJae Mordant
LOCATIONLuunata
DOCUMENTED AVAILABILITY2 Cycles

Objective: Rescue Jae from Mordant Citadel

How to unlock: Jae Mordant available, Distress Call completed and the Shu-Torun Sympathizers campaign choice resolved.

Protect: Protect Jae and Hawks throughout the attack; do not assume destruction alone completes the mission.

The listed availability window is a community snapshot. Your live HoloTable timer, companion choices and mission survival requirements take priority.

TACTICAL OBJECTIVE CHECKPOINTS

Step-by-step Hero walkthrough

Follow 4 documented checkpoints. Published objective sequences are distinguished from tactical recommendations. The available records do not establish a universal room-by-room route for every mission.

Jump to a checkpoint (4 steps)
0 of 4 checkpoints markedThis reading checklist is saved only on this device and does not change your game save.
  1. CHECKPOINT 01 OF 4

    Locate Generator Aurek

    Move to the marked Imperial generator and use the prompt to plant charges. Let the Aurek charges finish priming before abandoning that section of the objective.

    Next checkpoint →
  2. CHECKPOINT 02 OF 4

    Locate Generator Besh

    Follow the updated marker to the second generator. Plant Besh charges, defend the approach and wait for priming rather than treating one interaction as an instant demolition.

    Next checkpoint →
  3. CHECKPOINT 03 OF 4

    Locate Generator Cresh

    Repeat the charge-planting and priming sequence at Cresh. Cover the operator handling the interaction and watch for new enemy pressure after the explosive objective changes.

    Next checkpoint →
  4. CHECKPOINT 04 OF 4

    Defeat Imperial troops

    After the three generator phases, the indexed objective turns to defeating Imperial troops. Maintain cover and check the mission success state before trying to leave the map.

    After this mission →

MISSION TROUBLESHOOTING

Stuck? Resolve the objective

The generator objective will not advance

The recorded route distinguishes locating a generator, planting charges and waiting for priming. Complete all three stages for Aurek, Besh and Cresh; walking up to the device is not the same as operating it.

Link to this answer ↗
I destroyed the generators but cannot finish

The indexed last stage is Defeat the Imperial Troops. Clear the required defenders after all three charge sequences and verify the mission-complete screen before attempting extraction.

Link to this answer ↗

Search the main-story objective finder →

RETURN TO THE DEN

What to do after completing this Hero Mission

There is no verified direct Hero Mission continuation after this assignment in the current index. "No recorded Hero follow-up" is a status note, not a new playable mission link. Review the Den and the current HoloTable before choosing another assignment.

SOURCES / RESEARCH

Mission references

Objective records come from independent community guides and walkthroughs. IDS tactical recommendations are not publisher-certified and may vary by difficulty or patch.

Lucasfilm: game systems and mission Cycles ↗Mission source 1 ↗