FLASHPOINT WALKTHROUGH / IMPERIAL · ZADD DROID REVOLT · STORY LEVEL 45+

Directive 7 | Exact Imperial route

Navigate the Ziost Shadow Mission Deck, find the Zadd Mission Hangar, complete Directive 7's factory controls and shielded droid battles, and shut down Mentor by interacting with four glowing processors.

SWTOR 7.9.1IMPERIAL WALKTHROUGHLAST REVIEWED 2026-10-14

01 · GET INTO THE RIGHT INSTANCE

Where to start and how to enter

Quick mode check · 7.9.1

Solo Story
Level 45+
Veteran manual
Level 15+
Veteran Group Finder
Level 45+
Master Group Finder
Level 80+

Source: current SWTOR Flashpoint level chart ↗ · Master group encounters are designed for level 80, even where manual entry is possible earlier.

Mode and story notes: Story/Solo requires level 45+. Veteran Group Finder is available at eligible levels (commonly 45+); the current Master Group Finder is level 80. A repeatable Story Flashpoint does not independently complete Immediate Vengeance unless that overarching Imperial mission is active.

  1. 01

    For the complete story, accept Immediate Vengeance

    At Imperial Fleet's GALACTIC TRADE MARKET find K-4NV, the story quest droid, at level 45+. Accept IMMEDIATE VENGEANCE. You may also encounter this story droid at the Ilum Orbital Station.

  2. 02

    WEST elevator → Interfleet Transport

    From Vaiken Spacedock use the elevator at the WEST side of the station, select INTERFLEET TRANSPORT, then board the TAXI TO ZIOST SHADOW. If you have unlocked its direct Fleet quick travel, use that instead.

  3. 03

    Find Moff Jiak on the Mission Deck

    On the ZIOST SHADOW MISSION DECK follow the Immediate Vengeance quest indicator through a GREEN STORY DOOR to MOFF JIAK. Talk to him first. The repeatable Flashpoint droid is not a replacement for his story briefing.

  4. 04

    Enter the Zadd Mission Hangar

    After Moff Jiak grants [STORY] Directive 7, go back outside, DOWN THE NEARBY PASSAGE/TUNNEL to the ZADD MISSION HANGAR, then walk through the colored mission entrance.

  5. 05

    For a repeatable run, use Z0-B5

    On the NORTHWEST side of Ziost Shadow's Mission Deck find the Directive 7 entry droid labeled Z0-B5 (some guide text prints Z0-85). Choose START STORY MODE if level 45+, then enter the adjacent colored door.

  6. 06

    Shortest repeatable solo route

    Activity Finder (three people near the minimap) → SOLO → DIRECTIVE 7 → TRAVEL. This enters the instance but does not by itself grant the separate Immediate Vengeance story quest.

02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH

Where to go and what to click next

  1. 01

    Shuttle to Zadd and disable sensor array

    Take the SHUTTLE TO ZADD when prompted. The first objective is DISABLE THE ANTI-AIRCRAFT SENSOR ARRAY. Follow the facility path and interact with the highlighted array controls before you try to enter the next sector.

  2. 02

    Infiltrate the factory and destroy missile cache

    After the sensor objective, follow INFILTRATE THE FACTORY, clear required droid patrols, and DESTROY THE MISSILE CACHE at the factory's marked location.

  3. 03

    Speak to C5-M3

    At the next mission marker find the friendly droid C5-M3. Start its conversation to unlock the subsequent assassin-droid encounter.

  4. 04

    Defeat the three Mentor Assassin droids

    Fight the THREE ASSASSIN DROIDS in the order RIGHT → LEFT → MIDDLE as a conservative response to a reported immunity bug. Hit only the unshielded target: ORANGE reflects damage and BLUE absorbs it.

  5. 05

    Return to C5-M3

    After all three droids fall, TALK TO C5-M3 AGAIN. This second dialogue is separate from the earlier conversation.

  6. 06

    Enter the laboratory and fight Interrogator

    Advance to ENTER THE LABORATORY. During INTERROGATOR, destroy the cyborg player-clones when they appear and wait for the droid's CONTROL MODE shield to finish before attacking the main boss again.

  7. 07

    Override the core security controls

    Use the highlighted CORE SECURITY CONTROLS when the objective updates. Then reach BULWARK. During that battle, blue panels to Bulwark's LEFT and RIGHT can be used to weaken the boss; stop repair droids from reversing the effect.

  8. 08

    Proceed into Central Processing

    After Bulwark, ENTER CENTRAL PROCESSING. Deal with the turrets and Assembler en route if engaged. Interrupt repair abilities instead of allowing enemies to heal one another.

  9. 09

    Disable four processors to defeat Mentor

    MENTOR STARTS INVULNERABLE. Avoid the CLAW and GREEN GROUND CIRCLES, clear turrets and Core Guardian, and RIGHT-CLICK A GLOWING BLUE PROCESSOR CORE WHEN THE RED WARNING TEXT APPEARS. Repeat until all FOUR cores are destroyed; only then attack Mentor in the center.

  10. 10

    Exit and confirm story completion

    After Mentor dies, use EXIT AREA or the nearby instance exit. If completing the Imperial story, confirm the overarching IMMEDIATE VENGEANCE mission has advanced; a stand-alone repeatable [STORY] completion is not the same as that outer quest.

Optional activities: MEANS OF PRODUCTION (optional Replicator): destroy 50 droids → another 50 droids → 8 Replicator Nodes → defeat Replicator. ORBITAL INTERFERENCE (separate optional XP objective): 5 Signal Transceivers and 8 Thermal Sensors.

03 · COMBAT TROUBLESHOOTING

Boss mechanics without guessing

These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.

ENCOUNTER 01 / 06

Mentor Assassin Droid Trio

Where: Factory encounter after the first C5-M3 conversation.

  1. 01

    Identify which droid is vulnerable

    An ORANGE shield reflects attacks; a BLUE shield absorbs them. Attack the currently unshielded enemy.

  2. 02

    Use a conservative kill order

    Player guides report a bug if the wrong droid is killed too fast. Use RIGHT → LEFT → MIDDLE, rather than burning left first.

  3. 03

    Do not try to out-DPS immunity

    If the remaining droid stays permanently immune even after the others die, check whether a reset is needed; /stuck or leaving/re-entering are reported recovery steps, not guaranteed.

Stuck here? Last assassin immune forever? The three-droid encounter has a documented player-reported immunity bug. If the fight is irrecoverable, reset and use the conservative right-left-middle sequence.

Source guide with original game screenshots ↗

ENCOUNTER 02 / 06

Interrogator

Where: Laboratory, after the assassin-droid section.

  1. 01

    Watch for Control Mode

    Interrogator becomes IMMUNE while shielded.

  2. 02

    Kill the cyborg clone

    When a player-like CYBORG CLONE appears, change target and destroy it.

  3. 03

    Wait before switching back

    After the clone dies, the CONTROL MODE effect can linger. Wait for the shield/debuff to disappear before attacking Interrogator.

Stuck here? Damaging the Interrogator while Control Mode is active will not work. Killing the clone is necessary, but it may not drop the shield instantly.

Source guide with original game screenshots ↗

ENCOUNTER 03 / 06

Bulwark

Where: After overriding the facility's core security controls.

  1. 01

    Find the panels on both sides

    Locate GLOWING BLUE PANELS to the boss's LEFT and RIGHT; they are legitimate controls for weakening Bulwark.

  2. 02

    Click and resume attacking

    Use the panels when the fight is drawn out; the exact value of the panel tactic varies by difficulty and group damage.

  3. 03

    Stop Repair Droids

    Destroy small REPAIR DROIDS when they arrive, or they can repair the panels and undo the weakening.

  4. 04

    Repeat panel interactions if necessary

    If the panels are repaired and the fight stalls, interact again. In easy Story Mode you may be able to simply defeat Bulwark.

Stuck here? If you cannot damage Bulwark efficiently, look for the TWO BLUE PANELS before assuming your class abilities are broken.

Source guide with original game screenshots ↗

ENCOUNTER 04 / 06

Assembler and turbolasers

Where: Central Processing approach.

  1. 01

    Interrupt Repair Mode

    The ASSEMBLER attempts to restore itself and nearby turrets; use your interrupt.

  2. 02

    Watch Super Charge

    TURBOLASERS cast SUPER CHARGE, which can also be interrupted.

  3. 03

    Clear the room

    Defeat active turrets so they do not continue damaging the group while you move onward.

Stuck here? Repeated enemy healing usually means Repair Mode is uninterrupted; the Assembler is not necessarily a hard gear check.

Source guide with original game screenshots ↗

ENCOUNTER 05 / 06

Replicator (optional bonus boss)

Where: Behind the locked red door opened by Means of Production.

  1. 01

    Finish the bonus counters

    MEANS OF PRODUCTION: destroy 50 droids, then another 50, and destroy EIGHT REPLICATOR NODES.

  2. 02

    Return to the previously red door

    The bonus boss cannot be engaged before its requirements are satisfied.

  3. 03

    Control spawned copies

    Focus the Replicator and its additional copies; interrupt REPLICATE when possible.

Stuck here? This boss is OPTIONAL. A red door that never opens usually means you did not finish Means of Production; continue toward Mentor to finish the main Flashpoint.

Source guide with original game screenshots ↗

ENCOUNTER 06 / 06

Mentor

Where: Final Central Processing core room.

  1. 01

    Do not attack the protected center

    MENTOR IS IMMUNE initially. Damage to the center does not solve the puzzle.

  2. 02

    Watch claw and green circles

    Stay clear of the large CLAW and move out of GREEN DANGER ZONES.

  3. 03

    Clear active turrets and Core Guardian

    Defeat the summoned adds so you can safely use the processor controls.

  4. 04

    Use the blue processor when warned

    On RED ON-SCREEN TEXT, RIGHT-CLICK the highlighted BLUE PROCESSOR CORE to destroy it.

  5. 05

    Destroy all four processor cores

    Repeat the cycle for ALL FOUR PROCESSORS. Mentor becomes damageable only after they are destroyed.

  6. 06

    Finish Mentor and exit

    Attack Mentor in the center when the shield drops, then leave the instance.

Stuck here? Mentor looks invulnerable because the room is a control-objective encounter. Four blue processors must be destroyed; the boss does not become vulnerable by waiting.

Source guide with original game screenshots ↗

04 · FIND A QUICK FIX

Why the quest is not progressing

Where is the Directive 7 entrance for Imperial characters?

Imperial Fleet WEST elevator → INTERFLEET TRANSPORT → taxi to ZIOST SHADOW MISSION DECK. For the complete story talk to Moff Jiak, then descend toward the ZADD MISSION HANGAR.

Reference and original discussion ↗

Why did the Story Mode run not advance Immediate Vengeance?

You must have the separate IMMEDIATE VENGEANCE mission, accepted from K-4NV, active at its Complete Directive 7 step. A repeatable [STORY] Flashpoint alone does not grant the earlier briefing.

Reference and original discussion ↗

An assassin droid is shielded forever. Is this a bug?

Yes, this is a reported fight issue, particularly when enemies die too quickly in the wrong order. Reset and try RIGHT → LEFT → MIDDLE, hitting only unshielded droids.

Reference and original discussion ↗

Why is Interrogator immune after its clone dies?

Its CONTROL MODE shield can remain active briefly after the cyborg clone is destroyed. Wait for the debuff to expire.

Reference and original discussion ↗

Why can I not attack Mentor at all?

It is a programmed environmental fight. Defeat turrets/guardian, avoid green circles, and CLICK ALL FOUR BLUE PROCESSOR CORES as they become available.

Reference and original discussion ↗

Original in-game maps, screenshots and sources

These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.

Editorial check: 2026-10-14. Official SWTOR patch notes ↗

Continue the Imperial route

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