JEDI CONSULAR / CHAPTER 2 / THE RIFT ALLIANCE

Waypoint Station Three · Chapter 2 finale: where to go and what to do

The Hoth investigation exposes Blaesus as an informant. Chapter 2 then sends the Consular to Waypoint Station Three. After the confrontation and its final ship report, the story moves to Chapter 3, The Children of the Emperor.

1 required story mission. Use the numbered instructions below to find the right contact, progress the purple quest and jump directly to the next required class mission. Heroics, planetary chains and kill-count bonuses are deliberately excluded.

Pick your current mission

  1. To Serve the King
01 / 01Waypoint Station Three · Chapter 2 finalePURPLE CONSULAR CLASS STORY

To Serve the King

START WITHDefender ship intercom

WHERE TO GODefender → Waypoint Station Three story instance

MAIN OBJECTIVEConfront the aftermath of Blaesus passing Rift Alliance intelligence to the Empire.

Required previous mission: Chasing the Legend. If the purple objective is missing, finish the listed prerequisite and its ship or contact conversation, then check the story journal before taking unrelated planetary quests.

Follow these story objectives

  1. Return to the Defender after the Hoth class-story debrief and use its intercom.
  2. Accept To Serve the King and travel to Waypoint Station Three using the available story travel prompt.
  3. Follow the purple marker into the facility and confront the source of the Rift Alliance betrayal.
  4. Complete the mission debrief and use your ship intercom when prompted.
  5. Begin Chapter 3 with Counterpoint, another Defender intercom class mission.

Historical quest location: Archived ship intercom marker: -10, 27 (Defender). The coordinate is from an archived catalog and has not been verified against the current game client.

Where players get stuck: The Damaged Security Droid objective is a bonus task, not the completion condition for To Serve the King.

Mission and dependency source: published SWTOR quest record. Names and objective order were researched, but exact doors, taxi pads and live-game map floors have not been verified in play. When a mission stage changes, use its updated in-game marker.

Before changing planets

Turn in the active Consular mission and finish ship intercom dialogue before following a travel instruction. If you are at Balmorra and no next marker appears, return to your Defender after Passing the Torch. If you are on Hoth, complete the Iresso report and the ship intercom after Chasing the Legend. Never assume a yellow mission replaces a purple original-class mission.

Back to all Chapter 2 stages → · Search every side and planetary quest →