FLASHPOINT WALKTHROUGH / IMPERIAL · ALLUSIS WARSHIP · GROUP CONTENT
Mandalorian Raiders | Exact Imperial route
Board the captured Allusis, defeat the Mandalorian beastmaster, reach the Command Deck, clear the Imperial-side Republic Boarding Party, use the freight elevators and unlock the missile bay before fighting Mavrix Varad.
Mode and story notes: NO ordinary Story/Solo version. Veteran manual entry level 15–80, Veteran Group Finder level 21–80, Master Group Finder level 80. Group content with three main fights; Master also has an optional bonus boss named Gil.
01
Use the correct elevator on Imperial Fleet
On VAIKEN SPACEDOCK, open the station map. Go to the WESTERN elevator and select DROPSHIP LAUNCH HANGAR. Do not use the NORTH elevator for Black Talon, or the Interfleet Transport taxi for the White Nova.
02
Find the named Flashpoint terminal
On the DROPSHIP LAUNCH HANGAR level, find the console for Mandalorian Raiders. Interact with it to accept the repeatable Flashpoint briefing. A Darth Malgus dialogue plays when you enter manually.
03
Choose Veteran unless prepared for Master
For normal progression choose VETERAN. This is a four-player instance without an ordinary STORY/SOLO mode. Master is for prepared level-80 groups, although manual entry may have a lower technical requirement.
04
Enter the colored doorway with your group
Use the instance door immediately near the terminal. In a premade group, every player should have the appropriate quest/mode and meet entry requirements.
05
Use Activity Finder when available
For a queued run, open ACTIVITY FINDER (three-person icon near minimap) → GROUP → VETERAN FLASHPOINTS → FILTER, select Mandalorian Raiders and JOIN QUEUE. Group Finder may omit introductory cutscenes. If this Flashpoint is absent from Finder, use the manual Fleet door instead.
02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH
Where to go and what to click next
01
Board the Allusis
After entering the mission door, advance aboard the Republic warship ALLUSIS taken over by the Varad Mandalorians. Stay with your group and clear the early ship defenders.
02
Defeat the Mandalorian Beastmaster
The first major fight is BRAXX THE BLOODHOUND with his hounds. A tank can separate Braxx from the beasts; finish the boss to get the Command Deck objective.
03
Get to the Command Deck
Take the passageways and elevators marked by GET TO THE COMMAND DECK. Optional Scavenging repairs a medical droid to heal the group, but it is not a required mission action.
04
Defeat Battle Team Royal
Advance to BATTLE TEAM ROYAL and defeat the group specified by the objective. Do not mistake this for the four-person Boarding Party boss immediately afterward.
05
Defeat the Boarding Party
For Imperial characters this is a REPUBLIC BOARDING PARTY: Magnus, Ezeraline, Keenor and Taklan. Pull them around a CORNER to line-of-sight group the enemies, then defeat all four.
06
Take the two freight elevators down
After the Boarding Party, board the LARGE FREIGHT ELEVATOR DOWN. It stops on an intermediate WALKWAY. Step off and board the SECOND ELEVATOR to continue; remaining on the first platform will not take you to the end.
07
Get to Launch Control Deck
Follow the new route to the LAUNCH CONTROL DECK. If group members use stealth skips around Mandalorian guards, stay with the marked safe path and do not pull stray enemies.
08
Unlock the Missile Bay
The next objective explicitly says UNLOCK THE MISSILE BAY. Interact with the marked BAY CONTROL / TERMINAL; arriving at the deck alone is not enough.
09
Defeat Mavrix Varad
In the final bay, defeat MAVRIX VARAD. If his turrets are causing sustained incoming damage, kill the TURRETS first, then return to the boss.
10
Take Control of the Allusis
After Mavrix, use the HIGHLIGHTED FINAL TERMINAL to TAKE CONTROL OF THE ALLUSIS. Then Exit Area. Do not leave as soon as the boss health reaches zero.
Optional activities: In MASTER MODE, SECONDARY TARGETS requires 80 enemies and a terminal to spawn Gil. Scavenging can repair a MEDICAL DROID; a Slicing elevator console allows a shortcut. The Master bonus boss is Gil, not the Athiss Ancient Abomination.
03 · COMBAT TROUBLESHOOTING
Boss mechanics without guessing
These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.
By Imperial Dark Sector
ENCOUNTER 01 / 04
Braxx the Bloodhound
Where: First animal-handling area aboard the Allusis.
01
Separate the beastmaster
In coordinated groups, tank BRAXX away from the hounds to reduce overlapping attacks.
02
Control the hounds
Remove or control the animal adds if they pressure the healer.
03
Proceed to Command Deck
After Braxx falls, follow the ship route instead of re-checking the Fleet entrance.
Stuck here? If the beasts keep overwhelming someone, control the hounds and face Braxx away from the group.
I finished Boarding Party, so why does this say Boarding Party again?
MANDALORIAN RAIDERS includes a separate four-enemy encounter named Republic Boarding Party. It is NOT the entirely different Flashpoint Boarding Party (White Nova).
These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.