IDS GRAND ARENA / DEFENDER DOSSIER 03

How to scout General Grievous

General Grievous is an attacker who scales his damage from Max Health and benefits from Droid allies. A defense can turn its own Droid damage and losses into Grievous momentum. The attacker's key job is to understand which Droid support pieces are present and when a single elimination grants Grievous a bonus turn.

General Grievous Galaxy of Heroes character portrait
Actual Galaxy of Heroes portrait from the SWGOH.GG game asset catalog; not a simulated winning battle.
Defense: Separatist / DroidThreat: Max Health scaling / Target LockEditorial review · October 19, 2026

01 / IDENTIFY THE COMPLETE DEFENSE

What is actually in front of you?

A common teaching core is General Grievous, B1 Battle Droid, B2 Super Battle Droid, IG-100 MagnaGuard and Droideka. Different defensive fifths and Datacrons can change the battle significantly.

Do not name a counter from the leader portrait alone. Record every active character and its upgrades. A different fifth unit can add revives, Taunt, dispels or starting Turn Meter; a Datacron may change which unit can be targeted or defeated on the first turn. The difference matters more than a colorful ranking or raw Galactic Power total.

Recorded battles are evidence, not instructions.

SWGOH.GG's Season 84 Grievous counter page reports thousands of battles, but individual visible rows are often small samples. Consult the exact five-person defense and current season instead of selecting the first row sorted by 100% wins. SWGOH.GG separates Season 84's 5v5 battles from Season 83's 3v3 matches. Counts and rates are changing, and this editorial guide does not copy a live percentage or certify a particular attacking squad.

02 / READ THE DEFENDER'S KIT

Four mechanisms that change the matchup

EVIDENCE 01

Daunting Presence: Target Lock generates tempo

The upgraded leader lowers opposing Defense and Critical Avoidance and gives Droid/Separatist allies Turn Meter when they damage a Target Locked enemy. If your attack relies on counters or assumes every enemy will remain unmarked, read these clauses first.

Read the exact kit ↗

EVIDENCE 02

Metalloid Monstrosity: ally damage and reset

Grievous damages other Droid allies at the start of his own turn, gaining Max Health and Potency. When his Unique Zeta is active, the defeat of a Droid or Separatist ally can clear debuffs, reset cooldowns and grant a bonus turn. An early kill can produce an unexpected Grievous response.

Read the exact kit ↗

EVIDENCE 03

B1 Battle Droid: stacks, not normal Health

B1 has one Health and no Protection; it survives while Droid Battalion stacks remain and may assist Separatists. Treat repeated B1 hits as stack management rather than a conventional low-Health enemy. Its upgraded kit and current stacks change the battle length.

Read the exact kit ↗

EVIDENCE 04

B2 and MagnaGuard: control and Taunt

B2 can strip buffs and apply Buff Immunity while reacting to ally interactions. MagnaGuard supplies Taunt, defense and dispels to support the team. A legal direct attack on Grievous depends on these tank and control conditions.

Read the exact kit ↗

Several effects above come from final Zeta, Omega or Omicron upgrades. Check your opponent's available ability tiers whenever possible. If a mechanic requires a faction or a particular Leader tag, confirm the displayed squad actually qualifies before building your opening plan around that condition.

03 / PRACTICAL BATTLE SCOUTING

Six decisions before and during your attack

  1. 01

    Read the precise Droid team

    List all five defenders, whether Droideka is present, and any Datacron or mode-specific upgrade. One swap can change the defensive plan.

  2. 02

    Inspect the opening protection

    Identify MagnaGuard's available Taunt and whether an enemy ability can ignore Taunt. Check B2's reactive Turn Meter and the timing of its area buff removal.

  3. 03

    Plan around Target Lock

    Damaging a Target Locked character can advance the Droid team under Grievous's leadership. Consider whether your attacker can avoid feeding the loop while applying its own effective control.

  4. 04

    Don't assume the first elimination is free

    If Metalloid Monstrosity's Zeta is present, defeating a Separatist or Droid ally can give Grievous a bonus turn and reset cooldowns. Reserve survival or control resources for that reaction.

  5. 05

    Choose a reachable threat

    Whether B1, B2, MagnaGuard or Grievous should fall first depends on actual access, ability levels, battle modifiers and damage. Do not present a fixed kill order as a universal counter.

  6. 06

    Check whether Grievous is scaling

    Long fights can give Grievous additional Max Health as Droid allies take damage at his turn start. If your team cannot finish before he scales, prioritize sustainable damage or a better-supported offense.

These are conditional instructions, not a claim of firsthand playtesting or a universal winning ability rotation. If a required mechanic is missing from the defense, adapt the plan. An opponent can react through counters, revives, dispels, Taunt or additional turns even if the first action succeeds.

INTERACTIVE / MY ATTACK ORDERS

Prepare an attack plan for General Grievous

Record which Droid ally could trigger Grievous's bonus turn, and what protection you will preserve for that reaction. Fill in the squad you actually own, the threat you must stop and one backup decision. Your notes are saved in this browser when local storage is available. Nothing is sent to IDS or the game.

Write your plan here. Your browser may save it locally.

INTERACTIVE / VERIFY THE GAME FORMAT

Open the correct Grand Arena battle records

Pick the format shown in your current Grand Arena round. The source button links to General Grievous's corresponding season-specific matchup history, where available. Compare the exact offensive and defensive lineups, the number of observed battles and the current Datacron before selecting an attacker.

5v5 · Season 84

Only compare five-person matchups with the full defense and your actual available offense. A published rate based on few battles is not a guarantee.

Open General Grievous 5v5 match records ↗

The exact current season will change after October 2026. This static selector is anchored to the latest reviewed 5v5 and 3v3 seasons, not a permanent declaration that these are the newest seasons.

INTERACTIVE / FAILURE ANALYSIS

What made the attempt go wrong?

Select the outcome closest to your battle. The explanation points to the first mechanic to verify, not a claim that a single unit caused the loss. Check ability levels, timing, opponent Datacrons and the complete defense before changing expensive gear.

The first Droid kill triggers a disaster

Metalloid Monstrosity's Zeta can grant Grievous a bonus turn and ability cooldown reset when a Droid or Separatist ally is defeated. Consider the timing of your finishing blow.

SAVE ON THIS DEVICE / ATTACK PLANNING

My six-point scouting checklist

Check these only after you have verified them in your own game. Progress is stored locally in this browser if permitted; no account connection, data upload or private match history is involved.

0 of 6 verified0 of 6

This browser can save your planning progress locally.

VERIFIABLE EVIDENCE / OCTOBER 19, 2026

Where these decisions come from

Kit descriptions and season links were verified using accessible public sources. This is a matchup scouting framework, not an independently tested counter list, a copied proprietary win-rate table or a guarantee of banners. Actual results depend on player decisions and the full participating teams.

Ready to scout another defense?

Move to the next unit or return to the 16-defender research desk.