FLASHPOINT WALKTHROUGH / IMPERIAL · MID-STORY · LEVEL 29+ STORY

Boarding Party | Exact Imperial route

The first half of the Imperial Revan Flashpoint arc. Find the White Nova rather than looking for this instance on a planet map, then board Dorin's Sky and follow its Engineering, Hangar and Command decks in order.

SWTOR 7.9.1IMPERIAL WALKTHROUGHLAST REVIEWED 2026-10-14

01 · GET INTO THE RIGHT INSTANCE

Where to start and how to enter

Quick mode check · 7.9.1

Solo Story
Level 29+
Veteran manual
Level 15+
Veteran Group Finder
Level 29+
Master Group Finder
Level 80+

Source: current SWTOR Flashpoint level chart ↗ · Master group encounters are designed for level 80, even where manual entry is possible earlier.

Mode and story notes: Story/Solo is available at level 29+; repeatable Veteran can have a lower manual-entry threshold and Master is intended for high-level groups. Completing a queued Veteran run does not necessarily advance the story arc.

  1. 01

    Go to the WEST elevator on Imperial Fleet

    On Vaiken Spacedock use the elevator on the WEST side, not the Black Talon north elevator. Select INTERFLEET TRANSPORT.

  2. 02

    Take the taxi to the WHITE NOVA

    At Interfleet Transport, board the taxi to WHITE NOVA, then travel to its COMMAND DECK. An unlocked direct Fleet quick travel to White Nova also works.

  3. 03

    Get the story arc from a droid

    For the connected Imperial story, seek X1-02 near the Fleet's western elevator or X1-09 at the NORTH end of the White Nova Command Deck. Accept the Boarding Party story briefing.

  4. 04

    Select the correct quest and door

    For repeatable entry, speak to SERGEANT TABAR/TEBAR near the NORTHEAST Command Deck area, choose the relevant mode, then use the nearby colored instance door. If the story quest offers a different briefing, follow its marker instead.

  5. 05

    Check the mode before entering

    If alone, use the Story/Solo entry available to your level and progression. A VETERAN quest is the multiplayer version and is not a substitute for finishing the story branch.

02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH

Where to go and what to click next

  1. 01

    Board Dorin's Sky

    Use the WHITE NOVA quest entrance, BOARD THE DORIN'S SKY, and follow the ENGINEERING DECK forward through Republic defenders.

  2. 02

    Defeat HXI-54 Juggernaut

    In Engineering, fight the large droid; stay out of blue cross-shaped electricity and red lightning circles.

  3. 03

    Secure Engineering

    Defeat MAJOR ALVENA and her guards. Keep the orange frontal firing zone away from teammates, then continue through the newly opened route.

  4. 04

    Hangar Deck console

    Continue from Engineering into the HANGAR DECK. Your journal explicitly says USE THE HANGAR DECK COMMUNICATIONS CONSOLE: RIGHT-CLICK the highlighted console before searching for a new staircase.

  5. 05

    Clear Sakan Do'nair's section

    Defeat the healer enemies around SAKAN DO'NAIR, then RIGHT-CLICK the GLOWING BLUE CONSOLE opened by his defeat to continue.

  6. 06

    Pass Lieutenant Menerus

    Fight MENERUS or bypass him if your group knows the route. If fighting, move out of his red fire circles.

  7. 07

    Reach the Command Deck

    Move through the ship toward the COMMAND DECK. If you are completing the optional VANGUARDS quest, finish required counters and reactor security terminals before the final room.

  8. 08

    Defeat Storm Squad

    Security Chief MASSEY protects others with a reflective shield; focus MEDICAL OFFICER ALON when unshielded, then MASSEY, then COMMANDER JORLAND.

  9. 09

    Talk to Captain Yelto

    When the objective changes to TALK TO CAPTAIN YELTO, complete that conversation rather than leaving immediately. The follow-on story points toward THE FOUNDRY.

Optional activities: VANGUARDS is optional: defeat 50 Republic troops → 10 Jedi → disable 6 reactor-security terminals → bonus reactor boss Chief Engineer Kels. COMLINK DISRUPTION is separate; its 6 relays are spread two each across Engineering, Hangar and Command decks.

03 · COMBAT TROUBLESHOOTING

Boss mechanics without guessing

These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.

ENCOUNTER 01 / 06

HXI-54 Juggernaut

Where: End of the Engineering Deck.

  1. 01

    Watch the warning text

    When the droid announces an energy torrent, move away from the ARMS OF THE BLUE LIGHTNING CROSS.

  2. 02

    Avoid marked circles

    Leave RED CIRCLES filled with BLUE ELECTRICITY before the hit resolves.

  3. 03

    Regroup

    If the droid pulls players inward, reorient and avoid chaining lightning damage.

Stuck here? Blue electricity telegraphs are the fight. Do not stand in the cross just because there is no ordinary red circle.

Source guide with original game screenshots ↗

ENCOUNTER 02 / 06

Major Alvena

Where: Engineering section after HXI-54.

  1. 01

    Do not stand in the cone

    An ORANGE RECTANGLE or cone follows the targeted player before Full Auto.

  2. 02

    Face the attack safely

    Tank turns Alvena away from the party. Everyone else stands behind her where possible.

  3. 03

    Manage nearby droids

    Clear adds as needed and take the new path when the objective updates.

Stuck here? A highlighted cone is directional. If it stops tracking you, step out rather than continuing to stand in it.

Source guide with original game screenshots ↗

ENCOUNTER 03 / 06

Sakan Do'nair

Where: Middle ship section before the Command Deck.

  1. 01

    Kill healers first

    Focus the supporting healers so Sakan cannot receive repeated heals.

  2. 02

    Finish all adds

    Make sure the encounter and any summoned enemies are cleared.

  3. 03

    Click the blue console

    RIGHT-CLICK the newly available GLOWING BLUE CONSOLE to progress.

Stuck here? Many groups finish Sakan and wander. The next step is the BLUE CONSOLE, not another enemy spawn.

Source guide with original game screenshots ↗

ENCOUNTER 04 / 06

Lieutenant Menerus

Where: Optional intermediate encounter on the way to Command Deck.

  1. 01

    Decide whether to fight

    This encounter may be bypassed by groups familiar with the terrain; new players can simply defeat it.

  2. 02

    Avoid red fire circles

    Move out of RED FIRE AOEs immediately.

  3. 03

    Continue toward Command

    Follow the objective to the Command Deck rather than backtracking for optional kills.

Stuck here? Menerus is not necessarily required if the route permits a clean bypass. Do not waste time searching for a second boss activation.

Source guide with original game screenshots ↗

ENCOUNTER 05 / 06

Chief Engineer Kels (bonus)

Where: Optional reactor encounter unlocked by the Vanguards bonus objective.

  1. 01

    Complete bonus phases

    If actively doing VANGUARDS, defeat 50 Republic forces, 10 Jedi, then disable 6 reactor-security terminals.

  2. 02

    Do not hit reflective shields

    When a target carries a BRIGHT BLUE REFLECTIVE SHIELD, stop attacking it.

  3. 03

    Choose the safe reactor core

    Three cores pulse brightly; stand near the one with the SMALL WHISPY LIGHT instead.

Stuck here? If Kels will not appear, verify every Vanguards phase in order. This is bonus content and need not block story progression.

Source guide with original game screenshots ↗

ENCOUNTER 06 / 06

Storm Squad: Alon, Massey and Jorland

Where: Final Command Deck fight.

  1. 01

    Interrupt healing

    Prioritize MEDICAL OFFICER ALON when not shielded; interrupt RESTORATIVE SCAN.

  2. 02

    Switch from shielded targets

    SECURITY CHIEF MASSEY creates a bright reflective electricity shield. Stop hitting the shielded member.

  3. 03

    Defeat Massey, then Jorland

    Once Alon is down, defeat MASSEY to remove protection, then COMMANDER JORLAND.

  4. 04

    Finish Captain Yelto dialogue

    Talk to CAPTAIN YELTO after the final fight to complete the mission.

Stuck here? If damage reflects, change target away from the bright electricity shield rather than increasing DPS on that target.

Source guide with original game screenshots ↗

04 · FIND A QUICK FIX

Why the quest is not progressing

I cannot find Boarding Party anywhere on the world map.

It is on the WHITE NOVA, not a planetary map. WEST Fleet elevator → INTERFLEET TRANSPORT → taxi to WHITE NOVA → COMMAND DECK.

Reference and original discussion ↗

I finished Boarding Party but The Foundry did not start.

Complete CAPTAIN YELTO's final conversation and verify you picked up the Imperial story arc from X1-02/X1-09, not only a repeatable Veteran queue.

Reference and original discussion ↗

We cannot damage Storm Squad without taking damage ourselves.

Massey's BRIGHT BLUE SHIELD reflects damage. Switch to an unshielded target, interrupt Alon's healing, then remove Massey.

Reference and original discussion ↗

Original in-game maps, screenshots and sources

These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.

Editorial check: 2026-10-14. Official SWTOR patch notes ↗

Continue the Imperial route

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