Planets

A planet is more than scenery. Geography shapes settlement. Resources shape economies. Institutions shape mobility and power. The Imperial Dark Sector planetary archive studies Star Wars worlds as lived environments, with attention to politics, culture, labor, religion, war, migration, and the communities that call each place home.

Archive method

Read the galaxy as a set of societies

Each planet file begins with a clear summary and key facts, then looks at environment and settlement, society and culture, politics and power, major historical changes, and an IDS anthropological lens. Moons such as Endor and Jedha remain here because they function as major inhabited worlds in Star Wars storytelling.

25world files
5detail sections per world
Canonprimary continuity
IDSanthropological lens

Showing 25 worlds

Coruscant landscape
Core Worlds · Ecumenopolis

Coruscant

Coruscant is the political and administrative center of the galaxy for much of recorded history, a world where government, finance, religion, policing, and elite culture occupy the same immense urban landscape.

Climate
Artificial and temperate
Terrain
Planet-wide city
IDS focus
Government, class, bureaucracy
Open planet file →
Mandalore landscape
Outer Rim · Mandalore sector · Homeworld and political center

Mandalore

Mandalore is the symbolic center of Mandalorian identity, but its history is defined by disagreement over what being Mandalorian means: warrior tradition, pacifist reform, clan loyalty, resistance, exile, and restoration.

Climate
Arid after centuries of war
Terrain
Deserts, domed cities, ruined settlements
IDS focus
Identity, clan politics, sovereignty
Open planet file →
Dathomir landscape
Outer Rim · Force-rich homeworld

Dathomir

Dathomir is best known as the home of the Nightsisters and Nightbrothers, communities whose understanding of power, kinship, ritual, and the Force exists outside the Jedi-Sith institutional divide.

Climate
Temperate to harsh
Terrain
Red forests, swamps, mountains and rocky valleys
IDS focus
Kinship, ritual, alternative Force traditions
Open planet file →
Tatooine landscape
Outer Rim · Desert frontier world

Tatooine

Tatooine is a harsh twin-sun desert world where moisture farmers, Tusken communities, Jawas, criminal syndicates, merchants, migrants, and offworld settlers compete and cooperate far from strong central government.

Climate
Hot and arid
Terrain
Deserts, canyons and dune seas
IDS focus
Frontier power, migration, subsistence
Open planet file →
Lothal landscape
Outer Rim · Agricultural and industrial world

Lothal

Lothal shows how Imperial occupation transforms an ordinary regional world: farms are seized, industry expands, military infrastructure grows, and local resistance becomes a struggle over both political freedom and the planet's future.

Climate
Temperate
Terrain
Grasslands, plains, cities and mountains
IDS focus
Occupation, extraction, resistance
Open planet file →
Naboo landscape
Mid Rim · Near the Outer Rim border · Inhabited terrestrial world

Naboo

Naboo is home to two major civilizations, the surface-dwelling Naboo and the amphibious Gungans, whose separate political traditions eventually become central to the planet's response to invasion and galactic crisis.

Climate
Temperate
Terrain
Lakes, plains, forests, hills and swamps
IDS focus
Dual societies, monarchy, diplomacy
Open planet file →
Alderaan landscape
Core Worlds · Core cultural and political world

Alderaan

Alderaan was a prestigious Core World known for art, education, diplomacy, and republican political traditions before the first Death Star destroyed the planet as a demonstration of Imperial power.

Climate
Temperate
Terrain
Mountains, valleys, forests and cities
IDS focus
Diplomacy, elite politics, rebellion
Open planet file →
Mustafar landscape
Outer Rim · Volcanic mining world

Mustafar

Mustafar is a small volcanic world whose mineral wealth, industrial facilities, Sith associations, and later connection to Darth Vader make it a landscape where extraction and political terror overlap.

Climate
Extremely hot
Terrain
Lava rivers, volcanic plains and industrial sites
IDS focus
Extraction, Sith memory, coercive power
Open planet file →
Corellia landscape
Core Worlds · Industrial shipbuilding world

Corellia

Corellia is an ancient Core World famous for shipbuilding and travel, but Imperial-era Corellia is also a place of industrial inequality where wealth, labor, criminal networks, and the desire to leave shape everyday life.

Climate
Temperate and industrialized
Terrain
Cities, shipyards and industrial zones
IDS focus
Industry, labor, mobility
Open planet file →
Moraband / Korriban landscape
Outer Rim · Ancient Sith world

Moraband / Korriban

Moraband, widely known in older histories as Korriban, is an ancient Sith world whose tombs and ruins preserve the memory of earlier Sith orders and continue to shape later ideas about Sith legitimacy.

Climate
Arid
Terrain
Deserts, canyons, tombs and ruins
IDS focus
Religion, archaeology, ancestral authority
Open planet file →
Kamino landscape
Beyond the Outer Rim · Near the Rishi Maze · Oceanic cloning world

Kamino

Kamino is an ocean world whose advanced cloning industry supplied the Republic's clone army, making a remote scientific society central to the militarization of the Republic and the birth of the Empire.

Climate
Stormy
Terrain
Global ocean and stilt cities
IDS focus
Biotechnology, state militarization, personhood
Open planet file →
Geonosis landscape
Outer Rim · Rocky industrial hive world

Geonosis

Geonosis is a ringed desert world of insectoid hive communities and enormous weapons factories, remembered both as the place where the Clone Wars began and as a world later devastated by Imperial secrecy.

Climate
Arid
Terrain
Rock desert, spires, canyons and factories
IDS focus
Hive society, war industry, genocide
Open planet file →
Hoth landscape
Outer Rim · Remote ice world

Hoth

Hoth is a remote frozen planet that became useful to the Rebel Alliance precisely because it was difficult to inhabit, monitor, and reach. Its environment turned isolation into a strategic resource.

Climate
Extreme cold
Terrain
Glaciers, snowfields and ice caves
IDS focus
Military refuge, environment, logistics
Open planet file →
Endor landscape
Outer Rim · Forest moon

Endor

The forest moon of Endor is home to Ewok communities whose local knowledge, social organization, and alliance with the Rebels became decisive when the Empire built a shield installation in their territory.

Climate
Temperate
Terrain
Forests, mountains and rivers
IDS focus
Indigenous society, imperial infrastructure, alliance
Open planet file →
Jakku landscape
Western Reaches · Desert frontier world

Jakku

Jakku is a desert world whose economy and social landscape were transformed by the wreckage of a massive battle between Imperial and New Republic forces, leaving later communities to survive among the physical remains of galactic war.

Climate
Hot and arid
Terrain
Deserts, wreck fields and settlements
IDS focus
Postwar economy, salvage, refugees
Open planet file →
Ahch-To landscape
Unknown Regions · Ocean world and sacred site

Ahch-To

Ahch-To is an uncharted ocean world associated with the origins of the Jedi Order, where sacred architecture, isolation, caretaking, and Luke Skywalker's exile turn landscape into a repository of religious memory.

Climate
Oceanic
Terrain
Seas, rocky islands, cliffs and caverns
IDS focus
Sacred landscape, origins, pilgrimage
Open planet file →
Exegol landscape
Unknown Regions · Ancient Sith redoubt

Exegol

Exegol is a hidden Sith world deep in the Unknown Regions where ancient religious authority, cult organization, secret industry, and Darth Sidious's return were brought together in a final attempt to restore Sith rule.

Climate
Harsh and storm-lashed
Terrain
Barren plains, caverns and monumental ruins
IDS focus
Secrecy, cult authority, hidden militarization
Open planet file →
Ferrix landscape
Outer Rim · Industrial salvage world

Ferrix

Ferrix is a working industrial community built around salvage, repair, trade, craft knowledge, neighborhood obligation, and strong local customs, making it one of Star Wars' clearest portraits of everyday life under expanding Imperial control.

Climate
Temperate and dry
Terrain
Plains, dense settlements and salvage yards
IDS focus
Labor, community solidarity, resistance
Open planet file →
Scarif landscape
Outer Rim · Tropical Imperial security world

Scarif

Scarif combines a tropical island environment with one of the Empire's most secure military and archival complexes, showing how information control can be protected as aggressively as weapons or territory.

Climate
Tropical
Terrain
Oceans, islands, beaches and military installations
IDS focus
Archives, secrecy, militarization
Open planet file →
Jedha landscape
Mid Rim · Desert moon and pilgrimage center

Jedha

Jedha is a sacred moon connected to some of the earliest traditions studying the Force. Under Imperial occupation, pilgrimage, local religion, kyber extraction, insurgency, and military violence become inseparable.

Climate
Cold desert
Terrain
Desert plateaus, canyons and ancient cities
IDS focus
Pilgrimage, occupation, resource extraction
Open planet file →
Kashyyyk landscape
Mid Rim · Forest homeworld

Kashyyyk

Kashyyyk is the Wookiee homeworld, a technologically sophisticated forest society whose strategic location and population made it a major battlefield and later a target of brutal Imperial occupation and forced labor.

Climate
Temperate
Terrain
Massive forests, oceans and swamps
IDS focus
Homeworld, occupation, forced labor
Open planet file →
Crait landscape
Outer Rim · Mineral world and former rebel base

Crait

Crait is a mineral world covered by white salt over striking red ground, remembered as both an early anti-Imperial refuge and the site of the Resistance's desperate stand against the First Order.

Climate
Cold and dry
Terrain
Salt flats over red mineral soil, mountains and caves
IDS focus
Refuge, memory, abandoned infrastructure
Open planet file →
At Attin landscape
Hidden world · Old Republic network · Secluded managed society

At Attin

At Attin appears to be a peaceful, orderly suburban world, but its isolation is deliberate. The planet preserves an Old Republic social project through controlled information, structured education, service droids, and a hidden economic purpose unknown to most citizens.

Climate
Temperate
Terrain
Forests, suburbs, civic infrastructure and hidden industrial facilities
IDS focus
Isolation, education, managed information
Open planet file →
Brendok landscape
Outer Rim · Reclaimed world and Force vergence site

Brendok

Brendok is a once-devastated world that became unexpectedly lush again, a transformation associated with a vergence in the Force. Its isolation allowed a coven of witches to establish a community beyond ordinary Republic institutions.

Climate
Temperate
Terrain
Mountains, mossy forests and abandoned industrial structures
IDS focus
Religious autonomy, Force traditions, contested memory
Open planet file →
Peridea landscape
Far galaxy · Ancient extragalactic world

Peridea

Peridea lies in a distant galaxy beyond the familiar Star Wars map. It is tied to the ancestors of the Dathomiri, the migration of purrgil, and the long exile of both Ezra Bridger and Grand Admiral Thrawn.

Climate
Dry and desolate
Terrain
Plains, ruins, fortresses and graveyard landscapes
IDS focus
Migration, ancestry, exile
Open planet file →