Corellia · Rakton and the Bastion: mission walkthrough
Havoc Squad frees a captured smuggler hangar, coordinates rebel cells, then chooses to destroy or preserve the Lucky Lancer. Both versions converge on Forward Momentum and the final Battle of Corellia.
6 indexed class-story entries. This chapter focuses on purple Trooper missions, with independent entries and exclusive choices clearly identified. The last story conversation or ship holoterminal is often necessary for the next objective to appear.
01 / 06Corellia · Rakton and the BastionMAIN TROOPER STORY
Smuggling Run
01 · START WITHGeneral Garza
02 · WHERE TO GOCorellia, Blastfield Shipyards captured smuggler hangar
03 · WHAT TO DOFree the smugglers' hangar to bring Republic-aligned ships into the Corellian campaign.
Previous class mission: Local Assets. If this is not in your purple mission log, complete its indicated prerequisite, including the last dialogue or Thunderclap holoterminal call. Do not use yellow planet missions as substitutes.
Numbered story objectives
Meet General Garza at the current Corellia purple marker.
Go to the captured smuggler hangar in the Blastfield Shipyards.
Clear the Imperial presence and disable the containment-field generator.
Disengage the alarm or other follow-up defenses shown by the mission and complete the assigned security sequence.
Return to General Garza for Target Rich Environment.
Stuck? Captain Phaeris and Locke and Extinguish the Imperials are optional bonus objectives.
Quest research:Source mission record. Objectives and prerequisites are based on published catalogs. Taxi stops, map coordinates, floors and doorways are not presented as verified current-client GPS instructions.
02 / 06Corellia · Rakton and the BastionMAIN TROOPER STORY
Target Rich Environment
01 · START WITHGeneral Garza
02 · WHERE TO GOCorellia, three rebel-cell leader rendezvous locations
03 · WHAT TO DOBring leaders of the rebel cells together for an ambush supporting the assault on Rakton.
Previous class mission: Smuggling Run. If this is not in your purple mission log, complete its indicated prerequisite, including the last dialogue or Thunderclap holoterminal call. Do not use yellow planet missions as substitutes.
Numbered story objectives
Speak with General Garza after clearing the smuggler hangar.
Follow the purple mission objectives to rally all three cell leaders.
Finish the ambush preparations and debrief.
Choose the Lucky Lancer mission offered by your story decision.
Stuck? The two Lucky Lancer versions are alternatives. Your quest journal provides only the relevant choice.
Quest research:Source mission record. Objectives and prerequisites are based on published catalogs. Taxi stops, map coordinates, floors and doorways are not presented as verified current-client GPS instructions.
03 / 06Corellia · Rakton and the BastionCHOICE VERSION
The Lucky Lancer: Destruction
01 · START WITHGeneral Garza
02 · WHERE TO GOCorellia, Axial Park / Corellian Museum of Starships, Lucky Lancer hangar
03 · WHAT TO DOClear the museum's landing site and destroy the Lucky Lancer if you chose Destruction.
Previous class mission: Target Rich Environment. If this is not in your purple mission log, complete its indicated prerequisite, including the last dialogue or Thunderclap holoterminal call. Do not use yellow planet missions as substitutes.
Numbered story objectives
Travel to the Corellian Museum of Starships in Axial Park.
Secure the Lucky Lancer landing area and disable its security field.
Defeat the Imperial defenders and plant the required explosives.
Use your holocom, disable the sensor arrays and report to Garza.
Continue with Forward Momentum.
ONE OF TWO OUTCOMES: Destruction option. The other Lucky Lancer option is not required. Both choices advance to Forward Momentum.
Stuck? Do not attempt the Preservation version as well; it is an alternative from the same prior quest.
Quest research:Source mission record. Objectives and prerequisites are based on published catalogs. Taxi stops, map coordinates, floors and doorways are not presented as verified current-client GPS instructions.
04 / 06Corellia · Rakton and the BastionCHOICE VERSION
The Lucky Lancer: Preservation
01 · START WITHGeneral Garza
02 · WHERE TO GOCorellia, Axial Park / Corellian Museum of Starships, Lucky Lancer hangar
03 · WHAT TO DOClear the same landing zone while preserving the Lucky Lancer when the Preservation choice is active.
Previous class mission: Target Rich Environment. If this is not in your purple mission log, complete its indicated prerequisite, including the last dialogue or Thunderclap holoterminal call. Do not use yellow planet missions as substitutes.
Numbered story objectives
Head to the Corellian Museum of Starships hangar in Axial Park.
Secure the landing zone and complete the Preservation version of the objective displayed in your journal.
Deal with the Imperial defenders and required systems.
Report to Garza and continue with Forward Momentum.
ONE OF TWO OUTCOMES: Preservation option. The other Lucky Lancer option is not required. Both choices advance to Forward Momentum.
Stuck? The archive confirms the mission exists as a separate Preservation alternative but does not justify using Destruction's explosive steps for this choice.
Quest research:Source mission record. Objectives and prerequisites are based on published catalogs. Taxi stops, map coordinates, floors and doorways are not presented as verified current-client GPS instructions.
05 / 06Corellia · Rakton and the BastionMAIN TROOPER STORY
Forward Momentum
01 · START WITHGeneral Garza
02 · WHERE TO GOCorellia, Imperial comm towers and the Bastion perimeter
03 · WHAT TO DOJam the Imperial communications network and breach Rakton's Bastion.
Previous class mission: The Lucky Lancer: Destruction or The Lucky Lancer: Preservation. If this is not in your purple mission log, complete its indicated prerequisite, including the last dialogue or Thunderclap holoterminal call. Do not use yellow planet missions as substitutes.
Numbered story objectives
Report to General Garza after your chosen Lucky Lancer version.
Jam the northern and southern communication towers.
Locate the Imperial crawler and infiltrate the Bastion.
Defeat the defenders and secure the Bastion gate controls.
Use the gate controls to begin The Battle of Corellia.
Stuck? You only need one Lucky Lancer version to begin Forward Momentum.
Quest research:Source mission record. Objectives and prerequisites are based on published catalogs. Taxi stops, map coordinates, floors and doorways are not presented as verified current-client GPS instructions.
06 / 06Corellia · Rakton and the BastionMAIN TROOPER STORY
The Battle of Corellia
01 · START WITHBastion Gate Controls
02 · WHERE TO GOCorellia, Rakton's Bastion fortress → Coruscant Lieutenant Mai
03 · WHAT TO DOFight through the Bastion, defeat General Rakton and complete the original Trooper finale.
Previous class mission: Forward Momentum. If this is not in your purple mission log, complete its indicated prerequisite, including the last dialogue or Thunderclap holoterminal call. Do not use yellow planet missions as substitutes.
Numbered story objectives
Activate the Bastion Gate Controls after Forward Momentum.
Push through the fortified areas and work through the artillery, uplink and generator control objectives shown by your story branch.
Complete the Bastion's major defensive and anti-air-control encounters.
Locate General Rakton and confront him.
Defeat Rakton's elite guards and General Rakton, then complete the story conversation.
Reach the evacuation shuttle and fly to Coruscant.
Speak to Lieutenant Mai for the final Trooper class-story turn-in.
Stuck? The Operation Clean Sweep explosives are a bonus. The story does not finish at Rakton's defeat: evacuate and speak to Lieutenant Mai on Coruscant.
Quest research:Source mission record. Objectives and prerequisites are based on published catalogs. Taxi stops, map coordinates, floors and doorways are not presented as verified current-client GPS instructions.
Original Trooper class story complete
The final turn-in is with Lieutenant Mai on Coruscant after the Bastion evacuation. Continue to the shared Republic Ilum arc and later expansions. The Rishi Eclipse Squad class mission is much later, not the next Chapter 3 objective.
If the next quest is absent, finish the final story dialogue, use the Thunderclap holoterminal or check the class map phase. The Outpost 256 companion story and the two Lucky Lancer choices must not be confused with extra mandatory quests. Heroics, bonus enemy counts and the planetary Republic campaign are outside this class-story guide.