FLASHPOINT WALKTHROUGH / IMPERIAL · ILUM STORY PART ONE · STORY LEVEL 48+
The Battle of Ilum | Exact Imperial route
The first Ilum finale Flashpoint. Complete the linked Ilum planetary story, take the base elevator DOWN, board the battlefield shuttle, travel by speeder and disable Fort Barrow's forcefield generators before fighting Darth Serevin.
Mode and story notes: The Ilum story arc unlocks at 47, but this Story/Solo Flashpoint requires level 48+. Veteran Group Finder has its own level/mode eligibility. Master Group Finder is level 80. The Imperial Ilum storyline requires An Empire Betrayed, not only a repeatable flashpoint run.
01
At level 47, accept First Strike
On Imperial Fleet, find T9-M6 by the CENTRAL/INNER RING with a purple mission marker and accept FIRST STRIKE, the Imperial Ilum story arc.
02
Fly your personal ship to Ilum
Use the Galaxy Map to travel to ILUM, then the orbital station shuttle down to the IMPERIAL BASE CAMP.
03
Go INSIDE the base, not down its elevator yet
At the base camp, follow the FIRST STRIKE mission marker through the GREEN STORY DOOR and speak to MOFF REGUS.
04
Complete the five Ilum story stages
Follow FIRST STRIKE → THE CHALLENGE OF WAR → SHORING UP DEFENSES → A NEW ORDER → AN EMPIRE BETRAYED. The linked Flashpoint becomes your story objective as this arc progresses.
05
NOW take the big elevator DOWN
At Imperial Base Camp, use the large ELEVATOR to LOWER LEVELS. The Battle of Ilum instance door is downstairs. You do not need a separate questgiver if the linked [STORY] mission is already active.
06
Repeatable alternative
If you only want the repeatable instance, use Activity Finder → SOLO → THE BATTLE OF ILUM → TRAVEL at level 48+, or talk to S-K6 on the lower base level and choose START STORY MODE.
02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH
Where to go and what to click next
01
Board the shuttle to the battlefield
Inside the instance, use the highlighted SHUTTLE TO THE BATTLEFIELD. Merely entering the base lower level is not the same as starting the combat route.
02
Take a speeder into the trenches
Follow the first landing area's quest marker to the SPEEDER, click it and choose the TRENCHES destination. The mission explicitly requires this transport.
03
Advance to the Alien Commanders
Fight through Malgus-aligned units. The mandatory objective is DEFEAT THE ALIEN COMMANDERS: Drinda Zel and Velasu Graege. Gark the Indomitable may appear earlier but is not necessary if safely bypassed.
04
Disable the security field
After the commanders, interact with the objective to DISABLE THE SECURITY FIELD. Do not try to force your way through a still-lit shield.
05
Get to Fort Barrow
Continue through the crystal terrain toward FORT BARROW. Crystal Cutter and Harvester droids or Krel Thak may be encountered; route skips require the whole group to cooperate.
06
Destroy Generator A
At Fort Barrow use the mission marker to find and DESTROY FORCEFIELD GENERATOR A. Do not assume a defeated guard automatically disables the field.
07
Destroy Generators B and C
Continue around the fort and destroy FORCEFIELD GENERATOR B, then FORCEFIELD GENERATOR C. All three are required.
08
Override the security console
Locate the highlighted SECURITY CONSOLE and RIGHT-CLICK it after all three forcefield generators are down. A boss fight alone does not open the remaining approach.
09
Locate the stealth ship prototype
After the console updates your mission, follow LOCATE THE STEALTH SHIP PROTOTYPE. If you encounter Commander Folex, defeat him and CLICK THE PANEL BEHIND HIM when required.
10
Defeat Darth Serevin
In the final area, defeat healer QUENETH LI first, then DARTH SEREVIN. On difficult modes interrupt FORCE EXPLOSION; ordinary Dark Blast is not the priority.
11
Speak to Talsa-ko
After Serevin falls the objective reads TALK TO TALSA-KO. Complete that conversation and the linked Ilum story handoff rather than immediately abandoning the instance.
Optional activities: EVENING THE ODDS: destroy six turbolaser batteries on the first map. CRYSTAL FORTRESS: defeat 30 + 40 forces, destroy ten blue crystal-mining supplies in the caves, unlock Guid Patriarch. Both are optional to the main story.
03 · COMBAT TROUBLESHOOTING
Boss mechanics without guessing
These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.
By Imperial Dark Sector
ENCOUNTER 01 / 07
Gark the Indomitable (avoidable)
Where: Initial trench sector.
01
Decide whether to fight
A right-side route can avoid Gark in some runs; first-time players can defeat him to avoid a messy skip.
02
Handle reinforcements
Gark summons small enemies; clear enough to stay alive.
03
Continue toward the commanders
Gark is not the mission's alien-commanders objective.
Stuck here? If the objective still says Alien Commanders, defeating Gark is not enough; continue to Drinda Zel and Velasu Graege.
I have First Strike but cannot find the Battle of Ilum door.
Complete the preceding Ilum mission chain through AN EMPIRE BETRAYED. At Imperial Base Camp use the BIG ELEVATOR to LOWER LEVELS; the instance door is there.
These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.