FLASHPOINT WALKTHROUGH / IMPERIAL · MILITARY OCCUPATION · GROUP CONTENT
Cademimu | Exact Imperial route
Navigate the police blockade, ride the transport to the docks, disable the missile-command security console and use the logistics computer before confronting General Ortol. The final arena requires moving to the one safe quadrant.
Mode and story notes: NO ordinary Story/Solo mode. Veteran manual entry level 15–80, Veteran Group Finder level 25–80, Master Group Finder level 80. Group-oriented, with a Master-only optional boss.
01
Use the correct elevator on Imperial Fleet
On VAIKEN SPACEDOCK, open the station map. Go to the WESTERN elevator and select DROPSHIP LAUNCH HANGAR. Do not use the NORTH elevator for Black Talon, or the Interfleet Transport taxi for the White Nova.
02
Find the named Flashpoint terminal
On the DROPSHIP LAUNCH HANGAR level, find the console for Cademimu. Interact with it to accept the repeatable Flashpoint briefing. A Darth Malgus dialogue plays when you enter manually.
03
Choose Veteran unless prepared for Master
For normal progression choose VETERAN. This is a four-player instance without an ordinary STORY/SOLO mode. Master is for prepared level-80 groups, although manual entry may have a lower technical requirement.
04
Enter the colored doorway with your group
Use the instance door immediately near the terminal. In a premade group, every player should have the appropriate quest/mode and meet entry requirements.
05
Use Activity Finder when available
For a queued run, open ACTIVITY FINDER (three-person icon near minimap) → GROUP → VETERAN FLASHPOINTS → FILTER, select Cademimu and JOIN QUEUE. Group Finder may omit introductory cutscenes. If this Flashpoint is absent from Finder, use the manual Fleet door instead.
02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH
Where to go and what to click next
01
Take the first elevator to street level
Enter Cademimu from the Fleet Dropship Hangar, then take the ELEVATOR DOWN TO STREET LEVEL. The instance opening is on the planet, not the Fleet itself.
02
Get past the Police Blockade
Follow the mission marker to GET PAST THE POLICE BLOCKADE. Fight through guards or use the optional Scavenging security gate for a shorter route.
03
Defeat Officer Xander and EN-4C
Focus OFFICER XANDER. If EN-4C begins chasing a marked player with a BLUE CIRCLE, that player should run toward the ORANGE CONTAINMENT TRAP near the police speeder to immobilize the droid.
04
Take transport to Spaceport Docks
Use the marked TRANSPORT to the SPACEPORT DOCKS. Do not stay in the street searching for an ordinary path into the later missile complex.
05
Get to Missile Command Center
Follow the docks corridor and clear the needed guards. The mission reads GET TO THE MISSILE COMMAND CENTER.
06
Defeat Captain Grimyk
Fight the Wookiee captain. When his FLAMETHROWER is aimed at a character, do not drag its tracked line through teammates. Other players can move out of the flame, and the nearby Ugnaughts can be exposed to it.
07
Enter the Missile Command Center
Continue until the objective changes to ENTER THE MISSILE COMMAND CENTER. A large slanted elevator leads into its lower security area.
08
Destroy the Security Console
At the BOTTOM OF THE LARGE ELEVATOR, find and RIGHT-CLICK the GLOWING BLUE SECURITY CONSOLE. The action is listed as DESTROY THE SECURITY CONSOLE, but the input is an interaction.
09
Use the Logistics Computer
After the security console, find the marked LOGISTICS COMPUTER and use it. This is a separate objective, so simply clearing the guards will not open the final stage.
10
Defeat General Ortol
During the fight, watch for STEAM from FLOOR GRATES. Move immediately to a QUADRANT WITHOUT STEAM before that part of the floor erupts in FIRE.
11
Take Control of the Missile Batteries
After General Ortol dies, RIGHT-CLICK the BLUE ENDING CONSOLE to TAKE CONTROL OF THE MISSILE BATTERIES. Do not leave until this final interaction registers.
Optional activities: MASTER ONLY: SECONDARY TARGETS requires 85 kills, then the glowing PANIC BUTTON before the slanted elevator to summon Garold. Scavenging unlocks an early Security Gate shortcut; do not confuse this shortcut with the mandatory missile-command security console.
03 · COMBAT TROUBLESHOOTING
Boss mechanics without guessing
These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.
By Imperial Dark Sector
ENCOUNTER 01 / 04
Officer Xander and EN-4C
Where: Police blockade area early in the instance.
01
Damage Xander first
Focus OFFICER XANDER. The droid EN-4C is a powerful support mechanic rather than your primary damage target.
02
Run when marked
A SMALL BLUE CIRCLE and red name warning mean the droid is chasing you to freeze you in CARBONITE.
03
Lead into containment trap
Run beyond the nearby ORANGE TRAP CIRCLE by the police speeder; the pursuing droid can run into it and become trapped.
04
Spread larger blue circle
A LARGE BLUE TARGET under a player means move away from teammates.
Stuck here? Repeated carbonite stuns mean the marked player is allowing EN-4C to catch them. Bait it into the orange containment trap.
Where is the security console after the Wookiee boss?
Take the LARGE SLOPED ELEVATOR down into the command center and RIGHT-CLICK the BLUE CONSOLE at its bottom. This completes DESTROY THE SECURITY CONSOLE.
These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.