IMPERIAL DARK SECTOR / SWTOR UPRISING

Done and Dusted | Complete mission walkthrough

Wild Attunement pet, Jai Quallo, Viper Walker and the last duo.

STORY / VETERAN / MASTERFOUR-PLAYER CONTENT10 NAVIGATION STEPS

01 · IMPERIAL FLEET

Where to start Done and Dusted

On Imperial Fleet / Vaiken Spacedock, find the Combat Training sector and its glowing blue Uprising table. Choose the Story, Veteran or Master terminal, then select Done and Dusted. Accept or share the same difficulty with your party; choose a matching Weekly if desired. Use the shuttle icon beside the mission in your quest journal to enter, or use the shuttle in Inventory → Mission Items.

Not a solo Flashpoint: Story means easier four-player content, without the scripted Flashpoint combat support droid. Manual group entry is available. Activity Finder playlists have changed between updates; the Fleet mission table remains the dependable place to select any named Uprising. If starting a new Uprising after abandoning another, the group leader can right-click character portrait → Additional Commands → Phase → Reset All Active Flashpoints, but this loses progress in the previous phase.

02 · OBJECTIVE-BY-OBJECTIVE ROUTE

Where to go, what to click, and what comes next

Follow these numbered steps in order. Controls are called out where defeating enemies is not sufficient to move the quest forward. Do not confuse optional achievements with required doors or boss phases.

  1. 01

    Wait before entering the sandy arch

    Make sure the whole group has loaded. Crossing the ARCH starts waves; clear all reinforcements before expecting the RED DOOR to open.

  2. 02

    Defeat Jai Quallo

    Clear summoned adds, especially on Master. Keep the player affected by LACERATING SHOT healed.

  3. 03

    Pick up Wild Attunement

    After Jai falls WALK THROUGH the FLOATING BLUE PICKUP. Approach a WISP and use the temporary attunement ability to recruit a desert animal; only one summoned beast is active at a time.

  4. 04

    Activate the first gate control

    RIGHT-CLICK the BLUE BUTTON on the gate after Jai. Carrying Wild Attunement alone will not open the next area.

  5. 05

    Defeat Crack-Shot Aggy

    Clear room adds first. When your name appears in the RED WARNING, get BEHIND A BOX OR CRATE to break Aggy's line of sight. Master difficulty adds ground mines.

  6. 06

    Optional: Rakesh the Foul

    After Aggy a previously inaccessible side building opens. Enter it and climb the LADDER to the roof; if Rakesh knocks you off, use the BLUE GRAPPLE POINTS to get back up.

  7. 07

    Defeat Viper Walker

    Prioritize REPAIR DROIDS whenever their GREEN HEALING BEAMS appear or the walker recovers its health; on Master split attention between Exterminator adds and the walker.

  8. 08

    Use the upstairs blue button

    After Viper Walker, go UPSTAIRS and RIGHT-CLICK the BLUE CONTROL, then defeat the enemy wave it triggers before going onward.

  9. 09

    Defeat Bel Nerodia and G9-RX

    In the final fight clear excess smaller enemies, step out of red circles, and finish both bosses.

  10. 10

    Exit when objectives clear

    Use EXIT AREA. Optional Rakesh or all twelve Wild Attunement beast types are not needed for mission completion.

03 · ENCOUNTERS IN ORDER

Named encounters and fighting priorities

  1. 01 · Jai Quallo
  2. 02 · Crack-Shot Aggy
  3. 03 · Viper Walker
  4. 04 · Bel Nerodia and G9-RX

The step-by-step route above explains the mechanics alongside the point where you actually encounter each boss. Encounter labels can include a wave or objective rather than a conventional single boss.

Original screenshot reference: See these actual boss arenas and quest controls ↗

04 · TROUBLESHOOTING

When the mission will not advance

Where do I start this Uprising?

Imperial Fleet → COMBAT TRAINING → GLOWING BLUE UPRISING TABLE → pick Done and Dusted on the correct difficulty terminal → click the SHUTTLE ICON beside the quest.

Why does the next door not open?

Check whether your current objective requires a remaining enemy wave, a glowing blue console, or a temporary ability. Work through the numbered route instead of attempting to skip the locked door.

Is Story mode a solo story instance?

No. Story is the easier FOUR-PLAYER UPRISING difficulty; experienced players can sometimes solo one with an appropriate companion, but this is not the supported Solo Flashpoint style.

Where are the original in-game screenshots?

The original source guide linked at the bottom includes game-client screenshots for this Uprising. This IDS article does not substitute an invented map.

Original maps, encounter screenshots, and verification

Read the original illustrated source if you need to recognize a particular blue console, grapple point, arena entrance or mission item. IDS directions are research-based and should not be mistaken for hands-on testing in the current game client or a substitute official map.

Swtorista: Done and Dusted Uprising screenshots ↗

Swtorista: Uprising modes and access ↗

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