FLASHPOINT WALKTHROUGH / IMPERIAL · TRAITOR ARC PART ONE · STORY 70+

Crisis on Umbara | Exact Imperial route

Follow the Umbaran train from its rear cars toward the cockpit, use the hidden non-glowing grapple target to cross a missing carriage, recover the Adegan crystals after the derailment and fire the temporary missile launcher from its marked position before the Spider Tank.

SWTOR 7.9.1IMPERIAL WALKTHROUGHLAST REVIEWED 2026-10-14

01 · GET INTO THE RIGHT INSTANCE

Where to start and how to enter

Quick mode check · 7.9.1

Solo Story
Level 70+
Veteran manual
Level 15+
Veteran Group Finder
Level 70+
Master Group Finder
Level 80+

Source: current SWTOR Flashpoint level chart ↗ · Master group encounters are designed for level 80, even where manual entry is possible earlier.

Mode and story notes: One-time Traitor Arc story requires level 70+, KOTFE/KOTET and War on Iokath progress; it uses its own story instance with Theron and Lana. Repeatable Story/Solo at 70+, Veteran Group Finder at 70–80 and Master Group Finder at 80. Do not confuse the story-chain instance with the ordinary [STORY] replay.

  1. 01

    First finish KOTFE and KOTET

    The linked TRAITOR ARC follows Knights of the Fallen Empire and Knights of the Eternal Throne. At level 70+ complete their story, then begin THE FORGOTTEN WORLD / WAR ON IOKATH from the ship's glowing blue story terminal or ERAS window.

  2. 02

    Follow the correct Traitor Arc story chapter

    Use the purple mission tracker instead of launching a repeatable [STORY] Flashpoint by itself. The sequence runs WAR ON IOKATH → CRISIS ON UMBARA → A TRAITOR AMONG THE CHISS → THE NATHEMA CONSPIRACY.

  3. 03

    Return to Odessen's Alliance Staging Room

    Travel to ODESSEN or use LAUNCH MISSION. On the OUTSIDE PLATFORM EAST of the Alliance base, take the elevator DOWN to ALLIANCE STAGING ROOM, then follow the purple story marker.

  4. 04

    Do not select ordinary repeatable Story for the first run

    The one-time Traitor Arc instance has dedicated cinematic story progression and its own mission. The repeatable [STORY] quest from a nearby terminal can be completed separately but does not replace the one-time arc.

  5. 05

    Meet Theron Shan

    On ODESSEN in the ALLIANCE STAGING ROOM, talk to THERON SHAN to begin the Crisis on Umbara mission. The purple objective grants the connected train instance.

  6. 06

    Enter the linked Flashpoint

    Follow the story objective to the CRISIS ON UMBARA door in the same staging area. In the one-time story, LANA is your companion and THERON follows, rather than an ordinary repeatable support droid.

  7. 07

    Replay later via the terminal or Activity Finder

    At 70+ the staging area Flashpoint terminal offers repeatable [STORY]. Activity Finder → SOLO → CRISIS ON UMBARA → TRAVEL also starts a repeatable version, not the original one-time chapter.

02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH

Where to go and what to click next

  1. 01

    Travel to Umbara

    Follow the active STORY quest into the instance and arrive on the Umbaran freight train; advance along the safe carriages toward the front.

  2. 02

    Advance to the front of the train

    Move between train cars using the normal walkway and doors. A red-circle door is locked; one with a WHITE INTERACTION CIRCLE can often be right-clicked despite lacking a blue glow.

  3. 03

    Defeat the Foreman

    Fight the Foreman and its accompanying shielded turrets in the train. Watch for floor fire. Defeating the boss is not the whole access objective.

  4. 04

    Retrieve the Console Key Card

    After the Foreman, RIGHT-CLICK THE GLOWING BLUE DATAPAD in its room to receive the keycard. Then RIGHT-CLICK THE GLOWING BLUE KEYBOARD/CONSOLE to activate the crossing controls.

  5. 05

    Use the passcode on the grapple console

    At the MISSING TRAIN CAR, find the console associated with the grapple. Use the keycard's passcode to ACTIVATE THE GRAPPLE POINT.

  6. 06

    Grapple across the missing car

    Look for the GLOWING GREEN GRAPPLE CIRCLE at the top of the next train car. The actual right-click target can be the small BLUE BOX JUST BEHIND THE GREEN CIRCLE. Activate it to cross.

  7. 07

    Continue through the forward cars

    Stay with the train route to the next boss; avoid BLUE TRIP WIRES by jumping over them or RIGHT-CLICKING the nearby taller disarm box.

  8. 08

    Defeat Technician Canni and Shadow Assassin Elli-Vaa

    Defeat both enemies aboard the train. In harder modes keep their health relatively close so defeating one does not empower the other. Use nearby medpacs and avoid turret fire.

  9. 09

    Confront the traitor in the cockpit

    Continue to the front of the train and complete the story interaction in the COCKPIT. The narrative sequence sends the party into the train wreckage.

  10. 10

    Follow through the wreckage

    After the derailment continue on ground-level paths; do not backtrack along the destroyed carriage roofs to find the earlier rooms.

  11. 11

    Collect Adegan Crystals

    RIGHT-CLICK GLOWING BLUE CANNISTERS/CRATES scattered through the wreckage until the ADEGAN CRYSTAL objective counter is satisfied.

  12. 12

    Defeat the Vixian Mauler

    When you reach the Vixian Mauler, dodge BIG RED TRIANGULAR ATTACKS. It can jump toward distant players, so keep moving through the warning.

  13. 13

    Climb over the wrecked carriage

    After Vixian Mauler, the route continues OVER THE TOP OF A TRAIN CAR. Go up its visible slanted roof rather than looking for a new door at ground level.

  14. 14

    Find the bypass supplies

    On FIND A WAY TO BYPASS THE WRECKAGE, locate the GLOWING BLUE CRATE and RIGHT-CLICK it to acquire the temporary missile/rocket launcher.

  15. 15

    Stand in the green firing location

    For USE MISSILE LAUNCHER TO BYPASS WRECKAGE, find the MARKED GREEN CIRCLE near the obstruction. Stand INSIDE IT to enable the temporary rocket ability, then activate the new launcher ability to clear the path.

  16. 16

    Follow the open route to the Spider Tank

    Advance to the UMBARAN SPIDER TANK arena. When nearby CANISTERS are blue-interactable, detonate them from a safe distance to damage or clear hazards.

  17. 17

    Defeat the Umbaran Spider Tank

    Avoid its LARGE RED FIRE RECTANGLE and RED CIRCLE. Kill smaller enemies if overwhelmed. If stuck in combat after killing the tank, destroy remaining interactive explosive canisters.

  18. 18

    Exit and finish the outer story

    RIGHT-CLICK THE GLOWING EXIT BEACON or use Exit Area after the Spider Tank. Continue the one-time CRISIS ON UMBARA mission rather than queuing a repeatable Flashpoint.

Optional activities: Alpha Slybex is optional and accessible after derailment in Story, Veteran and Master. Blue tripwire disarm boxes, turrets and explosive barrels are environmental controls, not required boss phases. One-time story has Lana and Theron rather than ordinary replay support.

03 · COMBAT TROUBLESHOOTING

Boss mechanics without guessing

These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.

ENCOUNTER 01 / 05

The Foreman

Where: Train control carriage before missing-car grapple.

  1. 01

    Watch nearby shielded turrets

    The first boss is supported by turrets; clear or avoid enough damage to survive.

  2. 02

    Recover the keycard

    RIGHT-CLICK the BLUE DATAPAD after the boss.

  3. 03

    Activate the keyboard

    RIGHT-CLICK the BLUE CONSOLE to enable the missing-car grapple sequence.

Stuck here? After the Foreman, progression requires TWO OBJECT INTERACTIONS, the blue datapad and keyboard, before the grapple works.

Source guide with original game screenshots ↗

ENCOUNTER 02 / 05

Technician Canni and Shadow Assassin Elli-Vaa

Where: Forward train section beyond missing car.

  1. 01

    Avoid overlapping AoE and turret fire

    Move out of visible hazards and use floor medpacs as needed.

  2. 02

    Keep health close in Master

    In Master difficulty defeating one early can empower the surviving boss.

  3. 03

    Finish the cockpit objective

    After victory continue to CONFRONT THE TRAITOR IN THE COCKPIT rather than trying to exit the train.

Stuck here? If the second boss gets much stronger after the first dies, plan simultaneous final damage, particularly in Master.

Source guide with original game screenshots ↗

ENCOUNTER 03 / 05

Alpha Slybex (optional bonus)

Where: Optional ground-level area after derailment.

  1. 01

    Do not kill the small Slybex first

    The smaller creatures are empowered/healed by Strength of the Pack; in Master, killing them may increase boss strength.

  2. 02

    Focus Alpha Slybex

    Keep damage on the large boss while avoiding its RED TRIANGLE.

  3. 03

    Continue normal story afterward

    This boss is optional and can be skipped without stopping the hunt for the Adegan crystals.

Stuck here? The bonus creature appears in all difficulty modes; it does not require a separate bonus quest. Focus the Alpha, not the small pack.

Source guide with original game screenshots ↗

ENCOUNTER 04 / 05

Vixian Mauler

Where: Wreckage path on way to missile launcher.

  1. 01

    Avoid broad triangular warnings

    Move clear of its LARGE RED TRIANGLES.

  2. 02

    Watch for its jumping attack

    If you move very far away, Vixian can leap onto you with a big red impact circle.

  3. 03

    Climb the train-car roof afterward

    After Vixian dies, continue UP THE WRECKED CARRIAGE, not around its blocked door.

Stuck here? Stuck on the next route? Climb over the wrecked train carriage's roof after defeating Vixian.

Source guide with original game screenshots ↗

ENCOUNTER 05 / 05

Umbaran Spider Tank

Where: Final wreckage battle.

  1. 01

    Avoid the rectangle and circle

    Stay out of the RED FIRE RECTANGLE and RED CIRCULAR EXPLOSION telegraphs.

  2. 02

    Explode suitable canisters

    RIGHT-CLICK nearby glowing canisters when safe to cause chain explosions.

  3. 03

    Manage accumulating smaller enemies

    Clear some adds if they distract your companion or healer.

  4. 04

    Use exit after combat clears

    If still stuck in combat after defeating the tank, clear remaining interactive cannisters, then use the EXIT BEACON or Exit Area.

Stuck here? If the Spider Tank is dead but you cannot exit combat, detonate remaining explosives around its arena before leaving.

Source guide with original game screenshots ↗

04 · FIND A QUICK FIX

Why the quest is not progressing

Can I start Crisis on Umbara from the regular [STORY] terminal and continue the Traitor Arc?

No. Follow the one-time CRISIS ON UMBARA quest from ODESSEN ALLIANCE STAGING ROOM and speak to THERON. A repeatable [STORY] run is separate.

Reference and original discussion ↗

The green grapple circle doesn't respond.

RIGHT-CLICK THE SMALL BLUE BOX DIRECTLY BEHIND the green grapple circle on top of the next train car; first obtain Foreman's keycard and activate the keyboard.

Reference and original discussion ↗

How do I get the missile launcher to fire?

CLICK THE GLOWING BLUE SUPPLY CRATE, STAND WITHIN THE GREEN MARKED CIRCLE and use the temporary ROCKET LAUNCHER ABILITY on the obstruction.

Reference and original discussion ↗

The Spider Tank is dead but my character is still in combat.

Detonate any remaining glowing cannisters around the arena, then use the exit beacon or Exit Area.

Reference and original discussion ↗

Original in-game maps, screenshots and sources

These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.

Editorial check: 2026-10-14. Official SWTOR patch notes ↗

Continue the Imperial route

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