FLASHPOINT WALKTHROUGH / IMPERIAL · ONSLAUGHT CORELLIA FINALE · STORY 75+
Objective Meridian | Exact Imperial route
The Imperial assault on Corellia's Meridian Complex. Use the Fleet taxi to White Nova, meet Major Anri, breach the Republic dock defenses, shut down the shield generator, beat R10-X6, Jakir Halcyon and Seldin, and Tau Idair, then use the shield controls and report to the Dark Council.
Mode and story notes: Linked Onslaught [SOLO-STORY] at level 75+, repeatable [STORY] solo at 75+, Veteran group play at eligible levels, Master Group Finder at level 80. The one-time story version and repeatable Story version are different quests; for the Onslaught story, the outer Objective Meridian mission must be active.
01
Complete the Onslaught Imperial campaign
At level 75+, follow OSSUS (Inflection Point), then the Imperial Onderon and Mek-Sha Onslaught story until the purple mission OBJECTIVE MERIDIAN begins. Do not begin with the normal Corellia planetary map.
02
Imperial Fleet EAST elevator → Interfleet Transport
On VAIKEN SPACEDOCK go to the EAST-SIDE ELEVATOR used for the INTERFLEET TRANSPORT TAXI, and take the taxi to the WHITE NOVA capital ship. Alternatively use an unlocked direct White Nova quick-travel point.
03
White Nova: Meridian Complex Staging Deck
On WHITE NOVA, use the ship ELEVATOR to MERIDIAN COMPLEX STAGING DECK. The meeting with MAJOR ANRI and the Flashpoint entrance are on this deck.
04
Meet Major Anri and deploy the Fleet
Follow the outer OBJECTIVE MERIDIAN steps: MEET WITH ANRI ON THE WHITE NOVA → SPEAK TO MAJOR ANRI → DEPLOY FLEET TO CORELLIA. Finish this briefing first.
05
Enter one-time [SOLO-STORY]
When the outer mission says COMPLETE THE OBJECTIVE MERIDIAN FLASHPOINT, enter its colored doorway. If the linked Flashpoint quest is missing, use the BLUE TERMINAL beside the door and select [SOLO-STORY], which only appears at the corresponding outer quest step.
06
Replay without advancing Onslaught
At level 75+ Activity Finder → SOLO → OBJECTIVE MERIDIAN → TRAVEL enters repeatable [STORY], or manually select [STORY] at the White Nova Staging Deck. This is not the original Onslaught cutscene version.
07
Group story requires synchronized quest progress
A friend may enter the one-time chapter only if they are eligible and at the matching OBJECTIVE MERIDIAN story step. Otherwise use ordinary repeatable group content after the chapter.
02 · OBJECTIVE-BY-OBJECTIVE WALKTHROUGH
Where to go and what to click next
01
Advance past Republic Dock Defenses
Enter Corellia's Meridian Complex as an IMPERIAL character and follow ADVANCE PAST REPUBLIC DOCK DEFENSES through the waterfront routes. The Imperial bosses differ from Republic-side walkthroughs.
02
Breach the Republic Defensive Line
Keep following the dock corridor toward the highlighted barricade. Clear defenders until BREACH THE REPUBLIC DEFENSIVE LINE updates.
03
Defeat R10-X6 Droid
Fight R10-X6 SPIDER TANK, not the Republic-side Vulture Squad. DODGE BLUE-TO-ORANGE FLOOR CIRCLES and destroy DEPLOYED AREA DENIAL GENERATORS to stop the roomwide blue damage pulses.
04
Reach the Monorail Loading Area
Continue along the open industrial path after R10-X6. Reach the indicated MONORAIL LOADING AREA rather than searching for a mission exit on the docks.
05
Optional: find Commander Rasha
If you want the optional fight, between CHECKPOINT AUREK AND BESH look for CRUMBLED WALL RUBBLE leading DOWN a small ramp to the hidden pit. This is available in all difficulties; skip for story speed.
06
Defeat Master Jakir Halcyon and Seldin
Imperial characters meet JAKIR HALCYON AND SELDIN. Avoid red circles and stop JAKIR'S HEALING TRANCE to keep him from restoring Seldin. In Master Mode, a red name warning about weakness tells you to step into the LIGHT.
07
Shut down the Meridian Complex Shield Generator
At the marked generator control RIGHT-CLICK THE GLOWING BLUE TERMINAL. The shield-generator objective is a separate interaction from the Jedi pair boss.
08
Use the Shield Generator Main Controls
Use the ELEVATOR UP to reach the primary control room. RIGHT-CLICK THE BLUE BUTTONS for SHIELD GENERATOR MAIN CONTROLS. Players stuck at the bottom often missed the elevator.
09
Defeat Tau Idair
The Imperial final boss is TAU IDAIR, not Darth Malgus. Avoid BLUE CIRCLES and move her and her adds OUT OF SHIELD/ATTACK BUFF CIRCLES when they appear.
10
Master: survive Breath of Ossus
If running MASTER, on Tau's nearly arena-wide BREATH OF OSSUS move INSIDE THE SHIELD CIRCLE for protection, then pull her OUT again so she loses her defensive benefit.
11
Speak to Tau Idair
After Tau is defeated, follow the SPEAK TO TAU IDAIR post-combat objective if shown; finish the cinematic/interaction rather than exiting on the kill.
12
Use Shield Controls
The final mission control is a LARGE GLOWING BLUE CIRCULAR TERMINAL. RIGHT-CLICK it to complete USE SHIELD CONTROLS.
13
Report back to the Dark Council
Use Exit Area or the SMALL BLUE WALL BUTTON after completion. Continue OBJECTIVE MERIDIAN by meeting and speaking with the DARK COUNCIL as your Imperial quest indicates.
Optional activities: IMPERIAL OPTIONAL BOSS: Commander Rasha through a rubble ramp between Aurek and Besh checkpoints. Available in STORY, VETERAN and MASTER; no separate bonus quest. The final large blue shield control is mandatory.
03 · COMBAT TROUBLESHOOTING
Boss mechanics without guessing
These descriptions cover the relevant objective, visual warning, controls and known failure points. Optional bosses are labeled and do not block the mandatory story.
By Imperial Dark Sector
ENCOUNTER 01 / 04
R10-X6 Spider Tank
Where: First Imperial dock-defenses boss.
01
Move away from blue then orange circles
Both color stages can hurt even in Story mode. Exit the warning rather than standing in front of the spider tank.
02
Destroy Area Denial Generators
On broad BLUE DAMAGE PULSES, stop attacking R10-X6 briefly and destroy the summoned DEPLOYED AREA DENIAL GENERATORS.
03
Master: manage mine droids
Mine droids detonate around their targets. Move them away from the boss before their orange circles overwhelm melee.
04
Keep moving during pulse cycles
Use cooldowns and return to boss when the generators have been cleared.
Stuck here? An entire arena pulsing blue means AREA DENIAL GENERATORS are active. Kill them instead of trying to out-heal the pulse.
The Onslaught story did not advance when the Flashpoint ended.
You need the linked [SOLO-STORY] quest while the outer OBJECTIVE MERIDIAN says Complete Flashpoint. Finish USE SHIELD CONTROLS, then report to the DARK COUNCIL.
These are published source guides with game-client imagery. IDS does not claim to have personally entered the current client or reproduce unlicensed screenshots. Controls and difficulty rules may change after patches.