Ships & Vehicles

This is a vehicle encyclopedia rather than a specifications list. Each dossier asks who operates the machine, who keeps it working, what institution or household owns it, what doctrine or livelihood it supports, how it is modified, and what kinds of movement it makes possible.

54vehicle dossiers
5mobility systems
7social-history lenses

How IDS reads vehicles

Machines are social systems

A vehicle is never only a specification sheet. Crew, repair labor, supply chains, ownership, doctrine, customization, and access determine what a machine can actually do in the galaxy.

01 · Crew

Who works inside it?

Pilots are only part of the system. Gunners, astromechs, technicians, troops, medical staff, loadmasters, and administrators make mobility possible.

02 · Maintenance

Who keeps it moving?

Parts, fuel, shipyards, workshops, droids, salvage, and repair knowledge decide whether a famous vehicle remains usable after the battle ends.

03 · Ownership

Who controls access?

Private property, military assignment, inheritance, corporate ownership, and state procurement create different relationships between people and machines.

04 · Doctrine

What system designed it?

X-wings, TIEs, walkers, transports, and stations embody different assumptions about risk, scale, autonomy, labor, and political control.

Vehicle encyclopedia

Browse all 54 dossiers

Search by vehicle, class, faction, era, role, or social function.

Showing 54 of 54 dossiers

Millennium Falcon

Homes & Working Ships · Age of Rebellion

Millennium Falcon

The Falcon is an ordinary Corellian freighter transformed by use into one of the galaxy's most recognizable working ships. Cargo hauling, smuggling, escape, repair, family life, and wartime service all accumulate inside the same hull.

Class / type
YT-1300 light freighter
Primary role
Freighter, smuggling ship, command transport
Open dossier →
Ghost

Homes & Working Ships · Age of Rebellion

Ghost

The Ghost is simultaneously a family home, rebel cell headquarters, transport, and combat ship. Its importance comes from collapsing domestic life and insurgent work into the same mobile space.

Class / type
VCX-100 light freighter
Primary role
Home, intelligence platform, transport, combat support
Open dossier →
Razor Crest

Homes & Working Ships · New Republic

Razor Crest

The Razor Crest is a working ship built around frontier mobility. Din Djarin uses it as transport, armory, prisoner space, workshop, sleeping quarters, and home.

Class / type
Pre-Imperial patrol craft
Primary role
Bounty hunting, transport, mobile home
Open dossier →
Boba Fett's Starship

Homes & Working Ships · Age of Rebellion

Boba Fett's Starship

The Fett starship connects specialized equipment to inheritance. Jango Fett uses the craft for bounty work, pursuit, transport, and combat, and Boba later inherits both the vessel and the professional identity associated with it.

Class / type
Firespray-class patrol and attack craft
Primary role
Pursuit, bounty hunting, transport
Open dossier →
Homes & Working ShipsFondor Haulcraft

Homes & Working Ships · Reign of the Empire

Fondor Haulcraft

Luthen Rael's Fondor haulcraft looks like a practical civilian transport while concealing systems designed for clandestine resistance. The ship embodies the double life required by an intelligence network operating under Imperial surveillance.

Class / type
Fondor haulcraft
Primary role
Covert transport, intelligence, escape
Open dossier →
Homes & Working ShipsUT-60D U-wing

Homes & Working Ships · Age of Rebellion

UT-60D U-wing

The U-wing is designed around the problem of moving small groups into dangerous places. It combines hyperspace range, troop capacity, and close support in a craft suited to an alliance that cannot always control the territory where it operates.

Class / type
Troop transport and gunship
Primary role
Insertion, extraction, troop transport, fire support
Open dossier →
Homes & Working ShipsTantive IV

Homes & Working Ships · Fall of the Jedi to Age of Rebellion

Tantive IV

The Tantive IV moves between diplomacy and rebellion. Its history shows how a state-linked vessel can become part of an underground political network without losing the protocols, crew structure, and status associated with formal government.

Class / type
CR90 corvette
Primary role
Diplomatic transport, blockade runner, command ship
Open dossier →
Homes & Working ShipsLambda-class T-4a Shuttle

Homes & Working Ships · Reign of the Empire

Lambda-class T-4a Shuttle

The Lambda shuttle is a mobile extension of Imperial hierarchy. It carries officers, dignitaries, troops, and cargo between capital ships, bases, and planetary installations.

Class / type
Imperial transport shuttle
Primary role
Personnel transport, command movement, infiltration
Open dossier →
T-65 X-wing Starfighter

Starfighters · Age of Rebellion

T-65 X-wing Starfighter

The T-65 X-wing is built for a small military that needs each pilot to travel, fight, and return without constant carrier support. Shields, hyperdrive, astromech assistance, and torpedoes give one craft unusual independence.

Class / type
Incom T-65 X-wing
Primary role
Multirole starfighter
Open dossier →
StarfightersT-70 X-wing Starfighter

Starfighters · Rise of the First Order

T-70 X-wing Starfighter

The T-70 carries the X-wing tradition into the Resistance era with updated systems and the same basic emphasis on pilot independence. Its continued use also shows how older institutional traditions survive inside a smaller successor movement.

Class / type
Incom-FreiTek T-70 X-wing
Primary role
Multirole starfighter
Open dossier →
StarfightersY-wing Starfighter

Starfighters · Clone Wars to Age of Rebellion

Y-wing Starfighter

The Y-wing survives because usefulness matters more than fashion. Republic-era craft are stripped, rebuilt, and reused by later rebels, turning aging military hardware into a second-generation resistance asset.

Class / type
BTL-series assault starfighter
Primary role
Bomber, attack fighter
Open dossier →
StarfightersA-wing Starfighter

Starfighters · Age of Rebellion

A-wing Starfighter

The A-wing concentrates speed and maneuverability into a small interceptor. It reflects a Rebel need to challenge Imperial fighters quickly without matching the Empire's industrial scale.

Class / type
RZ-series interceptor
Primary role
Interceptor, fleet defense
Open dossier →
StarfightersB-wing Starfighter

Starfighters · Age of Rebellion

B-wing Starfighter

The B-wing is a specialized answer to capital-ship warfare. It gives a relatively small fighter-sized platform enough firepower to threaten targets that would otherwise require much larger Rebel assets.

Class / type
A/SF-01 B-wing
Primary role
Heavy assault starfighter
Open dossier →
N-1 Starfighter

Starfighters · Fall of the Jedi to New Republic

N-1 Starfighter

The N-1 links military defense to Naboo's wider design culture. Its polished form presents state technology as part of public aesthetics rather than as machinery separated from civic identity.

Class / type
Naboo N-1
Primary role
Royal defense, later personal transport
Open dossier →
TIE Fighter

Starfighters · Reign of the Empire

TIE Fighter

The standard TIE fighter is inseparable from the Imperial system around it. It trades independent range and protection for speed, standardization, and deployment in large numbers.

Class / type
TIE/ln space superiority fighter
Primary role
Fleet-based starfighter
Open dossier →
StarfightersTIE Interceptor

Starfighters · Age of Rebellion

TIE Interceptor

The TIE Interceptor takes the basic Imperial fighter system and pushes it toward greater speed and combat performance. Its distinctive panels make elite interception visible without abandoning the TIE family's dependence on centralized support.

Class / type
TIE/IN interceptor
Primary role
High-speed interceptor
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StarfightersTIE Bomber

Starfighters · Reign of the Empire

TIE Bomber

The TIE bomber adapts the TIE system for concentrated destructive work. Its twin-hull design separates pilot functions from the payload capacity needed for bombs, missiles, and heavy strike missions.

Class / type
TIE/sa bomber
Primary role
Bombing, strike, heavy ordnance
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StarfightersTIE Advanced x1

Starfighters · Age of Rebellion

TIE Advanced x1

Darth Vader's TIE Advanced x1 breaks with some of the austerity of standard Imperial fighters. Hyperdrive and improved protection reflect what happens when the Empire treats one pilot as strategically irreplaceable.

Class / type
Prototype advanced TIE
Primary role
Elite starfighter
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StarfightersTIE Defender

Starfighters · Age of Rebellion

TIE Defender

The TIE Defender is an attempt to combine Imperial fighter production with shields, hyperdrive, heavy weapons, and exceptional maneuverability. It represents a different path for Imperial air power from simply fielding more cheap fighters.

Class / type
TIE/D Defender
Primary role
Advanced multirole starfighter
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StarfightersTIE Silencer

Starfighters · Rise of the First Order

TIE Silencer

Kylo Ren's TIE Silencer is an elite machine built around the mobility and status of a senior First Order leader. It combines the visual inheritance of Imperial TIEs with more advanced protection, weapons, and range.

Class / type
TIE/vn space superiority fighter
Primary role
Elite starfighter
Open dossier →
StarfightersARC-170 Starfighter

Starfighters · Clone Wars

ARC-170 Starfighter

The ARC-170 is a large, heavily crewed starfighter designed for a Republic fighting conventional war across enormous distances. It combines range, firepower, and crew specialization in a way later fighters often compress into smaller teams.

Class / type
Aggressive ReConnaissance-170
Primary role
Long-range heavy starfighter
Open dossier →
StarfightersV-wing Starfighter

Starfighters · Clone Wars to early Empire

V-wing Starfighter

The V-wing sits at the transition between Republic and Imperial military cultures. A compact interceptor developed for the Clone Wars continues into early Imperial service, visually and organizationally anticipating later TIE doctrine.

Class / type
Alpha-3 Nimbus V-wing
Primary role
Interceptor, escort
Open dossier →
StarfightersDelta-7 Jedi Starfighter

Starfighters · Fall of the Jedi

Delta-7 Jedi Starfighter

The Delta-7 is built around Jedi mobility before the Clone Wars fully militarizes the Order. Its compact design makes a Jedi highly mobile while still depending on Republic and temple support systems.

Class / type
Delta-7 Aethersprite
Primary role
Jedi interceptor and courier
Open dossier →
StarfightersEta-2 Actis Interceptor

Starfighters · Clone Wars

Eta-2 Actis Interceptor

The Eta-2 compresses Jedi starfighter design into a small, aggressive interceptor suited to the final years of the Clone Wars. Its form reflects the Order's deeper integration into military operations.

Class / type
Eta-2 Actis-class interceptor
Primary role
High-performance Jedi interceptor
Open dossier →
StarfightersVulture Droid Starfighter

Starfighters · Clone Wars

Vulture Droid Starfighter

The vulture droid collapses pilot and vehicle into one machine. It can fight in space and reconfigure for limited surface movement, eliminating the biological crew around which most starfighter design is organized.

Class / type
Variable Geometry Self-Propelled Battle Droid Mark I
Primary role
Droid starfighter and ground walker
Open dossier →
Imperial-class Star Destroyer

Capital Ships · Reign of the Empire

Imperial-class Star Destroyer

An Imperial Star Destroyer is a mobile institution rather than merely a large weapon. It carries command staff, troops, fighters, detention spaces, communications, technicians, supplies, and the visual language of Imperial authority.

Class / type
Imperial-class Star Destroyer
Primary role
Capital ship, carrier, occupation platform
Open dossier →
Capital ShipsExecutor

Capital Ships · Age of Rebellion

Executor

The Executor magnifies the logic of the Star Destroyer to an extraordinary scale. It serves as Darth Vader's flagship and turns fleet command, carrier capacity, weapons, troops, and political status into a single moving center of power.

Class / type
Executor-class Star Dreadnought
Primary role
Flagship, fleet command, force concentration
Open dossier →
Capital ShipsVenator-class Star Destroyer

Capital Ships · Clone Wars

Venator-class Star Destroyer

The Venator is built for a Republic transformed by war. It combines troop movement, fighter deployment, orbital combat, and Jedi command in a platform that makes the Clone Wars' enormous logistical scale visible.

Class / type
Venator-class Star Destroyer
Primary role
Carrier, assault ship, command vessel
Open dossier →
Capital ShipsInvisible Hand

Capital Ships · Clone Wars

Invisible Hand

The Invisible Hand is General Grievous's flagship and a focal point of Separatist military command. Its capture over Coruscant places political leadership, military hierarchy, prisoners, and fleet combat inside one enormous mobile setting.

Class / type
Providence-class dreadnought
Primary role
Flagship, carrier, command ship
Open dossier →
Capital ShipsHome One

Capital Ships · Age of Rebellion

Home One

Home One is a converted Mon Calamari capital ship that becomes a central Rebel command platform. Its history reflects the Alliance's ability to turn regional shipbuilding traditions into shared military infrastructure.

Class / type
MC80 Star Cruiser
Primary role
Flagship, fleet command
Open dossier →
Capital ShipsProfundity

Capital Ships · Age of Rebellion

Profundity

The Profundity serves as Admiral Raddus's flagship at Scarif and represents Mon Calamari naval capacity entering open rebellion. It carries the Alliance from covert resistance into a major fleet engagement.

Class / type
MC75 Star Cruiser
Primary role
Flagship, fleet assault
Open dossier →
Capital ShipsAcclamator-class Assault Ship

Capital Ships · Clone Wars

Acclamator-class Assault Ship

The Acclamator is designed to move the clone army itself. Its importance lies less in starfighter glamour than in the logistical problem of transporting soldiers, vehicles, supplies, and command personnel between planetary campaigns.

Class / type
Acclamator-class transgalactic military assault ship
Primary role
Troop transport, planetary assault
Open dossier →
Capital ShipsLucrehulk Battleship

Capital Ships · Fall of the Jedi to Clone Wars

Lucrehulk Battleship

The Lucrehulk begins as a massive commercial vessel and becomes a battleship and carrier, making the connection between corporate logistics and military power unusually clear.

Class / type
Lucrehulk-class battleship
Primary role
Carrier, blockade ship, command platform
Open dossier →
Capital ShipsGozanti-class Cruiser

Capital Ships · Reign of the Empire

Gozanti-class Cruiser

The Imperial Gozanti is a workhorse rather than a prestige flagship. It moves fighters, walkers, cargo, and personnel, showing the smaller-scale logistics that allow larger Imperial formations to function.

Class / type
Gozanti-class cruiser
Primary role
Transport, patrol, TIE carrier
Open dossier →
Capital ShipsArquitens-class Light Cruiser

Capital Ships · Clone Wars to New Republic

Arquitens-class Light Cruiser

The Arquitens survives across political eras because a medium-sized cruiser fills enduring needs: patrol, escort, command, and force projection without the cost of a full Star Destroyer.

Class / type
Arquitens-class command cruiser
Primary role
Escort, patrol, command
Open dossier →
Capital ShipsResurgent-class Star Destroyer

Capital Ships · Rise of the First Order

Resurgent-class Star Destroyer

The Resurgent-class Star Destroyer is a successor-regime warship built by an organization that studied Imperial defeat and returned with larger, updated fleet platforms.

Class / type
Resurgent-class Star Destroyer
Primary role
Capital ship, carrier, occupation platform
Open dossier →
Capital ShipsSupremacy

Capital Ships · Rise of the First Order

Supremacy

The Supremacy is more than a flagship. It functions as a mobile capital and industrial center, concentrating command, production, repair, troops, and political leadership into one immense vessel.

Class / type
Mega-class Star Dreadnought
Primary role
Mobile capital, fleet command, industrial base
Open dossier →
Capital ShipsNebulon-B Frigate

Capital Ships · Age of Rebellion

Nebulon-B Frigate

The Nebulon-B frigate is important because it illustrates reuse across opposing institutions. A design associated with Imperial escort duty also appears in Rebel service, where captured or acquired ships take on new functions.

Class / type
EF76 Nebulon-B escort frigate
Primary role
Escort, medical support, fleet operations
Open dossier →
AT-AT Walker

Ground Vehicles · Reign of the Empire

AT-AT Walker

The AT-AT turns Imperial industrial scale into a ground vehicle that carries troops, heavy weapons, and intimidation across a battlefield. Its height makes military presence visible before it fires.

Class / type
All Terrain Armored Transport
Primary role
Heavy assault, troop transport, intimidation
Open dossier →
AT-ST Walker

Ground Vehicles · Age of Rebellion to New Republic

AT-ST Walker

The AT-ST is smaller and more locally adaptable than the AT-AT. It appears in reconnaissance, patrol, infantry support, and later in the hands of non-state actors after Imperial authority fragments.

Class / type
All Terrain Scout Transport
Primary role
Scout, patrol, infantry support
Open dossier →
Ground VehiclesAT-TE Walker

Ground Vehicles · Clone Wars

AT-TE Walker

The AT-TE is a Republic heavy walker designed for the combined-arms warfare of the Clone Wars. Its low, multi-legged form emphasizes stability, troop support, and heavy weapons rather than the towering intimidation of later Imperial walkers.

Class / type
All Terrain Tactical Enforcer
Primary role
Heavy walker, artillery, troop support
Open dossier →
Ground VehiclesAT-RT Walker

Ground Vehicles · Clone Wars

AT-RT Walker

The AT-RT reduces walker technology to a light platform for reconnaissance and rapid local movement. Its open design favors speed and visibility over protection.

Class / type
All Terrain Recon Transport
Primary role
Reconnaissance, patrol, light support
Open dossier →
Ground VehiclesAAT Battle Tank

Ground Vehicles · Fall of the Jedi to Clone Wars

AAT Battle Tank

The AAT is a droid-supported armored vehicle associated first with the Trade Federation invasion of Naboo and later with Separatist ground warfare. It turns corporate logistics into visible military occupation.

Class / type
Armored Assault Tank
Primary role
Armored assault, occupation
Open dossier →
Ground VehiclesMulti-Troop Transport

Ground Vehicles · Fall of the Jedi to Clone Wars

Multi-Troop Transport

The MTT is built around one task: moving large numbers of battle droids from carriers into ground operations. Its importance is logistical rather than glamorous.

Class / type
Multi-Troop Transport
Primary role
Droid transport and deployment
Open dossier →
Speeder Bike

Ground Vehicles · Multiple eras

Speeder Bike

Speeder bikes sit close to everyday transportation. Their small size and speed make them useful to scouts, soldiers, civilians, gangs, couriers, and anyone who needs rapid movement without major infrastructure.

Class / type
Light repulsorcraft
Primary role
Scout, patrol, courier, personal transport
Open dossier →
Ground VehiclesX-34 Landspeeder

Ground Vehicles · Age of Rebellion

X-34 Landspeeder

Luke Skywalker's X-34 makes everyday civilian mobility visible. It is not a war machine but a practical vehicle connecting farms, settlements, markets, and social life across Tatooine's distances.

Class / type
Civilian landspeeder
Primary role
Personal transport
Open dossier →
Podracer

Ground Vehicles · Fall of the Jedi

Podracer

Podracing turns engineering and mobility into public spectacle. Machines, pilots, sponsors, bookmakers, mechanics, spectators, and dangerous tracks form an economy organized around speed.

Class / type
High-speed racing craft
Primary role
Sport, spectacle, gambling
Open dossier →
Ground VehiclesJabba's Sail Barge

Ground Vehicles · Age of Rebellion

Jabba's Sail Barge

Jabba's sail barge is a moving social venue as much as a vehicle. It carries a court of guards, servants, musicians, prisoners, associates, and guests across Tatooine.

Class / type
Luxury repulsor sail barge
Primary role
Luxury transport, court, entertainment
Open dossier →
Ground VehiclesSandcrawler

Ground Vehicles · Age of Rebellion

Sandcrawler

The sandcrawler is a vehicle, workshop, warehouse, marketplace, and mobile community space for Jawas crossing Tatooine. Its slow movement supports a livelihood built around salvage rather than speed.

Class / type
Crawler transport and mobile workshop
Primary role
Salvage, trade, mobile habitation
Open dossier →
Ground VehiclesDesert Skiff

Ground Vehicles · Age of Rebellion

Desert Skiff

Desert skiffs are simple repulsorcraft suited to short-range movement across Tatooine. Their importance lies in how ordinary transport can be absorbed into systems of coercion and elite display.

Class / type
Light repulsor skiff
Primary role
Short-range transport, cargo, prisoner movement
Open dossier →
Stations & MegastructuresDeath Star

Stations & Megastructures · Age of Rebellion

Death Star

The first Death Star is both a weapon and a moving political system. Its scale concentrates military command, detention, technical labor, fighter operations, logistics, and planetary destruction in one engineered environment.

Class / type
DS-1 orbital battle station
Primary role
Planet-killing superweapon, mobile military station
Open dossier →
Stations & MegastructuresDeath Star II

Stations & Megastructures · Age of Rebellion

Death Star II

The second Death Star is built after the first station's destruction, showing that the Empire responds to strategic failure by rebuilding the same basic political idea at even greater scale.

Class / type
Second Death Star battle station
Primary role
Superweapon, fleet trap, Imperial command site
Open dossier →
Stations & MegastructuresStarkiller Base

Stations & Megastructures · Rise of the First Order

Starkiller Base

Starkiller Base transforms an entire planet into a superweapon and military installation. Its scale makes landscape, energy infrastructure, barracks, command centers, hangars, and mass destruction part of one engineered system.

Class / type
Planetary superweapon and First Order base
Primary role
System-killing weapon, headquarters, military base
Open dossier →
Stations & MegastructuresStarlight Beacon

Stations & Megastructures · High Republic

Starlight Beacon

Starlight Beacon represents a very different use of large-scale infrastructure from the Death Stars. It is built to extend communication, navigation, rescue, administration, and Republic presence into frontier space.

Class / type
Republic space station
Primary role
Navigation, communications, rescue, administration
Open dossier →