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60-SECOND GAME BRIEF / START HERE
Know the game in three moves
- 01 / YOUR ROLEWho you play
Multiple heroes and villains
- 02 / INFORMATIONWhat to know next
Learn the movement and combat controls, then search each space for a clear route forward.
- 03 / GAME STYLEWhat to expect
Action-adventure
FIELD MANUAL / START PLAYING
Your first mission briefing
Practical orientation for this particular title. Instructions are not presented as a verified step-by-step walkthrough or as a substitute for edition-specific controls.
Choose an episode and progress through its story levels.
Return with unlocked characters for otherwise unreachable minikits.
Use co-op and character switching in multi-character puzzles.
PLAYER ORIENTATION / YOUR FIRST SESSION
How to approach the game
Know your next objective
Learn the movement and combat controls, then search each space for a clear route forward. Switch abilities or characters when an obstacle cannot be passed with the current toolset.
What to pay attention to
Distinguish the main story route from optional collection and replay challenges, which may open only after earning new abilities.
Your role
The playable perspective recorded for this title is Multiple heroes and villains. Its story context is Combined LEGO retelling of six films.
Controls and available objectives can vary by game version.
PLAYER GUIDE / GAME-SPECIFIC DIRECTIONS
LEGO Star Wars: The Complete Saga: thirty-six chapters
The Complete Saga brings Episodes I–VI into a single Mos Eisley Cantina hub. It has six chapters per film, including the Episode II Bounty Hunter Pursuit mission missing from the original 2005 game.
- 01 / FIELD GUIDE
CHOOSE STORY MODE
Begin with the available story chapter from the game's hub. Story characters are fixed for the mission; that is normal and does not mean a character is missing.
- 02 / FIELD GUIDE
IDENTIFY THE REAL EXIT
Build loose LEGO piles and interact with switches, panels, doors and marked platforms. Many levels require an object puzzle rather than destroying the remaining enemies.
- 03 / FIELD GUIDE
USE THE CORRECT CHARACTER
Jedi manipulate marked objects with the Force, droids open compatible panels, and blaster heroes grapple or shoot. Swap within the available party before assuming a route is blocked.
- 04 / FIELD GUIDE
COMPLETE FIRST, COLLECT LATER
Minikits and other secret areas often require abilities not in the Story Mode party. Return in Free Play after unlocking a broader character roster.
- 05 / FIELD GUIDE
INVEST STUDS WISELY
Collect studs and avoid repeated deaths while earning the True Jedi reward. Spend in the cantina on characters or extras that open otherwise inaccessible challenges.
- 06 / FIELD GUIDE
GO TO THE NEXT CHAPTER
Return to the hub after the level-clear screen and enter the next available numbered door in the same episode. Bonus missions and Free Play do not block story progress.
Where to go next: full mission directory
Start with Episode I: Negotiations. Finishing it unlocks the other film entrances. Within each episode, play numbered chapters in sequence; between episodes, the game permits different orders. This directory groups all 36 levels by episode.
Showing 36 of 36 missions
No missions match. Try a shorter title or clear your search.
- MISSION 1 OF 36
Episode I · 1. Negotiations
Begin at Dexter's Diner and enter the Episode I door. Use Qui-Gon and Obi-Wan's Force abilities to repair the route through the Trade Federation ship; reach the exit after clearing the droid blockers.
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Episode I · 2. Invasion of Naboo
Cross the swamp and reach Otoh Gunga with Jar Jar. Use the characters' distinct movement abilities to traverse the platforms and clear the Gungan approach.
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Episode I · 3. Escape from Naboo
Escort Queen Amidala and Panaka through Theed, clearing droid groups and using the correct party member at grappling or Force puzzles.
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Episode I · 4. Mos Espa Podrace
Switch to the racing level and complete the podrace sections. Watch the race path and steering prompts rather than searching for a normal on-foot exit.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 5 OF 36
Episode I · 5. Retake Theed Palace
Advance through the Naboo palace, use the available characters on Force and blaster mechanisms, and rescue the objective characters to open the later rooms.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 6 OF 36
Episode I · 6. Darth Maul
Pursue Maul through the power facility. Solve the platform and door puzzles between encounters, then use your Jedi saber attacks in the final duel.
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Episode II · 1. Bounty Hunter Pursuit
Begin Episode II with the Coruscant speeder chase and pursue Zam Wesell's craft through traffic; this level was not included in the original 2005 game.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 8 OF 36
Episode II · 2. Discovery on Kamino
Explore Tipoca City with Obi-Wan and follow the Kaminoan investigation to Jango Fett. Look for Force-interactive paths and switches on the way to the confrontation.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 9 OF 36
Episode II · 3. Droid Factory
Guide Anakin and Padmé through the Geonosian manufacturing complex. Repair machinery, cross conveyors and use the right character for each platforming obstacle.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 10 OF 36
Episode II · 4. Jedi Battle
Fight the Geonosis arena battle and free the trapped Jedi. Use the available Jedi characters and focus on the arena's changing combat waves.
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Episode II · 5. Gunship Cavalry
Fly the Republic gunship through the canyon mission. Follow the route and destroy the required targets while avoiding rocks and defenses.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 12 OF 36
Episode II · 6. Count Dooku
Advance through the Geonosis hangar and confront Dooku. Use Force powers on objects during the confrontation and switch Jedi when required.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 13 OF 36
Episode III · 1. Battle Over Coruscant
Pilot through the capital-ship battle above Coruscant, destroying obstacles and assigned defenses to reach the Invisible Hand.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 14 OF 36
Episode III · 2. Chancellor in Peril
Explore the Separatist flagship with Obi-Wan and Anakin. Clear rooms, solve character-specific barriers and rescue Palpatine.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 15 OF 36
Episode III · 3. General Grievous
Confront Grievous on Utapau. Move between arena positions and use the Force to open routes through the chase and boss phases.
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Episode III · 4. Defense of Kashyyyk
Defend Wookiee positions using Yoda and Chewbacca. Solve climbing and Force puzzles on the route toward the escape.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 17 OF 36
Episode III · 5. Ruin of the Jedi
Return to Coruscant during the attack on the Temple. Defeat clone opponents and open the interior routes toward the level's exit.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 18 OF 36
Episode III · 6. Darth Vader
Finish the Mustafar finale as Anakin and Obi-Wan. Clear the hazardous factory paths before the two-character confrontation ends the episode.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 19 OF 36
Episode IV · 1. Secret Plans
Start from the Rebel blockade runner as Leia and Antilles. Build the corridor switches, fight the boarding troops and use grapple points to reach the escape sequence.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 20 OF 36
Episode IV · 2. Through the Jundland Wastes
Cross Tatooine with Luke and Ben, recruiting the needed droids and using Jawa-size or Force puzzle interactions where the story allows.
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Episode IV · 3. Mos Eisley Spaceport
Move through Mos Eisley, open the vehicle bay route, assemble the Falcon's needed machinery and launch after the character swaps.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 22 OF 36
Episode IV · 4. Rescue the Princess
Navigate the Death Star as Luke and Han in disguise, reach Leia's detention cell and open the route back through security areas.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 23 OF 36
Episode IV · 5. Death Star Escape
Escape from the Death Star; build or activate the key bridges and lifts, then make your way to the hangar before departure.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 24 OF 36
Episode IV · 6. Rebel Attack
Fly the trench-run level. Collect and fire the needed proton torpedoes, survive Imperial fighters and hit the Death Star's target.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 25 OF 36
Episode V · 1. Hoth Battle
Use the snowspeeder against advancing walkers, following the cable and attack prompts to prevent the Imperial assault from overwhelming Echo Base.
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Episode V · 2. Escape from Echo Base
Move Luke's allies through the frozen base and clear blocked ice corridors. Build the needed machinery and reach the Falcon departure.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 27 OF 36
Episode V · 3. Falcon Flight
Pilot the Millennium Falcon through the asteroid and Imperial ship section. Dodge hazards, clear targets and escape the pursuit.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 28 OF 36
Episode V · 4. Dagobah
Explore the swamp with Luke and Yoda, using the growing range of Force puzzles and movements to reach the training objective.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 29 OF 36
Episode V · 5. Cloud City Trap
Advance through Cloud City's corridors as Luke. Solve lifts and Force obstacles while pursuing Vader into the duel.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 30 OF 36
Episode V · 6. Betrayal over Bespin
Escape Bespin with Leia, Chewbacca and the others. Restore key doors and platforms, then make it to the landing area.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 31 OF 36
Episode VI · 1. Jabba's Palace
Lead the rescue through Jabba's guards and palace puzzles. Use switches, Force powers and the available characters to reach the next section.
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Episode VI · 2. The Great Pit of Carkoon
Fight on Jabba's sail barge. Cross the deck and reach the dangerous cannon controls while surviving the enemies.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 33 OF 36
Episode VI · 3. Speeder Showdown
Ride through Endor on speeder bikes, avoid obstacles, and defeat the hostile riders to complete the chase.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 34 OF 36
Episode VI · 4. The Battle of Endor
Move through the forest and shield-generator installation. Solve Ewok and Rebel interactions, then disable the bunker defenses.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 35 OF 36
Episode VI · 5. Jedi Destiny
Face Vader and the Emperor. Use Luke's Force and saber actions to manage the confrontation and finish the throne-room sequence.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX - MISSION 36 OF 36
Episode VI · 6. Into the Death Star
Pilot inside the second Death Star. Find the reactor objective, attack the target and escape the collapsing structure.
CHOOSE THIS BRANCH ON THE MISSION MAP↑ BACK TO MISSION INDEX
If you get stuck
- How do I unlock Episode V before finishing Episode I?
- Complete Negotiations, then return to the Cantina: doors to the other episode rooms unlock. Start their first chapters whenever you choose.
- Why is a numbered door red?
- That chapter is locked until you complete its prerequisite in the same episode. Green lights indicate available story doors.
- Why can I not reach a collectible in Story Mode?
- Some doors require character abilities available only after unlocking Free Play. You are not expected to collect everything on the first run.
- Should I follow the original LEGO II guide for a vehicle stage?
- Most stages are related, but Complete Saga reworked some vehicle levels and added Bounty Hunter Pursuit. Use an edition-aware walkthrough when the route differs.
GAMEPLAY / OFFICIAL SCREENSHOTS
See the game in action
Select an image to enlarge it. These are actual gameplay images from this game's official Steam store listing. Screenshots can reflect a later PC edition.
Source: Official Steam game page ↗. Images © their respective rights holders.
01 · Orientation
What the game is
The Complete Saga consolidated the first two LEGO games and became a long-lived gateway to Star Wars for younger players. Cooperative play, free play, hidden collectibles, and character unlocking encourage repeated exploration of familiar locations.
IDS places the game in the Skywalker saga I–VI era and records its continuity as Non-canon adaptation.
02 · Publication file
Release, studio, and platform context
LEGO Star Wars: The Complete Saga was developed by Traveller's Tales and published by LucasArts. Its primary release platforms in the IDS record are Wii; Xbox 360; PlayStation 3; Windows; later mobile.
LEGO Star Wars: The Complete Saga is cataloged as a released Star Wars game. Later ports, remasters, backward-compatible versions, or storefront reissues remain attached to this core record unless they substantially alter the underlying work.
IDS stores the game itself as one work rather than creating separate records for every port, storefront release, compatibility update, or remaster. Platform history still matters, but the archive avoids inflating a single game into several supposedly different titles.
03 · Story
Narrative and player position
The current IDS story label is Combined LEGO retelling of six films. The playable role is recorded as Multiple heroes and villains.
Rather than reducing the game to plot summary, IDS tracks what position the player occupies in the galaxy. Playing as Multiple heroes and villains changes which institutions, conflicts, and social relationships the game can make visible.
04 · Gameplay systems
How Star Wars becomes playable
Action-adventure systems combine traversal, combat, environmental puzzles, character abilities, and exploration so that story spaces become navigable rather than purely cinematic.
IDS classifies the title as Action-adventure. That label is useful because genre changes what parts of Star Wars become legible: a strategy game foregrounds institutions and logistics, an RPG foregrounds identity and relationships, and an action game often foregrounds bodies, movement, combat, and environmental navigation.
05 · Place
Worlds, routes, and environments
Major locations in the current record include Saga-wide locations. Those places matter because games convert fictional geography into routes, obstacles, hubs, battlefields, workplaces, ruins, or social spaces the player must navigate.
Interactive scale can reveal details that screen media pass over quickly: how far locations are from one another, which areas are restricted, where people gather, what infrastructure connects spaces, and how movement is shaped by vehicles, architecture, terrain, enemies, or local authority.
06 · Institutions
Power, organizations, and social systems
The game still creates a social order even when formal governments are not the main focus. Rules about access, competition, progression, reputation, resources, and acceptable action define the player's relationship to the world.
IDS treats those systems as evidence of how interactive media models institutions and social expectations. The analysis asks what kinds of behavior are possible, rewarded, punished, or made invisible by the game's structure.
07 · People
Characters and playable roles
The current playable-role record is Multiple heroes and villains. IDS uses this field as a route into the characters, crews, military roles, factions, or created player identities through which the game is experienced.
Games often make character identity interactive. Abilities, dialogue choices, party membership, equipment, reputation, and mission access can determine how a player experiences relationships that screen media presents from the outside.
08 · Anthropology
Anthropological analysis
The strongest IDS entry point is the relationship between action-adventure mechanics and the story context described as Combined LEGO retelling of six films. The player does not only learn about the setting; the player is required to act through a particular set of rules.
That distinction matters anthropologically. Interactive media can make hierarchy, labor, mobility, violence, ritual, reputation, resource management, or identity into repeatable behaviors. IDS therefore reads games as designed social systems as well as narrative texts.
09 · Source record
Verify the game
IDS separates release facts from independently written summaries and analysis. External links are retained as verification sources, but the substantive game description now lives inside IDS instead of requiring the visitor to leave the archive.
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