SWTOR / QUEST DIRECTORY

Find a SWTOR side quest

Search by mission name, planet, faction, quest giver or objective. This directory covers optional missions and planetary adventures. The Sith Warrior Juggernaut Vengeance walkthrough remains focused on the required class storyline.

KorribanEmpireSide

Allegiance

Start / contact: Inquisitor Arzanon

Reported map coordinates: -172, -41

Fight the traitorous acolytes.

KorribanEmpireHeroic

Armed and Dangerous

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

KorribanEmpireExploration

Creeping Hunger

Start / contact: Seh-run

Reported map coordinates: 30, -175

Bring Seh-run another meal.

KorribanEmpireSide

Dark Science

Start / contact: Lord Renning

Reported map coordinates: 353, 222

Find Lord Renning's missing mutated tuk'ata.

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Lord Renning at the Wilds Laboratory (reported pickup 353, 222) to accept the mutant tuk'ata investigation.
  2. Speak with Apprentice Malora in the Wilds Laboratory before looking for the animal.
  3. Go to the Tomb of Marka Ragnos and enter its burial chamber.
  4. Collect a PLUMP K'lor'slug larva from inside the tomb. This item is bait, not the mutated animal itself.
  5. Use the mission-marked bait point to plant the larva and summon the mutant tuk'ata.
  6. Defeat the mutant tuk'ata and recover its BRAIN.
  7. Choose whether to bring the brain to Renning or first take it to Malora so she can alter it. If you choose Malora's sabotage, deliver the altered brain to Renning afterward.
  8. Finish the required dialogue with Lord Renning or Apprentice Malora according to the branch in your journal.

If stuck: The task has TWO separate interactions before the fight: collect a plump larva, then PLANT the bait. The mutant tuk'ata does not appear merely because you enter the burial chamber. Malora's alternate outcome changes the return sequence.

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KorribanEmpireExploration

Experimental Needs

Start / contact: Acolyte Krevan

Reported map coordinates: 598, -16

Collect bone marrow samples for the acolyte.

KorribanEmpireSide

Grave Robbing

Start / contact: Sentry Yashia

Reported map coordinates: -26, -61

Find an acolyte's body and report to the family.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Sentry Yashia outside the Tomb of Naga Sadow about the dead Sith acolyte.
  2. Enter the Tomb of Naga Sadow and follow the search objective to the acolyte's remains.
  3. Interact with the remains to recover the body for the family.
  4. Return to Sentry Yashia as instructed before attempting to deliver the remains to the father.
  5. Find Naman Fal and speak with him about his son. Decide whether to tell the truth or lie.
  6. Complete the final CLAIM THE RELIC objective if it appears in the quest tracker.

If stuck: You do NOT hand this mission directly to Sentry Yashia and stop. There is a second contact, Naman Fal, followed by an objective to claim the relic.

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KorribanEmpireSide

Imperial Edict

Start / contact: Datapad

Reported map coordinates: -56, -21

Find the datapad in the Tomb of Ajunta Pall and recover artifacts from looters.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Inside the Tomb of Ajunta Pall, pick up the military datapad authorizing Imperial Edict 936 near -56, -21.
  2. Defeat Tomb Looters inside Ajunta Pall until the counter reads 10/10.
  3. Search the looters' storage containers for stolen artifacts until the separate counter reads 3/3.
  4. Leave the tomb and return to the medical center near the ENTRANCE to the Sith Academy.
  5. Speak with Sergeant Rikel at that medical center to turn in the mission.

If stuck: Both objective counters are required: 10 Tomb Looters AND 3 artifacts. The turn-in is Sergeant Rikel at the Academy medical center, not the datapad that started the mission.

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KorribanEmpireSide

Jailbreak

Start / contact: Inquisitor Urinth

Reported map coordinates: -331, -6

Help the imprisoned Jedi carry the Sith's planted misinformation; appears during class progress.

KorribanEmpireSide

K'lor'slug Infestation

Start / contact: Sergeant Cormun

Reported map coordinates: -15, -64

Go into the Tomb of Ajunta Pall and destroy the K'lor'slug breeding chamber.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. While exploring the Tomb of Ajunta Pall, speak with Sergeant Cormun near map coordinates -15, -64 to accept K'lor'slug Infestation.
  2. Stay INSIDE the Tomb of Ajunta Pall and follow the quest's highlighted area rather than returning to the Sith Academy.
  3. Find the interactable K'lor'slug breeding chamber in the tomb.
  4. Destroy the breeding chamber and confirm the objective updates. Finish any turn-in displayed by your mission tracker.

If stuck: This mission targets a BREEDING CHAMBER interaction. Killing ordinary K'lor'slugs is not the completion objective. The reported pickup is inside the Tomb of Ajunta Pall.

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KorribanEmpireExploration

Lost Supplies

Start / contact: Holopad

Reported map coordinates: 394, 136

Recover code cylinders from crazed soldiers.

KorribanEmpireBonus

Make an Example (Bonus)

Start / contact: From Rogues

Fight escaped slaves while completing Rogues.

KorribanEmpireSide

Purity

Start / contact: Lord Abaron

Reported map coordinates: -346, -1

Investigate bloodline purity in the Sith Academy; appears during class progress.

KorribanEmpireBonus

Ritual Cleansing (Bonus)

Start / contact: From The Blood Legacy

Fight shyracks while completing The Blood Legacy.

KorribanEmpireExploration

Rogues

Start / contact: Holopad

Reported map coordinates: -51, 175

Destroy rogue mining droids in the tombs.

KorribanEmpireExploration

The Blood Legacy

Start / contact: Overseer Ragate

Reported map coordinates: -321, 65

Complete the blood-and-bone trial.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Overseer Ragate in the Sith Academy at the rite-of-blood-and-bone quest contact.
  2. Follow the route through Ragate's doorway and find the bone pile protected by shyracks.
  3. Collect a skull from the ALtar of Bones / bone pile while avoiding or defeating nearby shyracks.
  4. Bring the skull back toward the antechamber and SOAK it in the blood pool.
  5. Defeat the Bloodfiend that the rite triggers.
  6. Return to Overseer Ragate and complete the conversation to finish the ritual.

If stuck: This is a sequence of three different interactions: take a skull, soak it in blood, then defeat the Bloodfiend. Simply collecting the skull or killing shyracks is not the whole quest.

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KorribanEmpireHeroic

The Hate Machine

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept The Hate Machine from Ephran Zell or the Heroic Mission terminal on Korriban.
  2. Travel to the Tomb of Tulak Hord and enter the MACHINE VAULT. The Red Engine is inside this area.
  3. Interact with the RED ENGINE to activate it.
  4. Kill the K'lor'slugs close to the machine to fuel it as the journal instructs.
  5. Interact with the powered engine and RETRIEVE the tablet containing Tulak Hord's secrets.
  6. Check the final Heroic objective and turn-in method shown by the mission tracker.

If stuck: The required order is Engine → K'lor'slug kills → Tablet. If the tablet is inaccessible, confirm that the Red Engine was activated before you began killing the nearby creatures.

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Dromund KaasEmpireExploration

Black Science

Start / contact: Ismar Brengle

Reported map coordinates: -592, 1636

Take cybernetic research designs from Grathan's estate.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Talk to ISMAR BRENGLE in her TENT ON LORD GRATHAN'S ESTATE. She asks you to retrieve research into regenerating cybernetic implants.
  2. Activate the FIRST REMOTE TERMINAL in the estate grounds and send its override command. Do not head straight to the final research console.
  3. Activate the SECOND REMOTE TERMINAL on the estate grounds, then locate the THIRD REMOTE TERMINAL in a WAREHOUSE inside the estate. All three overrides must register.
  4. Enter the WEAPONS RESEARCH FACILITY in GRATHAN'S CENTRAL COMPOUND and locate the MAIN COMPUTER CONSOLE. Use Brengle's DATA SPIKE there.
  5. Respond to researcher LANNITER DROGE over the holocommunication. You may take the genuine designs or accept his alternative of supplying false data; the conversation leads to the return objective.
  6. Return to ISMAR BRENGLE at her estate tent to finish the initial mission conversation. Any later response from her contacts depends on your earlier choice.

If stuck: If the main console will not advance, confirm all THREE remote terminals are complete: two outside in the grounds and one inside a warehouse. Then enter the WEAPONS RESEARCH FACILITY and interact with the MAIN CONSOLE, not the outdoor terminals.

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Dromund KaasEmpireBonus

Call of the Wild (Bonus)

Start / contact: From Warning Sign

Hunt jungle predators during Warning Sign.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Start WARNING SIGN from Commander Rilan outside Dromund Kaas spaceport. Call of the Wild is attached to that mission and has NO SEPARATE QUEST GIVER.
  2. While following the Warning Sign beacon route through the SPACEPORT EXPANSE, defeat JUNGLE PREDATORS inside the marked bonus area.
  3. Continue until the bonus objective reaches SIX defeated jungle predators (6/6).
  4. Once the bonus counter completes, return to WARNING SIGN and continue interacting with its landing beacon controls.

If stuck: If you cannot find an NPC named Call of the Wild, that is expected: it is a bonus objective of Warning Sign. Check that the parent mission is active and fight the predators in its marked area.

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Dromund KaasEmpireBonus

Clearing the Kubaz (Bonus)

Start / contact: From Flashes in the Dark

Fight Kubaz spotters during Flashes in the Dark.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Begin FLASHES IN THE DARK with Captain Jeelg at the Imperial encampment off the Initiates Path.
  2. Enter the SHADOW CAIRN jungle clearing while investigating the hidden Kubaz spies. Clearing the Kubaz is a BONUS objective, not a separate quest pickup.
  3. Defeat SIX KUBAZ SPOTTERS (6/6) in the designated bonus mission area.
  4. After the bonus counter finishes, continue Flashes in the Dark by planting lightning rods, finding the Kubaz holocommunicator and reporting to Captain Jeelg.

If stuck: If there is no Clearing the Kubaz quest-giver marker, that is expected. Follow Flashes in the Dark and check the Kubaz Spotter kill counter in the nearby clearing.

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Dromund KaasEmpirePlanetary

Death and Life

Start / contact: Dzoun

Reported map coordinates: -790, 1172

Continue the Revanite trials after Initiation.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After speaking to Dzoun, find Elder Revanite Jhorval in the Revanite compound.
  2. Speak with Jhorval to start the death-and-rebirth trial.
  3. Follow the quest marker into the caves to the Revanite Shrine; the altar is inside the cave, not out in the open compound.
  4. Use the Revanite Altar to meditate and complete the trial event.
  5. Leave the cave, return to Elder Revanite Jhorval, and complete his dialogue to finish this step of the cult story.

If stuck: If your journal still says Meditate at the Revanite Altar, interacting with the cave entrance or fighting nearby creatures does not count. Find and use the actual altar inside the Revanite Shrine.

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Dromund KaasEmpireSide

Explosive Discontent

Start / contact: Mission Terminal

Reported map coordinates: -121, 89

Disarm explosives around Kaas City.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Explosive Discontent from the Kaas City mission/bounty board.
  2. Head to the Dromund Kaas Plaza and search the mission-marked area for the four bombs.
  3. Find and disarm each bomb using its interactable objective. Continue until the mission count reads 4/4.
  4. Use the Bomb Disposal Device in the plaza as directed by the quest text.
  5. Return to the Bounty Board when the tracking objective changes to Return to the Bounty Board.

If stuck: This is an interaction quest: fighting NPCs in the plaza will not replace disarming four bombs. It also requires a turn-in at the original board after all devices are handled.

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Dromund KaasEmpireExploration

Flashes in the Dark

Start / contact: Captain Jeelg

Reported map coordinates: -498, 697

Uncover the Kubaz spy activity.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with CAPTAIN JEELG at the SMALL IMPERIAL ENCAMPMENT OFF THE INITIATES PATH on Dromund Kaas.
  2. Follow the mission marker into the NEARBY JUNGLE CLEARING around the ruins known as the SHADOW CAIRN.
  3. Find the designated BOULDERS and PLACE LIGHTNING RODS. These rods call lightning that disrupts the nearby Kubaz spies' stealth devices.
  4. Fight the REVEALED KUBAZ SPIES until you can collect the required KUBAZ HOLOCOMMUNICATOR. The optional CLEARING THE KUBAZ objective may also progress here.
  5. RETURN TO CAPTAIN JEELG at the small Imperial encampment to report the spy activity and finish the mission.

If stuck: Kubaz spies can be cloaked. Placing lightning rods on the marked boulders is the key interaction; searching for visible spies before doing so can leave you stuck.

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Dromund KaasEmpireHeroic

Friends of Old

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Dromund KaasEmpireExploration

Hadra's Defeat

Start / contact: Recon Droid

Reported map coordinates: -403, 415

Recover stolen artifacts near Hadra's camp.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Turn on EXPLORATION MISSIONS in the World Map if the Recon Droid quest marker is missing. Find the RECON DROID on the Initiate's Path near Kaas City and accept Hadra's Defeat.
  2. Follow the mission marker SOUTH OF KAAS CITY to DARTH HADRA'S FORTIFIED ENCAMPMENT. The droid is the starting contact; the objective area is inside Hadra's camp.
  3. Defeat the Imperial defenders and search the highlighted CONTAINERS and defeated targets for the stolen SITH RELICS. Lord Inath is among the enemies in this section.
  4. Find HADRA'S PERSONAL STASH. Interact with it to advance the final encounter; merely clearing the outer camp is not sufficient.
  5. Defeat LORD AROSH and the acolyte who appears at the stash. Check that the final objective has registered before leaving the encampment.

If stuck: If the camp looks clear but the mission is still active, look for the interactable PERSONAL STASH: this triggers the Lord Arosh encounter. If you cannot start the mission, enable Exploration Missions and look for the Recon Droid along the Initiate's Path.

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Dromund KaasEmpirePlanetary

Initiation

Start / contact: Sandor

Reported map coordinates: -333, 1118

Start the Revanite cult planetary story.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Sandor about the Order of Revan investigation and accept his Revanite token.
  2. Travel from Kaas City into the Riverfall Wilds, following the planet map to the Revanite camp.
  3. At the camp entrance, speak to Dzoun and present the token. He is the handoff contact, not the Master of the order.
  4. After Dzoun accepts you, continue with Death and Life to begin the Revanite trials.

If stuck: This opening mission ends at Dzoun in the Riverfall Wilds. It does not require finding the Revanite Master or entering Lord Grathan's estate yet.

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Dromund KaasEmpireExploration

Into the Maw

Start / contact: Archaeologist Shellaster

Reported map coordinates: 102, 360

Follow suspicious spacers.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with ARCHAEOLOGIST SHELLASTER at an Imperial archaeological camp near Kaas City about suspicious spacers posing as visitors.
  2. Follow the directions to DIRECTOR NASHAL'S NEARBY CAMP. Find RESEARCH ASSISTANT STARFORTH among the aftermath of the attack and speak with him.
  3. Use the information from Starforth and the discovered map to locate JUNGORAN MAW, A CAVE BELOW THE NEARBY WATERFALL.
  4. Descend to the BASE OF THE WATERFALL and enter the cave. Do not search above the waterfall for the Republic team.
  5. Defeat the REPUBLIC SPIES in the cave and recover the stolen IMPERIAL UNIFORMS, IDENTIFICATION and SUPPLIES required by the mission.
  6. Follow the final objective and report the outcome to the indicated Imperial contact rather than leaving after the last spy dies.

If stuck: The hidden cave is at the BOTTOM of the Jungoran Maw waterfall. Go down to the waterline before looking for the entrance; the nearby camp is only the investigation stage.

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Dromund KaasEmpireExploration

Jungle Hunt

Start / contact: Sergeant Molcarrus

Reported map coordinates: 81, 334

Hunt beasts near the archaeological camps.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with SERGEANT MOLCARRUS at the Imperial camp by the archaeological works outside Kaas City to accept the bounty on dangerous animals.
  2. Hunt VINE CATS around the archaeological camp and collect SIX VINE CAT PELTS (6/6). Several vine cat variants count.
  3. Find YOZUSKS in the surrounding jungle and collect FOUR YOZUSK HORNS (4/4). Ordinary vine cat kills will not satisfy the yozusk objective.
  4. When both counters are complete, return to KAAS CITY and enter the ADMINISTRATION OFFICE.
  5. Speak with ADMINISTRATOR REESE to deliver the trophies and collect the bounty. The turn-in is not with Sergeant Molcarrus at his jungle camp.

If stuck: If your quest marker has moved to Kaas City but the camp is empty, you likely completed both collections. Deliver the 6 pelts and 4 horns to Administrator Reese in the city Administration Office.

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Dromund KaasEmpireExploration

Lightning in a Bottle

Start / contact: Sergeant Torken

Reported map coordinates: -87, 447

Recover stolen parts and repair a lightning spire.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with SERGEANT TORKEN in the RIVERFALL WILDS near Kaas City. Rebel slaves have removed critical parts from a lightning spire.
  2. Travel to the REBEL SLAVE CAMP NEAR THE RIVER in the Riverfall Wilds and defeat or search the appropriate rebel enemies to recover stolen spire components.
  3. Confirm that you have the SPIRE MODULATOR, SPIRE OVERLOAD SHIELD and SPIRE CAPACITOR. These are separate required parts; one drop is not enough.
  4. Follow the updated mission marker to the DAMAGED LIGHTNING SPIRE. Use its interaction point to repair it with the recovered components.
  5. RETURN TO SERGEANT TORKEN after the spire repair registers to turn in the mission.

If stuck: If the spire will not repair, reopen the mission tracker and check for all three missing components. Stay with the riverside rebel camp until the modulator, overload shield and capacitor objectives are complete.

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Dromund KaasEmpireExploration

On the Scent

Start / contact: Minder 20

Reported map coordinates: -195, 258

Help Imperial Intelligence with a covert delivery.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with MINDER 20, an Imperial Intelligence operative near the KAAS CITY ENTRANCE, to begin the delivery chain.
  2. Go to the NEXUS ROOM CANTINA in Kaas City and speak to MANDA. Use the recognition phrase about the LORD OF SORROW in the conversation.
  3. Take the GAMBLING CHIP from Manda to the CHISS SECURITY OFFICER BY THE BANK in Kaas City.
  4. Exchange the chip for the PACKAGE. Do not treat the officer as the final destination.
  5. Locate the MK-series droid MK-RU ELSEWHERE IN KAAS CITY and deliver the unopened package to complete the chain.

If stuck: There are multiple contacts, not one location: Minder 20 → Manda at the Nexus Room → Chiss officer near the bank → MK-RU. Follow the updated handoff rather than returning to the cantina.

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Dromund KaasEmpireHeroic

Personal Challenge

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Dromund KaasEmpirePlanetary

Pilgrimage

Start / contact: Raymon

Reported map coordinates: -847, 1127

Continue the Revanite storyline after The Mask of Revan.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After the mask trial, speak with Raymon to begin the inner-circle pilgrimage.
  2. Speak to the beastmaster Morrun along the Initiate's Path. Attempt his test of knowledge; if you fail, defeat three Vicious Vine Cats and return to him.
  3. Speak to Ceta Farr. Attempt her knowledge test; if you fail, defeat ten Mandalorians and return to her.
  4. Speak to Major Pathel. Attempt his knowledge test; if you fail, activate and destroy the security droids, then return to him.
  5. Return to Raymon after all three trials are satisfied.
  6. Speak with Dzoun to advance to the final meeting with the Revanite Master.

If stuck: The combat tasks are consequences for failing each knowledge test, not three mandatory kill requirements for every character. Follow the journal after each dialogue and return to the same contact if your challenge was triggered.

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Dromund KaasEmpireHeroic

Possessed Hunter

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Dromund KaasEmpireBonus

Put the Rebels to Rest (Bonus)

Start / contact: From The Slave-Killers

Fight rebel slaves during The Slave-Killers.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Start THE SLAVE-KILLERS from Ensign Corian Shye by the Unfinished Colossus. Put the Rebels to Rest is a BONUS objective tied to that mission.
  2. Enter the SLAVE-CONTROLLED CONSTRUCTION SITE where you are searching for the cultists' evidence.
  3. Defeat FIFTEEN REBEL SLAVES (15/15) within the mission area.
  4. Once the bonus objective completes, continue THE SLAVE-KILLERS by searching a cultist, activating the meeting-point beacon and reporting to Corian Shye.

If stuck: Do not look for a separate contact to collect Put the Rebels to Rest. It is completed by defeating 15 rebel slaves during The Slave-Killers.

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Dromund KaasEmpireHeroic

Saving Face

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Dromund KaasEmpireHeroic

Shadow Spawn

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Dromund KaasEmpireSide

Sport Hunting

Start / contact: Weng Wrightsyn

Reported map coordinates: -157, 182

Investigate killings in the jungle.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with WENG WRIGHTSYN in KAAS CITY about civilians being killed after a bounty hunter tagged them.
  2. Travel to the MANDALORIAN ENCLAVE TAXI PAD IN KAAS CITY and confront the hunter RENEGIN, who explains that Sith hired him to mark civilians.
  3. Choose the mission branch: either TAG WENG WRIGHTSYN or TAG FOUR SITH ACOLYTES (0/4) around the city. The required target changes with the dialogue choice.
  4. Use the provided targeting device on the selected targets until the active branch objective is complete.
  5. RETURN TO RENEGIN at the Mandalorian Enclave taxi pad to resolve the consequences and turn in the mission.

If stuck: Do not try to mark both Weng and the Sith acolytes. The journal shows only the branch selected in your conversation with Renegin; return to him after fulfilling that branch.

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Dromund KaasEmpireExploration

Status Report

Start / contact: Guard Kullin

Reported map coordinates: 673, 403

Deliver a field report to Captain Tolto.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. At the guard post blocking the road between the SPACEPORT and KAAS CITY, speak with GUARD KULLIN. This is an Exploration Mission.
  2. Accept the observation report documenting hostile jungle creatures. The objective is DELIVERY, not defeating creatures or searching for another squad.
  3. Travel BACK TOWARD THE SPACEPORT ENTRANCE and find CAPTAIN TOLTO at the spaceport-side checkpoint.
  4. Speak with CAPTAIN TOLTO and deliver the observation report to finish the mission.

If stuck: If Guard Kullin is not marked, enable Exploration Missions in the World Map settings. If you already collected the report, Captain Tolto is by the spaceport entrance, not deeper in Kaas City.

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Dromund KaasEmpireExploration

Strange Weapons

Start / contact: Captain Bryn

Reported map coordinates: -337, 1329

Find stolen turret designs in Grathan's weapon lab.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Find CAPTAIN BRYN on the BRIDGE BETWEEN THE WALL and Lord Grathan's estate. He wants the plans for experimental turret weapons.
  2. Defeat a GRATHAN GUARDSMAN and acquire a SECURITY BADGE before entering the weapons lab. This is a separate tracked objective and is important around the defensive turrets.
  3. Proceed through GRATHAN'S CENTRAL COMPOUND to its SECOND UNDERGROUND LEVEL (LEVEL 2). Enter the WEAPONS LAB, not the manufacturing plant where The War Machine takes place.
  4. Move through the defended lab and find the droid PO-12 connected to the turret machinery. TALK TO PO-12 to resolve the weapons-plan objective.
  5. Choose whether to OBTAIN THE TURRET PLANS or help PO-12 REMOVE HIS RESTRAINING BOLT so that the plans are erased. This choice changes the report to Bryn but does not strand the mission.
  6. Return to CAPTAIN BRYN on the bridge by the Wall to complete the quest. His dialogue changes according to what happened to the plans.

If stuck: If the map marker sends you to Grathan's estate but you cannot find PO-12, enter the CENTRAL COMPOUND and go DOWN TO LEVEL 2. Search the WEAPONS LAB; the manufacturing plant is for a different quest. Acquire a guardsman's security badge before entering.

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Dromund KaasEmpireSide

Testing Grounds

Start / contact: Lord Drowl

Reported map coordinates: 133, 889

Assist Lord Drowl's poison testing.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept TESTING GROUNDS from LORD DROWL at the DARK SANCTUM EXCAVATION SITE near the Unfinished Colossus.
  2. Walk to the RESEARCH TENT and speak with SERGEANT SLARIN for the Quell toxin. Decide which dosage to use in the dialogue.
  3. Enter the REBEL SLAVE AREA around the UNFINISHED COLOSSUS and interact with all FOUR distinct WATER FILTERS to contaminate them.
  4. Find and DESTROY SIX RESERVE WATER TANKS (6/6). These are separate from the four filters, so check both objective groups.
  5. Optionally complete THE DIRECT APPROACH by defeating rebel slave workers while traveling between the water equipment.
  6. RETURN TO LORD DROWL at the Dark Sanctum excavation site after all four filters and six tanks are registered.

If stuck: The mission has TWO separate equipment requirements: 4 water filters and 6 reserve water tanks. A completed filter list does not mean the reserve tanks are done. Talk to Slarin before trying to use the equipment.

Read mission-specific objective source ↗

Dromund KaasEmpireBonus

The Direct Approach (Bonus)

Start / contact: From Testing Grounds

Fight slave workers during Testing Grounds.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Start TESTING GROUNDS with Lord Drowl at the Dark Sanctum excavation site. The Direct Approach is its attached BONUS objective, not a separate pickup.
  2. Go to the UNFINISHED COLOSSUS slave-controlled work areas while looking for the four water filters and six reserve tanks required by Testing Grounds.
  3. Defeat REBEL SLAVE WORKERS in the area. The source identifies sentries, collaborators, workers and lookouts as valid targets.
  4. Continue until the bonus counter reaches THIRTY REBEL SLAVE WORKERS (30/30), then finish any remaining Testing Grounds equipment objectives.

If stuck: No separate quest giver appears for this bonus. If 30/30 is complete but the parent mission continues, check the four water filters and six reserve tanks in Testing Grounds.

Read mission-specific objective source ↗

Dromund KaasEmpirePlanetary

The Mask of Revan

Start / contact: Elder Revanite Jhorval

Reported map coordinates: -804, 1124

Find the mask after Death and Life.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete Death and Life, then speak with Ladra at the Revanite camp.
  2. Speak with Torrun and hear his competing instruction about who should receive the recovered mask.
  3. Travel to Lord Grathan's estate and enter the marked vault containing the Mask of Revan.
  4. Retrieve the Mask of Revan from the vault.
  5. Return to the Revanite camp and give the mask to either Ladra or Torrun as permitted by your choice. This is a mutually exclusive handoff.
  6. Return to Raymon if the updated tracker tells you to do so, then continue the Revanite trials.

If stuck: The masked-vault objective is at Lord Grathan's estate, not at the Revanite camp. After retrieving the mask, choose ONE recipient: Ladra or Torrun. The mission is not asking you to satisfy both handoffs.

Read mission-specific objective source ↗

Dromund KaasEmpirePlanetary

The Master's Secret

Start / contact: Dzoun

Reported map coordinates: -790, 1172

Conclude the Revanite investigation after Pilgrimage.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete the inner-circle trials and receive Dzoun's final instructions.
  2. Find the holoterminal within the Revanite camp; the secret Master speaks remotely.
  3. Use the holoterminal and finish the Master's dialogue about the Order and Sandor's assignment.
  4. Return to Kaas City, specifically to Sandor at The Wall, rather than traveling back to the Riverfall Wilds entrance.
  5. Speak to Sandor and decide what to reveal about the Master's identity to finish the planetary storyline.

If stuck: The Master is not an NPC you need to find in an instance. The required interaction is the Revanite holoterminal. The last handoff is Sandor at The Wall.

Read mission-specific objective source ↗

Dromund KaasEmpireSide

The Slave-Killers

Start / contact: Ensign Corian Shye

Reported map coordinates: 386, 1042

Investigate ritual killings among the slaves.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with ENSIGN CORIAN SHYE near the UNFINISHED COLOSSUS Imperial position about strange murders among the rebel slaves.
  2. Enter the slave-held CONSTRUCTION SITE near the colossus and defeat a SLAVE CULTIST. SEARCH THE BODY for clues rather than simply counting enemy kills.
  3. Read the evidence indicating the cult's MEETING POINT and follow the new marker through the construction site.
  4. At the marked meeting point ACTIVATE THE BEACON to summon the cult representative. This interaction is what changes the objective.
  5. SPEAK TO CULT LEADER TRAGA UN-VHOL and resolve the encounter; the conversation branches depending on your response.
  6. RETURN TO ENSIGN CORIAN SHYE near the unfinished colossus and deliver the cult leader's message to complete the mission.

If stuck: After looting the slave cultist, do not keep killing ordinary rebels. Locate and activate the marked BEACON to make the cult leader appear, then return to Corian Shye.

Read mission-specific objective source ↗

Dromund KaasEmpireSide

The War Machine

Start / contact: Captain Sarnova

Reported map coordinates: -351, 1180

Investigate missing soldiers at Grathan's estate.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Captain Sarnova's missing-soldiers investigation and travel to Lord Grathan's estate.
  2. Enter the estate manufacturing plant, not merely the outdoor Grathan grounds.
  3. Find the missing soldiers in the manufacturing plant until the objective changes.
  4. Speak with the droid OHK-99 inside the manufacturing area.
  5. Use the Command Console after speaking with OHK-99. Its interaction is a separate requirement from the conversation.
  6. Return to Captain Sarnova to complete the mission. Check the tracker for the return stage after the console.

If stuck: Players often leave after talking to OHK-99, but the mission requires using the Command Console before the return to Sarnova. Both interactions are in the manufacturing-plant phase.

Read mission-specific objective source ↗

Dromund KaasEmpireExploration

Unauthorized Transmission, Part I

Start / contact: Captain Isen

Reported map coordinates: -633, 247

Investigate hostile droid transmissions.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Find CAPTAIN ISEN at the KAAS CITY EXPANSION-DISTRICT CONSTRUCTION SITE. He is investigating droids that are broadcasting sensitive city information offworld.
  2. Accept UNAUTHORIZED TRANSMISSION, PART I and enter the marked CONSTRUCTION SITE where the malfunctioning or hostile droids are working.
  3. Defeat the MISSION-MARKED DROIDS and recover their UNAUTHORIZED TRANSMITTERS. Follow the active journal counter for the required number; ordinary construction interactions do not replace transmitter recovery.
  4. Return to CAPTAIN ISEN with the transmitters and speak to him. This handoff ends Part I and triggers the warning about Lord Grathan.
  5. Continue Captain Isen's conversation to receive UNAUTHORIZED TRANSMISSION, PART II. Do not leave the site before accepting the follow-up.

If stuck: If you have transmitters but no new objective, return to CAPTAIN ISEN at the expansion-district construction site. The next mission is granted through his report conversation, not through a new terminal.

Read mission-specific objective source ↗

Dromund KaasEmpireExploration

Unauthorized Transmission, Part II

Start / contact: Captain Isen

Reported map coordinates: -633, 247

Continue the investigation after Part I.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete UNAUTHORIZED TRANSMISSION, PART I and speak to CAPTAIN ISEN at the Kaas City expansion-district construction site.
  2. Captain Isen reports that LORD GRATHAN has been transmitting security codes and the city's plans, suggesting a possible attack on the expansion district.
  3. Leave the construction site and go to the BRIDGE LEADING TO THE KAAS CITY EXPANSION DISTRICT. The next contact is across the bridge, not back at Lord Grathan's estate.
  4. Find MAJOR SHELLASTER with the Imperial forces NEAR THE BRIDGE and SPEAK TO HIM. That conversation completes Part II and connects you to the follow-up conflict.

If stuck: This entire mission is a TRAVEL-AND-TALK handoff. If you are still searching construction droids, Part I is already over; cross toward the expansion district bridge and talk to MAJOR SHELLASTER.

Read mission-specific objective source ↗

Dromund KaasEmpireExploration

Warning Sign

Start / contact: Commander Rilan

Reported map coordinates: 876, 346

Repair landing beacons.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with COMMANDER RILAN OUTSIDE DROMUND KAAS SPACEPORT to investigate why beasts are attacking travelers between the spaceport and Kaas City.
  2. Travel into the SPACEPORT EXPANSE JUNGLE toward the mission markers for the landing beacons. Do not head into Kaas City to look for the controls.
  3. At each marked landing beacon, INTERACT WITH ITS POWER CONTROL to reroute its energy. These are repairs; do not try to destroy the beacons.
  4. While moving between beacons, the optional CALL OF THE WILD objective may appear for nearby jungle predators. Finish that counter if you want the bonus reward.
  5. After the marked beacons are repaired, RETURN TO COMMANDER RILAN at the spaceport and complete the mission conversation.

If stuck: If the map keeps returning you to the spaceport, make sure every landing beacon has been interacted with inside the Spaceport Expanse. Killing jungle beasts is not a replacement for repairing the beacon controls.

Read mission-specific objective source ↗

BalmorraEmpireHeroic

A Question of Motivation

Start / contact: Lieutenant Piloc

Reported map coordinates: 267, -92

Recover plans for a neutron bomb.

BalmorraEmpireBonus

Annihilate the Assembly (Bonus)

Start / contact: From Assembly Line

Destroy factory droids while completing Assembly Line.

BalmorraEmpireBonus

Assault the Outpost (Bonus)

Start / contact: From Firestar

Defeat fifteen Outpost Victory troops.

Requires: Firestar

BalmorraEmpireExploration

Assembly Line

Start / contact: Recon Droid

Reported map coordinates: -1155, 1609

Shut down assembly-line consoles in the Okara Droid Factory.

BalmorraEmpirePlanetary

Big Guns

Start / contact: Lieutenant Davrill

Reported map coordinates: -24, 1002

Destroy resistance generators after Operation Breaking Point.

BalmorraEmpireExploration

Biohazard

Start / contact: Captain Jaggard

Reported map coordinates: -1143, 983

Find a stolen Imperial biological weapon.

BalmorraEmpireExploration

Body of Evidence

Start / contact: Intelligence Officer Breerdin

Reported map coordinates: -199, 971

Place altered footage to conceal the death of a Chiss delegate.

BalmorraEmpireExploration

Boom Town

Start / contact: Intelligence Officer Kytoma

Reported map coordinates: -1137, 1009

Recover improvised thermite bombs and destroy resistance targets.

BalmorraEmpirePlanetary

Breaking the Resistance

Start / contact: Cavill Arin

Reported map coordinates: -17, 1681

Infiltrate resistance headquarters and defeat Vol Argen.

Requires: Disguises

BalmorraEmpireExploration

Calling All Droids

Start / contact: Recon Droid

Reported map coordinates: -792, 1314

Attack hostile droids around the satellite control tower.

BalmorraEmpireBonus

Clean Up Bugtown (Bonus)

Start / contact: From Colicoid Feast

Defeat forty-five twisted Colicoids and a Colicoid Mutilator.

Requires: Colicoid Feast

BalmorraEmpireBonus

Clean Up the Wastes (Bonus)

Start / contact: From Biohazard

Defeat four tainted Zeldrate marshwalkers and a Zeldrate mother.

Requires: Biohazard

BalmorraEmpireBonus

Clear the Line (Bonus)

Start / contact: From On The Line

Defeat twelve resistance defenders and two BAT-1010 artillery droids.

Requires: On The Line

BalmorraEmpireExploration

Colicoid Expulsion

Start / contact: Captain Augatta

Reported map coordinates: 282, -89

Mark bombing locations for an orbital strike.

BalmorraEmpireBonus Series

Colicoid Feast

Start / contact: Captain Neuwt

Reported map coordinates: -1550, 1335

Poison Colicoid feeding sites with the remains of killed Imperial troops.

Requires: Return to the Front

BalmorraEmpireBonus

Colicoid Infestation (Bonus)

Start / contact: From A Question of Motivation

Defeat fifteen Colicoids in the industrial complex.

Requires: A Question of Motivation

BalmorraEmpireBonus

Communications Blackout (Bonus)

Start / contact: From Resistance Sympathizers

Destroy six communications towers.

Requires: Resistance Sympathizers

BalmorraEmpireHeroic

Comrades in Arms

Start / contact: B-6NX

Reported map coordinates: 554, 1502

Repair damaged combat droids.

BalmorraEmpireExploration

Coms Away

Start / contact: Fixer 66

Reported map coordinates: -556, 1533

Sabotage resistance communications.

BalmorraEmpireSide

Crash Course

Start / contact: Lieutenant Quisun

Reported map coordinates: 824, 1562

Recover stolen walker plans.

BalmorraEmpireExploration

Data Corruption

Start / contact: Major Tyrus

Reported map coordinates: -618, 1515

Investigate the Okara Droid Factory.

BalmorraEmpireBonus

Decommission the Droids (Bonus)

Start / contact: From Data Corruption

Destroy droids while completing Data Corruption.

BalmorraEmpireBonus

Defuse the Situation (Bonus)

Start / contact: From Toxic Bombs

Defeat five bomb makers.

Requires: Toxic Bombs

BalmorraEmpirePlanetary

Despair

Start / contact: Lieutenant Thorpe

Reported map coordinates: -647, 1523

Recover rocket packs during the Imperial planetary campaign.

BalmorraEmpirePlanetary

Disguises

Start / contact: Cavill Arin

Reported map coordinates: -17, 1681

Stop resistance stealth troopers.

Requires: Despair

BalmorraEmpireBonus Series

Downed Pilots

Start / contact: Lieutenant Heln

Reported map coordinates: -1644, 1321

Defeat snipers holding downed Imperial aircrew.

Requires: Return to the Front

BalmorraEmpireBonus

Droid Deterioration (Bonus)

Start / contact: From Research and Development

Destroy thirty Okara factory research and development droids.

Requires: Research and Development

BalmorraEmpireBonus

Eliminate the Rebel Scum (Bonus)

Start / contact: From Salting the Fields

Defeat eight resistance raiders and scouts plus a resistance patron.

Requires: Salting the Fields

BalmorraEmpireExploration

Escape and Evade

Start / contact: Holorecording

Reported map coordinates: -794, 643

Recover a stolen Imperial datacard.

BalmorraEmpireHeroic

Firestar

Start / contact: Captain Neddis

Reported map coordinates: -26, 1705

Destroy resistance shield generators.

BalmorraEmpireBonus Series

Flight Plan

Start / contact: Commander Moriden

Reported map coordinates: -1130, 964

Recover launch codes for the resistance prototype stealth shuttle and disable anti-air defenses.

Requires: Return to the Front

BalmorraEmpireBonus

Flush Out the Snipers (Bonus)

Start / contact: From Downed Pilots

Defeat twelve snipers and six sharpshooters.

Requires: Downed Pilots

BalmorraEmpireSide

Gift of the Exiles

Start / contact: Resistance Remote Holo

Reported map coordinates: 182, 1901

Recover Tai Cordan's gifts.

BalmorraEmpireExploration

Hidden Crimes

Start / contact: Datapad

Reported map coordinates: -1478, 1769

Investigate Captain Vermett's killing of a village population.

BalmorraEmpireBonus

Life Sentence (Bonus)

Start / contact: From Big Guns

Fight resistance prisoners during Big Guns.

BalmorraEmpireBonus

No Sanctuary (Bonus)

Start / contact: From Secret of Cave 52

Defeat twenty-five station troops and a Martial Assault Droid; Dark Side outcome only.

Requires: Secret of Cave 52; Dark Side route

BalmorraEmpireBonus

No Tolerance (Bonus)

Start / contact: From Step Lightly

Defeat resistance forces while doing Step Lightly.

BalmorraEmpireSide

On The Line

Start / contact: Sergeant Tular

Reported map coordinates: 1154, 1301

Destroy resistance gun emplacements.

BalmorraEmpirePlanetary

Operation Breaking Point

Start / contact: Captain Rigel

Reported map coordinates: -170, 849

Begin the Imperial planetary campaign and report to Lieutenant Davrill.

BalmorraEmpireExploration

Over the Top

Start / contact: Maverse Pontilo

Reported map coordinates: -1540, 1333

Find and eliminate the commandos who murdered Maverse's family.

BalmorraEmpireHeroic

Project Hexapod

Start / contact: Doctor Revis

Reported map coordinates: 275, -108

Download experimental data from Farnel Science Lab.

BalmorraEmpireExploration

Quiet Kill

Start / contact: Senior Science Officer Sakaol

Reported map coordinates: -231, 1820

Continue the mission after The Leak.

BalmorraEmpirePlanetary

Repelling Invasion

Start / contact: Barricade Controls

Reported map coordinates: 1543, 319

Destroy grounded Republic fighters and their guidance systems.

Requires: The Siege of Balmorran Arms

BalmorraEmpireExploration

Research and Development

Start / contact: Recon Droid

Reported map coordinates: -1117, 1583

Disable the research-wing defenses in the Okara Droid Factory.

BalmorraEmpireHeroic

Resistance Sympathizers

Start / contact: Bounty Board

Reported map coordinates: 862, 1558

Defeat the offworld fighters supporting the resistance.

BalmorraEmpireBonus Series

Return to the Front

Start / contact: Captain Laverse

Reported map coordinates: -160, 878

Open the Imperial Balmorra follow-up bonus campaign.

BalmorraEmpireExploration

Salting the Fields

Start / contact: Damaged Holocommunicator

Reported map coordinates: -1633, 1659

Sabotage resistance farms.

BalmorraEmpireBonus

Say Hello to the Maker (Bonus)

Start / contact: From Settling Debts

Defeat resistance fighters during Settling Debts.

BalmorraEmpireExploration

Secret of Cave 52

Start / contact: Major Tyrus

Reported map coordinates: -618, 1515

Investigate the cargo guarded by the Republic in Cave 52.

Requires: Data Corruption

BalmorraEmpireHeroic

Settling Debts

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BalmorraEmpireBonus

Show Your Own Loyalties (Bonus)

Start / contact: From Flight Plan

Defeat twenty-five resistance soldiers.

Requires: Flight Plan

BalmorraEmpireBonus

Shut Down the Factory (Bonus)

Start / contact: From Breaking the Resistance

Defeat twenty-five Arms Factory defenders.

Requires: Breaking the Resistance

BalmorraEmpireSide

Step Lightly

Start / contact: Mission Terminal

Reported map coordinates: -176, 938

Remove power cores from seismic sensors along the Troida road.

BalmorraEmpireBonus

Take out the Rebel Rabble (Bonus)

Start / contact: From The Guns of Traken 4

Defeat twenty-five resistance troops and one campaigner.

Requires: The Guns of Traken 4

BalmorraEmpireExploration

The Defector

Start / contact: Gryffin Remus

Reported map coordinates: -162, 948

Help Gryffin defect from the resistance.

BalmorraEmpirePlanetary

The Governor's Call

Start / contact: Imperial Messenger

Reported map coordinates: 553, 1365

Meet Darth Lachris and begin the Imperial Arms Factory operation.

BalmorraEmpireBonus Series

The Guns of Traken 4

Start / contact: Colonel Teeg

Reported map coordinates: -1118, 971

Disable turrets in the captured Traken-4 base; puzzle may require multiple generators.

Requires: Return to the Front

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Progress Return to the Front and speak with Colonel Teeg at the Markaran Imperial Outpost.
  2. Go to the captured Traken-4 outpost in the Markaran Plains.
  3. Locate and disable Turret Alpha's power coupling.
  4. Locate and disable Turret Theta's power coupling. These are two separate mission objectives, not a single generator.
  5. Return to Colonel Teeg at the Markaran Imperial Outpost after both objectives are complete.

If stuck: If destroying enemies does not advance the mission, look for the named power-coupling interactions. The quest tracks Alpha and Theta separately; check both objectives before returning to Teeg.

Read mission-specific objective source ↗

BalmorraEmpireExploration

The Leak

Start / contact: Senior Science Officer Sakaol

Reported map coordinates: -231, 1820

Investigate the theft of Imperial plans.

BalmorraEmpireSide

The Missing Agent

Start / contact: Watcher Eight

Reported map coordinates: 880, 1549

Find Agent Veld.

BalmorraEmpireHeroic

The Republic's Last Gasp

Start / contact: Bounty Board

Reported map coordinates: -1589, 1333

Defeat remaining Republic fighters who are supplying the resistance.

BalmorraEmpirePlanetary

The Siege of Balmorran Arms

Start / contact: Darth Lachris

Reported map coordinates: 866, 1507

Meet Lachris on the second level of the Imperial Vehicle Hangar and uncover the Republic's involvement.

Requires: The Governor's Call

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After The Governor's Call, speak to Darth Lachris and enter the Balmorran Arms Factory for the Imperial planetary offensive.
  2. Disable all four internal sensors and destroy all four powered-down droids. Both counters must read 4/4.
  3. Try the barricade controls. Jedi Knight Ralon Nys and the Tempest Squad commandos interrupt the operation.
  4. Defeat Ralon Nys and the Tempest Squad commandos.
  5. Use the barricade controls again after the fight to lower the factory barricades.

If stuck: There are two required groups of four targets before the controls become the main objective. When the Jedi ambush interrupts the barricade console, defeat the attackers and use the same barricade controls again.

Read mission-specific objective source ↗

BalmorraEmpireHeroic

Toxic Bombs

Start / contact: Bounty Board

Reported map coordinates: -1138, 954

Prevent resistance fighters from making toxic-waste bombs.

BalmorraEmpireSide

Wild Fire

Start / contact: Engineer Mucdermon

Reported map coordinates: -89, 1833

Reprogram the shielded turrets.

AlderaanEmpireExploration

An Incriminating Holocron

Start / contact: Agent Vikurs

Reported map coordinates: 662, -1378

Recover the Jedi holocron.

Requires: Traitor

AlderaanEmpirePlanetary

An Iron First

Start / contact: Geor Vers

Reported map coordinates: 195, -1299

Begin House Thul's Imperial planetary campaign.

AlderaanEmpirePlanetary

Armed Intervention

Start / contact: Lieutenant Muir

Reported map coordinates: -692, 128

Cripple Ulgo strike teams before mobilization.

Requires: Kingmaker is a narrative lead but not a hard unlock

AlderaanEmpireExploration

Assault on Fort Alde

Start / contact: Recon Droid

Reported map coordinates: 1740, 575

Disable the fort shields so Imperial jumptroopers can attack.

AlderaanEmpireExploration

Boiling Blood

Start / contact: Doctor Drugindi

Reported map coordinates: 696, -2631

Test the Blood Boiler on Killiks.

AlderaanEmpireExploration

Bugs and Bombs

Start / contact: Captain Ascercia

Reported map coordinates: 2184, -216

Recover cocooned Imperial sensors and soldiers.

AlderaanEmpireBonus

Clearing the Cave (Bonus)

Start / contact: From Listening In

Reported map coordinates: —

Defeat 15 guerrilla forces.

Requires: Listening In

AlderaanEmpirePlanetary

Dirty Deeds

Start / contact: Stanel Thul

Reported map coordinates: 1758, -1056

Report to Dathis Elgin.

Requires: Pre-Emptive Strike

AlderaanEmpireHeroic

Droid Repossession

Start / contact: Rehmar Thul

Reported map coordinates: 1641, -1882

Infiltrate the Ulgo Droid Factory and retake it.

AlderaanEmpireExploration

Exterminator

Start / contact: Doctor Ganalya

Reported map coordinates: 592, -2651

Salvage the Imperial team's equipment and poison Killik eggs.

AlderaanEmpireExploration

First, Do Harm

Start / contact: Captain Taith

Reported map coordinates: 1767, -1054

Steal House Organa medical supplies.

Requires: Pre-Emptive Strike

AlderaanEmpirePlanetary

Hive Mined

Start / contact: Stanel Thul

Reported map coordinates: 1758, -1056

Rescue the Imperial inspection team taken by Killiks.

Requires: Vanguard is a narrative lead but not a hard unlock

AlderaanEmpireExploration

I Spy

Start / contact: Commander Bevek Thul

Reported map coordinates: 718, -2625

Destroy Organa spies and recover their recorded intelligence.

AlderaanEmpireExploration

Illegal Seizure

Start / contact: Imperial Mission Terminal

Reported map coordinates: -665, 79

Obtain Ulgo supply-camp access codes and destroy its generator.

Requires: Armed Intervention

AlderaanEmpirePlanetary

Kingmaker

Start / contact: Dathis Elgin

Reported map coordinates: 1758, -1056

Report to Lieutenant Muir.

Requires: Ulgo's Revenge

AlderaanEmpireBonus Series

Lethal Attraction

Start / contact: Sergeant Namada

Reported map coordinates: 603, -2660

Lure Killiks into enemy camps.

Requires: The Devouring Plague

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After Chanya Medaal directs you to Sergeant Namada, speak with him at Outpost Eudor in the Kaamos Territory.
  2. Enter the Soros Killik Burrows in the Kaamos Territory to recover the Brood Totem components.
  3. Recover all three pieces: Brood Totem Emitter, Brood Totem Base and Pheromone Canister.
  4. Travel toward Organa-controlled positions and deploy the rebuilt Brood Totem at Wardpost Thrantus.
  5. Deploy the Brood Totem again at the Spy Camp; both deployment objectives must be completed.
  6. Return to Sergeant Namada at Outpost Eudor, then resume the parent Devouring Plague journal for the Chanya Medaal handoff.

If stuck: The totem is not a single pickup-and-return mission. Recover three components, then deploy it at two separate places before reporting to Namada.

Read mission-specific objective source ↗

AlderaanEmpirePlanetary

Listening In

Start / contact: Lord Jorad Thul

Reported map coordinates: 1010, -1322

Search the guerrilla base and plant a computer spike in its communications network.

Requires: An Iron First

AlderaanEmpireSide

Marked Men

Start / contact: Datapad

Reported map coordinates: 683, 770

Recover and destroy assassination target lists.

AlderaanEmpirePlanetary

Multiple Fronts

Start / contact: Organa Comm Relay

Reported map coordinates: 788, -2308

Retrieve datacores from the droids attacking Thul observation posts.

Requires: Listening In

AlderaanEmpirePlanetary

Pre-Emptive Strike

Start / contact: Stanel Thul

Reported map coordinates: 1758, -1056

Detonate the Ulgo Baradium bomb.

Requires: Hive Mined

AlderaanEmpirePlanetary

Regicide

Start / contact: Darth Viktus

Reported map coordinates: -1507, 206

Confront Bouris Ulgo.

Requires: Armed Intervention

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After the Imperial House Ulgo and thranta-rider missions, receive the orders from Darth Viktus and Lord Aurren Panteer.
  2. Travel to Castle Panteer on Alderaan and enter the mission-marked throne-room phase.
  3. Speak to Bouris Ulgo before attacking the shield generators.
  4. Destroy all four of Ulgo's shield generators. The required count is 4/4.
  5. Defeat Bouris Ulgo and the Ulgo Royal Guardsmen in the throne room.
  6. Speak to Bouris Ulgo again after the fight to resolve the capture-or-execution decision.
  7. If the journal updates to Speak to the Queensguard Captain, finish that conversation before considering the Imperial planetary campaign complete.

If stuck: Four shield generators must be disabled before the Ulgo fight resolves. The final decision is a dialogue choice: Panteer requests a live prisoner while Viktus orders an execution.

Read mission-specific objective source ↗

AlderaanEmpireHeroic

Reinforcements

Start / contact: Fannatex

Reported map coordinates: 289, -2474

Defeat the Advozsec mercenaries.

AlderaanEmpireHeroic

Sabotage

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

AlderaanEmpireExploration

Savior

Start / contact: General Gurveer

Reported map coordinates: -1496, 107

Weaken the Organa offensive against Castle Panteer.

AlderaanEmpireBonus

Scatter the Swarm (Bonus)

Start / contact: From The Killik Problem

Reported map coordinates: —

Defeat 15 Killik Hive Forces.

Requires: The Killik Problem

AlderaanEmpireHeroic

Shock Doctrine

Start / contact: Lord Malichose

Reported map coordinates: -693, 62

Defeat Organa scouts and Jedi and plant evidence implicating Ulgo forces.

AlderaanEmpireHeroic

Spring Thaw

Start / contact: Corporal Lanoyo

Reported map coordinates: 592, -2644

Investigate the Organa wreckage at the crash site.

AlderaanEmpireExploration

Tears of the Rist

Start / contact: Mercenary Datapad

Reported map coordinates: 1303, 317

Collect samples of the Tears of the Rist poison for analysis.

AlderaanEmpirePlanetary

The Assassin's Secret

Start / contact: Dathis Elgin

Reported map coordinates: 1758, -1056

Confront the former Rist assassins blackmailing House Thul.

Requires: Dirty Deeds is a narrative lead but not a hard unlock

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Dathis Elgin's House Thul assignment, then travel toward the mission-marked rendezvous in the Juran Mountains.
  2. Enter the Private Hangar at the rendezvous. The assassin contact is inside this interior, not in the public House Thul chambers.
  3. Speak with Kai Saddek to begin negotiations over the stolen political information.
  4. When negotiations turn hostile, defeat Kai Saddek, Sam Saddek and the Saddek assassins listed in the journal.
  5. Complete any follow-up conversation with the surviving contact if your dialogue branch requests it.
  6. If the mission advances to a computer search, stay in the Private Hangar and use the marked computer console to obtain the runner's destination. Check the updated journal before leaving.

If stuck: The Private Hangar and its computer are two stages of the same assignment. Killing the assassins is not always the last required interaction. The dialogue outcome affects how the computer-search objective is presented.

Read mission-specific objective source ↗

AlderaanEmpireExploration

The Black List

Start / contact: Officer Jeral Vesk

Reported map coordinates: 1933, 785

Find and defeat the marked Rist assassins.

AlderaanEmpireBonus Series

The Devouring Plague

Start / contact: Lord Serjay Thul

Reported map coordinates: 883, -1209

Start the House Thul bonus campaign in the Thul Palace's lower-right room.

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Receive Lord Serjay Thul's separate Alderaan bonus-series assignment and travel to Outpost Eudor in the Kaamos Territory.
  2. Speak with Chanya Medaal at Outpost Eudor, then complete Lethal Attraction for Sergeant Namada.
  3. Return to Chanya Medaal after Sergeant Namada's quest is completed. Do not skip the return conversation.
  4. Use the supplied pheromonic flare gun to lure and defeat the Blood Company Joiners at the tracked sites on the route toward the Thul research camp. The listed objectives include Site Alpha and Site Beta; consult the tracker for any additional site shown.
  5. Report to Lieutenant Sorchka at the Thul research camp.
  6. Find Yudin Thul and complete The Lessons of History, including its Killik Relic objective.
  7. Return to Lord Serjay Thul at the Rhu Caenus spaceport in the Kaamos Territory to finish the parent bonus series.

If stuck: This is a multi-quest parent journal, not a single combat mission. The handoffs are Chanya → Namada → Chanya → Sorchka → Yudin → Serjay. If it remains open, check which NPC or subquest the parent currently names.

Read mission-specific objective source ↗

AlderaanEmpireSide

The Head That Wears the Crown

Start / contact: Sir Deris Panteer

Reported map coordinates: -1816, -98

Find the missing crown of Alderaan's fallen queen.

AlderaanEmpireSide

The Killik Problem

Start / contact: Rylan Stallos

Reported map coordinates: 713, -1286

Obtain Killik poison and poison the marked Killik hives.

AlderaanEmpireHeroic

The Lanar Question

Start / contact: Duke Keldas Thul

Reported map coordinates: -568, -1809

Disrupt Lanar resupply operations by defeating their forces and smugglers.

AlderaanEmpireBonus Series

The Lessons of History

Start / contact: Yudin Thul

Reported map coordinates: 1637, -1871

Recover the Killik Relic for Yudin Thul, then resume The Devouring Plague.

Requires: The Devouring Plague progress; after Chanya Medaal and Lieutenant Sorchka

AlderaanEmpireExploration

The Mountain's Eyes

Start / contact: Tenantius Thul

Reported map coordinates: 631, -2637

Destroy Organa probes and retrieve their memory cores.

AlderaanEmpirePlanetary

Traitor

Start / contact: Lord Jorad Thul

Reported map coordinates: 1010, -1322

Collapse the siege tunnel and stop Lord Killesa's attack.

Requires: Multiple Fronts

AlderaanEmpirePlanetary

Ulgo's Revenge

Start / contact: Computer Console

Reported map coordinates: 1313, 244

Intercept the evidence before it reaches Vessex Ulgo.

Requires: The Assassin's Secret

AlderaanEmpirePlanetary

Vanguard

Start / contact: Lord Jorad Thul

Reported map coordinates: 1010, -1322

Report to Lord Stanel Thul.

Requires: Traitor

AlderaanEmpireExploration

Vengence for the Fallen

Start / contact: C86

Reported map coordinates: 1853, -894

Disable the Ulgo communications generator and place air-strike beacons.

Requires: Hive Mined

BelsavisEmpireHeroic

Breakthrough

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisEmpireHeroic

Freeing the Fallen

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisEmpireHeroic

Lights Out

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisEmpireHeroic

Old Enemies

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisEmpireHeroic

Republic Secrets

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaEmpireHeroic

CorSec Crackdown

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaEmpireHeroic

Explosive Assault

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaEmpireHeroic

Prison Busting

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaEmpireHeroic

Wookie Revolt

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

A Traitor's Punishment

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

Deconstruction Efforts

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

Joint Training

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

Pirated Lockbox

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

Sensitive Material

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

Static

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

Taking the Heat

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

The Big Find

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothEmpireHeroic

The Brig Stompers

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HuttaEmpireSide

A Slight Lean

Start / contact: Morsel

Reported map coordinates: -531, 656

Confront the people who refuse to take Morsel seriously.

Requires: Appears during class-story progression

HuttaEmpireBonus

Clean Up The Factory (Bonus)

Start / contact: From Hostage Situation

Defeat sixteen renegade Evocii.

Requires: Hostage Situation

HuttaEmpireBonus

Clearing Out The Tunnels (Bonus)

Start / contact: From Factory Recall

Defeat eighteen Fa'thra tunnel forces.

Requires: Factory Recall

HuttaEmpireBonus

Clearing the Path (Bonus)

Start / contact: From Hostage Situation Cleanup

Destroy five reprogrammed turrets en route to the factory roof.

Requires: Hostage Situation Cleanup

HuttaEmpireSide

Death Mark: Fa'thra Gang

Start / contact: Nem'ro Bounty Droid

Reported map coordinates: -434, 244

Hunt down Fa'thra's street captains for the Nem'ro bounty droid.

HuttaEmpireSide

Drams of Korriban

Start / contact: Gianna

Reported map coordinates: -423, 231

Find Gianna's missing husband and son.

Requires: Appears during class-story progression

HuttaEmpireHeroic

Factory Recall

Start / contact: Heroic Mission Terminal

Reported map coordinates: -367, 454

Sabotage Fa'thra's weapon factory.

Requires: Repeatable Heroic

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the Factory Recall Heroic from the mission terminal or Gedron Hix in the River Lands west of the Rust Yards.
  2. Enter the SEWER MAINTENANCE TUNNELS leading toward Fa'thra's arms factory.
  3. While traversing the tunnels, sabotage FOUR security junction boxes (4/4). The enemy kills from Clearing Out the Tunnels are a separate bonus.
  4. Come out on the FACTORY GROUNDS and enter the MINING OPERATIONS BUILDING inside the main compound.
  5. Destroy TWO of Fa'thra's security droids (2/2).
  6. Defeat FOUR industrial engineers (4/4).
  7. Destroy THREE fabrication units (3/3) inside the factory.
  8. Return to Gedron Hix to report that the operation has been disabled, if the mission tracker asks for the original contact.

If stuck: There are TWO different interiors: sewer maintenance tunnels FIRST, then the main compound's mining operations building. Finish the four junction boxes BEFORE proceeding; inside the factory, three independent objective counters must be completed.

Read mission-specific objective source ↗

HuttaEmpireBonus

Finish Some More Business (Bonus)

Start / contact: From Unfinished Business

Defeat eighteen Fa'thra forces.

Requires: Unfinished Business

HuttaEmpireExploration

Gang Warefare

Start / contact: Lew Brell

Reported map coordinates: -423, 243

Find and rescue Lew Brell's brother from Nem'ro's gang.

Requires: Exploration Missions visible

HuttaEmpireHeroic

Hostage Situation

Start / contact: Heroic Mission Terminal

Reported map coordinates: -367, 454

Rescue hostages taken by Evocii in the Old Muckworks.

Requires: Repeatable Heroic

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the Heroic from the mission terminal or speak with Foreman Rhamm at the Old Muckworks.
  2. Enter the Old Muckworks factory and go UP to the SECOND FLOOR.
  3. Find and use the FACTORY SECURITY TERMINAL on the second floor to unlock basement access.
  4. Once the basement elevator is available, TAKE THE ELEVATOR DOWN into the factory basement.
  5. Defeat the Evocii Mastermind controlling the hostage area.
  6. Interact with the hostages to RELEASE them.
  7. Return to Foreman Rhamm to finish Hostage Situation.
  8. To continue the related story, accept Hostage Situation Cleanup from Rhamm and head toward the FACTORY ROOF.

If stuck: The basement elevator is locked until you use the SECOND-FLOOR security terminal. The boss kill and RELEASE HOSTAGES are separate objectives. Cleanup is a follow-up Heroic, not part of the same kill list.

Read mission-specific objective source ↗

HuttaEmpireHeroic

Hostage Situation Cleanup

Start / contact: Foreman Rhamm

Reported map coordinates: -305, -16

Climb to the Old Muckworks factory roof and demolish the captured starship.

Requires: Hostage Situation completed first

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Finish Hostage Situation and talk to Foreman Rhamm to accept the separate Cleanup Heroic.
  2. From the Old Muckworks, climb the HILL to the rooftop access route, rather than searching for a second basement elevator.
  3. Cross the SHORT BRIDGE OF PIPES AND GRATING to reach the factory roof.
  4. Find the roof access and defeat Baranj and his reprogrammed turrets.
  5. Approach the captured starship and PLANT THE DETONITE on the ship.
  6. MOVE TO A SAFE DISTANCE from the ship when the objective updates.
  7. Check whether the journal instructs you to report back to Foreman Rhamm to complete the Heroic.

If stuck: The roof is reached OUTSIDE by going up a hill and across a bridge made of pipes/grating. Do not search inside the basement for the roof. After planting the charge you must move AWAY from the ship.

Read mission-specific objective source ↗

HuttaEmpireBonus

Hunting Party (Bonus)

Start / contact: From Trophy Hunter

Destroy six hunting droids.

Requires: Trophy Hunter

HuttaEmpireExploration

Industrial Raiders

Start / contact: Rand

Reported map coordinates: 266, 321

Collect exhausted power units scattered in the Rust Yards.

Requires: Exploration Missions visible

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Rand at the Rust Yards contact (reported pickup 266, 321) and enable Exploration Missions if the quest does not appear.
  2. Search the RUST YARDS for exhausted power units, following the marked collection points in the mission area.
  3. Collect the units until the Industrial Raiders collection objective is satisfied.
  4. The Stopping the Runners bonus may start while you are in the same area; it requires defeating twelve Fa'thra Rust Runners and is NOT the collection objective.
  5. Follow the mission's updated completion instruction. If it requests Rand, return to Rand rather than pursuing only bonus kills.

If stuck: Collect EXHAUSTED POWER UNITS rather than ordinary droid drops. The twelve Rust Runner kills belong to an optional BONUS objective and do not replace gathering units.

Read mission-specific objective source ↗

HuttaEmpireSide

Keeping Secrets

Start / contact: Kraay

Reported map coordinates: 284, 358

Find Zeven in his cell inside the Rust Yards gas-mining facility and release him.

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Kraay at the worker settlement on Hutta to accept the search for Zeven.
  2. Travel to the Rust Yards GAS MINING FACILITY; do not look for Zeven in the open Rust Yards.
  3. Inside the facility, find the ELEVATOR DOWN TO THE BASEMENT.
  4. Go to Zeven's holding cell and open it.
  5. Decide whether to free Zeven or kill him and recover the embedded tracking chip.
  6. If you FREE Zeven, use Kraay's device to deactivate the enslaved miners' SHOCK COLLARS so Zeven will agree to leave.
  7. Return to Kraay at the worker settlement and complete the branch-specific report.

If stuck: Zeven is in the BASEMENT, reached by elevator. If you free him and the quest does not advance, deactivate the other miners' shock collars first. Killing Zeven bypasses that rescue requirement but is a separate story decision.

Read mission-specific objective source ↗

HuttaEmpireBonus

Lizard Hunting (Bonus)

Start / contact: From The Rancor Egg

Defeat six Chemilizards.

Requires: The Rancor Egg

HuttaEmpireSide

Protection

Start / contact: Donal

Reported map coordinates: -30, 482

Defeat ten Fa'thra goons and retrieve Donal's lockbox.

HuttaEmpireSide

Return of the Warrior

Start / contact: Burnok

Reported map coordinates: -383, 473

Find Oren Ward and free him from carbonite.

Requires: Appears during class-story progression

HuttaEmpireBonus

River Monsters (Bonus)

Start / contact: From Spicecraft Down

Defeat ten Chemilizards.

Requires: Spicecraft Down

HuttaEmpireExploration

Spicecraft Down

Start / contact: Datapad

Reported map coordinates: 129, 104

Collect spice for Nem'ro's interests.

Requires: Exploration Missions visible

HuttaEmpireBonus

Stopping the Runners (Bonus)

Start / contact: From Industrial Raiders

Defeat twelve Fa'thra Rust Runners.

Requires: Industrial Raiders

HuttaEmpireSide

Subtle Sabotage

Start / contact: Rudd

Reported map coordinates: -529, 686

Deliver Rudd's datapad to Peblak.

Requires: Appears during class-story progression

HuttaEmpireExploration

Tech Jealousy

Start / contact: Datapad

Reported map coordinates: -208, 777

Defeat a Fa'thra mining droid and take its datacore.

Requires: Exploration Missions visible

HuttaEmpireBonus

Terminating Contracts (Bonus)

Start / contact: From Keeping Secrets

Defeat nine Fa'thra industrial guards.

Requires: Keeping Secrets

HuttaEmpireHeroic

The Man with the Steel Voice

Start / contact: Heroic Mission Terminal

Reported map coordinates: -367, 454

Investigate the Old Muckworks filtration station and decide how to handle Geric's cleaning solution.

Requires: Repeatable Heroic

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the Heroic from Geric or the Hutta Heroic Mission terminal.
  2. Go to the FILTER STATION outside the Old Muckworks; it is not the same destination as the kidnapped hostages in the factory basement.
  3. Investigate the station and speak with Bow-La about the danger posed by the proposed chemicals.
  4. Choose whether to APPLY Geric's chemicals to the filter station or SABOTAGE the filtration system.
  5. If applying the chemicals, use the FILTER STATION interaction required by the journal.
  6. If sabotaging the plan, destroy all FOUR filter control valves: SOUTHEAST, WEST, NORTHWEST, and NORTHEAST.
  7. Return to Geric if the updated mission tracker names him as the final conversation.

If stuck: The four filter valves are an ALTERNATIVE branch, not mandatory after applying the chemicals. Investigate the station and talk to Bow-La before resolving the filtration choice.

Read mission-specific objective source ↗

HuttaEmpireExploration

The Rancor Egg

Start / contact: Urgrec

Reported map coordinates: -520, 689

Recover a rancor egg in Fa'thra's beast pits and destroy other beast eggs.

Requires: Appears during class-story progression

HuttaEmpireSide

To Boom or Not to Boom

Start / contact: Getzo

Reported map coordinates: -544, 671

Find the eel crate in the smuggler hideout and plant the bomb.

Requires: Appears during class-story progression

HuttaEmpireSide

Trophy Hunter

Start / contact: Var'soonta

Reported map coordinates: -120, 554

Deal with the creature called the Black Death.

HuttaEmpireExploration

Unfinished Business

Start / contact: Cy Krolo

Reported map coordinates: 302, 419

Activate the transmitters on cleaning droids inside Fa'thra's palace.

Requires: Appears during class-story progression

IlumEmpireHeroic

Poisonous Strategy

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Imperial FleetEmpireOther

Crimson Fang

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Destroyer of Worlds

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Divided We Fall

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Done and Dusted

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Firefrost

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Fractured

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Inferno

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Landing Party

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Trench Runner

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

Imperial FleetEmpireOther

Trial and Error

Start / contact: Imperial Fleet Uprising terminal

Separate activity with a numbered IDS walkthrough.

MakebEmpireHeroic

False History

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

MakebEmpireHeroic

Sharing the Blame

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

MakebEmpireHeroic

The Specialists

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

MakebEmpireHeroic

Weapons Test

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Nar ShaddaaEmpirePlanetary

A Crushing Blow

Start / contact: CN-94

Reported map coordinates: -2153, -1809

Begin operations against Ukabi's Exchange syndicate.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. On Nar Shaddaa speak to the Imperial coordination droid CN-94 to start Maro Vizhen's operation against Ukabi. This is the Imperial planetary storyline in the Corellian Sector, not a Sith Warrior class quest.
  2. Use the map marker to enter the Corellian Sector's Agrilat District. Destroy FOUR Exchange arms caches; check the mission counter rather than leaving after the first crate.
  3. Remain in the Agrilat District and destroy THREE Exchange chemical refineries. These are separate objectives from the four arms caches, so destroying only one type does not finish the mission.
  4. Once BOTH counters are complete, return to Maro Vizhen in the Shadow Syndicate safe house in the Corellian Sector and report. The next assignments against the Exchange open from her conversation.

If stuck: If the quest still says to destroy Ukabi's operations, check BOTH counters: 4/4 arms caches and 3/3 refineries. Maro Vizhen is at the Shadow Syndicate safe house, not next to the destroyed equipment.

Read mission-specific objective source ↗

Nar ShaddaaEmpireExploration

A Message for the Mercenaries

Start / contact: Eliss Pim

Reported map coordinates: -1667, 2587

Fight disloyal mercenaries.

Nar ShaddaaEmpireHeroic

A Pound of Flesh

Start / contact: Skav Mora

Reported map coordinates: -2193, 2740

Attack Exchange slave-trading operations.

Nar ShaddaaEmpirePlanetary

A Subtle Enemy

Start / contact: Major Damarus

Reported map coordinates: 1893, 2572

Infiltrate the Hutt data center.

Requires: Datacenter Raid in story sequence

Nar ShaddaaEmpireExploration

Backdoor

Start / contact: Kilo Detton

Reported map coordinates: 1888, 3113

Plant a computer virus in Republic databases.

Nar ShaddaaEmpireSide

Bidding War

Start / contact: Factor Jarvus

Reported map coordinates: -2122, 2652

Recover Imperial armor plans.

Nar ShaddaaEmpirePlanetary

Blackout

Start / contact: General Kolvin

Reported map coordinates: -2137, 2639

Shut down the reactors protecting Revan's facility.

Requires: Ghosts of Nar Shaddaa in story sequence

Nar ShaddaaEmpireHeroic

Botched Interrogation

Start / contact: Gorn Sweevas

Reported map coordinates: -1639, 2535

Retake the Imperial facility.

Nar ShaddaaEmpireBonus Series

Breaking the Cure

Start / contact: Agent Kayd

Reported map coordinates: -1952, 2765

Steal Republic treatment research.

Requires: Shattering the Peace

Nar ShaddaaEmpireHeroic

Building a Better Beast

Start / contact: Glort

Reported map coordinates: 1645, 2811

Defeat experimental Shaclaws.

Nar ShaddaaEmpireHeroic

Crushing the Jedi Freedom Fighters

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Nar ShaddaaEmpirePlanetary

Datacenter Raid

Start / contact: General Kolvin

Reported map coordinates: -2137, 2639

Report to Major Damarus.

Requires: The Infinite Engine

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After turning in The Infinite Engine, speak with General Kolvin about Major Damarus's request for assistance.
  2. Leave the Upper Industrial Sector and take a speeder toward Network Access.
  3. Find the Imperial data center in Network Access.
  4. Speak with Major Damarus inside or at the data center as marked to finish this travel handoff and receive the next assignment.

If stuck: Datacenter Raid is the travel introduction to Major Damarus, not the entire data-center infiltration. If the journal still names Damarus, use the Network Access map and go to the Imperial data center before looking for new sabotage tasks.

Read mission-specific objective source ↗

Nar ShaddaaEmpirePlanetary

Dead Drop

Start / contact: Agent Madel Felth

Reported map coordinates: 1619, -2585

Recover the dead agent's notes.

Nar ShaddaaEmpireExploration

Deadly Droids

Start / contact: Mission Terminal

Reported map coordinates: 1598, -2532

Destroy explosive-trapped astromech droids.

Nar ShaddaaEmpireBonus

Explore Revan's Past (Bonus)

Start / contact: During The Infinite Engine

Find ancient holorecordings.

Requires: The Infinite Engine

Nar ShaddaaEmpireExploration

Eyes and Ears

Start / contact: Mission Terminal

Reported map coordinates: -3916, -1421

Remove animal surveillance implants.

Nar ShaddaaEmpireBonus

Final Stage - Absolute Terror (Bonus)

Start / contact: During Deadly Droids

Reported map coordinates: 1648, -2899

Retrieve the master detonator switch.

Requires: Stage 2 - Absolute Terror (Bonus)

Nar ShaddaaEmpireBonus

Final Stage - Tampered Packages (Bonus)

Start / contact: During A Pound of Flesh

Reported map coordinates: -3053, 3044

Defeat the shipyard boss and shut down fuel lines.

Requires: Stage 2 - Tampered Packages (Bonus)

Nar ShaddaaEmpirePlanetary

Ghosts of Nar Shaddaa

Start / contact: Agent Madel Felth

Reported map coordinates: 1619, -2585

Travel to the Imperial Special Ops Center in the Upper Industrial Sector and speak to General Kolvin.

Requires: The Flame

Nar ShaddaaEmpireHeroic

Glitch

Start / contact: Agent Ryleah

Reported map coordinates: 1717, 2854

Sabotage the droid labs.

Nar ShaddaaEmpireBonus

Holowan Massacre (Bonus)

Start / contact: During Glitch

Defeat Holowan forces.

Requires: Glitch

Nar ShaddaaEmpireHeroic

Hunger of the Vrblthers

Start / contact: Mission Terminal

Reported map coordinates: 1994, 2660

Clear vrblthers and repair the power station.

Nar ShaddaaEmpireExploration

Let the Vendor Beware

Start / contact: Ghost

Reported map coordinates: -3988, -1668

Retrieve Imperial records from Krayt gangsters.

Nar ShaddaaEmpireSide

Privileged Information

Start / contact: Datapad

Reported map coordinates: 1867, -2640

Find Intelligence Post Drazaal.

Nar ShaddaaEmpireBonus Series

Prototype

Start / contact: Lieutenant DeMare

Reported map coordinates: -1655, 2546

Destroy prototype scanners and research.

Requires: Breaking the Cure

Nar ShaddaaEmpireExploration

Quality Assurance

Start / contact: Doctor Proh'ven

Reported map coordinates: 1986, 2651

Test experimental stims in combat.

Nar ShaddaaEmpireHeroic

Recruitment

Start / contact: Lord Sharoleigh

Reported map coordinates: -1619, 2578

Defeat Republic Force-sensitive recruits.

Nar ShaddaaEmpireBonus Series

Secret Assets

Start / contact: Cathan Dru

Reported map coordinates: -1659, 2528

Retrieve classified records at Steelfast.

Requires: Prototype

Nar ShaddaaEmpireExploration

Severance Pay

Start / contact: Chiiv

Reported map coordinates: 1615, 2841

Defeat Imperial traitors.

Requires: Secret Assets

Nar ShaddaaEmpireBonus Series

Shattering the Peace

Start / contact: Colonel Harok

Reported map coordinates: -2176, -1810

Begin the Imperial bonus series.

Nar ShaddaaEmpireExploration

Spreading the Word

Start / contact: Minos Porter

Reported map coordinates: 1707, 2824

Defend the Imperial broadcast crew.

Nar ShaddaaEmpireBonus

Stage 1 - Absolute Terror (Bonus)

Start / contact: During Deadly Droids

Defeat anti-Empire militants.

Requires: Deadly Droids

Nar ShaddaaEmpireBonus

Stage 1 - Tampered Packages (Bonus)

Start / contact: During A Pound of Flesh

Defeat Exchange chiefs.

Requires: A Pound of Flesh

Nar ShaddaaEmpireBonus

Stage 2 - Absolute Terror (Bonus)

Start / contact: During Deadly Droids

Destroy bomb parts.

Requires: Stage 1 - Absolute Terror (Bonus)

Nar ShaddaaEmpireBonus

Stage 2 - Tampered Packages (Bonus)

Start / contact: During A Pound of Flesh

Tamper with stimulant crates.

Requires: Stage 1 - Tampered Packages (Bonus)

Nar ShaddaaEmpirePlanetary

Tearing Apart the Foe

Start / contact: Maro Vizhen

Reported map coordinates: -3943, -1387

Defeat Ukabi's lieutenants.

Requires: The Exchange Death Squad or The Exchange Enhancement Facility

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Head to UKABI'S HEADQUARTERS in the Corellian Sector of Nar Shaddaa. Begin this mission after weakening the Exchange through Maro Vizhen's previous tasks.
  2. Within the headquarters, defeat all FOUR named lieutenants: TANITH, XANDRAL, SHANDAR and MONKABI. Each name is a separate tracked objective; check the list before proceeding.
  3. After the four lieutenants are down, locate and BREACH THE DOOR TO UKABI'S CHAMBERS. Enter the chamber rather than searching for Ukabi among the previously defeated guards.
  4. Ukabi is absent. RIGHT-CLICK the HOLOTERMINAL inside his chambers to contact Maro Vizhen and update the mission; fighting more enemies in this room does not trigger the next stage.
  5. RETURN to the SHADOW SYNDICATE SAFE HOUSE in the Corellian Sector. Ukabi has attacked the safe house while you were inside his headquarters.
  6. At the safe house, SPEAK TO UKABI to advance the encounter, then defeat UKABI AND HIS ENFORCERS when the fight begins.
  7. SPEAK TO MARO VIZHEN after defeating Ukabi. The mission is not complete when the headquarters lieutenants die or when you use the holoterminal; finish the conversation back at the safe house.

If stuck: There are TWO important transitions: after four lieutenants, BREACH UKABI'S CHAMBER and USE ITS HOLOTERMINAL; later RETURN TO MARO'S SAFE HOUSE to fight Ukabi. Remaining at the emptied headquarters will not finish the story.

Read mission-specific objective source ↗

Nar ShaddaaEmpireHeroic

Terminal Injuries

Start / contact: Captain Heedley

Reported map coordinates: -2176, -1837

Defeat Vomba and restore the security droids.

Nar ShaddaaEmpirePlanetary

The Exchange Death Squad

Start / contact: Maro Vizhen

Reported map coordinates: -3943, -1387

Destroy the Exchange death squads' ships.

Requires: A Crushing Blow; Light Side route

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After starting the anti-Exchange follow-up with Maro Vizhen, travel to the EXCHANGE DOCKS in the Corellian Sector of Nar Shaddaa; the map marker leads to the incoming death squads.
  2. Defeat TEN Exchange Kill Squad forces around the docks. Valid enemies include kill-squad gunmen, thugs, assassins, enforcers, commanders and tech-beasts, so follow the 0/10 mission counter.
  3. Find and destroy Kill Squad Dropship ALPHA at the docks. Check the mission text for the separate dropship objective to register.
  4. Destroy Kill Squad Dropship BETA and Kill Squad Dropship GAMMA as separate objectives. Killing 10 enemies alone does not complete the dock defense.
  5. Once all THREE dropships and the ten soldiers are complete, return to Maro Vizhen in her undercover outpost within the Shadow Syndicate safe house, Corellian Sector.

If stuck: If the mission does not progress after the kill counter is 10/10, you still need ALPHA, BETA and GAMMA dropships. Look for the ship interaction/destruction markers at the Exchange docks rather than killing endless patrols.

Read mission-specific objective source ↗

Nar ShaddaaEmpirePlanetary

The Exchange Enhancement Facility

Start / contact: Maro Vizhen

Reported map coordinates: -3943, -1387

Destroy enhancement tanks and soldiers.

Requires: A Crushing Blow; Dark Side route

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the follow-up from Maro Vizhen after A Crushing Blow, then travel to UKABI'S ENHANCEMENT LABORATORIES in the Corellian Sector; this is not the Exchange docks used by The Exchange Death Squad.
  2. Inside the laboratory, pursue the objective DEFEAT UKABI'S SUPER SOLDIER PROTOTYPES. Locate each prototype rather than relying on ordinary guards to advance the counter.
  3. Defeat FOUR Ukabi Super Soldier Prototypes in the labs. These four are the tracked mission targets; your quest may mention enhancement tanks as background, but the objective counter requires prototypes.
  4. Leave the laboratories and return to MARO VIZHEN at her undercover outpost in the Shadow Syndicate safe house, Corellian Sector, for the final conversation.

If stuck: If the lab appears cleared but your quest will not complete, examine the tracked counter for FOUR SUPER SOLDIER PROTOTYPES. Normal Exchange soldiers are not the named objective targets.

Read mission-specific objective source ↗

Nar ShaddaaEmpireSide

The First Casualty

Start / contact: B9-D7

Reported map coordinates: -3943, -1444

Interrupt Republic talks with the Exchange.

Requires: The Exchange Death Squad or The Exchange Enhancement Facility

Nar ShaddaaEmpirePlanetary

The Flame

Start / contact: Agent Madel Felth

Reported map coordinates: 1619, -2585

Reach Admiral Jefand.

Requires: Dead Drop

Nar ShaddaaEmpirePlanetary

The Infinite Engine

Start / contact: General Kolvin

Reported map coordinates: -2137, 2639

Investigate Revan's ancient vault.

Requires: Blackout

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Finish the Blackout reactor shutdowns, then speak with General Kolvin to begin investigating Revan's facility.
  2. Travel to Revan's secret facility in the Upper Industrial Sector and enter the mission-marked vault.
  3. Explore Revan's Vault until the objective advances to Speak to Azraj Nug.
  4. Speak with Azraj Nug among the Ongree descendants living in the vault.
  5. Defeat Azraj Nug and the Ongree Slaves if the confrontation requires combat.
  6. Interact with the Infinite Engine to take the device. Defeating the guards alone does not collect it.
  7. Return to General Kolvin at the Imperial Special Ops Center near the Upper Industrial Sector shuttle pad.
  8. After turning in the quest, follow the separate Datacenter Raid handoff to Major Damarus in Network Access if it appears.

If stuck: The Infinite Engine has its own Take the Infinite Engine interaction after the Ongree encounter. You must collect it and return to Kolvin. The next area, Network Access, is a separate mission.

Read mission-specific objective source ↗

Nar ShaddaaEmpireExploration

The Walls Have Ears

Start / contact: Officer Keeling

Reported map coordinates: -3978, -1477

Disable a Republic communications terminal.

Requires: Let the Vendor Beware

Nar ShaddaaEmpireBonus

Tower Defense (Bonus)

Start / contact: During Backdoor

Defeat broadcast tower defenders.

Requires: Backdoor

Nar ShaddaaEmpirePlanetary

Wiping the Slate

Start / contact: Data Center Terminal

Reported map coordinates: 1418, 2731

Find the data center saboteur.

Requires: A Subtle Enemy

Nar ShaddaaEmpireBonus Series

Zero Protocol

Start / contact: Commander Stron

Reported map coordinates: 1617, 2855

Find the slicer Zero.

Requires: Shattering the Peace

OdessenEmpireHeroic

A Rock and a Hard Place

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

OdessenEmpireOther

Battle for the Stars

Start / contact: Odessen Alliance contact

Separate activity with a numbered IDS walkthrough.

TarisEmpireBonus

A Squad Gone Missing (Bonus)

Start / contact: From Blackout

Find Privates Ladd, Azabi, Deepenbroke and Herrono.

Requires: Blackout

TarisEmpireBonus Series

All Clear Signal

Start / contact: Captain Lantikus

Reported map coordinates: 707, 298

Transmit an all-clear signal to lure responding Republic troops.

Requires: Taris: Bonus Series progress

TarisEmpireBonus

Artillery Teams (Bonus)

Start / contact: From Barrage

Defeat ten Republic artillery troops.

Requires: Barrage

TarisEmpirePlanetary

Barrage

Start / contact: Captain Helid

Reported map coordinates: 51, 683

Destroy Republic artillery.

Requires: Dominating Taris

TarisEmpireBonus

Bashun's Bodyguards (Bonus)

Start / contact: From Cathar Assassination

Defeat two Cathar brawlers and four gunners.

Requires: Cathar Assassination

TarisEmpireHeroic

Blackout

Start / contact: Lord Komo

Reported map coordinates: -1142, 574

Disable Republic power generators.

TarisEmpireExploration

Blood Sport

Start / contact: Zenzo

Reported map coordinates: -749, -20

Defeat Morgukai warriors and recover cortosis staffs.

TarisEmpirePlanetary

Bombing the Walkers

Start / contact: Darth Gravus

Reported map coordinates: 0, 449

Secure Republic walker coordinates.

Requires: Militia Stomping or Militia Stomping: Cache Destruction

TarisEmpireExploration

Breatking the Mighty Cathar

Start / contact: Doctor Korvus

Reported map coordinates: 709, 316

Apply Korvus's serum to the strongest Cathar warriors.

TarisEmpireExploration

Calling all Rakhouls

Start / contact: Sergeant Skolin

Reported map coordinates: 952, 700

Set acoustic beacons near rakghoul warrens.

Requires: Infected Pirates

TarisEmpirePlanetary

Cathar Assassination

Start / contact: General Farvin

Reported map coordinates: -823, 212

Confront Bashun.

Requires: Friends of the Republic

TarisEmpireBonus

Clearing The Jam (Bonus)

Start / contact: From Interference

Defeat eight Republic forces.

Requires: Interference

TarisEmpireBonus

Com Silence (Bonus)

Start / contact: From Lines of Communication

Defeat ten Republic communications troops.

Requires: Lines of Communication

TarisEmpireExploration

Come Out, Come Out

Start / contact: Lord Ryvus

Reported map coordinates: -807, 802

Set a trap for the Jedi and defeat them.

TarisEmpirePlanetary

Culling the Nekghouls

Start / contact: Melkor Dinn

Reported map coordinates: 328, 560

Confront Master Sulan over his instruction of Nekghouls.

Requires: Rakghoul Roundup

TarisEmpireBonus

Cyclopes Recycling (Bonus)

Start / contact: From Enclave Raid

Destroy three Enclave mining droids.

Requires: Enclave Raid

TarisEmpireBonus

Deadly Abominations (Bonus)

Start / contact: From Culling the Nekghouls

Defeat ten Nekghouls.

Requires: Culling the Nekghouls

TarisEmpireSide

Deadly Hospital

Start / contact: Captain Pandorr

Reported map coordinates: -757, 31

Sabotage Dynamet General Hospital kolto tanks with rakghoul infection.

TarisEmpirePlanetary

Dominating Taris

Start / contact: Lieutenant Rankin

Reported map coordinates: 999, -109

Begin the Imperial planetary campaign from the orbital station.

TarisEmpireBonus

Eminent Domain (Bonus)

Start / contact: From Blackout

Defeat thirty Republic reclamation troops.

Requires: Blackout

TarisEmpireHeroic

Enclave Raid

Start / contact: General Bourom

Reported map coordinates: 373, -264

Defeat Jedi overseers and retrieve Tarisian artifacts.

TarisEmpireExploration

Escape Pods Down

Start / contact: Colonel Valda

Reported map coordinates: 887, 249

Find surviving Republic personnel and capture them.

TarisEmpirePlanetary

Friends of the Republic

Start / contact: Melkor Dinn

Reported map coordinates: 328, 560

Destroy weapons at Fallenspire Encampment.

Requires: Culling the Nekghouls

TarisEmpireBonus Series

Guerilla Blockade

Start / contact: Lieutenant Borgin

Reported map coordinates: 803, 336

Recover shrapnel mines from Republic special forces.

Requires: All Clear Signal; Taris: Bonus Series progress

TarisEmpireBonus

Hazardous Work (Bonus)

Start / contact: From Spilling Chemicals

Defeat eight Republic decontamination droids.

Requires: Spilling Chemicals

TarisEmpireBonus

Healthy Competition (Bonus)

Start / contact: From Race for the Kill

Defeat ten Republic forces.

Requires: Race for the Kill

TarisEmpireHeroic

Highway to Destruction

Start / contact: Mission Terminal

Reported map coordinates: 754, 282

Disrupt Republic supply-network construction.

TarisEmpireExploration

Infected Pirates

Start / contact: Sergeant Skolin

Reported map coordinates: 952, 700

Overload pirate power generators.

TarisEmpireBonus

Intensive Treatment (Bonus)

Start / contact: From Deadly Hospital

Defeat eight rakghouls near Dynamet General Hospital.

Requires: Deadly Hospital

TarisEmpireSide

Interference

Start / contact: Agent Brayso

Reported map coordinates: -1136, 368

Infiltrate the Republic base and disable signal jammers.

TarisEmpireHeroic

Last of the Tarisian Pirates

Start / contact: Praetor Nollus

Reported map coordinates: 715, 280

Defeat pirates backed by the Republic.

TarisEmpireExploration

Leading the Pack

Start / contact: Doctor Wylenn

Reported map coordinates: 1249, 407

Kill alpha rakghouls and place pheromones.

TarisEmpireSide

Lines of Communication

Start / contact: Lieutenant Trace

Reported map coordinates: -1052, 619

Destroy the Republic satellite array.

TarisEmpirePlanetary

Militia Stomping

Start / contact: Darth Gravus

Reported map coordinates: 0, 449

Clear Cathar settlers from the Brell Sediment; Dark Side branch.

Requires: Barrage and Dark Side branch

TarisEmpirePlanetary

Militia Stomping: Cache Destruction

Start / contact: Darth Gravus

Reported map coordinates: 0, 449

Destroy Cathar weapon supplies in the Brell Sediment; Light Side branch.

Requires: Barrage and Light Side branch

TarisEmpireBonus Series

Minefield

Start / contact: Sergeant Drexel

Reported map coordinates: 748, 265

Confront Valhoun and his Vultures.

Requires: Guerilla Blockade; Taris: Bonus Series progress

TarisEmpireBonus

Model of Mayhem (Bonus)

Start / contact: From Rakghoul Observation

Kill eight rakghouls.

Requires: Rakghoul Observation

TarisEmpireBonus

Nikto Bounty (Bonus)

Start / contact: From Blood Sport

Defeat twenty Nikto warriors.

Requires: Blood Sport

TarisEmpirePlanetary

No Escape

Start / contact: Lord Shaythin

Reported map coordinates: -1043, 547

Lead the assault on Olaris Reclamation Base alongside Thana Vesh.

Requires: Routing the Republic

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After Routing the Republic, report to Lord Shaythin in the crater command base and accept the assault on Olaris Reclamation Base.
  2. Storm the spaceport approach and interact with the security terminals to disable the spaceport force fields.
  3. Find Thana Vesh inside the base, defeat the Jedi guards and speak with her to continue the attack.
  4. Find Master Cerik. When the mission stops at a locked door, complete the Find a Way Through the Door objective rather than searching outside for a different target.
  5. Defeat Master Cerik, then speak to Thana Vesh again.
  6. If your dialogue triggers a fight with Thana Vesh, defeat her; otherwise proceed with the updated journal objective.
  7. Return to Lord Shaythin in the crater command base to report the outcome.

If stuck: This is the shared Imperial planetary storyline, not an individual Sith Warrior class mission. The security-terminal interactions must be done before the Thana Vesh sequence. Her final confrontation can differ with your dialogue choice.

Read mission-specific objective source ↗

TarisEmpireBonus

Off The Overseer (Bonus)

Start / contact: From Tainted Water

Defeat the Republic Overseer Droid.

Requires: Tainted Water

TarisEmpireBonus

Pinned Down (Bonus)

Start / contact: From Trapped by Snipers

Defeat ten Republic enemies near the sniper nest.

Requires: Trapped by Snipers

TarisEmpireBonus

Punishing The Pack (Bonus)

Start / contact: From Leading the Pack

Defeat thirty rakghouls in their hunting grounds.

Requires: Leading the Pack

TarisEmpireBonus

R&D (Bonus)

Start / contact: From Razing the Researchers

Defeat ten Republic rakghoul-hunter droids.

Requires: Razing the Researchers

TarisEmpirePlanetary

Race for the Kill

Start / contact: Major Nost

Reported map coordinates: -754, 814

Track down Kom Orda.

Requires: Bombing the Walkers

TarisEmpireSide

Rakghoul Observation

Start / contact: Eton Vok

Reported map coordinates: 332, 515

Eliminate berserker rakghouls.

TarisEmpireBonus

Rakghoul Outbreak (Bonus)

Start / contact: From Last of the Tarisian Pirates

Defeat twelve infected pirates.

Requires: Last of the Tarisian Pirates

TarisEmpirePlanetary

Rakghoul Roundup

Start / contact: Holocommunicator

Destroy chemical casks to lure rakghouls against Republic positions.

Requires: Race for the Kill

TarisEmpireExploration

Razing the Researchers

Start / contact: Lord Vadas

Reported map coordinates: 759, 307

Eliminate Republic researchers and destroy their equipment.

TarisEmpireBonus

Reaping the Rescuers (Bonus)

Start / contact: From Escape Pods Down

Defeat fifteen Republic rescue troops.

Requires: Escape Pods Down

TarisEmpireExploration

Relcaiming the Outpost

Start / contact: Lieutenant Synnoran

Reported map coordinates: 794, 310

Restore power in the infected outpost and disable its self-destruct.

Requires: Guerilla Blockade

TarisEmpirePlanetary

Routing the Republic

Start / contact: General Farvin

Reported map coordinates: -823, 212

Report to Lord Shaythin and plan the assault.

Requires: Cathar Assassination

TarisEmpireBonus

Scrambled (Bonus)

Start / contact: From All Clear Signal

Defeat ten Republic enemies near the signal relays.

Requires: All Clear Signal

TarisEmpireBonus

Skullduggery (Bonus)

Start / contact: From Infected Pirates

Defeat twenty pirate troops.

Requires: Infected Pirates

TarisEmpireHeroic

Spilling Chemicals

Start / contact: Lya Charrel

Reported map coordinates: -801, 751

Sabotage chemical pumps and open toxic chemical barrels.

TarisEmpireExploration

Tainted Water

Start / contact: Mission Terminal

Reported map coordinates: -53, 588

Sabotage the Republic water filtration plant.

Requires: Barrage

TarisEmpireBonus Series

Taris: Bonus Series

Start / contact: Colonel Surab

Reported map coordinates: -66, 651

Begin the Imperial campaign against the Republic's secret weapon.

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the separate Taris bonus campaign from Colonel Surab, then travel to the Seventy-fifth Legion forward camp and speak with Lord Vago.
  2. Complete All Clear Signal for Captain Lantikus. Deploy the reconnaissance probe when the parent mission explicitly requests it.
  3. Complete Guerilla Blockade for Lieutenant Borgin, then deploy the next reconnaissance probe.
  4. Complete Minefield for Sergeant Drexel, then deploy the third reconnaissance probe.
  5. Return to Lord Vago for the secret-hangar lead.
  6. Complete The Hidden Hangar for Lord Vago, then speak with him again.
  7. Return to Colonel Surab to close the overarching bonus-series mission.

If stuck: This is one parent mission with four subsidiary quests and three probe interactions. If the parent journal is still active after a subsidiary quest, check whether it says Deploy a Reconnaissance Probe or Return to Lord Vago before traveling to the next combat area.

Read mission-specific objective source ↗

TarisEmpireHeroic

The Fathers of Taris

Start / contact: Mission Terminal

Reported map coordinates: 329, 524

Find the old Tarisian government records in the Archives.

TarisEmpireBonus Series

The Hidden Hangar

Start / contact: Lord Vago

Reported map coordinates: 730, 261

Infiltrate the Republic hangar and mark its doors for an attack.

Requires: Minefield; Taris: Bonus Series progress

TarisEmpireBonus

The Man Behind the Vultures (Bonus)

Start / contact: From Minefield

Defeat Commander Valhoun.

Requires: Minefield

TarisEmpireBonus

The Shadow Support (Bonus)

Start / contact: From Bombing the Walkers

Defeat ten Republic protection forces.

Requires: Bombing the Walkers

TarisEmpireExploration

Trapped by Snipers

Start / contact: Sergeant Namarr

Reported map coordinates: 885, 232

Defeat Republic snipers in the designated nest.

TarisEmpireBonus

Unsettling (Bonus)

Start / contact: From Breatking the Mighty Cathar

Defeat fifteen Cathar settlers and protectors.

Requires: Breatking the Mighty Cathar

TarisEmpireBonus

War of Deception (Bonus)

Start / contact: From The Hidden Hangar

Defeat twenty-five Republic forces.

Requires: The Hidden Hangar

TatooineEmpireBonus

A Shot at Bloodgouge (Bonus)

Start / contact: During Blood and Sand

Defeat Chieftain Bloodgouge.

Requires: Blood and Sand

TatooineEmpireExploration

Artificial Intelligence

Start / contact: Lieutenant Whist

Reported map coordinates: 1883, -1034

Scan droid memory cores; Whist patrols the outpost.

TatooineEmpireSide

Bad for Business

Start / contact: Shayl Tasao

Reported map coordinates: -684, -566

Defeat the warlord Ghar Bodya.

TatooineEmpireHeroic

Black Box

Start / contact: Commander Marcus

Reported map coordinates: 129, 307

Recover a crashed ship's black box.

TatooineEmpireHeroic

Blood and Sand

Start / contact: Gezda

Reported map coordinates: 1254, 0

Defeat Sand People forces.

TatooineEmpireBonus

Broken Flow (Bonus)

Start / contact: During Thirst for Glory

Sabotage water mains.

Requires: Thirst for Glory

TatooineEmpireBonus

Burn It Out (Bonus)

Start / contact: During The Ghosts of the Desert

Defeat infected Palawa.

Requires: The Ghosts of the Desert, Dark Side route only

TatooineEmpireHeroic

Call Down the Thunder

Start / contact: Vuk Dimitrius

Reported map coordinates: 1612, -601

Destroy Exchange gunners and jammers.

TatooineEmpireBonus Series

Cannon Fodder

Start / contact: Commander Vames

Reported map coordinates: 1648, -617

Destroy cannon emplacements.

Requires: Test of the Clan and Desert Conquest

TatooineEmpireExploration

Core Subversion

Start / contact: Jeek

Reported map coordinates: -193, -265

Use a memory stabilizer on assassin droids.

TatooineEmpireBonus

Crash Cleanup (Bonus)

Start / contact: During Black Box

Defeat Sand People.

Requires: Black Box

TatooineEmpireBonus Series

Desert Conquest

Start / contact: Zola Arvannus

Reported map coordinates: 1244, 133

Recover defense codes from a Gamorrean bunker.

Requires: From Sand to Steel

TatooineEmpirePlanetary

Expedition into the Unknown

Start / contact: Ensign Sarinte

Reported map coordinates: 609, 3564

Search for Czerka prototype droids.

TatooineEmpireBonus

Final Stage - Blood on the Sand (Bonus)

Start / contact: During Journey into Dust

Reported map coordinates: 1973, 558

Defeat Kortawa.

Requires: Stage 3 - Blood on the Sand (Bonus)

TatooineEmpireBonus

Final Stage - Danger in the Streets (Bonus)

Start / contact: During Expedition into the Unknown

Reported map coordinates: 633, 2906

Recover Mos Ila attack plans.

Requires: Stage 2 - Danger in the Streets (Bonus)

TatooineEmpireBonus

Final Stage - Sand Will Fall (Bonus)

Start / contact: During Test of the Clan

Defeat the Herald of Bloodgouge.

Requires: Stage 2 - Sand Will Fall (Bonus)

TatooineEmpireBonus Series

From Sand to Steel

Start / contact: Sergeant Charnso

Reported map coordinates: 617, 3555

Start the Imperial bonus series.

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Begin the Imperial Tatooine bonus series with Sergeant Charnso at Mos Ila spaceport and receive Moff Yurrion's request.
  2. Go to the Mandalorian training grounds in the Southern Jundland Wastes near the Rennar settlement.
  3. Recover FOUR Mandalorian remains (4/4).
  4. Present the remains to Randor Mohl at Outpost Rennar.
  5. Complete Test of the Clan for Roggar Den and Desert Conquest for Zola Arvannus. Both subordinate quests must be completed.
  6. Travel to Ridgeside Sentry Post in Jundland and complete Cannon Fodder for Commander Vames.
  7. At the same Ridgeside Sentry Post, complete Three Strikes for Captain Tremont.
  8. Return to Sergeant Charnso in Mos Ila spaceport to close From Sand to Steel.

If stuck: This is a parent bonus-series quest, not a single list of kills. The two Outpost Rennar quests must both be complete before the Commander Vames and Captain Tremont missions at Ridgeside Sentry Post.

Read mission-specific objective source ↗

TatooineEmpireHeroic

Jawa Trade

Start / contact: Lana Corrs

Reported map coordinates: 713, 3001

Take droid power cores from Jawas.

TatooineEmpirePlanetary

Journey into Dust

Start / contact: Captain Golah

Reported map coordinates: 675, 3230

Follow Darth Silthar into the desert.

Requires: Masters of the Desert Machines

TatooineEmpireBonus

Junkers and Clunkers (Bonus)

Start / contact: During Shields Down

Destroy malfunctioning droids.

Requires: Shields Down

TatooineEmpirePlanetary

Masters of the Desert Machines

Start / contact: Darth Silthar

Reported map coordinates: 675, 3235

Meet the Jawas at the trading post.

Requires: Expedition into the Unknown

TatooineEmpireExploration

New Threats

Start / contact: Commander Vilos

Reported map coordinates: 844, 3116

Investigate Force-sensitive Jawas.

TatooineEmpireSide

Plugging the Leak

Start / contact: Lieutenant Trason

Reported map coordinates: 660, 3261

Recover stolen Imperial explosives.

Requires: Expedition into the Unknown in story sequence

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with LIEUTENANT TRASON OUTSIDE MOS ILA SPACEPORT on Imperial Tatooine. He asks you to stop Exchange smugglers who stole Imperial explosives.
  2. Search MOS ILA for the stolen EXPLOSIVE CHEMICALS as indicated by the mission marker. This is a pickup objective, not just an enemy-kill task.
  3. Find SUSPICIOUS TRANSIENTS in Mos Ila and recover a SIGNALING DEVICE. The journal requires both the chemicals AND this device before the location changes.
  4. Follow the new map marker to the RENDEZVOUS SITE INSIDE AN ABANDONED MOS ILA WAREHOUSE; don't use the device in the streets outside the warehouse.
  5. At the rendezvous point ACTIVATE THE SIGNALING DEVICE. It summons or alerts Exchange forces; DEFEAT THE ARRIVING EXCHANGE FORCE before leaving.
  6. Return to LIEUTENANT TRASON OUTSIDE MOS ILA SPACEPORT to turn in the recovered materials and report that the smuggling ring was broken.

If stuck: If the next marker won't appear, first confirm that BOTH 'Recover Explosive Chemicals' and 'Retrieve a Signaling Device' are checked. Then ENTER THE ABANDONED WAREHOUSE and use the device at the designated rendezvous site—not outside it.

Read mission-specific objective source ↗

TatooineEmpireHeroic

Prison Labor

Start / contact: Officer Vengo

Reported map coordinates: -641, -621

Stop Jedi rescuers and freed Imperial slaves.

TatooineEmpireExploration

Rogue Processes

Start / contact: Ensign Rosha

Reported map coordinates: 878, -349

Sabotage Exchange uplinks.

TatooineEmpireExploration

Shaman

Start / contact: Commander Vilos

Reported map coordinates: 844, 3116

Locate the Force-sensitive Jawa.

Requires: New Threats

TatooineEmpireExploration

Shields Down

Start / contact: Teek

Reported map coordinates: 771, 618

Test Teek's shield destabilizer.

TatooineEmpireBonus

Stage 1 - Blood on the Sand (Bonus)

Start / contact: During Journey into Dust

Defeat Sand People.

Requires: Journey into Dust

TatooineEmpireBonus

Stage 1 - Danger in the Streets (Bonus)

Start / contact: During Expedition into the Unknown

Collect communication codes.

Requires: Expedition into the Unknown

TatooineEmpireBonus

Stage 1 - Sand Will Fall (Bonus)

Start / contact: During Test of the Clan

Defeat Sand People.

Requires: Test of the Clan

TatooineEmpireBonus

Stage 2 - Blood on the Sand (Bonus)

Start / contact: During Journey into Dust

Defeat more Sand People.

Requires: Stage 1 - Blood on the Sand (Bonus)

TatooineEmpireBonus

Stage 2 - Danger in the Streets (Bonus)

Start / contact: During Expedition into the Unknown

Use encrypted communicators.

Requires: Stage 1 - Danger in the Streets (Bonus)

TatooineEmpireBonus

Stage 2 - Sand Will Fall (Bonus)

Start / contact: During Test of the Clan

Destroy war totems.

Requires: Stage 1 - Sand Will Fall (Bonus)

TatooineEmpireBonus

Stage 3 - Blood on the Sand (Bonus)

Start / contact: During Journey into Dust

Poison Sand People water.

Requires: Stage 2 - Blood on the Sand (Bonus)

TatooineEmpireExploration

Stirring Up the Natives

Start / contact: Geris Paelid

Reported map coordinates: 1241, 90

Test experimental weapons.

TatooineEmpireHeroic

Supply Lines

Start / contact: Captain Cibinel

Reported map coordinates: 833, 527

Destroy Exchange caravans.

TatooineEmpireBonus Series

Test of the Clan

Start / contact: Roggar Den

Reported map coordinates: 1220, 58

Complete a Mandalorian trial.

Requires: From Sand to Steel

TatooineEmpirePlanetary

The Ghosts of the Desert

Start / contact: Captain Golah

Reported map coordinates: -486, 35

Find an infected archaeologist.

Requires: Journey into Dust

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After Journey into Dust, travel to the Sons of Palawa tribal settlement cave in Jundland.
  2. Enter the cave and speak with the Palawa Leader; this conversation opens the resolution choice.
  3. If you choose to destroy the settlement, defeat the Palawa Leader and followers, then PLANT EXPLOSIVES in all three locations: Palawa Chamber, Central Camp and Cave Entrance.
  4. If you choose to save the uninfected tribe, defeat ten infected Palawas and Transformed Perrin.
  5. On the save-the-tribe route, speak to the Palawa Leader near the cave entrance after the combat.
  6. Exit the cave or complete the final Palawa dialogue as indicated by your branch, then return to Captain Golah at the Reclamation Service forward outpost.

If stuck: Do not mix the objectives of the two story branches. The explosives are for the destroy-settlement outcome; the 10 infected Palawas plus Transformed Perrin belong to the save-survivors outcome. Both routes report to Captain Golah.

Read mission-specific objective source ↗

TatooineEmpirePlanetary

The Thing Czerka Found

Start / contact: Captain Golah

Reported map coordinates: -435, 13

Use a probe droid to locate Czerka's base.

Requires: The Ghosts of the Desert

Detailed directions available

Open step-by-step directions · 10 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete The Ghosts of the Desert, then receive Captain Golah's mission to locate the lost Czerka base.
  2. Go into the Dune Sea and locate a suitable signal point for Golah's probe droid.
  3. Find and mark intact Czerka technology so the probe can identify the facility.
  4. Scan the FIRST, SECOND, THIRD, FOURTH and FIFTH Czerka relay towers in the Dune Sea. Verify that each numbered relay tower has updated before moving to the next.
  5. Use the resulting data to enter the Czerka dig site in the Dune Sea.
  6. Descend through the dig site to the central laboratory on its LOWER LEVEL. Finding the site entrance does not finish the investigation.
  7. Defeat the Imprisoned One's ambush in the laboratory.
  8. Destroy the cybernetic-enhancement machine and the droid-manufacturing equipment if they remain in the tracked objective stage.
  9. Speak with the Imprisoned One and resolve the encounter.
  10. Return to Captain Golah, the Imperial Reclamation Service contact, to finish the Imperial planetary mission.

If stuck: This is the IMPERIAL version. Start with Golah's probe/signal location and scan five relay towers; the final laboratory is on the lower level. Do not follow the Republic guide, which starts with Fauler's decryption tools and ends with Fauler.

Read mission-specific objective source ↗

TatooineEmpireExploration

Thirst for Glory

Start / contact: Major Brega

Reported map coordinates: -605, -609

Defeat Sand People at the well.

TatooineEmpireBonus Series

Three Strikes

Start / contact: Captain Tremont

Reported map coordinates: 1634, -578

Reclaim abandoned barracks.

Requires: Cannon Fodder

TatooineEmpireBonus

Thunderstruck (Bonus)

Start / contact: During Call Down the Thunder

Defeat anti-aircraft gunners.

Requires: Call Down the Thunder

TatooineEmpireBonus

Trade Disruption (Bonus)

Start / contact: During Jawa Trade

Defeat Jawas.

Requires: Jawa Trade

TatooineEmpireExploration

Trespassing

Start / contact: Lieutenant Berrig

Reported map coordinates: 1611, -625

Fight Republic archaeologists.

TatooineEmpireExploration

Vacation's Over

Start / contact: Governor's Bounty Board

Reported map coordinates: 1248, 60

Remove womp rats.

TatooineEmpireBonus

Vengeance of Opportunity (Bonus)

Start / contact: During Supply Lines

Destroy Exchange crates and speeders.

Requires: Supply Lines

TatooineEmpireExploration

Visual Disruption

Start / contact: Officer Cresken

Reported map coordinates: 1589, -582

Acquire droid cloaking devices.

TatooineEmpireHeroic

War on Spice

Start / contact: Captain Reskin

Reported map coordinates: 1590, -574

Disrupt the spice supply.

TatooineEmpireExploration

Weapons Calibration

Start / contact: Specialist Zahn

Reported map coordinates: 71, 227

Disable an Exchange jammer.

TatooineEmpireExploration

Wreaking Havoc

Start / contact: Major Veir

Reported map coordinates: 733, 2830

Stop spice processing outside Mos Ila.

VossEmpireHeroic

Ancient Guardians

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

VossEmpireHeroic

Cleanse the Corrupted

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

VossEmpireHeroic

Rock-Eaters

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

VossEmpireHeroic

The First Commando's Call

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BalmorraRepublicPlanetary

A Native Speaker

Start / contact: Holoterminal

Reported map coordinates: -1130, 961

Recruit the assistance of Iain Sarkus.

Requires: From the Wreckage

BalmorraRepublicBonus

A Real Challenge (Bonus)

Start / contact: From The Mandalorian Terror

Reprogram two Mandalorian training droids.

Requires: The Mandalorian Terror

BalmorraRepublicBonus

Accounting For Taste (Bonus)

Start / contact: From Acquired Taste

Collect twelve Colicoid meat items.

Requires: Acquired Taste

BalmorraRepublicHeroic

Acquired Taste

Start / contact: Larindaz

Reported map coordinates: 808, 1560

Get the overrun resistance base operating again.

BalmorraRepublicBonus

Breaking the Blocade (Bonus)

Start / contact: From Clearing the Roads

Defeat ten Imperial blockade troops.

Requires: Clearing the Roads

BalmorraRepublicBonus

Breaking the Garrisons (Bonus)

Start / contact: From Shield Shattering

Defeat twenty-five Imperial forces.

Requires: Shield Shattering

BalmorraRepublicBonus

Cease and Desust (Bonus)

Start / contact: From Prison Break

Destroy three Imperial interrogation droids.

Requires: Prison Break

BalmorraRepublicBonus

Clear for Takeoff (Bonus)

Start / contact: From Endangered Passengers

Defeat fifteen Imperial and Sith combatants.

Requires: Endangered Passengers

BalmorraRepublicPlanetary

Clearing a Path

Start / contact: Holoterminal

Reported map coordinates: -1130, 961

Confront Admiral Riserre.

Requires: A Native Speaker

BalmorraRepublicExploration

Clearing the Roads

Start / contact: Sheed

Reported map coordinates: -538, 1774

Recover stolen supplies.

BalmorraRepublicBonus

Clearning the Wastes (Bonus)

Start / contact: From Shifting Priorities

Defeat thirty-five Imperial hazmat troops.

Requires: Shifting Priorities

BalmorraRepublicHeroic

Colicoid Massacre

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BalmorraRepublicHeroic

Colicoid Massacre (Dark)

Start / contact: Holoterminal

Reported map coordinates: 1222, 1920

Fight Colicoids and allow Doctor Tabo to continue his work.

Requires: Dark Side branch

BalmorraRepublicHeroic

Colicoid Massacre (Light)

Start / contact: Holoterminal

Reported map coordinates: 1222, 1920

Collect cybernetic implants from Colicoids to expose Doctor Tabo.

Requires: Light Side branch

BalmorraRepublicBonus

Covering the Tracks (Bonus)

Start / contact: From Recovery Plan

Defeat fifteen Imperial forces.

Requires: Recovery Plan

BalmorraRepublicSide

Critical Sabotage

Start / contact: Silas Jarrde

Reported map coordinates: 865, 1571

Disable sensor arrays near the Balmorran Arms Factory.

BalmorraRepublicBonus Series

Desperate Measures

Start / contact: Wixx

Reported map coordinates: -516, 1647

Stop an Imperial attempt to retake the Arms Factory.

Requires: Exit Strategy

BalmorraRepublicBonus Series

Endangered Passengers

Start / contact: Daven Tam

Reported map coordinates: -514, 1769

Escort Force-sensitive passengers safely to Daven Tam.

Requires: Hunting the Mandalorians

BalmorraRepublicBonus Series

Exit Strategy

Start / contact: Gabe Dovaro

Reported map coordinates: 270, -48

Begin the Republic bonus series defending resistance families and villages.

BalmorraRepublicSide

Fertilizer: Raze the Fields

Start / contact: Major Sarell

Reported map coordinates: -71, 1683

Apply Sarell's treatment to the contaminated fields; Dark Side solution.

Requires: Dark Side branch

BalmorraRepublicSide

Fertilizer: Save the Fields

Start / contact: Major Sarell

Reported map coordinates: -71, 1683

Collect soil samples contaminated with Imperial chemicals; Light Side solution.

Requires: Light Side branch

BalmorraRepublicBonus

Final Stage - A Clean Sweep (Bonus)

Start / contact: From Liberating Sobrik

Obtain spaceport access codes.

Requires: Liberating Sobrik

BalmorraRepublicBonus

Final Stage - Factory Meldown (Bonus)

Start / contact: From Inside Help

Destroy the power generator.

Requires: Inside Help

BalmorraRepublicBonus

Final Stage - Insecticide (Bonus)

Start / contact: From Food Chain

Defeat and search the Colicoid queen.

Requires: Food Chain

BalmorraRepublicBonus

Final Stage - The Hunt for Lord Tharsis (Bonus)

Start / contact: From Exit Strategy

Reported map coordinates: -898, 1992

Defeat Lord Tharsis and search him.

Requires: Exit Strategy

BalmorraRepublicExploration

Follow-Up Operations

Start / contact: Agent Jaylla Noh

Reported map coordinates: 1516, 1275

Place tracking devices on Imperial equipment.

BalmorraRepublicSide

Food Chain

Start / contact: Sergeant Mannes

Reported map coordinates: 240, -130

Protect Republic headquarters from Colicoids.

BalmorraRepublicPlanetary

From the Wreckage

Start / contact: Lieutenant Hollis

Reported map coordinates: -1001, -108

From the Republic orbital station report to Commander Madine and start the campaign.

BalmorraRepublicSide

Grounded

Start / contact: Sergeant Jolis

Reported map coordinates: -1154, 984

Recover databanks from downed Republic fighters and destroy Imperial anti-aircraft guns.

BalmorraRepublicExploration

Hasty Exit

Start / contact: Taya Rinn

Reported map coordinates: -524, 1620

Recover sensitive data files.

Requires: Exit Strategy

BalmorraRepublicBonus

Havoc at Headquarters (Bonus)

Start / contact: From Target of Opportunity

Defeat twenty Imperial headquarters troops.

Requires: Target of Opportunity

BalmorraRepublicSide

Hazardous Recovery

Start / contact: Sergeant Carness

Reported map coordinates: -171, 1726

Recover Imperial data recorders.

BalmorraRepublicBonus

Heavy Defenses (Bonus)

Start / contact: From Clearing a Path

Defeat twenty-five Imperial forces.

Requires: Clearing a Path

BalmorraRepublicHeroic

Hit 'Em Where They Live

Start / contact: Chedd

Reported map coordinates: -517, 1794

Defeat Imperial snipers threatening the resistance.

BalmorraRepublicBonus

Homecoming (Bonus)

Start / contact: From Hasty Exit

Defeat eight Imperial reconnaissance troops.

Requires: Hasty Exit

BalmorraRepublicBonus Series

Hunting the Mandalorians

Start / contact: Rond Berrin

Reported map coordinates: -503, 1666

Repair resistance sensor equipment.

Requires: Exit Strategy

BalmorraRepublicHeroic

Industrial Sabotage

Start / contact: Captain Nic'ala

Reported map coordinates: 836, 1491

Destroy the Imperial bombers being built at the Balmorran Arms Factory; contact is inside the Lower Sundari Outpost Hangar.

BalmorraRepublicSide

Inside Help

Start / contact: Sergeant Kejk

Reported map coordinates: -543, 1483

Infect Imperial factory droids with a sabotaging virus.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Find Natho's sabotage contact during the Republic's Balmorra campaign around the Okara Droid Factory.
  2. Outside the Okara Droid Factory, use the provided transmitter on three roaming relay droids. Verify that Infect the Relay Droids reaches 3/3.
  3. Use the quest holoterminal when the infection stage finishes.
  4. Enter the factory's production areas and infect Production Lines 1, 2, 3 and 4 as separate objectives.
  5. Speak to Natho when all four production lines are recorded.

If stuck: Do not enter the production-line phase before finishing the three relay droids outside and using the holoterminal. The bonus Factory Meltdown stages are separate from the four required production-line objectives.

Read mission-specific objective source ↗

BalmorraRepublicPlanetary

Inside Job

Start / contact: Wes Durga

Reported map coordinates: -101, 1595

Speak to Lem Karner and locate the Barrager.

Requires: Prison Break

BalmorraRepublicHeroic

Justice for the Lost

Start / contact: Galway Bourke

Reported map coordinates: -543, 1636

Recover the list of Imperial informants; start at Moraine Outpost Command Center.

BalmorraRepublicPlanetary

Liberating Sobrik

Start / contact: Power Junction Console

Reported map coordinates: 98, 1317

Fight through Sobrik and reclaim the city.

Requires: Shield Shattering

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Finish Shield Shattering. After the Troida Disruptor removes Sobrik's shielding, follow the planetary mission into Sobrik Spaceport.
  2. Go to Hangar 61 and speak with Colonel Marric.
  3. Defeat Colonel Marric and his squad after the betrayal is revealed.
  4. Speak with Colonel Marric again when the journal updates, then return to Beke Talrott at the Troida Military Workshop.
  5. Use the holoterminal at the Troida Military Workshop to contact Commander Madine and continue the Balmorra planetary campaign.

If stuck: The main objective is specifically Hangar 61, not an unspecified spaceport corridor. The story does not end at the hangar boss: return to Beke Talrott, then use the workshop holoterminal.

Read mission-specific objective source ↗

BalmorraRepublicHeroic

Local Predators

Start / contact: Sergeant Tenn

Reported map coordinates: 871, 1521

Defeat the Colicoid queen threatening the outpost.

BalmorraRepublicExploration

Lost Love

Start / contact: Ari Skyff

Reported map coordinates: 218, 1786

Recover smuggled resistance supplies.

BalmorraRepublicBonus

Mobility Meltdown (Bonus)

Start / contact: From Hit 'Em Where They Live

Destroy five speeders.

Requires: Hit 'Em Where They Live

BalmorraRepublicPlanetary

Necessary Detour: Hawkeye Rescue

Start / contact: Satellite Control Console

Reported map coordinates: -528, 1190

Rescue Hawkeye technicians before their execution.

Requires: Clearing a Path

BalmorraRepublicBonus

No Man Left Behind (Bonus)

Start / contact: From Endangered Passengers

Keep all Force-sensitives alive during the escort.

Requires: Endangered Passengers

BalmorraRepublicBonus Series

Nowhere to Run

Start / contact: Sergeant Jojames

Reported map coordinates: 1462, 1231

Clear a route for soldiers attacking the Imperial drill.

Requires: Exit Strategy campaign

BalmorraRepublicBonus

Occupational Hazards (Bonus)

Start / contact: From Necessary Detour: Hawkeye Rescue

Rescue three enslaved researchers.

Requires: Necessary Detour: Hawkeye Rescue

BalmorraRepublicBonus

Orbital Extermination (Bonus)

Start / contact: From Colicoid Massacre

Destroy three Colicoid nests.

Requires: Colicoid Massacre

BalmorraRepublicPlanetary

Prison Break

Start / contact: Wes Durga

Reported map coordinates: -101, 1595

Rescue Doctors Meln and Ortis from Gorinth Brig.

Requires: Proper Identification

BalmorraRepublicPlanetary

Proper Identification

Start / contact: Holoterminal

Reported map coordinates: -17, 1679

Retake the Barrager planetary defense system.

Requires: Liberating Sobrik

BalmorraRepublicBonus

Raiding the Supplies (Bonus)

Start / contact: From Proper Identification

Defeat ten Imperial forces.

Requires: Proper Identification

BalmorraRepublicExploration

Recovery Plan

Start / contact: I-M3

Reported map coordinates: -1106, 968

Search crashed fighters for their transponders.

BalmorraRepublicPlanetary

Sacrifices

Start / contact: Primary Sensor Grid Terminal

Reported map coordinates: 1207, 1043

Spike the Barrager controls.

Requires: Inside Job

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After Inside Job, follow Commander Madine's Barrager mission to the Balmorran Arms Factory.
  2. Spike the Hydro, Solar and Geothermal subsystem controllers, plus all three auxiliary subsystem controllers; confirm every controller objective is complete.
  3. Go to the Barrager laboratory and spike the power core. Then interact with the laboratory control console to infiltrate the Barrager Control Station.
  4. Defeat Darth Minax and her accompanying forces inside the laboratory.
  5. Speak to Doctor Carsiri for the Barrager decision.
  6. If you chose to destroy the Barrager, activate the self-destruct sequence, leave the laboratory and seal its door before reporting back.
  7. Return to Commander Madine at the Farnel Outpost command center in Bugtown to complete the mission.

If stuck: The subsystem stage has six interactions: Hydro, Solar, Geothermal and three separate Auxiliary controllers. The laboratory seal action belongs to the destroy-Barrager outcome, not every possible dialogue route.

Read mission-specific objective source ↗

BalmorraRepublicBonus

Securing the Barrager (Bonus)

Start / contact: From Sacrifices

Defeat twelve Imperial heavy troops.

Requires: Sacrifices

BalmorraRepublicPlanetary

Shield Shattering

Start / contact: Commander Madine

Reported map coordinates: 361, -231

Join the resistance offensive against Imperial headquarters in Sobrik.

Requires: Necessary Detour: Hawkeye Rescue

BalmorraRepublicHeroic

Shifting Priorities

Start / contact: Feero

Reported map coordinates: -1126, 1009

Recover information from Feero's probes in the ruins of Traken-4.

BalmorraRepublicBonus

Silence the Brood (Bonus)

Start / contact: From Local Predators

Destroy five Colicoid eggs.

Requires: Local Predators

BalmorraRepublicBonus

Stage 1 - A Clean Sweep (Bonus)

Start / contact: From Liberating Sobrik

Defeat twenty-five Imperial forces.

Requires: Liberating Sobrik

BalmorraRepublicBonus

Stage 1 - Factory Meldown (Bonus)

Start / contact: From Inside Help

Defeat eight Imperial forces inside Okara Droid Factory after infecting relay droids.

Requires: Inside Help

BalmorraRepublicBonus

Stage 1 - Insecticide (Bonus)

Start / contact: From Food Chain

Defeat eight Colicoids.

Requires: Food Chain

BalmorraRepublicBonus

Stage 1 - The Hunt for Lord Tharsis (Bonus)

Start / contact: From Exit Strategy

Recover three Mandalorian holocommunicators.

Requires: Exit Strategy

BalmorraRepublicBonus

Stage 2 - A Clean Sweep (Bonus)

Start / contact: From Liberating Sobrik

Reprogram the cantina sound system.

Requires: Liberating Sobrik

BalmorraRepublicBonus

Stage 2 - Factory Meldown (Bonus)

Start / contact: From Inside Help

Destroy three war-droid shipping containers.

Requires: Inside Help

BalmorraRepublicBonus

Stage 2 - Insecticide (Bonus)

Start / contact: From Food Chain

Destroy two Colicoid eggs.

Requires: Food Chain

BalmorraRepublicBonus

Stage 2 - The Hunt for Lord Tharsis (Bonus)

Start / contact: From Exit Strategy

Collect five Imperial orders.

Requires: Exit Strategy

BalmorraRepublicBonus

Stage 3 - A Clean Sweep (Bonus)

Start / contact: From Liberating Sobrik

Destroy six surveillance cameras.

Requires: Liberating Sobrik

BalmorraRepublicBonus

Stage 3 - Factory Meldown (Bonus)

Start / contact: From Inside Help

Disable the southeast, southwest and northwest power couplings.

Requires: Inside Help

BalmorraRepublicBonus

Stage 3 - Insecticide (Bonus)

Start / contact: From Food Chain

Destroy three Colicoid nests.

Requires: Food Chain

BalmorraRepublicBonus

Stage 3 - The Hunt for Lord Tharsis (Bonus)

Start / contact: From Exit Strategy

Reported map coordinates: -1013, 1899

Defeat Apprentice Loell.

Requires: Exit Strategy

BalmorraRepublicBonus

Stage 4 - The Hunt for Lord Tharsis (Bonus)

Start / contact: From Exit Strategy

Destroy three Imperial network transmitters.

Requires: Exit Strategy

BalmorraRepublicBonus

Starting a Riot (Bonus)

Start / contact: From Prison Break

Defeat thirty Imperial brig troops.

Requires: Prison Break

BalmorraRepublicBonus

Storming the Spaceport (Bonus)

Start / contact: From Target of Opportunity

Defeat eighteen Imperial spaceport troops after locating Dakron.

Requires: Target of Opportunity

BalmorraRepublicBonus

Striking the Final Blow (Bonus)

Start / contact: From Desperate Measures

Defeat twenty-five Imperial holdout troops.

Requires: Desperate Measures

BalmorraRepublicHeroic

Target of Opportunity

Start / contact: Agent Protarius

Reported map coordinates: 121, 1487

Find and defeat Lord Dakron.

BalmorraRepublicHeroic

The Mandalorian Terror

Start / contact: Alya Selray

Reported map coordinates: -15, 1685

Free villagers held by Mandalorians.

BalmorraRepublicBonus Series

The Neutralizer

Start / contact: Major Garik

Reported map coordinates: 1522, 1238

Disable the Imperial weapon that neutralizes Republic blasters.

Requires: Exit Strategy campaign

BalmorraRepublicExploration

Traken-4's Legacy

Start / contact: Recon Droid

Reported map coordinates: -807, 624

Take control of the Imperial anti-air platform in Traken-4; activate its generators.

BalmorraRepublicExploration

Trash to Treasure

Start / contact: Recon Droid

Reported map coordinates: 563, 1389

Recover a prototype Balmorran battle droid.

BalmorraRepublicBonus

Unwanted Assistance (Bonus)

Start / contact: From From the Wreckage

Defeat ten Imperial forces.

Requires: From the Wreckage

BalmorraRepublicBonus

Wreckage Reclamation (Bonus)

Start / contact: From Lost Love

Defeat ten Imperial salvage troops.

Requires: Lost Love

AlderaanRepublicExploration

A Historic Endeavor

Start / contact: Maelrich Alde

Reported map coordinates: 1379, 1252

Help disable House Rist's satellite relay.

AlderaanRepublicExploration

A Live Specimen

Start / contact: Doctor Parren

Reported map coordinates: 1329, 1794

Capture a Killik for Doctor Parren's research.

AlderaanRepublicBonus Series

A Spy in House Organa

Start / contact: Agent Tyuth

Reported map coordinates: 3074, 474

Confront Elric Organa about dealings with House Thul.

Requires: Shipment of Weapons

AlderaanRepublicExploration

Blinding the Rist

Start / contact: Maelrich Alde

Reported map coordinates: 1379, 1252

Destroy the House Rist communications transceiver.

Requires: A Historic Endeavor

AlderaanRepublicExploration

Bomb on Board

Start / contact: C6-N8

Reported map coordinates: 300, -526

Obtain bomb codes from Ulgo war camps.

Requires: Progress in Sudden Death

AlderaanRepublicPlanetary

Bridge Bombers

Start / contact: Major Cressen

Reported map coordinates: 703, -16

Prevent House Rist from demolishing a bridge before reinforcements arrive.

Requires: The Servant Girl

AlderaanRepublicExploration

Costal Safeguards

Start / contact: Sergeant Liagri

Reported map coordinates: -1057, 1205

Repair Organa sensor arrays along Apalis Coast and Alsakan Lowlands.

Requires: Paladins

AlderaanRepublicExploration

Disarming House Ulgo

Start / contact: Mission Terminal

Reported map coordinates: 1912, 1455

Destroy Ulgo weapon stockpiles.

AlderaanRepublicSide

Fire in the Landing Zone

Start / contact: Bounty Board

Reported map coordinates: 697, 41

Plant beacons for an aerial strike against Thul and their mercenaries.

AlderaanRepublicExploration

From the Brink

Start / contact: Skohani Ren

Reported map coordinates: 413, 1729

Distract Killiks so Master Skohani Ren can help an Organa noble avoid becoming a Joiner.

Requires: Joining the Battle

AlderaanRepublicExploration

Frozen Assets

Start / contact: Aza Gundo

Reported map coordinates: -1038, 1424

Collect CryoBan rifles from Thul forces.

Requires: Raise the Flag

AlderaanRepublicSide

Infestation

Start / contact: Alek Teral

Reported map coordinates: 492, 1674

Plant and activate insecticide mines at House Teral.

AlderaanRepublicHeroic

Into the Killik Warrens

Start / contact: Daily Heroic Missions

Reported map coordinates: -1455, 1405

Recover data spikes lost to a Killik abduction.

AlderaanRepublicPlanetary

Joining the Battle

Start / contact: Keikana Herot

Reported map coordinates: 470, 1709

Capture a Joiner to investigate Ulgo use of Killiks.

AlderaanRepublicBonus Series

Observatory

Start / contact: General Linel Organa

Reported map coordinates: 1340, 1791

Convert an old observatory into a House Organa listening post.

Requires: Securing the Advance

AlderaanRepublicPlanetary

Paladins

Start / contact: Duke Charle Organa

Reported map coordinates: -736, 1030

Meet the Wolf Baron.

Requires: Raise the Flag

AlderaanRepublicHeroic

Proof of Treason

Start / contact: Mission Terminal

Reported map coordinates: -1038, 1186

Investigate the crashed probe droid.

AlderaanRepublicPlanetary

Raise the Flag

Start / contact: General Kashim

Reported map coordinates: -764, 1030

Repel Thul attackers from the Spears of Organa.

Requires: Scorched Planet

AlderaanRepublicExploration

Reclaiming Ft. Orrus

Start / contact: Recon Droid

Reported map coordinates: -104, 1805

Free Organa prisoners and reclaim the fort from House Thul.

AlderaanRepublicExploration

Red Handed

Start / contact: Samara Organa

Reported map coordinates: -1432, -730

Find evidence about Senator Gaul Panteer's murderer in Castle Panteer's Holo Archives.

AlderaanRepublicPlanetary

Scorched Planet

Start / contact: Haley Organa

Reported map coordinates: -1486, 1384

Defuse House Thul's Baradium bombs.

AlderaanRepublicBonus Series

Securing the Advance

Start / contact: Major Brom

Reported map coordinates: -711, 1042

Begin Colonel Jace Malcom's defenses; contact in Organa Castle level one Republic Dispatch Center.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Begin the Republic Alderaan bonus series with Major Brom, then report to Lieutenant Ross at Wardpost Luurdes in King's Pass.
  2. Complete Observatory for General Linel Organa, then return to Lieutenant Ross. Both the subquest and the return report are required.
  3. Recover three medpacks (3/3) after Ross's next instructions.
  4. Speak with Jeren Organa, complete Shipment of Weapons for Kamen Proy, and return to Jeren Organa.
  5. Report to Captain Vakar, complete A Spy in House Organa for Agent Tyuth, and return to Captain Vakar.
  6. Return to Major Brom to finish Securing the Advance.

If stuck: There are three separate subquests, with return visits between them. If the parent journal remains active after one subquest, check the next named contact rather than searching for more objectives in that subquest's area.

Read mission-specific objective source ↗

AlderaanRepublicExploration

Severing the Supply Chain

Start / contact: Recon Droid

Reported map coordinates: -3257, 452

Destroy smuggled weapons and speeders used by Thul and criminal forces.

AlderaanRepublicBonus Series

Shipment of Weapons

Start / contact: Kamen Proy

Reported map coordinates: 2009, 1382

Destroy Ulgo's Kingstrike weapon.

Requires: Securing the Advance

AlderaanRepublicExploration

Sith Among the Ruins

Start / contact: Mission Terminal

Reported map coordinates: 318, -527

Defeat Sith commanders at the Imperial base.

AlderaanRepublicHeroic

Special Delivery

Start / contact: Lieutenant Obatt

Reported map coordinates: 488, 1723

Distract Ulgo soldiers as an Organa operative deletes sensor data and destroys their array.

AlderaanRepublicPlanetary

Sudden Death

Start / contact: Commander Bradel

Reported map coordinates: 260, -524

Release the transport thrantas to protect House Panteer survivors.

AlderaanRepublicHeroic

Survivors

Start / contact: Elz Organa

Reported map coordinates: 2024, 2223

Free Organa captives held by Killiks.

AlderaanRepublicExploration

The Coming Storm

Start / contact: Andon Organa

Reported map coordinates: -1432, -748

Defeat the Ulgo commanders to prevent an attack on House Panteer.

AlderaanRepublicExploration

The Missing Holocron

Start / contact: Lieutenant Weeznod

Reported map coordinates: 2890, 582

Recover the lost holocron.

AlderaanRepublicPlanetary

The Servant Girl

Start / contact: Major Cressen

Reported map coordinates: 703, -16

Rescue Andra from House Rist.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Talk to Major Cressen about his missing daughter, the spy Andra Cressen.
  2. Travel to the House Rist Bunker and follow the planetary mission marker to its interior phase.
  3. Find and speak to the Rist Master Assassin inside the bunker.
  4. Defeat the Rist Master Assassin and the Rist Interrogators when the mission turns hostile.
  5. Free Andra Cressen after the combat encounter. Do not leave the bunker immediately after defeating the assassin.
  6. Return to Major Cressen and complete the report, then continue with Bridge Bombers.

If stuck: The captive rescue is a separate interaction after the boss fight. If the mission still says Free Andra Cressen, search the bunker for the marked prisoner interaction before returning to Cressen.

Read mission-specific objective source ↗

AlderaanRepublicExploration

Tower Defense

Start / contact: Captain Cahill

Reported map coordinates: 715, -31

Investigate Thul activity at the Weather Tower.

Requires: Bridge Bombers

AlderaanRepublicExploration

Trouble at House Baliss

Start / contact: Agent Shyrack

Reported map coordinates: 1924, 1466

Turn Houses Thul and Baliss against one another.

AlderaanRepublicHeroic

Turning the Tide

Start / contact: Dolin Organa

Reported map coordinates: 1370, 1782

Defeat Killiks and collapse their tunnels before Wardpost is overwhelmed.

AlderaanRepublicPlanetary

Ulgo's Secret

Start / contact: Keikana Herot

Reported map coordinates: 470, 1709

Infiltrate and destroy the Ulgo Killik Pain Factory.

Requires: Joining the Battle

AlderaanRepublicPlanetary

Usurper

Start / contact: Katei Panteer

Reported map coordinates: -1466, -714

Depose Bouris Ulgo.

Requires: Sudden Death

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After the Republic planetary campaign reaches Katei Panteer's throne assignment, travel to Castle Panteer in the Glarus Valley.
  2. Enter the castle's throne room; do not search for Bouris Ulgo in the outer valley.
  3. Speak to Bouris Ulgo to trigger the throne-room confrontation.
  4. Disable all four of Ulgo's shield generators and verify the count reaches 4/4.
  5. Defeat Bouris Ulgo and the Ulgo Royal Guardsmen.
  6. Speak with Bouris Ulgo again after the battle to resolve the final choice and finish the mission.

If stuck: The shields, guards and dialogue are separate stages. If Ulgo remains protected, search the room for remaining shield generators instead of attacking him repeatedly.

Read mission-specific objective source ↗

AlderaanRepublicExploration

War Crimes

Start / contact: Fyrel Cannor

Reported map coordinates: 1913, 1474

Escort a reporter to the Ulgo base to uncover hidden evidence.

BelsavisRepublicHeroic

A Lesson is Learned

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisRepublicHeroic

Jungle Flight

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisRepublicHeroic

Open Communications

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisRepublicHeroic

The Engineers' Tale

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisRepublicHeroic

The Stasis Generator

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

BelsavisRepublicHeroic

The Tyrant

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaRepublicHeroic

Biological Warfare

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaRepublicHeroic

Concierge

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaRepublicHeroic

Starfighters of Corellia

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CorelliaRepublicHeroic

Under New Management

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

CoruscantRepublicSide

A Diverting Assignment

Start / contact: Reid Gandon

Reported map coordinates: 1098, 4063

Investigate who is supplying the Justicars.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. In JUSTICAR TERRITORY, speak with SIS agent REID GANDON near the JUSTICAR DOCKS. He needs proof of who is supplying the Justicars.
  2. Travel to the JUSTICARS' BACK ENTRANCE and locate the marked workstations. DOWNLOAD MANIFEST DATA PACKET 001 from its terminal.
  3. Follow the next mission marker to a second workstation and retrieve MANIFEST DATA PACKET 002. The three packets are separate objective interactions.
  4. Use the third marked workstation to retrieve MANIFEST DATA PACKET 003. Make sure all three packet names are checked off in the mission tracker.
  5. Return to REID GANDON near the JUSTICAR DOCKS and turn in the manifest evidence. The bonus objective CLEANING UP THE DOCKS can be done while traveling through the district but is not the packet handoff.

If stuck: If you cannot finish after downloading data, verify packets 001, 002 and 003, not just one console. Return to Reid Gandon at the Justicar docks, NOT to the Justicars' back-entrance workstations.

Read mission-specific objective source ↗

CoruscantRepublicSide

Boom

Start / contact: Captain Theraguin

Reported map coordinates: -3650, -183

Disarm the rigged supply crates.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak to CAPTAIN THERAGUIN to start BOOM, a Coruscant mission about explosive traps hidden in supply crates.
  2. Go into BLACK SUN TERRITORY and follow the markers to the BOOBY-TRAPPED SUPPLY CRATES, rather than the Justicar District or the Senate Tower.
  3. INTERACT WITH EACH CRATE to disarm its trigger mechanism and remove its DETONATOR CORE. You need EIGHT CORES / disarmed crates (8/8), not simply eight defeated Black Sun enemies.
  4. After the eighth trapped supply crate is disarmed, return to CAPTAIN THERAGUIN and finish the mission conversation.

If stuck: The crates must be interacted with; fighting around them does not increment the eight required detonator cores. Check that the tracker shows 8/8 before returning to Theraguin.

Read mission-specific objective source ↗

CoruscantRepublicExploration

Cantina Contusions

Start / contact: Officer Anstiss

Reported map coordinates: 2319, 688

Help Officer Anstiss arrest Gambo.

Requires: Exploration Missions; requires class-story progress

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Find OFFICER ANSTISS OUTSIDE THE DEALER'S DEN CANTINA in the OLD GALACTIC MARKET CONCOURSE. Accept his request to apprehend Gambo.
  2. ENTER THE DEALER'S DEN and find ZOOKI, a Rodian lookout. SPEAK TO ZOOKI first; this is the required contact to draw GAMBO out.
  3. Once GAMBO appears, attempt to persuade him to surrender. Depending on the conversation branch you may avoid the fight.
  4. If Gambo attacks, DEFEAT GAMBO AND HIS GANG. After the fight, SPEAK TO GAMBO again when the journal requests it. The quest is not completed by defeating him alone.
  5. Return OUTSIDE THE CANTINA to OFFICER ANSTISS. Report Gambo's surrender or capture to complete the mission.

If stuck: The person to find inside the cantina FIRST is ZOOKI, not Gambo. If you fought Gambo and the quest still tracks him, TALK TO HIM after the fight, then return to Officer Anstiss outside.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Cleaning up the Docks (Bonus)

Start / contact: During A Diverting Assignment

Defeat 30 Justicar forces.

Requires: A Diverting Assignment

CoruscantRepublicBonus

Core Complications (Bonus)

Start / contact: During Core Dump

Defeat 12 Imperial forces.

Requires: Core Dump

CoruscantRepublicExploration

Core Dump

Start / contact: Message Board

Reported map coordinates: 1217, 4290

Recover memory cores from rogue droids.

Requires: Enable Exploration Missions

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Inside THE WORKS on Coruscant, find the MESSAGE BOARD warning that rogue droids have been corrupted, and accept CORE DUMP.
  2. Search THE WORKS for ROGUE DROIDS. Valid sources of memory cores include rogue security, maintenance, support, combat, industrial and worker droids.
  3. Defeat the rogue droids and loot the MEMORY CORES until the mission reads FIVE RECOVERED (5/5). Ordinary Imperial forces do not replace these core drops.
  4. When the 5/5 objective is complete, follow the NEW DROP-SITE MARKER in the LOWER CITY. Deliver the five cores at the CHIEF MAINTENANCE OFFICER'S DROP SITE.
  5. Verify the delivery objective is complete; this mission does not instruct you to return to the initial message board.

If stuck: If you killed five droids but the quest continues, the requirement is five LOOTED MEMORY CORES, not five defeats. Once the cores are collected, go to the separate LOWER-CITY DROP SITE, not back to the message board.

Read mission-specific objective source ↗

CoruscantRepublicSide

Crisis in Galactic City

Start / contact: Anitol Rosspar

Reported map coordinates: -1138, -4066

Meet Senator Kayl and assist with reconstruction security in Galactic City.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Begin with Anitol Rosspar near the Coruscant spaceport and follow the mission to Senator Kayl, who coordinates reconstruction.
  2. Read the current objective after speaking with the senator; the nearby Migrant Merchants Guild combat targets belong to the reconstruction crisis.
  3. Complete the tracked Guild encounter or investigation and finish the required senator or Guild contact conversation.
  4. If Crisis Control appears, treat its 20 Guild forces, six enforcers and Guild ship inspection as separate bonus objectives, not requirements for the class story.

If stuck: The three Crisis Control stages are bonus tasks. If the main mission marker already indicates a conversation or investigation, do not continue farming Guild enemies solely for the bonus.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Eliminate the Imperial Threat (Bonus)

Start / contact: During Enemies of the Republic

Defeat eight Imperial and Sith enemies near the ruined Jedi Temple.

Requires: Enemies of the Republic

CoruscantRepublicHeroic

Enemies of the Republic

Start / contact: Ensign Belkan

Reported map coordinates: 979, 4563

Recover astrogation charts from the ruined Jedi Temple and deliver them to General Wendin.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the Heroic from Ensign Belkan near the JEDI TEMPLE sector or from a Republic Heroic terminal.
  2. Enter the RUINED JEDI TEMPLE and follow the objective marker to the astrogation chart storage container.
  3. Interact with the ASTROGATION CHART STORAGE CASE. The case is EMPTY because the charts have been taken.
  4. Defeat the HIDDEN SITH ACOLYTE / infiltrator that reveals itself near the empty storage case.
  5. LOOT the astrogation charts from the Sith enemy after defeating it.
  6. Go to the SENATE TOWER and speak with GENERAL WENDIN to deliver the charts.

If stuck: The first chart container is an intended empty-case trigger. Do not keep searching the empty case. Defeat the hidden infiltrator, take the charts, and return to General Wendin in the Senate Tower — not Ensign Belkan.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Final Stage - Crisis Control (Bonus)

Start / contact: During Crisis in Galactic City

Investigate the Migrant Merchants Guild ship.

Requires: Stage 2 - Crisis Control (Bonus)

CoruscantRepublicBonus

Final Stage - Enemy Droid-machines (Bonus)

Start / contact: During Gree: Power Outage

Reported map coordinates: 968, 4410

Disable the rogue droid recharging station.

Requires: Stage 2 - Enemy Droid-machines (Bonus)

CoruscantRepublicBonus

Final Stage - Freightskipper Fracas (Bonus)

Start / contact: During The Freightskippers

Deactivate the security console.

Requires: Stage 3 - Freightskipper Fracas (Bonus)

CoruscantRepublicBonus

Final Stage - Justicar Resistance (Bonus)

Start / contact: During Secret Passages

Access the Justicar console and receive access codes from Jessa Bo'den.

Requires: Stage 2 - Justicar Resistance (Bonus)

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. During SECRET PASSAGES, progress through the earlier JUSTICAR RESISTANCE bonus stages in JUSTICAR TERRITORY.
  2. Reach the JUSTICARS' COMPUTER LAB and ACCESS THE JUSTICAR CONSOLE. The last stage is an INTERACTION, not another numbered Justicar kill counter.
  3. RETRIEVE ACCESS CODES FROM JESSA BO'DEN in the computer-lab sequence as required by the updated objective.
  4. After the access-code step registers, continue the main SECRET PASSAGES mission. Completing the bonus chain does not replace the main mission's remaining objectives.

If stuck: If the final bonus stage stalls after the kill counters, find the JUSTICAR CONSOLE and JESSA BO'DEN in the COMPUTER LAB. It is not finished by defeating additional enemies.

Read mission-specific objective source ↗

CoruscantRepublicSide

Follow the Money

Start / contact: Senator Nalrin Daheel

Reported map coordinates: -1189, -4796

Recover eight stacks of Kavin bills from Black Sun operatives at the docks.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Senator Nalrin Daheel's request to investigate payments to the Black Sun; the senator is in the Senate Tower on Coruscant.
  2. Take the transit route to BLACK SUN TERRITORY, then head to the BLACK SUN DOCKS. Do not look for the currency in the Senate Tower.
  3. Defeat Black Sun workers in the docks and collect STACKS OF KAVIN BILLS until the objective reads 8/8. The mission lists Black Sun Gearheads, Thugs, Crusher Droids and Cutters as eligible enemies.
  4. Once eight stacks have been obtained, return from Black Sun Territory to the SENATE TOWER and speak to SENATOR NALRIN DAHEEL. The quest does not turn in at the docks.

If stuck: If the counter is below 8/8, keep searching Black Sun workers around the docks rather than other Coruscant districts. If 8/8 is complete, the next destination is Senator Daheel back in the Senate Tower.

Read mission-specific objective source ↗

CoruscantRepublicExploration

For Better or Worse

Start / contact: Nik Deleru

Reported map coordinates: 2352, 814

Find Ria and determine whether to return her to Nik.

Requires: Enable Exploration Missions

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with NIK DELERU at the OLD GALACTIC MARKET CONCOURSE. He believes the Migrant Merchants' Guild has kidnapped his wife, Ria.
  2. Enter the MIGRANT MERCHANTS' GUILD HEADQUARTERS in the Old Galactic Market and head for the DANCERS' QUARTERS. Searching the headquarters entrance alone does not finish the objective.
  3. Search the DANCERS' QUARTERS, then SPEAK TO A GUILD DANCER to learn where Ria went and what she wants.
  4. Follow the conversation outcome concerning RIA'S CHOICE. The quest can continue without forcing her to return to Nik.
  5. Go BACK TO NIK DELERU in the Old Galactic Market Concourse and report what you learned to finish the mission.

If stuck: If no objective progresses inside the guild headquarters, look for the DANCERS' QUARTERS and then interact with a GUILD DANCER. Ria's situation is resolved through dialogue, and the turn-in contact remains Nik Deleru in the market concourse.

Read mission-specific objective source ↗

CoruscantRepublicPlanetary

Gree: Hydrosupply Leak

Start / contact: Pat-aK

Reported map coordinates: -1053, -4693

Speak to Nam-aK, shut off three flow valves and repair the leaking hydrosupply station in Black Sun territory.

Requires: Requires class-story progress

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After progressing enough to unlock the Gree mission, meet Pat-aK at the GREE ENCLAVE inside the Senate Tower.
  2. Speak with Nam-aK in the same Senate Tower Gree area to learn about the leak.
  3. Travel to the HYDROSUPPLY STATION on the western end of the BLACK SUN DOCKING STATION.
  4. Inside the hydrosupply station, SHUT OFF the SOUTHEAST flow valve.
  5. SHUT OFF the SOUTHWEST flow valve.
  6. SHUT OFF the SOUTH flow valve. All three controls must be completed.
  7. After shutting off all three valves, interact with the HYDROSUPPLY STATION repair control.
  8. Return to Nam-aK in the Senate Tower Gree Enclave to finish the mission.

If stuck: Do not attempt the main station repair before shutting off all THREE distinct valves: southeast, southwest and south. The quest finishes with Nam-aK, not at the hydrosupply machine.

Read mission-specific objective source ↗

CoruscantRepublicPlanetary

Gree: Power Outage

Start / contact: Gree Console

Reported map coordinates: 1177, 4219

Repair three power conduits in the Works, report to In-iK and return to Pat-aK.

Requires: Gree: Ugnaught Saboteurs

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After Gree: Ugnaught Saboteurs, use the indicated GREE CONSOLE or speak to In-iK to begin the power-restoration mission.
  2. Travel into THE WORKS in the JUSTICAR TERRITORY area.
  3. Find and REPAIR the first DAMAGED POWER CONDUIT.
  4. Repair the second and third damaged conduits until the primary counter reaches 3/3.
  5. Return to IN-IK at the Gree Enclave in the WEST SENATE TOWER and report that the conduit repairs are complete.
  6. Speak with PAT-AK at the Gree Enclave to finish the Gree campaign.

If stuck: The 20 droids, six industrial/support droids, and recharging-station console belong to Enemy Droid-machines BONUS stages. The main objective is THREE damaged power conduits and TWO separate Gree return contacts.

Read mission-specific objective source ↗

CoruscantRepublicPlanetary

Gree: Repairing Coruscant

Start / contact: Pat-aK

Reported map coordinates: -1053, -4693

Report to Hib-R-ak at the Gree Enclave inside the Senate Tower.

Requires: Gree: Hydrosupply Leak

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete Gree: Hydrosupply Leak and the return conversation with Nam-aK.
  2. Remain at or return to the GREE ENCLAVE inside the Senate Tower and speak with Pat-aK.
  3. Find HIB-R-AK, the next Gree representative in the Senate Tower enclave.
  4. Talk to Hib-R-ak to receive the follow-up Ugnaught sabotage investigation.

If stuck: This quest is a short HANDOFF. There is no second set of valves to find in this step. Speak with Hib-R-ak, rather than returning to Black Sun territory.

Read mission-specific objective source ↗

CoruscantRepublicPlanetary

Gree: Ugnaught Saboteurs

Start / contact: Hib-R-ak

Reported map coordinates: -1054, -4708

Investigate the Ugnaughts accused of sabotaging Coruscant's waste reprocessing system.

Requires: Gree: Repairing Coruscant

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Begin by speaking with Hib-R-ak at the Senate Tower's Gree Enclave, after Gree: Repairing Coruscant.
  2. Follow the quest marker into the UGNaught-controlled part of the waste-processing system to find the saboteurs.
  3. Interact with the Ugnaught leader or tracked objective and resolve the waste-processing sabotage according to the updated journal.
  4. Return to HIB-R-AK at the Gree Enclave to report the outcome.
  5. Continue the Gree campaign with Gree: Power Outage when the next mission becomes available.

If stuck: This is the WASTE-PROCESSING mission, not the hydrosupply valves or power conduits. The Gree quest line uses the Senate Tower Gree Enclave as a repeated handoff point.

Read mission-specific objective source ↗

CoruscantRepublicSide

Insult To Injury

Start / contact: Sealed Door

Reported map coordinates: -2745, 3162

Recover Master Starsnow's journal from the ruined Jedi Temple.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. At the JEDI TEMPLE RUINS, interact with the SEALED DOOR where mercenaries led by MEMNON DEMARATUS are trapped. Their mission to retrieve MASTER STARSNOW'S JOURNAL has stalled.
  2. After agreeing to take over their contract, search the JEDI TEMPLE RUINS for IMPERIAL COMMANDOS. The journal is a DROP from an Imperial commando, not an object on the floor near the sealed door.
  3. Defeat and LOOT Imperial commandos until you recover ONE STARSNOW'S JOURNAL (1/1). Check the item objective, not simply the number of enemies defeated.
  4. Once the journal is recovered, leave the Temple ruins and travel to the SENATE TOWER. Find SENATOR STARSNOW'S OFFICE and SPEAK TO SENATOR STARSNOW to deliver the journal and conclude the quest.

If stuck: If all nearby commandos are dead but the quest is unfinished, check whether you looted STARSNOW'S JOURNAL. The turn-in is SENATOR STARSNOW'S OFFICE IN THE SENATE TOWER, not the sealed door at the Temple.

Read mission-specific objective source ↗

CoruscantRepublicSide

Justicar Injustice

Start / contact: Renalda Agareth

Reported map coordinates: 1237, 4133

Obtain a Justicar security belt and rescue Renalda's brother.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak to RENALDA AGARETH near the JUSTICAR TERRITORY TAXI PAD. She asks you to rescue her brother BRAEDON from detention in the Justicar security area.
  2. In JUSTICAR TERRITORY defeat a JUSTICAR HEAVY GUNNER and loot one JUSTICAR SECURITY BELT (1/1). This item is needed before you can pass the security field.
  3. Enter the JUSTICAR SECURITY AREA using the belt and find the FIELD GENERATOR controlling Braedon's confinement. DESTROY THE FIELD GENERATOR; defeating guards without destroying it does not free him.
  4. SPEAK TO BRAEDON AGARETH inside the secured area after the field generator has been disabled.
  5. Find the JUSTICAR DETAINEE TERMINALS in the same security area and ERASE THE CURFEW-BREAKER RECORDS so the Justicars will not track Braedon down again.
  6. Return to RENALDA AGARETH near the JUSTICAR TAXI PAD and complete the report.

If stuck: If you cannot reach the field generator, make sure a Justicar Heavy Gunner dropped the SECURITY BELT first. If Braedon is free but the quest remains active, ERASE THE DETAINEE RECORDS before returning to Renalda.

Read mission-specific objective source ↗

CoruscantRepublicExploration

Killed in Custody

Start / contact: Paus

Reported map coordinates: 1114, 4072

Find evidence of Justicar misconduct.

Requires: Enable Exploration Missions

CoruscantRepublicBonus

Medical Malpractice (Bonus)

Start / contact: During The Face Merchants

Defeat eight Black Sun medical personnel inside the clinic instance.

Requires: The Face Merchants

CoruscantRepublicSide

Meltdown!

Start / contact: Ozurist

Reported map coordinates: 1207, 4296

Help repair the Thermadraft machine in The Works.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak to OZURIST at THE WORKS entrance near the JUSTICAR TERRITORY ELEVATOR. He warns that the THERMAL EXCHANGE ROOM is approaching a meltdown.
  2. Go deeper into THE WORKS and locate the THERMAL EXCHANGE ROOM. The mission is a four-control repair sequence, not an enemy-count task.
  3. Find and RELEASE CONTROL VALVE TE-883, then CONTROL VALVE TE-637. Confirm both specific valve objectives are checked.
  4. Find and RELEASE CONTROL VALVE TE-512 and CONTROL VALVE TE-281. All FOUR listed valves must be released for the repair to register.
  5. Leave the Thermal Exchange Room and return to OZURIST near the Justicar territory elevator to report that the meltdown was prevented.

If stuck: The valve codes are TE-883, TE-637, TE-512 and TE-281. If the mission marker remains inside the room, one code is still unchecked. Ozurist is at the Works entrance near the Justicar elevator, not inside the exchange room.

Read mission-specific objective source ↗

CoruscantRepublicExploration

Partial Eclipse

Start / contact: Agent Folaris

Reported map coordinates: -3876, 280

Disable Black Sun tracing equipment.

Requires: Enable Exploration Missions

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Meet AGENT FOLARIS in BLACK SUN TERRITORY and accept the assignment to disable equipment that can trace her computer intrusion.
  2. Enter the BLACK SUN HEADQUARTERS in Black Sun Territory. The tracked targets are tracing devices, not simply Black Sun enemies.
  3. Find and SHUT DOWN FOUR TRACING EQUIPMENT units (0/4). Check the objective counter after each interaction to ensure it registered.
  4. Once the four devices are disabled, return to AGENT FOLARIS in Black Sun Territory for the conversation about her hacking attempt.
  5. After that conversation, follow the updated journal objective to SPEAK TO NIZKIF. Do not stop at Agent Folaris if the journal still lists Nizkif.

If stuck: If fighting guards does not advance the objective, locate the four interactable tracing equipment units inside Black Sun headquarters. After disabling all four, return to Folaris and then follow the Nizkif handoff.

Read mission-specific objective source ↗

CoruscantRepublicSide

Planetary Checkup

Start / contact: Fez Burba

Reported map coordinates: 1247, 4284

Scan sections of The Works for damage from the Imperial attack.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the seismic-survey assignment from FEZ BURBA on CORUSCANT. He gives you the BURBA SEISMIC ACTIVITY READER to investigate damage from the Imperial bombardment.
  2. Travel down into THE WORKS on Coruscant and follow the marker to the PRIMARY JUNCTION ROOM ACCESS PIPE. Scan this pipe with the seismic reader.
  3. Find the THERMAL EXCHANGE ROOM ACCESS PIPE inside The Works and scan it as the SECOND separate objective.
  4. Find and scan the SECONDARY COUPLING STATION ACCESS PIPE. All THREE named access pipes need individual scans before the objective advances.
  5. After the three readings, use the mission's EXAMINE THE SCANNER READINGS action to analyze the data. Scanning three pipes alone does not complete the investigation.
  6. Return to FEZ BURBA to discuss the findings and turn in the mission.

If stuck: Do not leave The Works after scanning only one or two pipes. The tracker requires PRIMARY JUNCTION ROOM, THERMAL EXCHANGE ROOM and SECONDARY COUPLING STATION scans, followed by EXAMINE THE SCANNER READINGS.

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CoruscantRepublicBonus

Prison Punishment (Bonus)

Start / contact: During Killed in Custody

Defeat eight Justicar prison defenders.

Requires: Killed in Custody

CoruscantRepublicHeroic

Republic's Most Wanted

Start / contact: Bounty Board

Reported map coordinates: 2389, 602

Eliminate the five wanted Fondor gang members at the Fartrader Lounge in the Old Galactic Market.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the daily Heroic from the Old Galactic Market bounty board or a Republic Heroic terminal.
  2. Travel to the Fartrader Lounge in the OLD GALACTIC MARKET district.
  3. Enter the lounge and locate the FONDOR FIVE wanted gang members.
  4. Defeat the five marked criminals and check the Heroic tracker for completion.
  5. If the journal shows a separate reward or turn-in action, use the indicated contact or Heroic mission completion screen.

If stuck: The criminals are inside the Fartrader Lounge, not scattered around the Black Sun or Justicar sectors. This Heroic is separate from the nearby Senator's Stolen Goods quest.

Read mission-specific objective source ↗

CoruscantRepublicExploration

Secret Passages

Start / contact: Lieutenant Doorn

Reported map coordinates: -3292, -301

Recover stolen access schematics from the Justicars.

Requires: Exploration Missions; requires class-story progress

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Enable Exploration Missions on the World Map, then speak with Lieutenant DOORN in the Black Sun sector.
  2. Follow the mission marker into the JUSTICAR-controlled area to retrieve the stolen access SCHEMATICS.
  3. Interact with the objective holding the schematics and check whether the mission asks for a conversation with Fieler Dan or a return to Doorn.
  4. Finish the objective and the conversation indicated by your tracked mission. A Light Side resolution may involve returning to Fieler Dan.
  5. If Justicar Resistance activates, its 15 then 45 Justicar defeats and final Justicar-console access-code interaction are BONUS stages, not prerequisites for class-story continuation.

If stuck: The Justicar Resistance enemies and console are separate bonus stages. Keep the main Secret Passages objective focused on recovering the stolen schematics and the mission's final conversation.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Secure the Barricade

Start / contact: Jedi Knight story: The Rescue

Bonus objective during The Rescue; defeat 10 Black Sun opponents.

Requires: Requires Jedi Knight and The Rescue story mission

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. This is a BONUS objective associated with THE RESCUE in Black Sun Territory on Coruscant, not a separate quest giver to find.
  2. Go to the area OUTSIDE THE BLACK SUN HIDEOUT and engage the gang forces defending the barricade.
  3. Defeat 10 eligible Black Sun enemies to fill the 0/10 counter. Listed targets include Black Sun Bruisers, Gunslingers, Attackers, Enforcer Droids and Gang Leaders.
  4. After the counter reaches 10/10, continue THE RESCUE's main objectives. Do not search for an independent Secure the Barricade turn-in NPC.

If stuck: If you cannot find a separate quest marker or contact, check the bonus objective attached to The Rescue. Only the ten enemy defeats are listed for this bonus stage.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Stage 1 - Crisis Control (Bonus)

Start / contact: During Crisis in Galactic City

Defeat 20 Migrant Merchants Guild forces.

Requires: Crisis in Galactic City

CoruscantRepublicBonus

Stage 1 - Enemy Droid-machines (Bonus)

Start / contact: During Gree: Power Outage

Defeat 20 rogue droids.

Requires: Gree: Power Outage

CoruscantRepublicBonus

Stage 1 - Freightskipper Fracas (Bonus)

Start / contact: During The Freightskippers

Defeat 18 Black Sun enemies.

Requires: The Freightskippers

CoruscantRepublicBonus

Stage 1 - Justicar Resistance (Bonus)

Start / contact: During Secret Passages

Defeat 15 Justicar forces.

Requires: Secret Passages

Detailed directions available

Open step-by-step directions · 3 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. This is STAGE 1 of a BONUS chain obtained while playing SECRET PASSAGES in JUSTICAR TERRITORY. Do not search for a separate Justicar Resistance quest giver.
  2. Fight JUSTICAR FORCES in the active SECRET PASSAGES mission area until STAGE 1 registers FIFTEEN DEFEATS (15/15).
  3. Continue with SECRET PASSAGES and the next Justicar Resistance objective if STAGE 2 appears. The stage does not independently complete the parent Secret Passages mission.

If stuck: If Stage 1 does not appear, advance SECRET PASSAGES in the Justicar District. It is a parent-mission bonus, not a standalone NPC pickup.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Stage 2 - Crisis Control (Bonus)

Start / contact: During Crisis in Galactic City

Defeat six Guild Enforcers.

Requires: Stage 1 - Crisis Control (Bonus)

CoruscantRepublicBonus

Stage 2 - Enemy Droid-machines (Bonus)

Start / contact: During Gree: Power Outage

Defeat six rogue industrial or support droids.

Requires: Stage 1 - Enemy Droid-machines (Bonus)

CoruscantRepublicBonus

Stage 2 - Freightskipper Fracas (Bonus)

Start / contact: During The Freightskippers

Defeat 40 Black Sun enemies.

Requires: Stage 1 - Freightskipper Fracas (Bonus)

CoruscantRepublicBonus

Stage 2 - Justicar Resistance (Bonus)

Start / contact: During Secret Passages

Defeat 45 Justicar forces.

Requires: Stage 1 - Justicar Resistance (Bonus)

Detailed directions available

Open step-by-step directions · 3 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Continue SECRET PASSAGES in JUSTICAR TERRITORY after completing STAGE 1 of the JUSTICAR RESISTANCE bonus.
  2. Defeat JUSTICAR FORCES in the mission area until the STAGE 2 counter reaches FORTY-FIVE (45/45).
  3. After the 45/45 objective registers, continue the associated FINAL STAGE and the parent SECRET PASSAGES mission. Do not return to a nonexistent separate bonus quest giver.

If stuck: The stage uses a 45-enemy target, distinct from Stage 1's 15. Keep Secret Passages active and follow the current bonus-stage tracker.

Read mission-specific objective source ↗

CoruscantRepublicBonus

Stage 3 - Freightskipper Fracas (Bonus)

Start / contact: During The Freightskippers

Defeat three Black Sun gang leaders.

Requires: Stage 2 - Freightskipper Fracas (Bonus)

CoruscantRepublicBonus

Surgical Removal (Bonus)

Start / contact: During The Face Merchants

Defeat 15 Black Sun forces before using the clinic security terminal.

Requires: The Face Merchants

CoruscantRepublicHeroic

The Face Merchants

Start / contact: Security Officer Stansun

Reported map coordinates: -3370, -293

Obtain the Black Sun clinic passkey, destroy four illegal surgery droids and recover client files.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the Heroic from Security Officer Stansun at the Black Sun docking station or from a Heroic mission terminal.
  2. Fight Black Sun TECHS outside the Black Sun warehouse clinic until you receive a CLINIC PASSKEY (1/1).
  3. Use the passkey to enter the Black Sun CLINIC interior.
  4. Inside the clinic, destroy FOUR illegal surgery droids (4/4).
  5. Find the clinic's DATA TERMINAL and download the client's identity list. Destroying the droids does not complete this separate interaction.
  6. Return to Security Officer STANSUN at the Black Sun docking station with the files.

If stuck: The passkey is a drop from Black Sun Tech enemies and is needed before entering the clinic. After destroying four surgery droids, use the data terminal to DOWNLOAD THE CLIENT LIST; do not leave immediately after the fourth droid.

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CoruscantRepublicExploration

The Freightskippers

Start / contact: Agent Nurls Yorksin

Reported map coordinates: -1152, -4317

Recover loader-droid memory cores, locate missing freight and tag three stolen cargo shipments.

Requires: Exploration Missions; requires class-story progress

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Find Agent Nurls Yorksin at the Republic Coruscant contact and accept the SIS freight-recovery mission.
  2. In Black Sun territory, defeat LOADER DROIDS and loot the loader-droid MEMORY CORES to identify where the freight is stored.
  3. Follow the updated marker to the LOST FREIGHT area. Do not return to Yorksin after only collecting the cores.
  4. TAG three shipments of stolen cargo (3/3), using the marked objects.
  5. Return to AGENT YORKSIN after all three freight tags register.
  6. If you have the separate Freightskipper Fracas bonus active, complete its 18/40 enemy counters, three gang leaders and security-console step separately.

If stuck: The mission requires LOADER DROID MEMORY CORES, then LOCATE freight, then TAG 3 shipments. The optional Freightskipper Fracas security console is not a substitute for the three shipment tags.

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CoruscantRepublicExploration

The Pickup

Start / contact: Dooce Everton

Reported map coordinates: -3308, -326

Meet informant Deringon Lobacc in the Black Sun sector.

Requires: Enable Exploration Missions

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept DETECTIVE DOOCE EVERTON's request for evidence against the Black Sun on Coruscant.
  2. Travel into BLACK SUN TERRITORY and enter the SILENT SUN CANTINA. Your contact is inside the cantina, not at the Black Sun headquarters.
  3. Speak to the DUROS INFORMANT DERINGON LOBACC and acquire his DATA CASE during the conversation.
  4. Return to DOOCE EVERTON at the BLACK SUN TAXI PAD and deliver the evidence to complete the mission.

If stuck: If the marker sends you toward a cantina, look for Deringon Lobacc inside the Silent Sun, then return to the Black Sun taxi pad. Do not take the data case back to the Senate Tower.

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CoruscantRepublicExploration

The Politics of Dissent

Start / contact: Spirakris Zarem

Reported map coordinates: -1138, -4336

Investigate Senator Parvil's suspicious dealings.

Requires: Exploration Missions; requires class-story progress

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Talk with SPIRAKRIS ZAREM outside the SENATE TOWER near the TAXI PAD. If you cannot see him, enable EXPLORATION MISSIONS in the World Map (Alt+M).
  2. Enter the SENATE TOWER and stay on its FIRST FLOOR. Find the SENATE OFFICE HALLWAY, where a COURIER DROID carries the parcel intended for SENATOR PARVIL.
  3. INTERCEPT THE PARCEL from the courier droid as directed by the mission objective. Do not search the senator's private chambers or the upper floors.
  4. Decide whether to deliver the REAL DOCUMENTS or replace them with FAKE DOCUMENTS. The journal has different branches for the two choices.
  5. Return to SPIRAKRIS ZAREM OUTSIDE THE SENATE TOWER BY THE TAXI PAD with the chosen parcel and complete the final conversation.

If stuck: The interception is on the FIRST FLOOR SENATE OFFICE HALLWAY. Either the real-document or fake-document branch ends by returning to Spirakris Zarem outside the Senate Tower.

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CoruscantRepublicSide

The Senator's Stolen Goods

Start / contact: Heerimus

Reported map coordinates: 2381, 606

Recover the senator's stolen computer chips from market thieves.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept HEERIMUS'S request in the OLD GALACTIC MARKET on behalf of SENATOR BARC. Do not travel to the Senate Tower before investigating the stolen shipment.
  2. Find CAPTAIN DENAL-ZON in the OLD GALACTIC MARKET CONCOURSE and speak with him. He explains that the stolen chips control slave collars and asks you to hand them over for destruction.
  3. Search the MIGRANT MERCHANTS' GUILD TERRITORY in the Old Galactic Market. Interact with the marked CRATES to recover SEVEN STOLEN COMPUTER CHIPS (7/7).
  4. After the chip counter is 7/7, choose your RETURN DESTINATION: SENATOR BARC in the SENATE TOWER, or CAPTAIN DENAL-ZON in the OLD GALACTIC MARKET CONCOURSE.
  5. Speak to the selected recipient to turn in the chips and conclude the mission. You do not have to visit both contacts.

If stuck: The first stop is CAPTAIN DENAL-ZON, not the senator. Collect seven chips from guild crates, then choose ONE final recipient: Senator Barc at the Senate Tower or Denal-zon back in the market.

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CoruscantRepublicBonus

Trouble begets Trouble (Bonus)

Start / contact: During Trouble in Deed

Defeat 20 Justicar forces.

Requires: Trouble in Deed

CoruscantRepublicHeroic

Trouble in Deed

Start / contact: Luran Gonthor

Reported map coordinates: 1231, 4147

Infiltrate Gonthor Industries, use the elevator and recover the shop deed from the Justicar-controlled vault.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Luran Gonthor's Heroic in the JUSTICAR TERRITORY, or take it from a Heroic mission terminal.
  2. Go to the entrance of GONTHOR INDUSTRIES, where Justicar forces occupy Luran's former shop.
  3. Fight through the Justicar forces to the ELEVATOR inside Gonthor Industries.
  4. ACTIVATE the elevator and ride up to the BALCONY leading to the deed vault.
  5. Defeat the Justicar guards protecting the safe, then RETRIEVE THE SHOP DEED from the VAULT.
  6. LEAVE THE SHOP; follow the mission completion prompt or return conversation to Luran Gonthor if requested.

If stuck: The deed is NOT on the ground floor. Activate the elevator to reach the balcony and vault. After taking the deed, leave the shop; do not confuse the nearby 20 Justicar kills with the required safe interaction.

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CoruscantRepublicBonus

Water Works (Bonus)

Start / contact: During Gree: Hydrosupply Leak

Defeat 12 Black Sun forces while repairing the station.

Requires: Gree: Hydrosupply Leak

CoruscantRepublicExploration

White Noise

Start / contact: Agent Jaffkee

Reported map coordinates: 1241, 4017

Disable the Justicar jammers.

Requires: Enable Exploration Missions

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Take the taxi to JUSTICAR TERRITORY on Coruscant. From the taxi landing area head toward AGENT JAFFKEE to the west. If he has no exploration marker, open the World Map (Alt+M) and enable EXPLORATION MISSIONS.
  2. Accept WHITE NOISE and travel to the first marked jammer location in Justicar Territory. INTERACT WITH THE INSTALLATION POINT to install ANTI-JAMMING DEVICE ALPHA.
  3. Continue through the Justicar sector toward the next marker. INSTALL ANTI-JAMMING DEVICE ECHO. This is a separate interaction; defeating Justicar patrols alone will not disable the second jammer.
  4. Move to the third marked site in the district and INSTALL ANTI-JAMMING DEVICE DELTA. Confirm that all THREE installation objectives have registered.
  5. Once Alpha, Echo and Delta are complete, check the updated tracker for the mission's completion or return instruction. The separate JUSTICAR RESISTANCE bonus chain is not required to place the three devices.

If stuck: Missing the next objective? The three named installations are ALPHA, ECHO and DELTA, in that order. Turn on Exploration Missions to start with Agent Jaffkee. Do not look for a jammer enemy to kill; use each marked installation point.

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HothRepublicHeroic

Prisoner Extraction

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothRepublicHeroic

Signal Jam

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothRepublicHeroic

Tech Diagrams

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

HothRepublicHeroic

The Terror Brigade

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

IlumRepublicHeroic

Darkness on Ilum

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

Nar ShaddaaRepublicSide

A Tough Sell

Start / contact: Agent Alys

Reported map coordinates: 2554, 2805

Retrieve Kesler's report.

Nar ShaddaaRepublicPlanetary

Access

Start / contact: Zan Loren

Reported map coordinates: 2518, 2807

Recover Imperial access codes.

Nar ShaddaaRepublicPlanetary

Armed and Dangerous

Start / contact: Ambassador Averdon

Reported map coordinates: -916, -897

Recover stolen implants.

Requires: When Diplomacy Fails

Nar ShaddaaRepublicBonus Series

Art of Interrogation

Start / contact: Uli Zhensi

Reported map coordinates: -1640, 2877

Destroy interrogation equipment.

Requires: The War for Nar Shaddaa

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Meet Uli Zhensi in the Workers' Quarters and accept his Project Threshold assignment.
  2. Enter the Imperial Re-education Center marked by the mission; the targets are inside the interrogation facility.
  3. Destroy all three interrogation machine terminals and verify 3/3 on the journal counter.
  4. Defeat the Imperial Archon. The Archon is a separate required objective from the terminals.
  5. Return to Uli Zhensi in the Workers' Quarters, then resume The War for Nar Shaddaa parent mission.

If stuck: The optional Putting an End to Torture bonus counts enemy kills, but the required story task is three machine terminals plus the Imperial Archon. Return to Uli even if the bonus task is unfinished.

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Nar ShaddaaRepublicExploration

Back Alley

Start / contact: Chief Rarkgah

Reported map coordinates: 3336, -3385

Use a turret to repel Bleeder attackers.

Nar ShaddaaRepublicHeroic

Blood Money

Start / contact: Jatta Kuum

Reported map coordinates: -3582, -3429

Defeat arena fighters.

Nar ShaddaaRepublicHeroic

Breaking Down Shadow Town

Start / contact: Mission Terminal

Reported map coordinates: 2507, 2815

Retrieve cranial-explosive schematics.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept the Republic Shadow Town Heroic and follow its marker into the Imperial prison area.
  2. Find and disable all four Security Terminals (4/4). These controls override the prison's Security Door.
  3. Open the Security Door after all four terminals have been disabled.
  4. Enter the unlocked interior and download the Cranial Bomb Schematics.
  5. Destroy all eight Imperial Research Computers (8/8) to finish the documented mission-objective sequence.

If stuck: The order matters: 4 Security Terminals, then the Security Door, then the schematics, then 8 research computers. The door will not open just because you defeated nearby guards.

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Nar ShaddaaRepublicPlanetary

Captive

Start / contact: Security Console

Reported map coordinates: 2303, 3044

Find Ako Domi.

Nar ShaddaaRepublicPlanetary

Chemical Agent

Start / contact: Ganuk

Reported map coordinates: -2353, 2652

Investigate the chemical-research mainframe.

Requires: Genocide

Nar ShaddaaRepublicSide

Cleansing The Spice Trade

Start / contact: Malahan

Reported map coordinates: 3284, -3494

Destroy spice laboratories.

Nar ShaddaaRepublicBonus Series

Diversion

Start / contact: Agent Jaysa Wise

Reported map coordinates: 2044, 3118

Distract guards for a prisoner rescue.

Requires: The War for Nar Shaddaa

Nar ShaddaaRepublicPlanetary

Double Negative

Start / contact: Lieutenant Rale

Reported map coordinates: 3147, -3691

Investigate the quarantine zone.

Requires: Shore Leave

Nar ShaddaaRepublicExploration

Elective Surgery

Start / contact: Sarn Ko

Reported map coordinates: 1839, 3202

Destroy prisoner-processing equipment.

Nar ShaddaaRepublicPlanetary

Extermination

Start / contact: Chemical Plant Mainframe

Reported map coordinates: -2641, 2626

Shut down the Imperial extermination factory.

Requires: Chemical Agent

Nar ShaddaaRepublicExploration

Fate's Wrath

Start / contact: Damrosch the Hutt

Reported map coordinates: -2180, 2882

Stop the experiments at Betterlife.

Requires: Tempting Fate

Nar ShaddaaRepublicBonus

Final Stage - Ending a Better Life (Bonus)

Start / contact: During Tempting Fate

Recover the Betterlife formula.

Requires: Stage 2 - Ending a Better Life (Bonus)

Nar ShaddaaRepublicPlanetary

Genocide

Start / contact: Ilox

Reported map coordinates: 3344, -3119

Investigate Imperial operations.

Requires: Double Negative

Nar ShaddaaRepublicBonus

Going Clean (Bonus)

Start / contact: During Cleansing The Spice Trade

Defeat spice workers.

Requires: Cleansing The Spice Trade

Nar ShaddaaRepublicHeroic

Hired Guns

Start / contact: Harrum

Reported map coordinates: -1607, 2875

Investigate Imperial mercenary recruitment.

Nar ShaddaaRepublicExploration

Inspection

Start / contact: Mas Avaho

Reported map coordinates: -1867, 2921

Destroy Imperial Intelligence devices.

Nar ShaddaaRepublicBonus

Jailbreak (Bonus)

Start / contact: During Captive

Open prison cells and defeat guards.

Requires: Captive

Nar ShaddaaRepublicHeroic

Lab Animals

Start / contact: Greggo Brudd

Reported map coordinates: -1653, 2851

Defeat infected animals in the ChemFlux labs.

Nar ShaddaaRepublicHeroic

Mandalorian Rage

Start / contact: Mission Terminal

Reported map coordinates: -2186, 2975

Confront Clan Sharratt.

Nar ShaddaaRepublicBonus Series

Memory Flush

Start / contact: Carina

Reported map coordinates: 2044, 3118

Find the droid TC-93.

Requires: Diversion

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Carina at the High Security Lockdown stage of the Republic Nar Shaddaa campaign and receive her scanner.
  2. Travel to the Network Security District shown in the tracked mission.
  3. Defeat renegade security droids, then use Carina's scanner on four destroyed droids. Check Scan Destroyed Renegade Security Droids reaches 4/4.
  4. After the fourth scan, follow the updated mission marker to locate TC-93.
  5. Interact with TC-93 to resolve the memory-core objective according to your dialogue choice.
  6. Return to Carina and complete the conversation; then return to T6-B9 if The War for Nar Shaddaa parent quest is still open.

If stuck: Destroying four droids is not enough. Scan the destroyed droids with Carina's tool. Only afterward does the TC-93 location stage advance.

Read mission-specific objective source ↗

Nar ShaddaaRepublicHeroic

Nar Shaddaa Blood Sport

Start / contact: Mission Terminal

Reported map coordinates: 3345, -3497

Destroy gang recording equipment.

Nar ShaddaaRepublicSide

One Fell Swoop

Start / contact: Yeddu

Reported map coordinates: -3815, -3113

Confront the swoop gang.

Nar ShaddaaRepublicBonus Series

One Piece at a Time

Start / contact: Ciqala

Reported map coordinates: -1618, 2859

Retrieve mercenary training components.

Requires: Art of Interrogation

Nar ShaddaaRepublicBonus

Renegades (Bonus)

Start / contact: During Memory Flush

Destroy renegade droids.

Requires: Memory Flush

Nar ShaddaaRepublicHeroic

Shadow Extraction

Start / contact: Jax Dumont

Reported map coordinates: 2012, 3354

Locate Phalanx's cell and help him escape.

Nar ShaddaaRepublicPlanetary

Shore Leave

Start / contact: Ilox

Reported map coordinates: 3344, -3119

Investigate Club Ufora.

Requires: Waylaid is the preceding story handoff

Nar ShaddaaRepublicPlanetary

Slave Raiding

Start / contact: Nurkolas

Reported map coordinates: -3623, -3430

Release Republic captives.

Requires: Armed and Dangerous

Nar ShaddaaRepublicBonus

Stage 1 - Ending a Better Life (Bonus)

Start / contact: During Tempting Fate

Defeat Betterlife staff.

Requires: Tempting Fate

Nar ShaddaaRepublicBonus

Stage 2 - Ending a Better Life (Bonus)

Start / contact: During Tempting Fate

Destroy Betterlife technology.

Requires: Stage 1 - Ending a Better Life (Bonus)

Nar ShaddaaRepublicPlanetary

Strike the Mountain Asunder

Start / contact: Control Console

Reported map coordinates: -3623, -3430

Locate the Mountain.

Requires: Slave Raiding

Nar ShaddaaRepublicExploration

Tempting Fate

Start / contact: Damrosch the Hutt

Reported map coordinates: -2180, 2882

Investigate Betterlife Pharmaceutical.

Nar ShaddaaRepublicHeroic

The Morgukai

Start / contact: Tythan Phomm

Reported map coordinates: 2022, 3143

Defeat the Morgukai.

Nar ShaddaaRepublicBonus Series

The War for Nar Shaddaa

Start / contact: Deera Ulyette

Reported map coordinates: -2176, -1809

Start the Republic bonus series.

Detailed directions available

Open step-by-step directions · 8 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Start the Republic planetary bonus series through Deera Ulyette and travel to the Workers' Quarters of the Imperial Intelligence Gadget Warehouse.
  2. Speak to the droid IK-4C, the contact for SIS agent Trace.
  3. Complete Art of Interrogation for Uli Zhensi and One Piece at a Time for Ciqala in the Workers' Quarters. Check that both subsidiary missions are complete.
  4. Return to IK-4C before leaving the warehouse for the next sector.
  5. Travel to the High Security Lockdown annex of Shadow Town and speak with the astromech T6-B9.
  6. Complete Diversion for Agent Jaysa Wise and Memory Flush for Carina; both are separate subsidiary quests within the lockdown stage.
  7. Return to T6-B9 after both are finished.
  8. Travel back to Deucalon Spaceport and report to Deera Ulyette to complete the parent quest.

If stuck: The quest has two NPC hubs and four subquests. IK-4C is the Workers' Quarters turn-in; T6-B9 is the Shadow Town turn-in; Deera Ulyette is the final contact at the spaceport. Do not assume one completed subquest finishes the parent journal.

Read mission-specific objective source ↗

Nar ShaddaaRepublicPlanetary

Those Left Behind

Start / contact: Continuation from Extermination

Find SIS agent Zan Loren.

Requires: Extermination

Nar ShaddaaRepublicExploration

Vesco's Virus

Start / contact: Abasi Vesco

Reported map coordinates: 2036, 3124

Collect droid data cores.

Nar ShaddaaRepublicPlanetary

Waylaid

Start / contact: Ambassador Averdon

Reported map coordinates: -916, -897

Find Ilox in the Red Light Sector.

Requires: Strike the Mountain Asunder

Nar ShaddaaRepublicPlanetary

When Diplomacy Fails

Start / contact: Minister Plennid

Reported map coordinates: -2152, 1809

Recover Republic passcodes.

Nar ShaddaaRepublicExploration

Worker Justice

Start / contact: Neiya Chault

Reported map coordinates: -1626, 2643

Find a missing Jedi Padawan.

Ord MantellRepublicExploration

Alliance Of Evil

Start / contact: Field Agent Burne

Reported map coordinates: -843, 49

Defeat the splinter-group leaders.

Ord MantellRepublicBonus

Blinding the Enemy (Bonus)

Start / contact: During Snipe Hunt

Defeat eight separatist forces.

Requires: Snipe Hunt

Ord MantellRepublicSide

Bridging the Gap

Start / contact: Commander Bragan

Reported map coordinates: 494, 337

Eliminate separatist rocket gunners.

Ord MantellRepublicHeroic

Buying Loyalty

Start / contact: Gizmel

Reported map coordinates: -320, -467

Find a lost shipment of gifts for Gizmel.

Ord MantellRepublicBonus

Clear the Beach (Bonus)

Start / contact: During Destroy the Beacons

Defeat six scavenger lookouts.

Requires: Destroy the Beacons

Ord MantellRepublicSide

Clearing the Air

Start / contact: Sergeant Blyes

Reported map coordinates: 23, -423

Find and destroy the separatist jammers near Drelliad village.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Sergeant Blyes at the reported pickup (23, -423) to accept Clearing the Air.
  2. Travel to the separatist jammer objective area near Drelliad village; use the map's active mission indicator for the exact devices.
  3. Interact with or destroy the separatist jammers until the primary mission objective has completed.
  4. If Take Back Drelliad Village activates, the ten-separatist defeat counter is a BONUS objective.
  5. Follow the quest journal's final return marker once the jamming devices are dealt with.

If stuck: The separatis­t jammers, not the optional ten-enemy bonus, are the main objective. Use the tracked area for the exact jammer positions; source does not establish exact room coordinates.

Read mission-specific objective source ↗

Ord MantellRepublicHeroic

Cutting Off the Head

Start / contact: Daily Heroic Missions

Reported map coordinates: 204, 145

Eliminate Savrip chieftains.

Ord MantellRepublicHeroic

Destroy the Beacons

Start / contact: Daily Heroic Missions

Reported map coordinates: 204, 145

Destroy four separatist jamming beacons on Ord Mantell.

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Destroy the Beacons through the Ord Mantell Heroic missions terminal or its listed contact.
  2. Travel to the separatist jamming-beacon objective area using the mission marker or Heroic travel shortcut if offered.
  3. Destroy the SOUTHEAST Beacon.
  4. Destroy the NORTHEAST Beacon.
  5. Destroy the NORTHWEST Beacon.
  6. Destroy the SOUTHWEST Beacon.
  7. Check the Heroic tracker for completion and follow any return instruction it gives.

If stuck: Four differently named beacon interactions must all be completed. The Clear the Beach scavenger kills are an OPTIONAL bonus and will not substitute for a missing beacon.

Read mission-specific objective source ↗

Ord MantellRepublicExploration

Generator Problems

Start / contact: S3-E3

Reported map coordinates: -174, -209

Find Engineer Celestra and investigate generator sabotage.

Ord MantellRepublicSide

Hail the Liberators

Start / contact: Odar

Reported map coordinates: -392, -491

Help Odar retrieve his daughter from corrupt Republic soldiers.

Ord MantellRepublicExploration

Lost Son

Start / contact: Ellis

Reported map coordinates: 250, -55

Find Ellis's missing son Paul.

Requires: Requires class-story progress

Ord MantellRepublicSide

Mercy

Start / contact: Sergeant Hurd

Reported map coordinates: 149, -42

Recover the stolen medicine.

Requires: Requires class-story progress

Ord MantellRepublicBonus

Preying on Thieves (Bonus)

Start / contact: During Scavenger Hunt

Defeat eight scavengers.

Requires: Scavenger Hunt

Ord MantellRepublicBonus

Punish the Saboteurs (Bonus)

Start / contact: During Generator Problems

Defeat twelve separatist saboteurs.

Requires: Generator Problems

Ord MantellRepublicSide

Republic Roulette

Start / contact: Corporal Dregg

Reported map coordinates: -264, -276

Enter the minefield challenge instead of reporting the unethical operation.

Requires: Dark Side alternate to Republic Roulette: Questionable Ethics

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Corporal Dregg at the reported pickup (-264, -276) and learn about the betting scheme.
  2. Choosing to PARTICIPATE creates the Republic Roulette version. If you decide to REPORT the operation, follow Republic Roulette: Questionable Ethics instead.
  3. Speak with Ensign Ta / Ensign Peters at the minefield course as directed by the objective marker.
  4. Either run the timed minefield obstacle course and recover the required empty mortar shells OR select an offered betting option; follow the journal's choice-specific steps.
  5. Return to the named Ensign or Corporal contact to receive the result of your decision.

If stuck: The Light Side REPORT path is a separate entry, Republic Roulette: Questionable Ethics. Do not search for the minefield timed run if you chose to report the operators.

Read mission-specific objective source ↗

Ord MantellRepublicSide

Republic Roulette: Questionable Ethics

Start / contact: Corporal Dregg

Reported map coordinates: -264, -276

Report Corporal Dregg and Ensign Ta for their exploitation of refugees.

Requires: Light Side alternate to Republic Roulette

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Corporal Dregg near the minefield and learn how Republic soldiers are exploiting refugees.
  2. Choose the REPORT / QUESTIONABLE ETHICS option instead of participating in the gambling event.
  3. Follow the current mission marker to report Corporal Dregg and Ensign Ta.
  4. Complete the report interaction; the wager and timed minefield course belong to the alternate Republic Roulette branch.

If stuck: This is the Light Side alternate, not an additional quest required after winning the minefield race.

Read mission-specific objective source ↗

Ord MantellRepublicExploration

Scavenger Hunt

Start / contact: Alma

Reported map coordinates: 241, -56

Find Alma's lost necklace.

Requires: Requires class-story progress

Ord MantellRepublicSide

Securing the Landing Zone

Start / contact: Captain Xuss

Reported map coordinates: 115, -90

Secure the separatist stronghold landing pad for the Republic assault force.

Ord MantellRepublicSide

Snipe Hunt

Start / contact: Wesnet

Reported map coordinates: 132, -362

Eliminate separatist snipers.

Requires: Requires class-story progress

Ord MantellRepublicBonus

Stop the Raiders (Bonus)

Start / contact: During Unsafe Safe Houses

Defeat ten separatist forces.

Requires: Unsafe Safe Houses

Ord MantellRepublicBonus

Take Back Drelliad Village (Bonus)

Start / contact: During Clearing the Air

Defeat ten separatist forces.

Requires: Clearing the Air

Ord MantellRepublicSide

The Untold Story

Start / contact: Lamalla Rann

Reported map coordinates: 491, 258

Recover Lamalla's holorecordings of the Ord Mantell uprising.

Ord MantellRepublicBonus

Time For Some Payback (Bonus)

Start / contact: During The Untold Story

Defeat twenty separatist forces.

Requires: The Untold Story

Ord MantellRepublicExploration

Unsafe Safe Houses

Start / contact: Holovid Intelligence Hub

Reported map coordinates: 198, -49

Disable separatist datalinks in Talloran and the network hub on Mirrian Peninsula.

Requires: Requires class-story progress

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. With Exploration Missions displayed, inspect the Holovid Intelligence Hub near Talloran village (reported pickup 198, -49).
  2. Locate and DISABLE Separatist Datalink ALPHA in Talloran village.
  3. Locate and DISABLE Separatist Datalink BRAVO in Talloran village.
  4. Travel NORTH of Talloran village to the MIRRIAN PENINSULA and NEUTRALIZE the central Datalink Hub.
  5. Return to the FORT GARNIK OVERLOOK and speak to Communications Officer SULAN.

If stuck: There are THREE different device interactions: Alpha, Bravo, then the central hub. The hub is on Mirrian Peninsula NORTH of Talloran, and the final return is Sulan at Fort Garnik.

Read mission-specific objective source ↗

Ord MantellRepublicSide

Victims of War

Start / contact: Lieutenant Xorem

Reported map coordinates: 227, -59

Find Doctor Jaen Kett.

Requires: Requires class-story progress

Ord MantellRepublicBonus

Weaken the Stronghold (Bonus)

Start / contact: During Witness Protection

Defeat fifty separatist forces.

Requires: Witness Protection

Ord MantellRepublicBonus

Wild Savrip Hunting (Bonus)

Start / contact: During Buying Loyalty

Defeat ten Savrips.

Requires: Buying Loyalty

Ord MantellRepublicSide

Witness Protection

Start / contact: Milo Phipps

Reported map coordinates: 177, -46

Rescue a Republic-sympathetic pirate from the separatist stronghold.

Requires: Requires class-story progress

TarisRepublicBonus

A Temporary Reclamation (Bonus)

Start / contact: From Legacy of Death

Defeat fifteen infected enemies.

Requires: Legacy of Death

TarisRepublicPlanetary

AWOL

Start / contact: Kahrin Wek

Reported map coordinates: -814, 764

Repair emitter beacons along the supply route.

Requires: Supplies and Demands

TarisRepublicSide

Beyond Redemption

Start / contact: Dana Hunt

Reported map coordinates: -1769, 515

Enter the pirate camp to recover Dana's survival equipment.

TarisRepublicBonus

Blaster Fodder (Bonus)

Start / contact: From Suicide Mission

Defeat thirty rakghouls.

Requires: Suicide Mission

TarisRepublicSide

Burial Grounds

Start / contact: Cera

Reported map coordinates: -714, 48

Collect rakghoul DNA after investigating the missing scientists.

Requires: The Corpse Counters

TarisRepublicSide

Burn Off

Start / contact: Kon Yel

Reported map coordinates: -779, 725

Destroy toxic chemical stockpiles.

TarisRepublicPlanetary

Catalyst

Start / contact: Doctor Ianna Cel

Reported map coordinates: -755, -9

Bring a sample of the rakghoul virus to CB-08-4.

Requires: Pirate Medicine

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete Pirate Medicine and speak to Doctor Ianna Cel to receive the follow-up experiment.
  2. Fight rakghouls on Taris until you receive the quest-specific infection update. Defeating a rakghoul alone does not complete this objective.
  3. After the journal confirms infection, head to Lake Brell in Brell Sediment and speak to Doctor Cel's medical droid CB-08-4.
  4. Finish the conversation with CB-08-4. Do not return to the original doctor when the current tracked objective explicitly names the droid.

If stuck: The objective is to become infected, not simply to kill a set number of rakghouls. Check the mission tracker for the infection update, then follow the marker to CB-08-4 near Lake Brell.

Read mission-specific objective source ↗

TarisRepublicSide

Chasing History

Start / contact: Hacken Berge

Reported map coordinates: 330, 534

Find recordings about the old Tarisians and their Promised Land.

TarisRepublicBonus

Clear Out the Pipes (Bonus)

Start / contact: From The Corpse Counters

Defeat ten rakghouls near the chemical pipe.

Requires: The Corpse Counters

TarisRepublicExploration

Disease on a Distand World

Start / contact: Senaru

Reported map coordinates: 710, 300

Scan Tarisian wildlife.

Requires: The Loudest Bait

TarisRepublicBonus

Drive Off the Mandalorians (Bonus)

Start / contact: From Fallen Stars

Defeat fifteen Mandalorian forces.

Requires: Fallen Stars

TarisRepublicBonus

Dynamet Horrors (Bonus)

Start / contact: From Pirate Medicine

Kill twenty Dynamet General rakghouls; available only after the relevant Light Side serum decision.

Requires: Pirate Medicine and Light Side branch

TarisRepublicHeroic

Fall of the Locust

Start / contact: G-5KN

Reported map coordinates: -1291, 396

Rescue the security agent and bring the Locust to justice.

TarisRepublicHeroic

Fallen Stars

Start / contact: Bounty Board

Reported map coordinates: -726, 30

Secure anti-ship warheads from Mandalorians.

TarisRepublicBonus

Final - Surface Problems (Bonus)

Start / contact: From Reconstruction Efforts

Reported map coordinates: -1492, -259

Defeat Skull Eater and collect its claw.

Requires: Reconstruction Efforts

TarisRepublicBonus

Final Stage - Infectious Legacy (Bonus)

Start / contact: From Chasing History

Reported map coordinates: 979, -358

Inside Transport Station 5 Zone Zero destroy the weapons cache and collect rakghoul fangs.

Requires: Chasing History

TarisRepublicBonus

Final Stage - Pirate Justice (Bonus)

Start / contact: From Beyond Redemption

Defeat the pirate battlemaster and take the dog tags.

Requires: Beyond Redemption

TarisRepublicBonus

Final Stage - Serum Conservation (Bonus)

Start / contact: From Pirate Medicine

Examine the rakghoul specimen and recover research from Brucce Jo'Dee.

Requires: Pirate Medicine

TarisRepublicBonus Series

Future Threat

Start / contact: Mission Board

Reported map coordinates: 1214, 511

Locate missing Republic commandos.

Requires: Taris: Bonus Series

TarisRepublicExploration

Indelicate Operation

Start / contact: Devon Race

Reported map coordinates: 418, -676

Search the ruins for ancient Jedi relics.

TarisRepublicHeroic

Knight Fall

Start / contact: Kord Murdok

Reported map coordinates: 1211, 505

Recover the lost Jedi holocron journals.

TarisRepublicPlanetary

Last Battle of the Endar Spire

Start / contact: Captain Childress

Reported map coordinates: -773, 20

Investigate the Endar Spire crash site.

Requires: Wake of the Spire

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete Wake of the Spire, then speak with Captain Childress. The crash site is in the Sinking City on Taris.
  2. Reach the Endar Spire crash site and investigate it. Once inside the wreck, speak with Lieutenant Karlsu.
  3. Restore power to the entrance hallway. A scavenger ambush interrupts the interaction, so defeat the attackers and use the hallway power control again.
  4. Restore power to Sector 2. Defeat the next scavenger ambush and reactivate the Sector 2 control when the objective returns to it.
  5. Restore the primary systems, then survive the scavenger assault, second wave and final assault in order.
  6. Talk to Lieutenant Karlsu after the last wave, then travel to Waypoint Station Aurek and speak with Commander Viqui to finish the quest.

If stuck: The first two power controls appear twice in the journal because the ambush interrupts them. Reuse each control after the attackers are defeated. The quest does not end at the wreck: Commander Viqui receives the data.

Read mission-specific objective source ↗

TarisRepublicSide

Legacy of Death

Start / contact: Doctor Synoda

Reported map coordinates: -657, 37

Recover old medical records in Dynamet General Hospital.

TarisRepublicExploration

Making Trouble

Start / contact: Co'overma

Reported map coordinates: 857, 615

Destroy cages imprisoning nexu cubs.

TarisRepublicBonus Series

Missing Link

Start / contact: Mola Haxtor

Reported map coordinates: 883, 590

Recover a rakghoul camera for the Republic bonus series.

Requires: Taris: Bonus Series

TarisRepublicBonus

Mutation Extermination (Bonus)

Start / contact: From Knight Fall

Defeat twenty-five enhanced rakghouls.

Requires: Knight Fall

TarisRepublicHeroic

Mutations

Start / contact: Larris Cozekk

Reported map coordinates: 1236, 325

Defeat irradiated rakghouls.

TarisRepublicBonus

Operation Rakghoul (Bonus)

Start / contact: From Operation Salvage

Kill thirty rakghouls.

Requires: Operation Salvage

TarisRepublicExploration

Operation Salvage

Start / contact: Commander Bhoenn

Reported map coordinates: 727, 257

Search the ruins for survivors.

TarisRepublicBonus

Pay Back the Pirates (Bonus)

Start / contact: From Making Trouble

Defeat twenty-five pirate forces.

Requires: Making Trouble

TarisRepublicBonus

Pest Control (Bonus)

Start / contact: From Fall of the Locust

Defeat forty of the Locust's forces.

Requires: Fall of the Locust

TarisRepublicBonus

Pirate Elimination (Bonus)

Start / contact: From Total Elimination

Defeat twenty-five pirate forces.

Requires: Total Elimination

TarisRepublicPlanetary

Pirate Medicine

Start / contact: Doctor Ianna Cel

Reported map coordinates: -755, -9

Search for rakghoul serum taken by pirates.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Doctor Ianna Cel on Republic Taris to accept the search for an old rakghoul serum.
  2. Travel to Fallenspire Stronghold in the Sinking City. The serum objective is inside the scavenger-held stronghold, not at a random rakghoul spawn.
  3. Search the stronghold for the rakghoul serum. The objective may change from searching to retrieving or recovering the serum depending on the story conversation.
  4. Return to Doctor Ianna Cel with the serum; complete her conversation before continuing the vaccination research.

If stuck: This is a recovery quest, not a kill-count mission. Ignore bonus pirate defeats if the journal still says to find or recover the serum at Fallenspire Stronghold.

Read mission-specific objective source ↗

TarisRepublicBonus Series

Power Flux

Start / contact: Engineer Ferron

Reported map coordinates: 807, 331

Switch generators into emergency mode.

Requires: Taris: Bonus Series

TarisRepublicSide

Prized Possessions

Start / contact: Urana Kiel

Reported map coordinates: -1817, 695

Recover possessions belonging to the displaced colonists.

TarisRepublicBonus

Prove Gardit's Corruption (Bonus)

Start / contact: From Supplies and Demands

Reported map coordinates: -283, 1133

Examine the faulty engine after speaking with Kahrin Wek.

Requires: Supplies and Demands

TarisRepublicBonus

Purge the ChemWorks (Bonus)

Start / contact: From Burn Off

Kill twenty ChemWorks rakghouls.

Requires: Burn Off

TarisRepublicBonus

Quelling Project Quell (Bonus)

Start / contact: From Rakghoul Release

Defeat twenty-five enhanced rakghouls.

Requires: Rakghoul Release

TarisRepublicHeroic

Rakghoul Release

Start / contact: Private Selro

Reported map coordinates: 283, 494

Re-establish contact with Project Quell.

TarisRepublicPlanetary

Reclaiming What's Ours

Start / contact: Relus Poh

Reported map coordinates: -1956, 615

Investigate the lost Tarisian estate and its abandoned property.

Detailed directions available

Open step-by-step directions · 4 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Relus Poh at the Republic Resettlement Zone and accept the request to inspect his family's old estate.
  2. Follow the mission marker to the abandoned estate in the Republic Resettlement Zone; the hostile defense droids patrol the property.
  3. Search the estate to trigger the investigation update. After discovering the alien refugees, find Achitan inside the estate area and speak with him.
  4. Return to Relus Poh and resolve the conversation; do not leave the mission on the Achitan dialogue stage.

If stuck: If you only see hostile droids, check the estate's interactable investigation point. The objective changes from searching the property to talking with Achitan; the marker is not another droid kill.

Read mission-specific objective source ↗

TarisRepublicExploration

Reconstruction Efforts

Start / contact: Bardo

Reported map coordinates: -2065, 605

Begin Governor Saresh's reconstruction effort from the Republic landing area.

TarisRepublicBonus

Secure the Estate (Bonus)

Start / contact: From Reclaiming What's Ours

Defeat six sentry droids.

Requires: Reclaiming What's Ours

TarisRepublicBonus

Stage 1 - Infectious Legacy (Bonus)

Start / contact: From Chasing History

Defeat twelve infected enemies and rakghouls.

Requires: Chasing History

TarisRepublicBonus

Stage 1 - Pirate Justice (Bonus)

Start / contact: From Beyond Redemption

Defeat five Death's Claw pirates.

Requires: Beyond Redemption

TarisRepublicBonus

Stage 1 - Serum Conservation (Bonus)

Start / contact: From Pirate Medicine

Defeat six pirate thieves.

Requires: Pirate Medicine

TarisRepublicBonus

Stage 1 - Surface Problems (Bonus)

Start / contact: From Reconstruction Efforts

Defeat 20 rakghouls.

Requires: Reconstruction Efforts

TarisRepublicBonus

Stage 2 - Infectious Legacy (Bonus)

Start / contact: From Chasing History

Defeat four strong or elite infected enemies and rakghouls.

Requires: Chasing History

TarisRepublicBonus

Stage 2 - Serum Conservation (Bonus)

Start / contact: From Pirate Medicine

Defeat twenty pirate scavengers.

Requires: Pirate Medicine

TarisRepublicBonus

Stage 2 - Surface Problems (Bonus)

Start / contact: From Reconstruction Efforts

Defeat 40 rakghouls.

Requires: Reconstruction Efforts

TarisRepublicBonus Series

Suicide Mission

Start / contact: Sergeant Mack

Reported map coordinates: 410, -206

Scan the sliding plate for the camp campaign.

Requires: Taris: Bonus Series

TarisRepublicPlanetary

Supplies and Demands

Start / contact: Commander Gardit

Reported map coordinates: -754, 815

Investigate shortages of supplies at the outpost.

TarisRepublicBonus

Swoop Bike Safari (Bonus)

Start / contact: From The Thrill of Discovery

Defeat nine bogstalkers.

Requires: The Thrill of Discovery

TarisRepublicBonus

Take Back the Settlement (Bonus)

Start / contact: From Prized Possessions

Defeat eight scavengers.

Requires: Prized Possessions

TarisRepublicBonus Series

Taris: Bonus Series

Start / contact: Strom

Reported map coordinates: -2065, 608

Begin the Republic camp-rescue bonus campaign.

TarisRepublicSide

The Archive

Start / contact: Archivist Wintag

Reported map coordinates: 288, 530

Explore the Tarisian government archive.

TarisRepublicSide

The Corpse Counters

Start / contact: Cera

Reported map coordinates: -714, 48

Search for missing scientists.

TarisRepublicExploration

The Loudest Bait

Start / contact: Foreman Meropta

Reported map coordinates: 708, 294

Defeat the tremor maws.

TarisRepublicExploration

The Thrill of Discovery

Start / contact: Tarkos Sund

Reported map coordinates: 812, 433

Find parts of a prototype swoop bike engine predating Taris's destruction.

Requires: Beyond Redemption or Making Trouble

TarisRepublicHeroic

Total Elimination

Start / contact: Captain Reldar Kandik

Reported map coordinates: -588, 561

Recover Republic datalogs before pirates take them.

TarisRepublicSide

Toxic Heirlooms

Start / contact: Agent Welkins

Reported map coordinates: -811, 776

Collect Titroxinate canisters.

TarisRepublicBonus

Trouble at the Highway Ruins (Bonus)

Start / contact: From Power Flux

Defeat eighteen scavengers.

Requires: Power Flux

TarisRepublicPlanetary

Wake of the Spire

Start / contact: Relus Poh

Reported map coordinates: -1956, 615

Report to Captain Childress about the Endar Spire wreck.

Requires: Reclaiming What's Ours

TarisRepublicBonus Series

Where Darkness Abides

Start / contact: Mola Haxtor

Reported map coordinates: 883, 590

Investigate a rakghoul lair.

Requires: Missing Link

TatooineRepublicHeroic

A Jawa's Concern

Start / contact: Bleb-Blek

Reported map coordinates: 1769, -1078

Find the sick Jedi Padawan who fled into the desert and finish the recovery mission.

Requires: —

TatooineRepublicExploration

Astromenace

Start / contact: Constable Bakishan

Reported map coordinates: 2264, -3691

Investigate the theft of local police equipment; enable Exploration Missions in map settings.

Requires: Exploration Missions enabled

TatooineRepublicBonus

Best Served Dry (Bonus)

Start / contact: From The Water Pirates

Defeat twenty Twin Suns pirate forces while recovering Dester's water.

Requires: The Water Pirates

TatooineRepublicBonus

Blitz Twin Suns (Bonus)

Start / contact: During Search and Rescue

Reported map coordinates: —

Defeat 40 Twin Suns forces while rescuing prisoners.

Requires: Search and Rescue

TatooineRepublicBonus

Body Count (Bonus)

Start / contact: During Reap the Whirlwind

Reported map coordinates: —

Eliminate 40 Twin Sun forces during the mine defense.

Requires: Reap the Whirlwind

TatooineRepublicBonus

Break the Sand People (Bonus)

Start / contact: From Show of Force

Defeat eighteen Sand People while completing Professor Larcoh's trial.

Requires: Show of Force

TatooineRepublicHeroic

Breaking the Code

Start / contact: Citizens' Militia Network Terminal

Reported map coordinates: 1688, -2168

Recover Geonosian signal codes and deliver them to Captain Sabha.

Requires: —

TatooineRepublicExploration

Buried Treasure

Start / contact: Fez Burba

Reported map coordinates: 1720, -1007

Recover Fez Burba's research from the desert; enable Exploration Missions to reveal the NPC.

Requires: Exploration Missions enabled

TatooineRepublicBonus

Disarmament (Bonus)

Start / contact: During Down the Hole

Reported map coordinates: —

Destroy 4 Mandalorian munitions while completing the Mandalorian mission.

Requires: Down the Hole

TatooineRepublicHeroic

Down the Hole

Start / contact: Ledo Melnic

Reported map coordinates: 2241, -3694

Find Ledo Melnic on level 2 of the Anchorhead Cantina; stop Mandalorians who have forced their way into town.

Requires: —

TatooineRepublicBonus

Drive Out Twin Sun Pirates (Bonus)

Start / contact: During Pirate Bullies

Reported map coordinates: —

Defeat 16 of Braigin Helk's forces.

Requires: Pirate Bullies

TatooineRepublicPlanetary

Field Trip

Start / contact: Fauler

Reported map coordinates: 9, -1756

Find the nearby Czerka facility during the Republic planetary investigation.

Requires: Last One Out

TatooineRepublicBonus

Final Stage - Geonosian War (Bonus)

Start / contact: During Militia's Trial

Reported map coordinates: —

Recover defense data from War Marshal Polarin.

Requires: Stage 3 - Geonosian War (Bonus)

TatooineRepublicBonus

Final Stage - Quarry Quandary (Bonus)

Start / contact: During Penalty for Theft

Reported map coordinates: —

Defeat and search Eclipse-Maker Garthrus.

Requires: Stage 3 - Quarry Quandary (Bonus)

TatooineRepublicBonus

Final Stage - The Fall of the Sand People (Bonus)

Start / contact: During Buried Treasure

Reported map coordinates: —

Destroy the Herald's totem and defeat then search the Herald of Bloodgouge.

Requires: Stage 3 - The Fall of the Sand People (Bonus)

TatooineRepublicBonus Series

Forge the Future

Start / contact: Galen Besk

Reported map coordinates: 1704, -3413

Help Galen strengthen the Republic-aligned militia against the Empire.

Requires: —

Detailed directions available

Open step-by-step directions · 7 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Start the Republic Tatooine bonus series with Galen Besk at the Anchorhead spaceport.
  2. Travel to the abandoned farmstead near Espelar, south of Anchorhead, and defeat EIGHT Imperial saboteurs (8/8).
  3. Go to Espelar settlement and speak with Mayor Airen.
  4. Speak to Junter Galt at Espelar and complete Militia Training, then complete his follow-up Militia's Trial.
  5. Travel to Outpost Largona and complete The Water Pirates for Dester.
  6. Still at Outpost Largona, speak to Professor Larcoh and complete Show of Force.
  7. Return to Galen Besk at the Anchorhead spaceport to finish the parent bonus-series mission.

If stuck: This mission has FOUR subordinate assignments spread between Espelar and Outpost Largona. If the parent journal stays open after Militia's Trial, move to Dester, then Larcoh. The final conversation is back with Galen Besk at Anchorhead.

Read mission-specific objective source ↗

TatooineRepublicSide

Goodwill

Start / contact: Tre Nareves

Reported map coordinates: 364, -1399

Set perimeter sensors at the indicated Republic settlement markers.

Requires: —

TatooineRepublicBonus

Hunting the Hunters (Bonus)

Start / contact: During The Hunted

Reported map coordinates: —

Defeat 10 of the assassins' forces.

Requires: The Hunted

TatooineRepublicBonus

Jawa Justice (Bonus)

Start / contact: During Malicious Persecution

Reported map coordinates: —

Defeat 20 Sand People forces while rescuing Jawas.

Requires: Malicious Persecution

TatooineRepublicPlanetary

Last One Out

Start / contact: Follow-up from Timely Arrival

Reported map coordinates: -2641, 2626

Continue investigating Czerka and track down additional evidence.

Requires: Timely Arrival

TatooineRepublicExploration

Malicious Persecution

Start / contact: Krikit

Reported map coordinates: 1639, -2099

Free Jawas kidnapped by Sand People; enable Exploration Missions if necessary.

Requires: Exploration Missions enabled

TatooineRepublicBonus Series

Militia Training

Start / contact: Junter Galt

Reported map coordinates: 1702, -2157

Escort and train militia recruits against the Sand People.

Requires: Forge the Future

TatooineRepublicBonus Series

Militia's Trial

Start / contact: Junter Galt

Reported map coordinates: 1702, -2157

Take Vastil and militia recruits to defend Manister Base.

Requires: Militia Training

TatooineRepublicBonus

Missing Assistants (Bonus)

Start / contact: During Buried Treasure

Reported map coordinates: —

Retrieve 3 memory cores from Fez Burba's missing assistants.

Requires: Buried Treasure

TatooineRepublicExploration

New Neighbors

Start / contact: Rinnas Edu

Reported map coordinates: 1565, -1887

Repair Rinnas Edu's vaporators; enable Exploration Missions if the NPC has no marker.

Requires: Exploration Missions enabled

TatooineRepublicBonus

Pay Back the Sand People (Bonus)

Start / contact: During A Jawa's Concern

Reported map coordinates: —

Defeat 30 cave-dwelling Sand People.

Requires: A Jawa's Concern

TatooineRepublicExploration

Penalty for Theft

Start / contact: Raith Bannik

Reported map coordinates: 109, -1614

Rescue Raith Bannik's missing loved ones; turn on Exploration Missions in map settings.

Requires: Exploration Missions enabled

TatooineRepublicHeroic

Pirate Bullies

Start / contact: Militia Board

Reported map coordinates: 1715, -1031

Find and defeat Braigin Helk, then rescue Sorin Schaff from the pirates.

Requires: —

TatooineRepublicExploration

Quality Insurance

Start / contact: Militia Officer Jule

Reported map coordinates: 1686, -1034

Complete Militia Officer Jule's squad assignment and slice Imperial communication relays.

Requires: Exploration Missions enabled

TatooineRepublicHeroic

Reap the Whirlwind

Start / contact: Mayor Martik

Reported map coordinates: 32, -1785

Help remove Twin Suns forces from the local mine.

Requires: —

TatooineRepublicHeroic

Search and Rescue

Start / contact: Danbar Hue

Reported map coordinates: 344, -1451

Find the Twin Suns prisoners and rescue them from captivity.

Requires: —

TatooineRepublicExploration

Shock Treatment

Start / contact: Veek

Reported map coordinates: 792, -1574

Find Veek and restore his unstable droids; enable Exploration Missions if Veek has no available marker.

Requires: Exploration Missions enabled

TatooineRepublicBonus Series

Show of Force

Start / contact: Professor Larcoh

Reported map coordinates: 1682, -1066

Plant a challenge totem in the Sand People camp east of Outpost Largona and defeat the responding warrior.

Requires: The Water Pirates; Forge the Future in progress

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete The Water Pirates, then speak to Professor Larcoh near Outpost Largona in Jundland.
  2. Leave the outpost and turn RIGHT to follow the path around its eastern side toward the Sand People camp.
  3. At the mission-marked challenge site, PLANT the Challenge Totem.
  4. Defeat the Sand People Battler that emerges from the nearby cave after the totem is planted.
  5. Return to Professor Larcoh at Outpost Largona to finish Show of Force.
  6. Return to Galen Besk at the Anchorhead spaceport to close Forge the Future if its parent quest is still open.

If stuck: Do not wander through the dunes looking for a generic Sand People patrol. Plant Larcoh's Challenge Totem at the eastern campsite; the required stronger opponent spawns from a nearby cave after that interaction.

Read mission-specific objective source ↗

TatooineRepublicBonus

Shut Down the Slave Trade (Bonus)

Start / contact: During Smuggler's Route

Reported map coordinates: —

Eliminate 15 Twin Sun forces while tracking the slaves.

Requires: Smuggler's Route

TatooineRepublicBonus

Signal to Noise (Bonus)

Start / contact: During Field Trip

Reported map coordinates: —

Destroy 15 Czerka droids while investigating the facility.

Requires: Field Trip

TatooineRepublicBonus

Smash the Hive (Bonus)

Start / contact: During Breaking the Code

Reported map coordinates: —

Defeat 10 Geonosian forces while seeking signal codes.

Requires: Breaking the Code

TatooineRepublicExploration

Smuggler's Route

Start / contact: Sheriff Encot

Reported map coordinates: 1764, -3447

Help the Sheriff stop Twin Suns slave trafficking around Anchorhead; enable Exploration Missions on the map if the questgiver is hidden.

Requires: Exploration Missions enabled

TatooineRepublicBonus

Stage 1 - Geonosian War (Bonus)

Start / contact: During Militia's Trial

Reported map coordinates: —

Defeat 10 Geonosian forces.

Requires: Militia's Trial

TatooineRepublicBonus

Stage 1 - Quarry Quandary (Bonus)

Start / contact: During Penalty for Theft

Reported map coordinates: —

Defeat 20 Twin Sun forces around the quarry.

Requires: Penalty for Theft

TatooineRepublicBonus

Stage 1 - The Fall of the Sand People (Bonus)

Start / contact: During Buried Treasure

Reported map coordinates: —

Defeat 25 Sand People forces.

Requires: Buried Treasure

TatooineRepublicBonus

Stage 2 - Geonosian War (Bonus)

Start / contact: During Militia's Trial

Reported map coordinates: —

Destroy 8 Geonosian supply crates.

Requires: Stage 1 - Geonosian War (Bonus)

TatooineRepublicBonus

Stage 2 - Quarry Quandary (Bonus)

Start / contact: During Penalty for Theft

Reported map coordinates: —

Sabotage 4 Twin Sun mining carts.

Requires: Stage 1 - Quarry Quandary (Bonus)

TatooineRepublicBonus

Stage 2 - The Fall of the Sand People (Bonus)

Start / contact: During Buried Treasure

Reported map coordinates: —

Destroy 6 Sand People war totems.

Requires: Stage 1 - The Fall of the Sand People (Bonus)

TatooineRepublicBonus

Stage 3 - Geonosian War (Bonus)

Start / contact: During Militia's Trial

Reported map coordinates: —

Defeat 5 Geonosian drone commanders.

Requires: Stage 2 - Geonosian War (Bonus)

TatooineRepublicBonus

Stage 3 - Quarry Quandary (Bonus)

Start / contact: During Penalty for Theft

Reported map coordinates: —

Disable the Twin Suns starfighter.

Requires: Stage 2 - Quarry Quandary (Bonus)

TatooineRepublicBonus

Stage 3 - The Fall of the Sand People (Bonus)

Start / contact: During Buried Treasure

Reported map coordinates: —

Defeat 8 Sand People chieftains.

Requires: Stage 2 - The Fall of the Sand People (Bonus)

TatooineRepublicBonus

Steady Shot (Bonus)

Start / contact: During Target Practice

Reported map coordinates: —

Defeat 10 Sand People forces while hunting sharpshooters.

Requires: Target Practice

TatooineRepublicBonus

Takor the Terrible (Bonus)

Start / contact: During The Long Goodbye

Reported map coordinates: -1306, -2037

Defeat Takor the Terrible during the Sarlacc mission.

Requires: The Long Goodbye

TatooineRepublicSide

Target Practice

Start / contact: Constable Surall

Reported map coordinates: 41, -1761

Defeat Sand People sharpshooters and collect their rifles.

Requires: —

TatooineRepublicBonus

The Geonosian Eviction (Bonus)

Start / contact: During The Geonosian Offensive

Reported map coordinates: —

Defeat 8 Geonosian forces.

Requires: The Geonosian Offensive

TatooineRepublicExploration

The Geonosian Offensive

Start / contact: Renishi

Reported map coordinates: 1637, -2114

Help the Jawas retake their home from Geonosians; turn on Exploration Missions in map settings.

Requires: Malicious Persecution

TatooineRepublicSide

The Hunted

Start / contact: Neb Munb

Reported map coordinates: 2304, -3779

Investigate who is dispatching assassins against a local VIP.

Requires: —

TatooineRepublicHeroic

The Long Goodbye

Start / contact: Lapad Dula

Reported map coordinates: -1087, -1366

Find the Sarlacc pit where militia forces were lost and throw a poison grenade into its maw.

Requires: —

TatooineRepublicPlanetary

The Thing Czerka Found

Start / contact: Fauler

Reported map coordinates: 9, -1756

Locate the Czerka facility and continue the discovery below the desert.

Requires: Field Trip

Detailed directions available

Open step-by-step directions · 10 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. After Field Trip, speak with Representative Fauler about the Czerka artifact threat.
  2. Travel to Outpost Thorazan in the Dune Sea and obtain the decryption tools.
  3. Investigate all five relay towers across the Dune Sea in order: First, Second, Third, Fourth and Fifth. Each gives part of the dig-site access codes.
  4. Once the relay sequence is complete, travel to the Czerka dig site and enter it.
  5. Go DOWN to the central laboratory on the lower level of the dig site.
  6. Defeat the Imprisoned One's ambush.
  7. Destroy the cybernetic-enhancement machinery and the droid-manufacturing equipment.
  8. Speak with the Imprisoned One to settle the laboratory confrontation.
  9. Resolve the follow-up encounter with Gayem Leksende and the Czerka operatives if triggered by your choice.
  10. Return to Representative Fauler at the SIS forward outpost in Jundland.

If stuck: This is the REPUBLIC version. The decryption tools come first, followed by FIVE towers before the dig-site door becomes the next objective. You must descend to the LOWER-LEVEL laboratory; do not stop at the dig-site entrance.

Read mission-specific objective source ↗

TatooineRepublicBonus Series

The Water Pirates

Start / contact: Dester

Reported map coordinates: 1760, -1062

Recover four containers of stolen water from the Twin Suns pirates west of Outpost Largona.

Requires: Militia's Trial; Forge the Future in progress

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete Militia's Trial, then speak with Dester at Outpost Largona in Jundland to accept his stolen-water assignment.
  2. Leave Outpost Largona toward the Twin Suns pirate location WEST of the outpost.
  3. Recover FOUR containers of stolen water from the pirates and check the objective count reaches 4/4.
  4. Return to Dester at Outpost Largona to turn in The Water Pirates.
  5. Continue the Forge the Future parent quest by speaking to Professor Larcoh near Outpost Largona for Show of Force.

If stuck: This is a collection objective: four water containers, not four pirate defeats. The optional Best Served Dry kill count does not substitute for collecting the stolen water.

Read mission-specific objective source ↗

TatooineRepublicBonus

There Goes the Farm (Bonus)

Start / contact: During Timely Arrival

Reported map coordinates: —

Defeat 10 Gamorrean forces after leaving Anchorhead.

Requires: Timely Arrival

TatooineRepublicPlanetary

Timely Arrival

Start / contact: N0-HX

Reported map coordinates: 1699, 3425

Speak with Republic representative Fauler to start the Tatooine Czerka investigation.

Requires: —

TatooineRepublicExploration

Trail of Ruin

Start / contact: Dak Williks

Reported map coordinates: 1667, -2166

Reduce Sand People raids around the camp; enable Exploration Missions if the questgiver is invisible.

Requires: Exploration Missions enabled

TythonRepublicBonus

Captured Padawans (Bonus)

Start / contact: During Early Lessons

Free six padawans held in Flesh Raider cages in the Gnarls.

Requires: Early Lessons

TythonRepublicBonus

Clear Out Tythos Ridge (Bonus)

Start / contact: During Flesh Raider Fact-finding

Defeat fifteen Flesh Raiders.

Requires: Flesh Raider Fact-finding

TythonRepublicBonus

Clear The Mountain Path (Bonus)

Start / contact: During The Thousand Steps

Defeat four Flesh Raider Slavers and Slavemasters.

Requires: The Thousand Steps

TythonRepublicExploration

Combat Leadership: Mark I

Start / contact: Liam Dentiri

Reported map coordinates: -214, -439

Activate and defeat the Mark I training droids.

TythonRepublicExploration

Combat Leadership: Mark II

Start / contact: Liam Dentiri

Reported map coordinates: -214, -439

Activate and defeat the Mark II training droids.

Requires: Combat Leadership: Mark I and class-story progress

TythonRepublicExploration

Combat Leadership: Mark III

Start / contact: Liam Dentiri

Reported map coordinates: -214, -439

Activate and defeat the Mark III training droids.

Requires: Combat Leadership: Mark II and class-story progress

TythonRepublicExploration

Combat Leadership: Mark IV

Start / contact: Liam Dentiri

Reported map coordinates: -214, -439

Activate and defeat the Mark IV training droids.

Requires: Combat Leadership: Mark III and class-story progress

TythonRepublicExploration

Combat Leadership: Mark V

Start / contact: Liam Dentiri

Reported map coordinates: -214, -439

Activate and defeat the Mark V training droids.

Requires: Combat Leadership: Mark IV and class-story progress

TythonRepublicSide

Commune With the Light

Start / contact: Flingeld

Reported map coordinates: -597, 170

Help Flingeld complete his Jedi trial.

TythonRepublicSide

Early Lessons

Start / contact: Master Relnex

Reported map coordinates: -139, -1017

Locate the missing padawans in the Gnarls and deal with the Flesh Raider threat.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Speak with Master Relnex in the Gnarls at the reported starting point (-139, -1017).
  2. Follow the quest marker through the Gnarls to locate the missing Padawans, then speak to Padawan Avitla.
  3. After the conversation, deal with the Flesh Raider Hunters and destroy three Flesh Raider supply stashes if those objectives are active in your journal.
  4. Return to Master Relnex in the Gnarls to finish the main mission.
  5. If Captured Padawans appears, open six Flesh Raider cages to finish that OPTIONAL bonus; it is not the required Relnex handoff.

If stuck: Do not confuse the six cages for the Captured Padawans bonus with the required task to find the survivors and return to Master Relnex.

Read mission-specific objective source ↗

TythonRepublicBonus

Egg Smashing (Bonus)

Start / contact: During Horranth Control

Smash ten Horranth eggs.

Requires: Horranth Control

TythonRepublicSide

Flesh Eating Baby

Start / contact: Flesh Raider Backpack

Reported map coordinates: -434, -102

Feed the Flesh Raider infant and deliver it to the Jedi Temple.

TythonRepublicSide

Flesh Raider Fact-finding

Start / contact: Master Meeb Wix

Reported map coordinates: 136, -314

Investigate and study the Flesh Raider idols; alternate giver Master Kalisa Gehnso inside the Jedi Temple.

Requires: Requires class-story progress

TythonRepublicBonus

Guardians of the Past (Bonus)

Start / contact: During The Last Defenders

Defeat fifteen Tythonian droids.

Requires: The Last Defenders

TythonRepublicPlanetary

Hero Worship

Start / contact: Padawan Fia

Reported map coordinates: -127, -264

Deliver Padawan Fia's holorecording to Jedi Till'in.

TythonRepublicPlanetary

Hero Worship: Credits

Start / contact: Padawan Fia

Reported map coordinates: -127, -264

Deliver Fia's message for extra credits after initially refusing.

Requires: Initially refuse Hero Worship; alternate choice

TythonRepublicPlanetary

Hero Worship: Gadget

Start / contact: Padawan Fia

Reported map coordinates: -127, -264

Deliver Fia's message for the gadget reward after initially refusing.

Requires: Initially refuse Hero Worship; alternate choice

TythonRepublicExploration

Horranth Control

Start / contact: Sedni Maruk

Reported map coordinates: -217, -66

Eliminate Horranth matriarchs and patriarchs.

Requires: Requires class-story progress

TythonRepublicExploration

Lost Pilgrim

Start / contact: Tazonthe Ghon

Reported map coordinates: 136, -322

Find Tazonthe Ghon's missing father.

TythonRepublicExploration

Lovers and Secrets

Start / contact: Master Silvarte

Reported map coordinates: -147, -316

Speak with the two padawans who are in love.

TythonRepublicSide

New Recruit

Start / contact: Trea Kobbeth

Reported map coordinates: 121, -350

Find and rescue Trea's son from the Flesh Raiders.

Requires: Requires class-story progress

TythonRepublicExploration

Pilgrim Medicine

Start / contact: Datapad

Reported map coordinates: 264, -95

Collect Manka Cat teeth for the pilgrims.

TythonRepublicBonus

Speechless (Bonus)

Start / contact: During The Chamber of Speech

Defeat thirty droids.

Requires: The Chamber of Speech

TythonRepublicSide

Strength of the Flesh Raiders

Start / contact: Vederiat Ayon

Reported map coordinates: 138, -407

Choose whether to destroy or recover five vats of Flesh Raider elixir.

Detailed directions available

Open step-by-step directions · 6 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept Vederiat Ayon's mission in Kalikori village, then speak with guard captain Odumis Mer for the elixir location.
  2. Choose whether to DESTROY the elixir or RETRIEVE it for the village guards; these are two different outcomes.
  3. Travel into the Flesh Raider caves from the Gnarls / Kalikori village approach.
  4. If siding with Vederiat, destroy FIVE elixir vats (5/5), then return to Vederiat Ayon.
  5. If siding with Odumis, retrieve FIVE elixir samples (5/5), then return to Odumis Mer.
  6. Finish the branch-specific return conversation in Kalikori village.

If stuck: The destination is inside the Flesh Raider CAVES. Destroying five vats and collecting five samples are ALTERNATE objectives; the return contact changes with the decision.

Read mission-specific objective source ↗

TythonRepublicHeroic

The Chamber of Speech

Start / contact: Do Zonn

Reported map coordinates: -233, -54

Recover four power cells from ancient guards and reactivate the machine in Upper Kaleth.

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Accept The Chamber of Speech from Do Zonn or the Republic Heroic terminal (reported original pickup -233, -54).
  2. Reach the cavern inside the UPPER ruins of Kaleth; this is not the lower-ruins scan location used in The Last Defenders.
  3. Defeat Tythonian Chamber GUARDS and SENTRIES within the upper-ruins cavern to recover FOUR power cells (4/4).
  4. Find the ANCIENT COMPUTER in the same chamber and interact with it using the recovered power cells.
  5. Check the updated Heroic objective / completion notification; follow any listed return to Do Zonn if required.

If stuck: If the computer will not activate, check the Recover Power Cells counter (4/4). Ordinary lower-Kaleth seeker droids are not the documented Chamber Guards or Sentries.

Read mission-specific objective source ↗

TythonRepublicPlanetary

The Last Defenders

Start / contact: Jedi Till'in

Reported map coordinates: -237, -57

Disable and scan six ancient Tythonian Seeker droids in lower Kaleth.

Requires: Hero Worship or one of its alternate reward versions

Detailed directions available

Open step-by-step directions · 5 steps ↓

Based on a published mission-objective record, not a live-tested map route.

  1. Complete a Hero Worship variant and speak with Jedi Till'in at the forward camp near the ruins of Kaleth.
  2. Enter the LOWER ruins of Kaleth, rather than searching only the upper ruin platforms.
  3. Defeat or disable Tythonian SEEKER droids, then use Till'in's scanner on each disabled droid.
  4. Continue until the mission counter reaches SIX completed droid scans (6/6).
  5. Return to Jedi Till'in at the camp between Kaleth and the Tythos River Valley.

If stuck: Defeating the droid is only the FIRST half of each target: you must SCAN six disabled Seeker droids. The Guardians of the Past droid-kill bonus is separate.

Read mission-specific objective source ↗

TythonRepublicSide

The Thousand Steps

Start / contact: Yuleph Phan

Reported map coordinates: 221, -366

Light signal fires on the mountain passage leading to Kolovish.

TythonRepublicBonus

Thin the Flesh Raider Ranks (Bonus)

Start / contact: During Strength of the Flesh Raiders

Defeat fifteen Flesh Raiders.

Requires: Strength of the Flesh Raiders

VossRepublicHeroic

Cyber Mercenaries

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

VossRepublicHeroic

Not Afraid Enough

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

VossRepublicHeroic

Savage Connections

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.

VossRepublicHeroic

Trial of the First

Start / contact: Heroic Mission Terminal / Activity Finder

Repeatable Heroic. Check the mission tracker for the travel shortcut.