FLASHPOINT WALKTHROUGH / IMPERIAL · DANTOOINE JEDI ENCLAVE · SOLO-STORY 75+

Secrets of the Enclave | Exact Imperial route

Investigate the lost Dantooine enclave as an Imperial. Clear ambushes and patrols, beat Graul in the tunnels, click Disturbed Rubble, defeat Captain Meinar's Republic squad, salvage explosive material for a collapsed corridor and finish Master Leeha Narezz.

SWTOR 7.9.1IMPERIAL WALKTHROUGHLAST REVIEWED 2026-10-14

01 · GET INTO THE RIGHT INSTANCE

Where to start and how to enter

Quick mode check · 7.9.1

Solo Story
Level 75+
Veteran manual
Level 15+
Veteran Group Finder
Level 70+
Master Group Finder
Level 80+

Source: current SWTOR Flashpoint level chart ↗ · Master group encounters are designed for level 80, even where manual entry is possible earlier.

Mode and story notes: One-time [SOLO-STORY] at level 75+ after post-Onslaught quests, with repeatable [STORY] solo at 75+. Veteran Group Finder from 70 and Master Group Finder at 80. Only the linked [SOLO-STORY] instance advances the one-time Secrets of the Enclave mission.

  1. 01

    Follow the expansion story to this exact mission

    The linked Secrets of the Enclave one-time story unlocks at level 75+ in its expansion sequence. Check ERAS or your purple quest tracker. An unrelated repeatable [STORY] Flashpoint does not automatically advance the one-time expansion chapter.

  2. 02

    Travel to Odessen and find the Alliance base

    Use your personal ship to fly to ODESSEN or choose LAUNCH MISSION on the active purple quest. From the landing platform, find the OUTSIDE ELEVATOR by the Alliance headquarters and choose ALLIANCE OPERATIONS (UPPER LEVEL).

  3. 03

    Speak to HYLO VISZ

    On the ALLIANCE OPERATIONS floor follow the story marker to HYLO VISZ and finish the linked briefing. A [SOLO-STORY] Flashpoint mission should be added as part of the one-time story chain.

  4. 04

    Enter the colored story doorway

    The instance entrance is on the same Operations floor. WALK THROUGH THE STORY DOOR with the [SOLO-STORY] mission active; do not replace it with a repeatable [STORY] or group mission.

  5. 05

    Repeatable solo is separate

    For a standalone replay choose Activity Finder → SOLO → this Flashpoint → TRAVEL, or use its BLUE TERMINAL on Alliance Operations to accept [STORY]. It is not the one-time cinematic chapter.

  6. 06

    If [SOLO-STORY] is missing

    Confirm the linked outer purple quest says COMPLETE THE SOLO-STORY FLASHPOINT. Its [SOLO-STORY] option can then appear at the entrance terminal. If it does not, review whether you are on the correct expansion step.

02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH

Where to go and what to click next

  1. 01

    Search for an Entrance to the Ruins

    Start on DANTOOINE from the Odessen story phase and follow SEARCH FOR AN ENTRANCE TO THE RUINS. Follow the actual path around collapsed Jedi Enclave stone, not an unrelated Dantooine heroic marker.

  2. 02

    Defeat the Ambush

    The approach triggers a scripted AMBUSH. Defeat the enemies to make the route counter change.

  3. 03

    Defeat Enemy Scout Camps

    Clear the mission-marked SCOUT CAMPS on the overworld route. A stealth character still needs to fulfill this kill objective.

  4. 04

    Defeat Enemy Patrols

    Fight the walking PATROLS listed by the tracker. These mobile groups do not always stand exactly on a fixed map icon.

  5. 05

    Locate and enter the tunnels

    When SEARCH FOR AN ENTRANCE TO THE RUINS updates again, go into the open tunnel system. Expect enemies to emerge from underground, including for stealth characters.

  6. 06

    Defeat Graul

    In the tunnel fight leave the RED TRIANGLE and growing RED CIRCLES, and prioritize SWARMER ADDS. Fear can cause your character to run; steer away from floor danger.

  7. 07

    Search the Area: click Disturbed Rubble

    AFTER GRAUL RIGHT-CLICK THE GLOWING BLUE DISTURBED RUBBLE. This is a mandatory step and is easy to miss if you sprint away from the boss.

  8. 08

    Enter the Enclave Ruins

    Proceed from the tunnels into the abandoned Jedi Enclave interior. Follow ENTER THE ENCLAVE RUINS and SEARCH THE ENCLAVE RUINS.

  9. 09

    Defeat Captain Meinar's Republic squad

    IMPERIAL characters fight CAPTAIN MEINAR, LIEUTENANT OSONU and SERGEANT CORRIK. Focus LIEUTENANT OSONU the Grenadier and move targeted LARGE RED CIRCLES away from companions.

  10. 10

    Question the Republic Squad Leader

    After the trio, use the required dialogue with the captured REPUBLIC SQUAD LEADER to advance the mission's search; do not search for Lord Ziliss, who belongs to the Republic-faction version.

  11. 11

    Search for Signs of Malgus

    Follow the next marker deeper into the ruins until a COLLAPSED PASSAGE blocks your route.

  12. 12

    Salvage Explosive Materials

    Collect the highlighted SALVAGEABLE EXPLOSIVE MATERIALS from mission-marked objects around the rubble. Defeating enemies does not replace these interactions.

  13. 13

    Clear the Collapse

    At the damaged wall or rubble use the mission-marked control to CLEAR THE COLLAPSE after sufficient explosive material is gathered.

  14. 14

    Continue searching for Malgus

    Proceed beyond the now-cleared collapse through the final interior route.

  15. 15

    Defeat Master Leeha Narezz

    IMPERIAL final boss is MASTER LEEHA NAREZZ, not Colonel Barden Golah. Leave her red triangle and circles, kill the LARGE DROID with a damaging YELLOW BEAM, then avoid the smaller exploding droids.

  16. 16

    Do not flee the final full-room circle

    At low health a VERY LARGE RED CIRCLE fills the arena. The practical Story/Veteran solution is to finish Leeha quickly; don't waste time trying to outrun the arena-sized mark.

  17. 17

    Confront Master Narezz and exit

    After the fight, complete the CONFRONT MASTER NAREZZ objective/conversation and leave via the active exit. Resume the one-time Secrets of the Enclave story on ODESSEN.

Optional activities: CONTAINMENT PROTOCOL XESH (all modes): click three high-security terminals AUREK, BESH, CRESH and kill each spawned droid close to its terminal, unlocking MONSTROUS TERENTATEK. This is optional; the mandatory story only requires clearing the rubble collapse and confronting Leeha.

03 · COMBAT TROUBLESHOOTING

Boss mechanics without guessing

These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.

ENCOUNTER 01 / 04

Graul

Where: Enclave approach tunnel.

  1. 01

    Step aside from red cone

    The frontal red triangular warning is avoidable.

  2. 02

    Avoid growing red floor circles

    Move early so the expanding circle doesn't trap you.

  3. 03

    Kill swarmer adds

    Small enemies can be dangerous even on Story difficulty; clear them promptly.

  4. 04

    Click Disturbed Rubble

    After the kill RIGHT-CLICK GLOWING BLUE DISTURBED RUBBLE to advance Search the Area.

Stuck here? No quest update after Graul? Look for the BLUE DISTURBED RUBBLE, a separate post-boss interaction.

Source guide with original game screenshots ↗

ENCOUNTER 02 / 04

Captain Meinar, Lieutenant Osonu and Sergeant Corrik

Where: Inside Jedi Enclave ruins.

  1. 01

    Identify Imperial enemy names

    The trio is REPUBLIC SQUAD CAPTAIN MEINAR, LIEUTENANT OSONU and SERGEANT CORRIK, not the Republic-side Lord Ziliss team.

  2. 02

    Focus Osonu first

    Osonu is the GRENADIER and a good first kill for easier incoming damage.

  3. 03

    Spread red circles

    A large targeted RED CIRCLE should be moved away from your companion or team.

  4. 04

    Master: swap off blue immunity

    When a squad member becomes BLUE SHIELDED and immune, attack another member until that shield disappears.

Stuck here? If the boss is immune in Master, swap targets to an unshielded squad member instead of continuing the same rotation.

Source guide with original game screenshots ↗

ENCOUNTER 03 / 04

Monstrous Terentatek (optional bonus)

Where: Containment Cell unlocked from three high-security terminals.

  1. 01

    Unlock Containment Protocol Xesh

    Activate TERMINALS AUREK, BESH AND CRESH in lower Enclave, then kill the summoned droid VERY CLOSE TO EACH TERMINAL to disable it.

  2. 02

    Enter northern Containment Cell

    The bonus arena is behind an otherwise locked door NORTH of the second boss.

  3. 03

    Story/Veteran: use blue towers

    When the boss GLOWS PURPLE with red warning, lure it to a BLUE TOWER and RIGHT-CLICK the tower to pacify it.

  4. 04

    Master: kill special adds then interrupt

    Master replaces the tower solution with droids. Kill them promptly to make the boss INTERRUPTIBLE, then interrupt its dangerous cast.

Stuck here? Clicking bonus terminals without killing spawned droids close by will not unlock the optional containment room.

Source guide with original game screenshots ↗

ENCOUNTER 04 / 04

Master Leeha Narezz

Where: Final ruin after clearing the explosives collapse.

  1. 01

    Fight the Imperial-side Jedi

    The IMPERIAL version ends with MASTER LEEHA NAREZZ, not Republic's Colonel Golah.

  2. 02

    Dodge red cone and circles

    Move from the frontal triangle and spread from targeted circles.

  3. 03

    Destroy large yellow-beam droid

    The larger support droid drains your armor through a YELLOW BEAM; kill it as soon as possible.

  4. 04

    Leave small explosion circles

    Small droids explode upon reaching a player; sidestep the SMALL RED WARNINGS.

  5. 05

    Finish quickly during huge final red circle

    At low HP an ARENA-SIZED RED CIRCLE appears. Finish Leeha rapidly instead of running endlessly.

  6. 06

    Complete final confrontation

    Finish CONFRONT MASTER NAREZZ and exit.

Stuck here? If the giant end-of-fight circle fills the room, prioritize finishing the boss; the entire room may be marked.

Source guide with original game screenshots ↗

04 · FIND A QUICK FIX

Why the quest is not progressing

What level and where do I start Secrets of the Enclave?

At level 75+ after SPIRIT OF VENGEANCE and CONFLICTING PRIORITIES, go to ODESSEN ALLIANCE OPERATIONS UPPER FLOOR, speak to HYLO VISZ, and enter the [SOLO-STORY] door.

Reference and original discussion ↗

What are the Imperial names of the squad and last boss?

Imperial players fight CAPTAIN MEINAR, LIEUTENANT OSONU, SERGEANT CORRIK and finally MASTER LEEHA NAREZZ.

Reference and original discussion ↗

How do I clear the collapsed rubble?

Follow SALVAGE EXPLOSIVE MATERIALS, interact with the marked supplies and then CLEAR THE COLLAPSE at the blocked path.

Reference and original discussion ↗

The Monstrous Terentatek's room is locked.

Complete CONTAINMENT PROTOCOL XESH: interact with THREE TERMINALS, killing each spawned droid close enough to its console.

Reference and original discussion ↗

Why didn't the expansion advance after the Flashpoint?

The one-time quest needs [SOLO-STORY] Secrets of the Enclave on the proper outer story step; replayable [STORY] is separate.

Reference and original discussion ↗

Original in-game maps, screenshots and sources

These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.

Editorial check: 2026-10-14. Official SWTOR patch notes ↗

Continue the Imperial route

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