Where do I start this Uprising?
Imperial Fleet → COMBAT TRAINING → GLOWING BLUE UPRISING TABLE → pick Firefrost on the correct difficulty terminal → click the SHUTTLE ICON beside the quest.
IMPERIAL DARK SECTOR / SWTOR UPRISING
Two shield generators and a shielded walker in the White Maw factory.
01 · IMPERIAL FLEET
On Imperial Fleet / Vaiken Spacedock, find the Combat Training sector and its glowing blue Uprising table. Choose the Story, Veteran or Master terminal, then select Firefrost. Accept or share the same difficulty with your party; choose a matching Weekly if desired. Use the shuttle icon beside the mission in your quest journal to enter, or use the shuttle in Inventory → Mission Items.
Not a solo Flashpoint: Story means easier four-player content, without the scripted Flashpoint combat support droid. Manual group entry is available. Activity Finder playlists have changed between updates; the Fleet mission table remains the dependable place to select any named Uprising. If starting a new Uprising after abandoning another, the group leader can right-click character portrait → Additional Commands → Phase → Reset All Active Flashpoints, but this loses progress in the previous phase.
02 · OBJECTIVE-BY-OBJECTIVE ROUTE
Follow these numbered steps in order. Controls are called out where defeating enemies is not sufficient to move the quest forward. Do not confuse optional achievements with required doors or boss phases.
WAIT for all four people before clearing the first factory room; early waves can continue to spawn.
Clear the required initial groups and reach REFACTORED BATTLE DROID.
Follow active markers, moving away from danger; the next objective is to disable TWO shield generators.
In EAST ROOM RIGHT-CLICK the GLOWING BLUE GENERATOR SWITCH.
In WEST ROOM RIGHT-CLICK the GLOWING BLUE GENERATOR SWITCH. Both controls must be disabled.
When both generators are shut down the YELLOW DOOR opens toward Forgemaster Droub.
When WALKER is immune kill FOUR TURRETS; Droub repairs them, briefly exposing the walker.
Finish JS-MW1 while vulnerable, then face DROUB'S ORANGE CONE away from team and avoid RED CIRCLES from exploding smaller droids.
Use the completed Uprising EXIT AREA button.
03 · ENCOUNTERS IN ORDER
The step-by-step route above explains the mechanics alongside the point where you actually encounter each boss. Encounter labels can include a wave or objective rather than a conventional single boss.
Original screenshot reference: See these actual boss arenas and quest controls ↗
04 · TROUBLESHOOTING
Imperial Fleet → COMBAT TRAINING → GLOWING BLUE UPRISING TABLE → pick Firefrost on the correct difficulty terminal → click the SHUTTLE ICON beside the quest.
Check whether your current objective requires a remaining enemy wave, a glowing blue console, or a temporary ability. Work through the numbered route instead of attempting to skip the locked door.
No. Story is the easier FOUR-PLAYER UPRISING difficulty; experienced players can sometimes solo one with an appropriate companion, but this is not the supported Solo Flashpoint style.
The original source guide linked at the bottom includes game-client screenshots for this Uprising. This IDS article does not substitute an invented map.
Read the original illustrated source if you need to recognize a particular blue console, grapple point, arena entrance or mission item. IDS directions are research-based and should not be mistaken for hands-on testing in the current game client or a substitute official map.
Swtorista: Firefrost Uprising screenshots ↗