Allegiance
Start / contact: Inquisitor Arzanon
Reported map coordinates: -172, -41
Fight the traitorous acolytes.
SWTOR / QUEST DIRECTORY
Search by mission name, planet, faction, quest giver or objective. This directory covers optional missions and planetary adventures. The Sith Warrior Juggernaut Vengeance walkthrough remains focused on the required class storyline.
Choose a planet or type, or enter a mission title, NPC or objective. A quest entry does not mean we have written a full walkthrough for it.
781 sourced quest entries indexed, including 124 with detailed directions.
Start / contact: Inquisitor Arzanon
Reported map coordinates: -172, -41
Fight the traitorous acolytes.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Seh-run
Reported map coordinates: 30, -175
Bring Seh-run another meal.
Start / contact: Lord Renning
Reported map coordinates: 353, 222
Find Lord Renning's missing mutated tuk'ata.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The task has TWO separate interactions before the fight: collect a plump larva, then PLANT the bait. The mutant tuk'ata does not appear merely because you enter the burial chamber. Malora's alternate outcome changes the return sequence.
Start / contact: Acolyte Krevan
Reported map coordinates: 598, -16
Collect bone marrow samples for the acolyte.
Start / contact: Sentry Yashia
Reported map coordinates: -26, -61
Find an acolyte's body and report to the family.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: You do NOT hand this mission directly to Sentry Yashia and stop. There is a second contact, Naman Fal, followed by an objective to claim the relic.
Start / contact: Datapad
Reported map coordinates: -56, -21
Find the datapad in the Tomb of Ajunta Pall and recover artifacts from looters.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Both objective counters are required: 10 Tomb Looters AND 3 artifacts. The turn-in is Sergeant Rikel at the Academy medical center, not the datapad that started the mission.
Start / contact: Inquisitor Urinth
Reported map coordinates: -331, -6
Help the imprisoned Jedi carry the Sith's planted misinformation; appears during class progress.
Start / contact: Sergeant Cormun
Reported map coordinates: -15, -64
Go into the Tomb of Ajunta Pall and destroy the K'lor'slug breeding chamber.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This mission targets a BREEDING CHAMBER interaction. Killing ordinary K'lor'slugs is not the completion objective. The reported pickup is inside the Tomb of Ajunta Pall.
Start / contact: Holopad
Reported map coordinates: 394, 136
Recover code cylinders from crazed soldiers.
Start / contact: From Rogues
Fight escaped slaves while completing Rogues.
Start / contact: Lord Abaron
Reported map coordinates: -346, -1
Investigate bloodline purity in the Sith Academy; appears during class progress.
Start / contact: From The Blood Legacy
Fight shyracks while completing The Blood Legacy.
Start / contact: Holopad
Reported map coordinates: -51, 175
Destroy rogue mining droids in the tombs.
Start / contact: Overseer Ragate
Reported map coordinates: -321, 65
Complete the blood-and-bone trial.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is a sequence of three different interactions: take a skull, soak it in blood, then defeat the Bloodfiend. Simply collecting the skull or killing shyracks is not the whole quest.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The required order is Engine → K'lor'slug kills → Tablet. If the tablet is inaccessible, confirm that the Red Engine was activated before you began killing the nearby creatures.
Start / contact: Ismar Brengle
Reported map coordinates: -592, 1636
Take cybernetic research designs from Grathan's estate.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the main console will not advance, confirm all THREE remote terminals are complete: two outside in the grounds and one inside a warehouse. Then enter the WEAPONS RESEARCH FACILITY and interact with the MAIN CONSOLE, not the outdoor terminals.
Start / contact: From Warning Sign
Hunt jungle predators during Warning Sign.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you cannot find an NPC named Call of the Wild, that is expected: it is a bonus objective of Warning Sign. Check that the parent mission is active and fight the predators in its marked area.
Start / contact: From Flashes in the Dark
Fight Kubaz spotters during Flashes in the Dark.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If there is no Clearing the Kubaz quest-giver marker, that is expected. Follow Flashes in the Dark and check the Kubaz Spotter kill counter in the nearby clearing.
Start / contact: Dzoun
Reported map coordinates: -790, 1172
Continue the Revanite trials after Initiation.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If your journal still says Meditate at the Revanite Altar, interacting with the cave entrance or fighting nearby creatures does not count. Find and use the actual altar inside the Revanite Shrine.
Start / contact: Mission Terminal
Reported map coordinates: -121, 89
Disarm explosives around Kaas City.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is an interaction quest: fighting NPCs in the plaza will not replace disarming four bombs. It also requires a turn-in at the original board after all devices are handled.
Start / contact: Captain Jeelg
Reported map coordinates: -498, 697
Uncover the Kubaz spy activity.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Kubaz spies can be cloaked. Placing lightning rods on the marked boulders is the key interaction; searching for visible spies before doing so can leave you stuck.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Recon Droid
Reported map coordinates: -403, 415
Recover stolen artifacts near Hadra's camp.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the camp looks clear but the mission is still active, look for the interactable PERSONAL STASH: this triggers the Lord Arosh encounter. If you cannot start the mission, enable Exploration Missions and look for the Recon Droid along the Initiate's Path.
Start / contact: Sandor
Reported map coordinates: -333, 1118
Start the Revanite cult planetary story.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This opening mission ends at Dzoun in the Riverfall Wilds. It does not require finding the Revanite Master or entering Lord Grathan's estate yet.
Start / contact: Archaeologist Shellaster
Reported map coordinates: 102, 360
Follow suspicious spacers.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The hidden cave is at the BOTTOM of the Jungoran Maw waterfall. Go down to the waterline before looking for the entrance; the nearby camp is only the investigation stage.
Start / contact: Sergeant Molcarrus
Reported map coordinates: 81, 334
Hunt beasts near the archaeological camps.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If your quest marker has moved to Kaas City but the camp is empty, you likely completed both collections. Deliver the 6 pelts and 4 horns to Administrator Reese in the city Administration Office.
Start / contact: Sergeant Torken
Reported map coordinates: -87, 447
Recover stolen parts and repair a lightning spire.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the spire will not repair, reopen the mission tracker and check for all three missing components. Stay with the riverside rebel camp until the modulator, overload shield and capacitor objectives are complete.
Start / contact: Minder 20
Reported map coordinates: -195, 258
Help Imperial Intelligence with a covert delivery.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: There are multiple contacts, not one location: Minder 20 → Manda at the Nexus Room → Chiss officer near the bank → MK-RU. Follow the updated handoff rather than returning to the cantina.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Raymon
Reported map coordinates: -847, 1127
Continue the Revanite storyline after The Mask of Revan.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The combat tasks are consequences for failing each knowledge test, not three mandatory kill requirements for every character. Follow the journal after each dialogue and return to the same contact if your challenge was triggered.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: From The Slave-Killers
Fight rebel slaves during The Slave-Killers.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not look for a separate contact to collect Put the Rebels to Rest. It is completed by defeating 15 rebel slaves during The Slave-Killers.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Weng Wrightsyn
Reported map coordinates: -157, 182
Investigate killings in the jungle.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not try to mark both Weng and the Sith acolytes. The journal shows only the branch selected in your conversation with Renegin; return to him after fulfilling that branch.
Start / contact: Guard Kullin
Reported map coordinates: 673, 403
Deliver a field report to Captain Tolto.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If Guard Kullin is not marked, enable Exploration Missions in the World Map settings. If you already collected the report, Captain Tolto is by the spaceport entrance, not deeper in Kaas City.
Start / contact: Captain Bryn
Reported map coordinates: -337, 1329
Find stolen turret designs in Grathan's weapon lab.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the map marker sends you to Grathan's estate but you cannot find PO-12, enter the CENTRAL COMPOUND and go DOWN TO LEVEL 2. Search the WEAPONS LAB; the manufacturing plant is for a different quest. Acquire a guardsman's security badge before entering.
Start / contact: Lord Drowl
Reported map coordinates: 133, 889
Assist Lord Drowl's poison testing.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The mission has TWO separate equipment requirements: 4 water filters and 6 reserve water tanks. A completed filter list does not mean the reserve tanks are done. Talk to Slarin before trying to use the equipment.
Start / contact: From Testing Grounds
Fight slave workers during Testing Grounds.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: No separate quest giver appears for this bonus. If 30/30 is complete but the parent mission continues, check the four water filters and six reserve tanks in Testing Grounds.
Start / contact: Elder Revanite Jhorval
Reported map coordinates: -804, 1124
Find the mask after Death and Life.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The masked-vault objective is at Lord Grathan's estate, not at the Revanite camp. After retrieving the mask, choose ONE recipient: Ladra or Torrun. The mission is not asking you to satisfy both handoffs.
Start / contact: Dzoun
Reported map coordinates: -790, 1172
Conclude the Revanite investigation after Pilgrimage.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The Master is not an NPC you need to find in an instance. The required interaction is the Revanite holoterminal. The last handoff is Sandor at The Wall.
Start / contact: Ensign Corian Shye
Reported map coordinates: 386, 1042
Investigate ritual killings among the slaves.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: After looting the slave cultist, do not keep killing ordinary rebels. Locate and activate the marked BEACON to make the cult leader appear, then return to Corian Shye.
Start / contact: Captain Sarnova
Reported map coordinates: -351, 1180
Investigate missing soldiers at Grathan's estate.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Players often leave after talking to OHK-99, but the mission requires using the Command Console before the return to Sarnova. Both interactions are in the manufacturing-plant phase.
Start / contact: Captain Isen
Reported map coordinates: -633, 247
Investigate hostile droid transmissions.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you have transmitters but no new objective, return to CAPTAIN ISEN at the expansion-district construction site. The next mission is granted through his report conversation, not through a new terminal.
Start / contact: Captain Isen
Reported map coordinates: -633, 247
Continue the investigation after Part I.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This entire mission is a TRAVEL-AND-TALK handoff. If you are still searching construction droids, Part I is already over; cross toward the expansion district bridge and talk to MAJOR SHELLASTER.
Start / contact: Commander Rilan
Reported map coordinates: 876, 346
Repair landing beacons.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the map keeps returning you to the spaceport, make sure every landing beacon has been interacted with inside the Spaceport Expanse. Killing jungle beasts is not a replacement for repairing the beacon controls.
Start / contact: Lieutenant Piloc
Reported map coordinates: 267, -92
Recover plans for a neutron bomb.
Start / contact: From Assembly Line
Destroy factory droids while completing Assembly Line.
Start / contact: From Firestar
Defeat fifteen Outpost Victory troops.
Requires: Firestar
Start / contact: Recon Droid
Reported map coordinates: -1155, 1609
Shut down assembly-line consoles in the Okara Droid Factory.
Start / contact: Lieutenant Davrill
Reported map coordinates: -24, 1002
Destroy resistance generators after Operation Breaking Point.
Start / contact: Captain Jaggard
Reported map coordinates: -1143, 983
Find a stolen Imperial biological weapon.
Start / contact: Intelligence Officer Breerdin
Reported map coordinates: -199, 971
Place altered footage to conceal the death of a Chiss delegate.
Start / contact: Intelligence Officer Kytoma
Reported map coordinates: -1137, 1009
Recover improvised thermite bombs and destroy resistance targets.
Start / contact: Cavill Arin
Reported map coordinates: -17, 1681
Infiltrate resistance headquarters and defeat Vol Argen.
Requires: Disguises
Start / contact: Recon Droid
Reported map coordinates: -792, 1314
Attack hostile droids around the satellite control tower.
Start / contact: From Colicoid Feast
Defeat forty-five twisted Colicoids and a Colicoid Mutilator.
Requires: Colicoid Feast
Start / contact: From Biohazard
Defeat four tainted Zeldrate marshwalkers and a Zeldrate mother.
Requires: Biohazard
Start / contact: From On The Line
Defeat twelve resistance defenders and two BAT-1010 artillery droids.
Requires: On The Line
Start / contact: Captain Augatta
Reported map coordinates: 282, -89
Mark bombing locations for an orbital strike.
Start / contact: Captain Neuwt
Reported map coordinates: -1550, 1335
Poison Colicoid feeding sites with the remains of killed Imperial troops.
Requires: Return to the Front
Start / contact: From A Question of Motivation
Defeat fifteen Colicoids in the industrial complex.
Requires: A Question of Motivation
Start / contact: From Resistance Sympathizers
Destroy six communications towers.
Requires: Resistance Sympathizers
Start / contact: B-6NX
Reported map coordinates: 554, 1502
Repair damaged combat droids.
Start / contact: Fixer 66
Reported map coordinates: -556, 1533
Sabotage resistance communications.
Start / contact: Lieutenant Quisun
Reported map coordinates: 824, 1562
Recover stolen walker plans.
Start / contact: Major Tyrus
Reported map coordinates: -618, 1515
Investigate the Okara Droid Factory.
Start / contact: From Data Corruption
Destroy droids while completing Data Corruption.
Start / contact: From Toxic Bombs
Defeat five bomb makers.
Requires: Toxic Bombs
Start / contact: Lieutenant Thorpe
Reported map coordinates: -647, 1523
Recover rocket packs during the Imperial planetary campaign.
Start / contact: Cavill Arin
Reported map coordinates: -17, 1681
Stop resistance stealth troopers.
Requires: Despair
Start / contact: Lieutenant Heln
Reported map coordinates: -1644, 1321
Defeat snipers holding downed Imperial aircrew.
Requires: Return to the Front
Start / contact: From Research and Development
Destroy thirty Okara factory research and development droids.
Requires: Research and Development
Start / contact: From Salting the Fields
Defeat eight resistance raiders and scouts plus a resistance patron.
Requires: Salting the Fields
Start / contact: Holorecording
Reported map coordinates: -794, 643
Recover a stolen Imperial datacard.
Start / contact: Captain Neddis
Reported map coordinates: -26, 1705
Destroy resistance shield generators.
Start / contact: Commander Moriden
Reported map coordinates: -1130, 964
Recover launch codes for the resistance prototype stealth shuttle and disable anti-air defenses.
Requires: Return to the Front
Start / contact: From Downed Pilots
Defeat twelve snipers and six sharpshooters.
Requires: Downed Pilots
Start / contact: Resistance Remote Holo
Reported map coordinates: 182, 1901
Recover Tai Cordan's gifts.
Start / contact: Datapad
Reported map coordinates: -1478, 1769
Investigate Captain Vermett's killing of a village population.
Start / contact: From Big Guns
Fight resistance prisoners during Big Guns.
Start / contact: From Secret of Cave 52
Defeat twenty-five station troops and a Martial Assault Droid; Dark Side outcome only.
Requires: Secret of Cave 52; Dark Side route
Start / contact: From Step Lightly
Defeat resistance forces while doing Step Lightly.
Start / contact: Sergeant Tular
Reported map coordinates: 1154, 1301
Destroy resistance gun emplacements.
Start / contact: Captain Rigel
Reported map coordinates: -170, 849
Begin the Imperial planetary campaign and report to Lieutenant Davrill.
Start / contact: Maverse Pontilo
Reported map coordinates: -1540, 1333
Find and eliminate the commandos who murdered Maverse's family.
Start / contact: Doctor Revis
Reported map coordinates: 275, -108
Download experimental data from Farnel Science Lab.
Start / contact: Senior Science Officer Sakaol
Reported map coordinates: -231, 1820
Continue the mission after The Leak.
Start / contact: Barricade Controls
Reported map coordinates: 1543, 319
Destroy grounded Republic fighters and their guidance systems.
Requires: The Siege of Balmorran Arms
Start / contact: Recon Droid
Reported map coordinates: -1117, 1583
Disable the research-wing defenses in the Okara Droid Factory.
Start / contact: Bounty Board
Reported map coordinates: 862, 1558
Defeat the offworld fighters supporting the resistance.
Start / contact: Captain Laverse
Reported map coordinates: -160, 878
Open the Imperial Balmorra follow-up bonus campaign.
Start / contact: Damaged Holocommunicator
Reported map coordinates: -1633, 1659
Sabotage resistance farms.
Start / contact: From Settling Debts
Defeat resistance fighters during Settling Debts.
Start / contact: Major Tyrus
Reported map coordinates: -618, 1515
Investigate the cargo guarded by the Republic in Cave 52.
Requires: Data Corruption
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: From Flight Plan
Defeat twenty-five resistance soldiers.
Requires: Flight Plan
Start / contact: From Breaking the Resistance
Defeat twenty-five Arms Factory defenders.
Requires: Breaking the Resistance
Start / contact: Mission Terminal
Reported map coordinates: -176, 938
Remove power cores from seismic sensors along the Troida road.
Start / contact: From The Guns of Traken 4
Defeat twenty-five resistance troops and one campaigner.
Requires: The Guns of Traken 4
Start / contact: Gryffin Remus
Reported map coordinates: -162, 948
Help Gryffin defect from the resistance.
Start / contact: Imperial Messenger
Reported map coordinates: 553, 1365
Meet Darth Lachris and begin the Imperial Arms Factory operation.
Start / contact: Colonel Teeg
Reported map coordinates: -1118, 971
Disable turrets in the captured Traken-4 base; puzzle may require multiple generators.
Requires: Return to the Front
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If destroying enemies does not advance the mission, look for the named power-coupling interactions. The quest tracks Alpha and Theta separately; check both objectives before returning to Teeg.
Start / contact: Senior Science Officer Sakaol
Reported map coordinates: -231, 1820
Investigate the theft of Imperial plans.
Start / contact: Watcher Eight
Reported map coordinates: 880, 1549
Find Agent Veld.
Start / contact: Bounty Board
Reported map coordinates: -1589, 1333
Defeat remaining Republic fighters who are supplying the resistance.
Start / contact: Darth Lachris
Reported map coordinates: 866, 1507
Meet Lachris on the second level of the Imperial Vehicle Hangar and uncover the Republic's involvement.
Requires: The Governor's Call
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: There are two required groups of four targets before the controls become the main objective. When the Jedi ambush interrupts the barricade console, defeat the attackers and use the same barricade controls again.
Start / contact: Bounty Board
Reported map coordinates: -1138, 954
Prevent resistance fighters from making toxic-waste bombs.
Start / contact: Engineer Mucdermon
Reported map coordinates: -89, 1833
Reprogram the shielded turrets.
Start / contact: Agent Vikurs
Reported map coordinates: 662, -1378
Recover the Jedi holocron.
Requires: Traitor
Start / contact: Geor Vers
Reported map coordinates: 195, -1299
Begin House Thul's Imperial planetary campaign.
Start / contact: Lieutenant Muir
Reported map coordinates: -692, 128
Cripple Ulgo strike teams before mobilization.
Requires: Kingmaker is a narrative lead but not a hard unlock
Start / contact: Recon Droid
Reported map coordinates: 1740, 575
Disable the fort shields so Imperial jumptroopers can attack.
Start / contact: Doctor Drugindi
Reported map coordinates: 696, -2631
Test the Blood Boiler on Killiks.
Start / contact: Captain Ascercia
Reported map coordinates: 2184, -216
Recover cocooned Imperial sensors and soldiers.
Start / contact: From Listening In
Reported map coordinates: —
Defeat 15 guerrilla forces.
Requires: Listening In
Start / contact: Stanel Thul
Reported map coordinates: 1758, -1056
Report to Dathis Elgin.
Requires: Pre-Emptive Strike
Start / contact: Rehmar Thul
Reported map coordinates: 1641, -1882
Infiltrate the Ulgo Droid Factory and retake it.
Start / contact: Doctor Ganalya
Reported map coordinates: 592, -2651
Salvage the Imperial team's equipment and poison Killik eggs.
Start / contact: Captain Taith
Reported map coordinates: 1767, -1054
Steal House Organa medical supplies.
Requires: Pre-Emptive Strike
Start / contact: Stanel Thul
Reported map coordinates: 1758, -1056
Rescue the Imperial inspection team taken by Killiks.
Requires: Vanguard is a narrative lead but not a hard unlock
Start / contact: Commander Bevek Thul
Reported map coordinates: 718, -2625
Destroy Organa spies and recover their recorded intelligence.
Start / contact: Imperial Mission Terminal
Reported map coordinates: -665, 79
Obtain Ulgo supply-camp access codes and destroy its generator.
Requires: Armed Intervention
Start / contact: Dathis Elgin
Reported map coordinates: 1758, -1056
Report to Lieutenant Muir.
Requires: Ulgo's Revenge
Start / contact: Sergeant Namada
Reported map coordinates: 603, -2660
Lure Killiks into enemy camps.
Requires: The Devouring Plague
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The totem is not a single pickup-and-return mission. Recover three components, then deploy it at two separate places before reporting to Namada.
Start / contact: Lord Jorad Thul
Reported map coordinates: 1010, -1322
Search the guerrilla base and plant a computer spike in its communications network.
Requires: An Iron First
Start / contact: Datapad
Reported map coordinates: 683, 770
Recover and destroy assassination target lists.
Start / contact: Organa Comm Relay
Reported map coordinates: 788, -2308
Retrieve datacores from the droids attacking Thul observation posts.
Requires: Listening In
Start / contact: Stanel Thul
Reported map coordinates: 1758, -1056
Detonate the Ulgo Baradium bomb.
Requires: Hive Mined
Start / contact: Darth Viktus
Reported map coordinates: -1507, 206
Confront Bouris Ulgo.
Requires: Armed Intervention
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Four shield generators must be disabled before the Ulgo fight resolves. The final decision is a dialogue choice: Panteer requests a live prisoner while Viktus orders an execution.
Start / contact: Fannatex
Reported map coordinates: 289, -2474
Defeat the Advozsec mercenaries.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: General Gurveer
Reported map coordinates: -1496, 107
Weaken the Organa offensive against Castle Panteer.
Start / contact: From The Killik Problem
Reported map coordinates: —
Defeat 15 Killik Hive Forces.
Requires: The Killik Problem
Start / contact: Lord Malichose
Reported map coordinates: -693, 62
Defeat Organa scouts and Jedi and plant evidence implicating Ulgo forces.
Start / contact: Corporal Lanoyo
Reported map coordinates: 592, -2644
Investigate the Organa wreckage at the crash site.
Start / contact: Mercenary Datapad
Reported map coordinates: 1303, 317
Collect samples of the Tears of the Rist poison for analysis.
Start / contact: Dathis Elgin
Reported map coordinates: 1758, -1056
Confront the former Rist assassins blackmailing House Thul.
Requires: Dirty Deeds is a narrative lead but not a hard unlock
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The Private Hangar and its computer are two stages of the same assignment. Killing the assassins is not always the last required interaction. The dialogue outcome affects how the computer-search objective is presented.
Start / contact: Officer Jeral Vesk
Reported map coordinates: 1933, 785
Find and defeat the marked Rist assassins.
Start / contact: Lord Serjay Thul
Reported map coordinates: 883, -1209
Start the House Thul bonus campaign in the Thul Palace's lower-right room.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is a multi-quest parent journal, not a single combat mission. The handoffs are Chanya → Namada → Chanya → Sorchka → Yudin → Serjay. If it remains open, check which NPC or subquest the parent currently names.
Start / contact: Sir Deris Panteer
Reported map coordinates: -1816, -98
Find the missing crown of Alderaan's fallen queen.
Start / contact: Rylan Stallos
Reported map coordinates: 713, -1286
Obtain Killik poison and poison the marked Killik hives.
Start / contact: Duke Keldas Thul
Reported map coordinates: -568, -1809
Disrupt Lanar resupply operations by defeating their forces and smugglers.
Start / contact: Yudin Thul
Reported map coordinates: 1637, -1871
Recover the Killik Relic for Yudin Thul, then resume The Devouring Plague.
Requires: The Devouring Plague progress; after Chanya Medaal and Lieutenant Sorchka
Start / contact: Tenantius Thul
Reported map coordinates: 631, -2637
Destroy Organa probes and retrieve their memory cores.
Start / contact: Lord Jorad Thul
Reported map coordinates: 1010, -1322
Collapse the siege tunnel and stop Lord Killesa's attack.
Requires: Multiple Fronts
Start / contact: Computer Console
Reported map coordinates: 1313, 244
Intercept the evidence before it reaches Vessex Ulgo.
Requires: The Assassin's Secret
Start / contact: Lord Jorad Thul
Reported map coordinates: 1010, -1322
Report to Lord Stanel Thul.
Requires: Traitor
Start / contact: C86
Reported map coordinates: 1853, -894
Disable the Ulgo communications generator and place air-strike beacons.
Requires: Hive Mined
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Morsel
Reported map coordinates: -531, 656
Confront the people who refuse to take Morsel seriously.
Requires: Appears during class-story progression
Start / contact: From Hostage Situation
Defeat sixteen renegade Evocii.
Requires: Hostage Situation
Start / contact: From Factory Recall
Defeat eighteen Fa'thra tunnel forces.
Requires: Factory Recall
Start / contact: From Hostage Situation Cleanup
Destroy five reprogrammed turrets en route to the factory roof.
Requires: Hostage Situation Cleanup
Start / contact: Nem'ro Bounty Droid
Reported map coordinates: -434, 244
Hunt down Fa'thra's street captains for the Nem'ro bounty droid.
Start / contact: Gianna
Reported map coordinates: -423, 231
Find Gianna's missing husband and son.
Requires: Appears during class-story progression
Start / contact: Heroic Mission Terminal
Reported map coordinates: -367, 454
Sabotage Fa'thra's weapon factory.
Requires: Repeatable Heroic
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: There are TWO different interiors: sewer maintenance tunnels FIRST, then the main compound's mining operations building. Finish the four junction boxes BEFORE proceeding; inside the factory, three independent objective counters must be completed.
Start / contact: From Unfinished Business
Defeat eighteen Fa'thra forces.
Requires: Unfinished Business
Start / contact: Lew Brell
Reported map coordinates: -423, 243
Find and rescue Lew Brell's brother from Nem'ro's gang.
Requires: Exploration Missions visible
Start / contact: Heroic Mission Terminal
Reported map coordinates: -367, 454
Rescue hostages taken by Evocii in the Old Muckworks.
Requires: Repeatable Heroic
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The basement elevator is locked until you use the SECOND-FLOOR security terminal. The boss kill and RELEASE HOSTAGES are separate objectives. Cleanup is a follow-up Heroic, not part of the same kill list.
Start / contact: Foreman Rhamm
Reported map coordinates: -305, -16
Climb to the Old Muckworks factory roof and demolish the captured starship.
Requires: Hostage Situation completed first
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The roof is reached OUTSIDE by going up a hill and across a bridge made of pipes/grating. Do not search inside the basement for the roof. After planting the charge you must move AWAY from the ship.
Start / contact: From Trophy Hunter
Destroy six hunting droids.
Requires: Trophy Hunter
Start / contact: Rand
Reported map coordinates: 266, 321
Collect exhausted power units scattered in the Rust Yards.
Requires: Exploration Missions visible
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Collect EXHAUSTED POWER UNITS rather than ordinary droid drops. The twelve Rust Runner kills belong to an optional BONUS objective and do not replace gathering units.
Start / contact: Kraay
Reported map coordinates: 284, 358
Find Zeven in his cell inside the Rust Yards gas-mining facility and release him.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Zeven is in the BASEMENT, reached by elevator. If you free him and the quest does not advance, deactivate the other miners' shock collars first. Killing Zeven bypasses that rescue requirement but is a separate story decision.
Start / contact: From The Rancor Egg
Defeat six Chemilizards.
Requires: The Rancor Egg
Start / contact: Donal
Reported map coordinates: -30, 482
Defeat ten Fa'thra goons and retrieve Donal's lockbox.
Start / contact: Burnok
Reported map coordinates: -383, 473
Find Oren Ward and free him from carbonite.
Requires: Appears during class-story progression
Start / contact: From Spicecraft Down
Defeat ten Chemilizards.
Requires: Spicecraft Down
Start / contact: Datapad
Reported map coordinates: 129, 104
Collect spice for Nem'ro's interests.
Requires: Exploration Missions visible
Start / contact: From Industrial Raiders
Defeat twelve Fa'thra Rust Runners.
Requires: Industrial Raiders
Start / contact: Rudd
Reported map coordinates: -529, 686
Deliver Rudd's datapad to Peblak.
Requires: Appears during class-story progression
Start / contact: Datapad
Reported map coordinates: -208, 777
Defeat a Fa'thra mining droid and take its datacore.
Requires: Exploration Missions visible
Start / contact: From Keeping Secrets
Defeat nine Fa'thra industrial guards.
Requires: Keeping Secrets
Start / contact: Heroic Mission Terminal
Reported map coordinates: -367, 454
Investigate the Old Muckworks filtration station and decide how to handle Geric's cleaning solution.
Requires: Repeatable Heroic
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The four filter valves are an ALTERNATIVE branch, not mandatory after applying the chemicals. Investigate the station and talk to Bow-La before resolving the filtration choice.
Start / contact: Urgrec
Reported map coordinates: -520, 689
Recover a rancor egg in Fa'thra's beast pits and destroy other beast eggs.
Requires: Appears during class-story progression
Start / contact: Getzo
Reported map coordinates: -544, 671
Find the eel crate in the smuggler hideout and plant the bomb.
Requires: Appears during class-story progression
Start / contact: Var'soonta
Reported map coordinates: -120, 554
Deal with the creature called the Black Death.
Start / contact: Cy Krolo
Reported map coordinates: 302, 419
Activate the transmitters on cleaning droids inside Fa'thra's palace.
Requires: Appears during class-story progression
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Imperial Fleet Uprising terminal
Separate activity with a numbered IDS walkthrough.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: CN-94
Reported map coordinates: -2153, -1809
Begin operations against Ukabi's Exchange syndicate.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the quest still says to destroy Ukabi's operations, check BOTH counters: 4/4 arms caches and 3/3 refineries. Maro Vizhen is at the Shadow Syndicate safe house, not next to the destroyed equipment.
Start / contact: Eliss Pim
Reported map coordinates: -1667, 2587
Fight disloyal mercenaries.
Start / contact: Skav Mora
Reported map coordinates: -2193, 2740
Attack Exchange slave-trading operations.
Start / contact: Major Damarus
Reported map coordinates: 1893, 2572
Infiltrate the Hutt data center.
Requires: Datacenter Raid in story sequence
Start / contact: Kilo Detton
Reported map coordinates: 1888, 3113
Plant a computer virus in Republic databases.
Start / contact: Factor Jarvus
Reported map coordinates: -2122, 2652
Recover Imperial armor plans.
Start / contact: General Kolvin
Reported map coordinates: -2137, 2639
Shut down the reactors protecting Revan's facility.
Requires: Ghosts of Nar Shaddaa in story sequence
Start / contact: Gorn Sweevas
Reported map coordinates: -1639, 2535
Retake the Imperial facility.
Start / contact: Agent Kayd
Reported map coordinates: -1952, 2765
Steal Republic treatment research.
Requires: Shattering the Peace
Start / contact: Glort
Reported map coordinates: 1645, 2811
Defeat experimental Shaclaws.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: General Kolvin
Reported map coordinates: -2137, 2639
Report to Major Damarus.
Requires: The Infinite Engine
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Datacenter Raid is the travel introduction to Major Damarus, not the entire data-center infiltration. If the journal still names Damarus, use the Network Access map and go to the Imperial data center before looking for new sabotage tasks.
Start / contact: Agent Madel Felth
Reported map coordinates: 1619, -2585
Recover the dead agent's notes.
Start / contact: Mission Terminal
Reported map coordinates: 1598, -2532
Destroy explosive-trapped astromech droids.
Start / contact: During The Infinite Engine
Find ancient holorecordings.
Requires: The Infinite Engine
Start / contact: Mission Terminal
Reported map coordinates: -3916, -1421
Remove animal surveillance implants.
Start / contact: During Deadly Droids
Reported map coordinates: 1648, -2899
Retrieve the master detonator switch.
Requires: Stage 2 - Absolute Terror (Bonus)
Start / contact: During A Pound of Flesh
Reported map coordinates: -3053, 3044
Defeat the shipyard boss and shut down fuel lines.
Requires: Stage 2 - Tampered Packages (Bonus)
Start / contact: Agent Madel Felth
Reported map coordinates: 1619, -2585
Travel to the Imperial Special Ops Center in the Upper Industrial Sector and speak to General Kolvin.
Requires: The Flame
Start / contact: Agent Ryleah
Reported map coordinates: 1717, 2854
Sabotage the droid labs.
Start / contact: During Glitch
Defeat Holowan forces.
Requires: Glitch
Start / contact: Mission Terminal
Reported map coordinates: 1994, 2660
Clear vrblthers and repair the power station.
Start / contact: Ghost
Reported map coordinates: -3988, -1668
Retrieve Imperial records from Krayt gangsters.
Start / contact: Datapad
Reported map coordinates: 1867, -2640
Find Intelligence Post Drazaal.
Start / contact: Lieutenant DeMare
Reported map coordinates: -1655, 2546
Destroy prototype scanners and research.
Requires: Breaking the Cure
Start / contact: Doctor Proh'ven
Reported map coordinates: 1986, 2651
Test experimental stims in combat.
Start / contact: Lord Sharoleigh
Reported map coordinates: -1619, 2578
Defeat Republic Force-sensitive recruits.
Start / contact: Cathan Dru
Reported map coordinates: -1659, 2528
Retrieve classified records at Steelfast.
Requires: Prototype
Start / contact: Chiiv
Reported map coordinates: 1615, 2841
Defeat Imperial traitors.
Requires: Secret Assets
Start / contact: Colonel Harok
Reported map coordinates: -2176, -1810
Begin the Imperial bonus series.
Start / contact: Minos Porter
Reported map coordinates: 1707, 2824
Defend the Imperial broadcast crew.
Start / contact: During Deadly Droids
Defeat anti-Empire militants.
Requires: Deadly Droids
Start / contact: During A Pound of Flesh
Defeat Exchange chiefs.
Requires: A Pound of Flesh
Start / contact: During Deadly Droids
Destroy bomb parts.
Requires: Stage 1 - Absolute Terror (Bonus)
Start / contact: During A Pound of Flesh
Tamper with stimulant crates.
Requires: Stage 1 - Tampered Packages (Bonus)
Start / contact: Maro Vizhen
Reported map coordinates: -3943, -1387
Defeat Ukabi's lieutenants.
Requires: The Exchange Death Squad or The Exchange Enhancement Facility
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: There are TWO important transitions: after four lieutenants, BREACH UKABI'S CHAMBER and USE ITS HOLOTERMINAL; later RETURN TO MARO'S SAFE HOUSE to fight Ukabi. Remaining at the emptied headquarters will not finish the story.
Start / contact: Captain Heedley
Reported map coordinates: -2176, -1837
Defeat Vomba and restore the security droids.
Start / contact: Maro Vizhen
Reported map coordinates: -3943, -1387
Destroy the Exchange death squads' ships.
Requires: A Crushing Blow; Light Side route
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the mission does not progress after the kill counter is 10/10, you still need ALPHA, BETA and GAMMA dropships. Look for the ship interaction/destruction markers at the Exchange docks rather than killing endless patrols.
Start / contact: Maro Vizhen
Reported map coordinates: -3943, -1387
Destroy enhancement tanks and soldiers.
Requires: A Crushing Blow; Dark Side route
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the lab appears cleared but your quest will not complete, examine the tracked counter for FOUR SUPER SOLDIER PROTOTYPES. Normal Exchange soldiers are not the named objective targets.
Start / contact: B9-D7
Reported map coordinates: -3943, -1444
Interrupt Republic talks with the Exchange.
Requires: The Exchange Death Squad or The Exchange Enhancement Facility
Start / contact: Agent Madel Felth
Reported map coordinates: 1619, -2585
Reach Admiral Jefand.
Requires: Dead Drop
Start / contact: General Kolvin
Reported map coordinates: -2137, 2639
Investigate Revan's ancient vault.
Requires: Blackout
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The Infinite Engine has its own Take the Infinite Engine interaction after the Ongree encounter. You must collect it and return to Kolvin. The next area, Network Access, is a separate mission.
Start / contact: Officer Keeling
Reported map coordinates: -3978, -1477
Disable a Republic communications terminal.
Requires: Let the Vendor Beware
Start / contact: During Backdoor
Defeat broadcast tower defenders.
Requires: Backdoor
Start / contact: Data Center Terminal
Reported map coordinates: 1418, 2731
Find the data center saboteur.
Requires: A Subtle Enemy
Start / contact: Commander Stron
Reported map coordinates: 1617, 2855
Find the slicer Zero.
Requires: Shattering the Peace
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Odessen Alliance contact
Separate activity with a numbered IDS walkthrough.
Start / contact: From Blackout
Find Privates Ladd, Azabi, Deepenbroke and Herrono.
Requires: Blackout
Start / contact: Captain Lantikus
Reported map coordinates: 707, 298
Transmit an all-clear signal to lure responding Republic troops.
Requires: Taris: Bonus Series progress
Start / contact: From Barrage
Defeat ten Republic artillery troops.
Requires: Barrage
Start / contact: Captain Helid
Reported map coordinates: 51, 683
Destroy Republic artillery.
Requires: Dominating Taris
Start / contact: From Cathar Assassination
Defeat two Cathar brawlers and four gunners.
Requires: Cathar Assassination
Start / contact: Lord Komo
Reported map coordinates: -1142, 574
Disable Republic power generators.
Start / contact: Zenzo
Reported map coordinates: -749, -20
Defeat Morgukai warriors and recover cortosis staffs.
Start / contact: Darth Gravus
Reported map coordinates: 0, 449
Secure Republic walker coordinates.
Requires: Militia Stomping or Militia Stomping: Cache Destruction
Start / contact: Doctor Korvus
Reported map coordinates: 709, 316
Apply Korvus's serum to the strongest Cathar warriors.
Start / contact: Sergeant Skolin
Reported map coordinates: 952, 700
Set acoustic beacons near rakghoul warrens.
Requires: Infected Pirates
Start / contact: General Farvin
Reported map coordinates: -823, 212
Confront Bashun.
Requires: Friends of the Republic
Start / contact: From Interference
Defeat eight Republic forces.
Requires: Interference
Start / contact: From Lines of Communication
Defeat ten Republic communications troops.
Requires: Lines of Communication
Start / contact: Lord Ryvus
Reported map coordinates: -807, 802
Set a trap for the Jedi and defeat them.
Start / contact: Melkor Dinn
Reported map coordinates: 328, 560
Confront Master Sulan over his instruction of Nekghouls.
Requires: Rakghoul Roundup
Start / contact: From Enclave Raid
Destroy three Enclave mining droids.
Requires: Enclave Raid
Start / contact: From Culling the Nekghouls
Defeat ten Nekghouls.
Requires: Culling the Nekghouls
Start / contact: Captain Pandorr
Reported map coordinates: -757, 31
Sabotage Dynamet General Hospital kolto tanks with rakghoul infection.
Start / contact: Lieutenant Rankin
Reported map coordinates: 999, -109
Begin the Imperial planetary campaign from the orbital station.
Start / contact: From Blackout
Defeat thirty Republic reclamation troops.
Requires: Blackout
Start / contact: General Bourom
Reported map coordinates: 373, -264
Defeat Jedi overseers and retrieve Tarisian artifacts.
Start / contact: Colonel Valda
Reported map coordinates: 887, 249
Find surviving Republic personnel and capture them.
Start / contact: Melkor Dinn
Reported map coordinates: 328, 560
Destroy weapons at Fallenspire Encampment.
Requires: Culling the Nekghouls
Start / contact: Lieutenant Borgin
Reported map coordinates: 803, 336
Recover shrapnel mines from Republic special forces.
Requires: All Clear Signal; Taris: Bonus Series progress
Start / contact: From Spilling Chemicals
Defeat eight Republic decontamination droids.
Requires: Spilling Chemicals
Start / contact: From Race for the Kill
Defeat ten Republic forces.
Requires: Race for the Kill
Start / contact: Mission Terminal
Reported map coordinates: 754, 282
Disrupt Republic supply-network construction.
Start / contact: Sergeant Skolin
Reported map coordinates: 952, 700
Overload pirate power generators.
Start / contact: From Deadly Hospital
Defeat eight rakghouls near Dynamet General Hospital.
Requires: Deadly Hospital
Start / contact: Agent Brayso
Reported map coordinates: -1136, 368
Infiltrate the Republic base and disable signal jammers.
Start / contact: Praetor Nollus
Reported map coordinates: 715, 280
Defeat pirates backed by the Republic.
Start / contact: Doctor Wylenn
Reported map coordinates: 1249, 407
Kill alpha rakghouls and place pheromones.
Start / contact: Lieutenant Trace
Reported map coordinates: -1052, 619
Destroy the Republic satellite array.
Start / contact: Darth Gravus
Reported map coordinates: 0, 449
Clear Cathar settlers from the Brell Sediment; Dark Side branch.
Requires: Barrage and Dark Side branch
Start / contact: Darth Gravus
Reported map coordinates: 0, 449
Destroy Cathar weapon supplies in the Brell Sediment; Light Side branch.
Requires: Barrage and Light Side branch
Start / contact: Sergeant Drexel
Reported map coordinates: 748, 265
Confront Valhoun and his Vultures.
Requires: Guerilla Blockade; Taris: Bonus Series progress
Start / contact: From Rakghoul Observation
Kill eight rakghouls.
Requires: Rakghoul Observation
Start / contact: From Blood Sport
Defeat twenty Nikto warriors.
Requires: Blood Sport
Start / contact: Lord Shaythin
Reported map coordinates: -1043, 547
Lead the assault on Olaris Reclamation Base alongside Thana Vesh.
Requires: Routing the Republic
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is the shared Imperial planetary storyline, not an individual Sith Warrior class mission. The security-terminal interactions must be done before the Thana Vesh sequence. Her final confrontation can differ with your dialogue choice.
Start / contact: From Tainted Water
Defeat the Republic Overseer Droid.
Requires: Tainted Water
Start / contact: From Trapped by Snipers
Defeat ten Republic enemies near the sniper nest.
Requires: Trapped by Snipers
Start / contact: From Leading the Pack
Defeat thirty rakghouls in their hunting grounds.
Requires: Leading the Pack
Start / contact: From Razing the Researchers
Defeat ten Republic rakghoul-hunter droids.
Requires: Razing the Researchers
Start / contact: Major Nost
Reported map coordinates: -754, 814
Track down Kom Orda.
Requires: Bombing the Walkers
Start / contact: Eton Vok
Reported map coordinates: 332, 515
Eliminate berserker rakghouls.
Start / contact: From Last of the Tarisian Pirates
Defeat twelve infected pirates.
Requires: Last of the Tarisian Pirates
Start / contact: Holocommunicator
Destroy chemical casks to lure rakghouls against Republic positions.
Requires: Race for the Kill
Start / contact: Lord Vadas
Reported map coordinates: 759, 307
Eliminate Republic researchers and destroy their equipment.
Start / contact: From Escape Pods Down
Defeat fifteen Republic rescue troops.
Requires: Escape Pods Down
Start / contact: Lieutenant Synnoran
Reported map coordinates: 794, 310
Restore power in the infected outpost and disable its self-destruct.
Requires: Guerilla Blockade
Start / contact: General Farvin
Reported map coordinates: -823, 212
Report to Lord Shaythin and plan the assault.
Requires: Cathar Assassination
Start / contact: From All Clear Signal
Defeat ten Republic enemies near the signal relays.
Requires: All Clear Signal
Start / contact: From Infected Pirates
Defeat twenty pirate troops.
Requires: Infected Pirates
Start / contact: Lya Charrel
Reported map coordinates: -801, 751
Sabotage chemical pumps and open toxic chemical barrels.
Start / contact: Mission Terminal
Reported map coordinates: -53, 588
Sabotage the Republic water filtration plant.
Requires: Barrage
Start / contact: Colonel Surab
Reported map coordinates: -66, 651
Begin the Imperial campaign against the Republic's secret weapon.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is one parent mission with four subsidiary quests and three probe interactions. If the parent journal is still active after a subsidiary quest, check whether it says Deploy a Reconnaissance Probe or Return to Lord Vago before traveling to the next combat area.
Start / contact: Mission Terminal
Reported map coordinates: 329, 524
Find the old Tarisian government records in the Archives.
Start / contact: Lord Vago
Reported map coordinates: 730, 261
Infiltrate the Republic hangar and mark its doors for an attack.
Requires: Minefield; Taris: Bonus Series progress
Start / contact: From Minefield
Defeat Commander Valhoun.
Requires: Minefield
Start / contact: From Bombing the Walkers
Defeat ten Republic protection forces.
Requires: Bombing the Walkers
Start / contact: Sergeant Namarr
Reported map coordinates: 885, 232
Defeat Republic snipers in the designated nest.
Start / contact: From Breatking the Mighty Cathar
Defeat fifteen Cathar settlers and protectors.
Requires: Breatking the Mighty Cathar
Start / contact: From The Hidden Hangar
Defeat twenty-five Republic forces.
Requires: The Hidden Hangar
Start / contact: During Blood and Sand
Defeat Chieftain Bloodgouge.
Requires: Blood and Sand
Start / contact: Lieutenant Whist
Reported map coordinates: 1883, -1034
Scan droid memory cores; Whist patrols the outpost.
Start / contact: Shayl Tasao
Reported map coordinates: -684, -566
Defeat the warlord Ghar Bodya.
Start / contact: Commander Marcus
Reported map coordinates: 129, 307
Recover a crashed ship's black box.
Start / contact: Gezda
Reported map coordinates: 1254, 0
Defeat Sand People forces.
Start / contact: During Thirst for Glory
Sabotage water mains.
Requires: Thirst for Glory
Start / contact: During The Ghosts of the Desert
Defeat infected Palawa.
Requires: The Ghosts of the Desert, Dark Side route only
Start / contact: Vuk Dimitrius
Reported map coordinates: 1612, -601
Destroy Exchange gunners and jammers.
Start / contact: Commander Vames
Reported map coordinates: 1648, -617
Destroy cannon emplacements.
Requires: Test of the Clan and Desert Conquest
Start / contact: Jeek
Reported map coordinates: -193, -265
Use a memory stabilizer on assassin droids.
Start / contact: During Black Box
Defeat Sand People.
Requires: Black Box
Start / contact: Zola Arvannus
Reported map coordinates: 1244, 133
Recover defense codes from a Gamorrean bunker.
Requires: From Sand to Steel
Start / contact: Ensign Sarinte
Reported map coordinates: 609, 3564
Search for Czerka prototype droids.
Start / contact: During Journey into Dust
Reported map coordinates: 1973, 558
Defeat Kortawa.
Requires: Stage 3 - Blood on the Sand (Bonus)
Start / contact: During Expedition into the Unknown
Reported map coordinates: 633, 2906
Recover Mos Ila attack plans.
Requires: Stage 2 - Danger in the Streets (Bonus)
Start / contact: During Test of the Clan
Defeat the Herald of Bloodgouge.
Requires: Stage 2 - Sand Will Fall (Bonus)
Start / contact: Sergeant Charnso
Reported map coordinates: 617, 3555
Start the Imperial bonus series.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is a parent bonus-series quest, not a single list of kills. The two Outpost Rennar quests must both be complete before the Commander Vames and Captain Tremont missions at Ridgeside Sentry Post.
Start / contact: Lana Corrs
Reported map coordinates: 713, 3001
Take droid power cores from Jawas.
Start / contact: Captain Golah
Reported map coordinates: 675, 3230
Follow Darth Silthar into the desert.
Requires: Masters of the Desert Machines
Start / contact: During Shields Down
Destroy malfunctioning droids.
Requires: Shields Down
Start / contact: Darth Silthar
Reported map coordinates: 675, 3235
Meet the Jawas at the trading post.
Requires: Expedition into the Unknown
Start / contact: Commander Vilos
Reported map coordinates: 844, 3116
Investigate Force-sensitive Jawas.
Start / contact: Lieutenant Trason
Reported map coordinates: 660, 3261
Recover stolen Imperial explosives.
Requires: Expedition into the Unknown in story sequence
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the next marker won't appear, first confirm that BOTH 'Recover Explosive Chemicals' and 'Retrieve a Signaling Device' are checked. Then ENTER THE ABANDONED WAREHOUSE and use the device at the designated rendezvous site—not outside it.
Start / contact: Officer Vengo
Reported map coordinates: -641, -621
Stop Jedi rescuers and freed Imperial slaves.
Start / contact: Ensign Rosha
Reported map coordinates: 878, -349
Sabotage Exchange uplinks.
Start / contact: Commander Vilos
Reported map coordinates: 844, 3116
Locate the Force-sensitive Jawa.
Requires: New Threats
Start / contact: Teek
Reported map coordinates: 771, 618
Test Teek's shield destabilizer.
Start / contact: During Journey into Dust
Defeat Sand People.
Requires: Journey into Dust
Start / contact: During Expedition into the Unknown
Collect communication codes.
Requires: Expedition into the Unknown
Start / contact: During Test of the Clan
Defeat Sand People.
Requires: Test of the Clan
Start / contact: During Journey into Dust
Defeat more Sand People.
Requires: Stage 1 - Blood on the Sand (Bonus)
Start / contact: During Expedition into the Unknown
Use encrypted communicators.
Requires: Stage 1 - Danger in the Streets (Bonus)
Start / contact: During Test of the Clan
Destroy war totems.
Requires: Stage 1 - Sand Will Fall (Bonus)
Start / contact: During Journey into Dust
Poison Sand People water.
Requires: Stage 2 - Blood on the Sand (Bonus)
Start / contact: Geris Paelid
Reported map coordinates: 1241, 90
Test experimental weapons.
Start / contact: Captain Cibinel
Reported map coordinates: 833, 527
Destroy Exchange caravans.
Start / contact: Roggar Den
Reported map coordinates: 1220, 58
Complete a Mandalorian trial.
Requires: From Sand to Steel
Start / contact: Captain Golah
Reported map coordinates: -486, 35
Find an infected archaeologist.
Requires: Journey into Dust
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not mix the objectives of the two story branches. The explosives are for the destroy-settlement outcome; the 10 infected Palawas plus Transformed Perrin belong to the save-survivors outcome. Both routes report to Captain Golah.
Start / contact: Captain Golah
Reported map coordinates: -435, 13
Use a probe droid to locate Czerka's base.
Requires: The Ghosts of the Desert
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is the IMPERIAL version. Start with Golah's probe/signal location and scan five relay towers; the final laboratory is on the lower level. Do not follow the Republic guide, which starts with Fauler's decryption tools and ends with Fauler.
Start / contact: Major Brega
Reported map coordinates: -605, -609
Defeat Sand People at the well.
Start / contact: Captain Tremont
Reported map coordinates: 1634, -578
Reclaim abandoned barracks.
Requires: Cannon Fodder
Start / contact: During Call Down the Thunder
Defeat anti-aircraft gunners.
Requires: Call Down the Thunder
Start / contact: During Jawa Trade
Defeat Jawas.
Requires: Jawa Trade
Start / contact: Lieutenant Berrig
Reported map coordinates: 1611, -625
Fight Republic archaeologists.
Start / contact: Governor's Bounty Board
Reported map coordinates: 1248, 60
Remove womp rats.
Start / contact: During Supply Lines
Destroy Exchange crates and speeders.
Requires: Supply Lines
Start / contact: Officer Cresken
Reported map coordinates: 1589, -582
Acquire droid cloaking devices.
Start / contact: Captain Reskin
Reported map coordinates: 1590, -574
Disrupt the spice supply.
Start / contact: Specialist Zahn
Reported map coordinates: 71, 227
Disable an Exchange jammer.
Start / contact: Major Veir
Reported map coordinates: 733, 2830
Stop spice processing outside Mos Ila.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Holoterminal
Reported map coordinates: -1130, 961
Recruit the assistance of Iain Sarkus.
Requires: From the Wreckage
Start / contact: From The Mandalorian Terror
Reprogram two Mandalorian training droids.
Requires: The Mandalorian Terror
Start / contact: From Acquired Taste
Collect twelve Colicoid meat items.
Requires: Acquired Taste
Start / contact: Larindaz
Reported map coordinates: 808, 1560
Get the overrun resistance base operating again.
Start / contact: From Clearing the Roads
Defeat ten Imperial blockade troops.
Requires: Clearing the Roads
Start / contact: From Shield Shattering
Defeat twenty-five Imperial forces.
Requires: Shield Shattering
Start / contact: From Prison Break
Destroy three Imperial interrogation droids.
Requires: Prison Break
Start / contact: From Endangered Passengers
Defeat fifteen Imperial and Sith combatants.
Requires: Endangered Passengers
Start / contact: Holoterminal
Reported map coordinates: -1130, 961
Confront Admiral Riserre.
Requires: A Native Speaker
Start / contact: Sheed
Reported map coordinates: -538, 1774
Recover stolen supplies.
Start / contact: From Shifting Priorities
Defeat thirty-five Imperial hazmat troops.
Requires: Shifting Priorities
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Holoterminal
Reported map coordinates: 1222, 1920
Fight Colicoids and allow Doctor Tabo to continue his work.
Requires: Dark Side branch
Start / contact: Holoterminal
Reported map coordinates: 1222, 1920
Collect cybernetic implants from Colicoids to expose Doctor Tabo.
Requires: Light Side branch
Start / contact: From Recovery Plan
Defeat fifteen Imperial forces.
Requires: Recovery Plan
Start / contact: Silas Jarrde
Reported map coordinates: 865, 1571
Disable sensor arrays near the Balmorran Arms Factory.
Start / contact: Wixx
Reported map coordinates: -516, 1647
Stop an Imperial attempt to retake the Arms Factory.
Requires: Exit Strategy
Start / contact: Daven Tam
Reported map coordinates: -514, 1769
Escort Force-sensitive passengers safely to Daven Tam.
Requires: Hunting the Mandalorians
Start / contact: Gabe Dovaro
Reported map coordinates: 270, -48
Begin the Republic bonus series defending resistance families and villages.
Start / contact: Major Sarell
Reported map coordinates: -71, 1683
Apply Sarell's treatment to the contaminated fields; Dark Side solution.
Requires: Dark Side branch
Start / contact: Major Sarell
Reported map coordinates: -71, 1683
Collect soil samples contaminated with Imperial chemicals; Light Side solution.
Requires: Light Side branch
Start / contact: From Liberating Sobrik
Obtain spaceport access codes.
Requires: Liberating Sobrik
Start / contact: From Inside Help
Destroy the power generator.
Requires: Inside Help
Start / contact: From Food Chain
Defeat and search the Colicoid queen.
Requires: Food Chain
Start / contact: From Exit Strategy
Reported map coordinates: -898, 1992
Defeat Lord Tharsis and search him.
Requires: Exit Strategy
Start / contact: Agent Jaylla Noh
Reported map coordinates: 1516, 1275
Place tracking devices on Imperial equipment.
Start / contact: Sergeant Mannes
Reported map coordinates: 240, -130
Protect Republic headquarters from Colicoids.
Start / contact: Lieutenant Hollis
Reported map coordinates: -1001, -108
From the Republic orbital station report to Commander Madine and start the campaign.
Start / contact: Sergeant Jolis
Reported map coordinates: -1154, 984
Recover databanks from downed Republic fighters and destroy Imperial anti-aircraft guns.
Start / contact: Taya Rinn
Reported map coordinates: -524, 1620
Recover sensitive data files.
Requires: Exit Strategy
Start / contact: From Target of Opportunity
Defeat twenty Imperial headquarters troops.
Requires: Target of Opportunity
Start / contact: Sergeant Carness
Reported map coordinates: -171, 1726
Recover Imperial data recorders.
Start / contact: From Clearing a Path
Defeat twenty-five Imperial forces.
Requires: Clearing a Path
Start / contact: Chedd
Reported map coordinates: -517, 1794
Defeat Imperial snipers threatening the resistance.
Start / contact: From Hasty Exit
Defeat eight Imperial reconnaissance troops.
Requires: Hasty Exit
Start / contact: Rond Berrin
Reported map coordinates: -503, 1666
Repair resistance sensor equipment.
Requires: Exit Strategy
Start / contact: Captain Nic'ala
Reported map coordinates: 836, 1491
Destroy the Imperial bombers being built at the Balmorran Arms Factory; contact is inside the Lower Sundari Outpost Hangar.
Start / contact: Sergeant Kejk
Reported map coordinates: -543, 1483
Infect Imperial factory droids with a sabotaging virus.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not enter the production-line phase before finishing the three relay droids outside and using the holoterminal. The bonus Factory Meltdown stages are separate from the four required production-line objectives.
Start / contact: Wes Durga
Reported map coordinates: -101, 1595
Speak to Lem Karner and locate the Barrager.
Requires: Prison Break
Start / contact: Galway Bourke
Reported map coordinates: -543, 1636
Recover the list of Imperial informants; start at Moraine Outpost Command Center.
Start / contact: Power Junction Console
Reported map coordinates: 98, 1317
Fight through Sobrik and reclaim the city.
Requires: Shield Shattering
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The main objective is specifically Hangar 61, not an unspecified spaceport corridor. The story does not end at the hangar boss: return to Beke Talrott, then use the workshop holoterminal.
Start / contact: Sergeant Tenn
Reported map coordinates: 871, 1521
Defeat the Colicoid queen threatening the outpost.
Start / contact: Ari Skyff
Reported map coordinates: 218, 1786
Recover smuggled resistance supplies.
Start / contact: From Hit 'Em Where They Live
Destroy five speeders.
Requires: Hit 'Em Where They Live
Start / contact: Satellite Control Console
Reported map coordinates: -528, 1190
Rescue Hawkeye technicians before their execution.
Requires: Clearing a Path
Start / contact: From Endangered Passengers
Keep all Force-sensitives alive during the escort.
Requires: Endangered Passengers
Start / contact: Sergeant Jojames
Reported map coordinates: 1462, 1231
Clear a route for soldiers attacking the Imperial drill.
Requires: Exit Strategy campaign
Start / contact: From Necessary Detour: Hawkeye Rescue
Rescue three enslaved researchers.
Requires: Necessary Detour: Hawkeye Rescue
Start / contact: From Colicoid Massacre
Destroy three Colicoid nests.
Requires: Colicoid Massacre
Start / contact: Wes Durga
Reported map coordinates: -101, 1595
Rescue Doctors Meln and Ortis from Gorinth Brig.
Requires: Proper Identification
Start / contact: Holoterminal
Reported map coordinates: -17, 1679
Retake the Barrager planetary defense system.
Requires: Liberating Sobrik
Start / contact: From Proper Identification
Defeat ten Imperial forces.
Requires: Proper Identification
Start / contact: I-M3
Reported map coordinates: -1106, 968
Search crashed fighters for their transponders.
Start / contact: Primary Sensor Grid Terminal
Reported map coordinates: 1207, 1043
Spike the Barrager controls.
Requires: Inside Job
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The subsystem stage has six interactions: Hydro, Solar, Geothermal and three separate Auxiliary controllers. The laboratory seal action belongs to the destroy-Barrager outcome, not every possible dialogue route.
Start / contact: From Sacrifices
Defeat twelve Imperial heavy troops.
Requires: Sacrifices
Start / contact: Commander Madine
Reported map coordinates: 361, -231
Join the resistance offensive against Imperial headquarters in Sobrik.
Requires: Necessary Detour: Hawkeye Rescue
Start / contact: Feero
Reported map coordinates: -1126, 1009
Recover information from Feero's probes in the ruins of Traken-4.
Start / contact: From Local Predators
Destroy five Colicoid eggs.
Requires: Local Predators
Start / contact: From Liberating Sobrik
Defeat twenty-five Imperial forces.
Requires: Liberating Sobrik
Start / contact: From Inside Help
Defeat eight Imperial forces inside Okara Droid Factory after infecting relay droids.
Requires: Inside Help
Start / contact: From Food Chain
Defeat eight Colicoids.
Requires: Food Chain
Start / contact: From Exit Strategy
Recover three Mandalorian holocommunicators.
Requires: Exit Strategy
Start / contact: From Liberating Sobrik
Reprogram the cantina sound system.
Requires: Liberating Sobrik
Start / contact: From Inside Help
Destroy three war-droid shipping containers.
Requires: Inside Help
Start / contact: From Food Chain
Destroy two Colicoid eggs.
Requires: Food Chain
Start / contact: From Exit Strategy
Collect five Imperial orders.
Requires: Exit Strategy
Start / contact: From Liberating Sobrik
Destroy six surveillance cameras.
Requires: Liberating Sobrik
Start / contact: From Inside Help
Disable the southeast, southwest and northwest power couplings.
Requires: Inside Help
Start / contact: From Food Chain
Destroy three Colicoid nests.
Requires: Food Chain
Start / contact: From Exit Strategy
Reported map coordinates: -1013, 1899
Defeat Apprentice Loell.
Requires: Exit Strategy
Start / contact: From Exit Strategy
Destroy three Imperial network transmitters.
Requires: Exit Strategy
Start / contact: From Prison Break
Defeat thirty Imperial brig troops.
Requires: Prison Break
Start / contact: From Target of Opportunity
Defeat eighteen Imperial spaceport troops after locating Dakron.
Requires: Target of Opportunity
Start / contact: From Desperate Measures
Defeat twenty-five Imperial holdout troops.
Requires: Desperate Measures
Start / contact: Agent Protarius
Reported map coordinates: 121, 1487
Find and defeat Lord Dakron.
Start / contact: Alya Selray
Reported map coordinates: -15, 1685
Free villagers held by Mandalorians.
Start / contact: Major Garik
Reported map coordinates: 1522, 1238
Disable the Imperial weapon that neutralizes Republic blasters.
Requires: Exit Strategy campaign
Start / contact: Recon Droid
Reported map coordinates: -807, 624
Take control of the Imperial anti-air platform in Traken-4; activate its generators.
Start / contact: Recon Droid
Reported map coordinates: 563, 1389
Recover a prototype Balmorran battle droid.
Start / contact: From From the Wreckage
Defeat ten Imperial forces.
Requires: From the Wreckage
Start / contact: From Lost Love
Defeat ten Imperial salvage troops.
Requires: Lost Love
Start / contact: Maelrich Alde
Reported map coordinates: 1379, 1252
Help disable House Rist's satellite relay.
Start / contact: Doctor Parren
Reported map coordinates: 1329, 1794
Capture a Killik for Doctor Parren's research.
Start / contact: Agent Tyuth
Reported map coordinates: 3074, 474
Confront Elric Organa about dealings with House Thul.
Requires: Shipment of Weapons
Start / contact: Maelrich Alde
Reported map coordinates: 1379, 1252
Destroy the House Rist communications transceiver.
Requires: A Historic Endeavor
Start / contact: C6-N8
Reported map coordinates: 300, -526
Obtain bomb codes from Ulgo war camps.
Requires: Progress in Sudden Death
Start / contact: Major Cressen
Reported map coordinates: 703, -16
Prevent House Rist from demolishing a bridge before reinforcements arrive.
Requires: The Servant Girl
Start / contact: Sergeant Liagri
Reported map coordinates: -1057, 1205
Repair Organa sensor arrays along Apalis Coast and Alsakan Lowlands.
Requires: Paladins
Start / contact: Mission Terminal
Reported map coordinates: 1912, 1455
Destroy Ulgo weapon stockpiles.
Start / contact: Bounty Board
Reported map coordinates: 697, 41
Plant beacons for an aerial strike against Thul and their mercenaries.
Start / contact: Skohani Ren
Reported map coordinates: 413, 1729
Distract Killiks so Master Skohani Ren can help an Organa noble avoid becoming a Joiner.
Requires: Joining the Battle
Start / contact: Aza Gundo
Reported map coordinates: -1038, 1424
Collect CryoBan rifles from Thul forces.
Requires: Raise the Flag
Start / contact: Alek Teral
Reported map coordinates: 492, 1674
Plant and activate insecticide mines at House Teral.
Start / contact: Daily Heroic Missions
Reported map coordinates: -1455, 1405
Recover data spikes lost to a Killik abduction.
Start / contact: Keikana Herot
Reported map coordinates: 470, 1709
Capture a Joiner to investigate Ulgo use of Killiks.
Start / contact: General Linel Organa
Reported map coordinates: 1340, 1791
Convert an old observatory into a House Organa listening post.
Requires: Securing the Advance
Start / contact: Duke Charle Organa
Reported map coordinates: -736, 1030
Meet the Wolf Baron.
Requires: Raise the Flag
Start / contact: Mission Terminal
Reported map coordinates: -1038, 1186
Investigate the crashed probe droid.
Start / contact: General Kashim
Reported map coordinates: -764, 1030
Repel Thul attackers from the Spears of Organa.
Requires: Scorched Planet
Start / contact: Recon Droid
Reported map coordinates: -104, 1805
Free Organa prisoners and reclaim the fort from House Thul.
Start / contact: Samara Organa
Reported map coordinates: -1432, -730
Find evidence about Senator Gaul Panteer's murderer in Castle Panteer's Holo Archives.
Start / contact: Haley Organa
Reported map coordinates: -1486, 1384
Defuse House Thul's Baradium bombs.
Start / contact: Major Brom
Reported map coordinates: -711, 1042
Begin Colonel Jace Malcom's defenses; contact in Organa Castle level one Republic Dispatch Center.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: There are three separate subquests, with return visits between them. If the parent journal remains active after one subquest, check the next named contact rather than searching for more objectives in that subquest's area.
Start / contact: Recon Droid
Reported map coordinates: -3257, 452
Destroy smuggled weapons and speeders used by Thul and criminal forces.
Start / contact: Kamen Proy
Reported map coordinates: 2009, 1382
Destroy Ulgo's Kingstrike weapon.
Requires: Securing the Advance
Start / contact: Mission Terminal
Reported map coordinates: 318, -527
Defeat Sith commanders at the Imperial base.
Start / contact: Lieutenant Obatt
Reported map coordinates: 488, 1723
Distract Ulgo soldiers as an Organa operative deletes sensor data and destroys their array.
Start / contact: Commander Bradel
Reported map coordinates: 260, -524
Release the transport thrantas to protect House Panteer survivors.
Start / contact: Elz Organa
Reported map coordinates: 2024, 2223
Free Organa captives held by Killiks.
Start / contact: Andon Organa
Reported map coordinates: -1432, -748
Defeat the Ulgo commanders to prevent an attack on House Panteer.
Start / contact: Lieutenant Weeznod
Reported map coordinates: 2890, 582
Recover the lost holocron.
Start / contact: Major Cressen
Reported map coordinates: 703, -16
Rescue Andra from House Rist.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The captive rescue is a separate interaction after the boss fight. If the mission still says Free Andra Cressen, search the bunker for the marked prisoner interaction before returning to Cressen.
Start / contact: Captain Cahill
Reported map coordinates: 715, -31
Investigate Thul activity at the Weather Tower.
Requires: Bridge Bombers
Start / contact: Agent Shyrack
Reported map coordinates: 1924, 1466
Turn Houses Thul and Baliss against one another.
Start / contact: Dolin Organa
Reported map coordinates: 1370, 1782
Defeat Killiks and collapse their tunnels before Wardpost is overwhelmed.
Start / contact: Keikana Herot
Reported map coordinates: 470, 1709
Infiltrate and destroy the Ulgo Killik Pain Factory.
Requires: Joining the Battle
Start / contact: Katei Panteer
Reported map coordinates: -1466, -714
Depose Bouris Ulgo.
Requires: Sudden Death
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The shields, guards and dialogue are separate stages. If Ulgo remains protected, search the room for remaining shield generators instead of attacking him repeatedly.
Start / contact: Fyrel Cannor
Reported map coordinates: 1913, 1474
Escort a reporter to the Ulgo base to uncover hidden evidence.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Reid Gandon
Reported map coordinates: 1098, 4063
Investigate who is supplying the Justicars.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you cannot finish after downloading data, verify packets 001, 002 and 003, not just one console. Return to Reid Gandon at the Justicar docks, NOT to the Justicars' back-entrance workstations.
Start / contact: Captain Theraguin
Reported map coordinates: -3650, -183
Disarm the rigged supply crates.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The crates must be interacted with; fighting around them does not increment the eight required detonator cores. Check that the tracker shows 8/8 before returning to Theraguin.
Start / contact: Officer Anstiss
Reported map coordinates: 2319, 688
Help Officer Anstiss arrest Gambo.
Requires: Exploration Missions; requires class-story progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The person to find inside the cantina FIRST is ZOOKI, not Gambo. If you fought Gambo and the quest still tracks him, TALK TO HIM after the fight, then return to Officer Anstiss outside.
Start / contact: During A Diverting Assignment
Defeat 30 Justicar forces.
Requires: A Diverting Assignment
Start / contact: During Core Dump
Defeat 12 Imperial forces.
Requires: Core Dump
Start / contact: Message Board
Reported map coordinates: 1217, 4290
Recover memory cores from rogue droids.
Requires: Enable Exploration Missions
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you killed five droids but the quest continues, the requirement is five LOOTED MEMORY CORES, not five defeats. Once the cores are collected, go to the separate LOWER-CITY DROP SITE, not back to the message board.
Start / contact: Anitol Rosspar
Reported map coordinates: -1138, -4066
Meet Senator Kayl and assist with reconstruction security in Galactic City.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The three Crisis Control stages are bonus tasks. If the main mission marker already indicates a conversation or investigation, do not continue farming Guild enemies solely for the bonus.
Start / contact: During Enemies of the Republic
Defeat eight Imperial and Sith enemies near the ruined Jedi Temple.
Requires: Enemies of the Republic
Start / contact: Ensign Belkan
Reported map coordinates: 979, 4563
Recover astrogation charts from the ruined Jedi Temple and deliver them to General Wendin.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The first chart container is an intended empty-case trigger. Do not keep searching the empty case. Defeat the hidden infiltrator, take the charts, and return to General Wendin in the Senate Tower — not Ensign Belkan.
Start / contact: During Crisis in Galactic City
Investigate the Migrant Merchants Guild ship.
Requires: Stage 2 - Crisis Control (Bonus)
Start / contact: During Gree: Power Outage
Reported map coordinates: 968, 4410
Disable the rogue droid recharging station.
Requires: Stage 2 - Enemy Droid-machines (Bonus)
Start / contact: During The Freightskippers
Deactivate the security console.
Requires: Stage 3 - Freightskipper Fracas (Bonus)
Start / contact: During Secret Passages
Access the Justicar console and receive access codes from Jessa Bo'den.
Requires: Stage 2 - Justicar Resistance (Bonus)
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the final bonus stage stalls after the kill counters, find the JUSTICAR CONSOLE and JESSA BO'DEN in the COMPUTER LAB. It is not finished by defeating additional enemies.
Start / contact: Senator Nalrin Daheel
Reported map coordinates: -1189, -4796
Recover eight stacks of Kavin bills from Black Sun operatives at the docks.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the counter is below 8/8, keep searching Black Sun workers around the docks rather than other Coruscant districts. If 8/8 is complete, the next destination is Senator Daheel back in the Senate Tower.
Start / contact: Nik Deleru
Reported map coordinates: 2352, 814
Find Ria and determine whether to return her to Nik.
Requires: Enable Exploration Missions
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If no objective progresses inside the guild headquarters, look for the DANCERS' QUARTERS and then interact with a GUILD DANCER. Ria's situation is resolved through dialogue, and the turn-in contact remains Nik Deleru in the market concourse.
Start / contact: Pat-aK
Reported map coordinates: -1053, -4693
Speak to Nam-aK, shut off three flow valves and repair the leaking hydrosupply station in Black Sun territory.
Requires: Requires class-story progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not attempt the main station repair before shutting off all THREE distinct valves: southeast, southwest and south. The quest finishes with Nam-aK, not at the hydrosupply machine.
Start / contact: Gree Console
Reported map coordinates: 1177, 4219
Repair three power conduits in the Works, report to In-iK and return to Pat-aK.
Requires: Gree: Ugnaught Saboteurs
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The 20 droids, six industrial/support droids, and recharging-station console belong to Enemy Droid-machines BONUS stages. The main objective is THREE damaged power conduits and TWO separate Gree return contacts.
Start / contact: Pat-aK
Reported map coordinates: -1053, -4693
Report to Hib-R-ak at the Gree Enclave inside the Senate Tower.
Requires: Gree: Hydrosupply Leak
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This quest is a short HANDOFF. There is no second set of valves to find in this step. Speak with Hib-R-ak, rather than returning to Black Sun territory.
Start / contact: Hib-R-ak
Reported map coordinates: -1054, -4708
Investigate the Ugnaughts accused of sabotaging Coruscant's waste reprocessing system.
Requires: Gree: Repairing Coruscant
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is the WASTE-PROCESSING mission, not the hydrosupply valves or power conduits. The Gree quest line uses the Senate Tower Gree Enclave as a repeated handoff point.
Start / contact: Sealed Door
Reported map coordinates: -2745, 3162
Recover Master Starsnow's journal from the ruined Jedi Temple.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If all nearby commandos are dead but the quest is unfinished, check whether you looted STARSNOW'S JOURNAL. The turn-in is SENATOR STARSNOW'S OFFICE IN THE SENATE TOWER, not the sealed door at the Temple.
Start / contact: Renalda Agareth
Reported map coordinates: 1237, 4133
Obtain a Justicar security belt and rescue Renalda's brother.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you cannot reach the field generator, make sure a Justicar Heavy Gunner dropped the SECURITY BELT first. If Braedon is free but the quest remains active, ERASE THE DETAINEE RECORDS before returning to Renalda.
Start / contact: Paus
Reported map coordinates: 1114, 4072
Find evidence of Justicar misconduct.
Requires: Enable Exploration Missions
Start / contact: During The Face Merchants
Defeat eight Black Sun medical personnel inside the clinic instance.
Requires: The Face Merchants
Start / contact: Ozurist
Reported map coordinates: 1207, 4296
Help repair the Thermadraft machine in The Works.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The valve codes are TE-883, TE-637, TE-512 and TE-281. If the mission marker remains inside the room, one code is still unchecked. Ozurist is at the Works entrance near the Justicar elevator, not inside the exchange room.
Start / contact: Agent Folaris
Reported map coordinates: -3876, 280
Disable Black Sun tracing equipment.
Requires: Enable Exploration Missions
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If fighting guards does not advance the objective, locate the four interactable tracing equipment units inside Black Sun headquarters. After disabling all four, return to Folaris and then follow the Nizkif handoff.
Start / contact: Fez Burba
Reported map coordinates: 1247, 4284
Scan sections of The Works for damage from the Imperial attack.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not leave The Works after scanning only one or two pipes. The tracker requires PRIMARY JUNCTION ROOM, THERMAL EXCHANGE ROOM and SECONDARY COUPLING STATION scans, followed by EXAMINE THE SCANNER READINGS.
Start / contact: During Killed in Custody
Defeat eight Justicar prison defenders.
Requires: Killed in Custody
Start / contact: Bounty Board
Reported map coordinates: 2389, 602
Eliminate the five wanted Fondor gang members at the Fartrader Lounge in the Old Galactic Market.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The criminals are inside the Fartrader Lounge, not scattered around the Black Sun or Justicar sectors. This Heroic is separate from the nearby Senator's Stolen Goods quest.
Start / contact: Lieutenant Doorn
Reported map coordinates: -3292, -301
Recover stolen access schematics from the Justicars.
Requires: Exploration Missions; requires class-story progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The Justicar Resistance enemies and console are separate bonus stages. Keep the main Secret Passages objective focused on recovering the stolen schematics and the mission's final conversation.
Start / contact: Jedi Knight story: The Rescue
Bonus objective during The Rescue; defeat 10 Black Sun opponents.
Requires: Requires Jedi Knight and The Rescue story mission
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you cannot find a separate quest marker or contact, check the bonus objective attached to The Rescue. Only the ten enemy defeats are listed for this bonus stage.
Start / contact: During Crisis in Galactic City
Defeat 20 Migrant Merchants Guild forces.
Requires: Crisis in Galactic City
Start / contact: During Gree: Power Outage
Defeat 20 rogue droids.
Requires: Gree: Power Outage
Start / contact: During The Freightskippers
Defeat 18 Black Sun enemies.
Requires: The Freightskippers
Start / contact: During Secret Passages
Defeat 15 Justicar forces.
Requires: Secret Passages
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If Stage 1 does not appear, advance SECRET PASSAGES in the Justicar District. It is a parent-mission bonus, not a standalone NPC pickup.
Start / contact: During Crisis in Galactic City
Defeat six Guild Enforcers.
Requires: Stage 1 - Crisis Control (Bonus)
Start / contact: During Gree: Power Outage
Defeat six rogue industrial or support droids.
Requires: Stage 1 - Enemy Droid-machines (Bonus)
Start / contact: During The Freightskippers
Defeat 40 Black Sun enemies.
Requires: Stage 1 - Freightskipper Fracas (Bonus)
Start / contact: During Secret Passages
Defeat 45 Justicar forces.
Requires: Stage 1 - Justicar Resistance (Bonus)
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The stage uses a 45-enemy target, distinct from Stage 1's 15. Keep Secret Passages active and follow the current bonus-stage tracker.
Start / contact: During The Freightskippers
Defeat three Black Sun gang leaders.
Requires: Stage 2 - Freightskipper Fracas (Bonus)
Start / contact: During The Face Merchants
Defeat 15 Black Sun forces before using the clinic security terminal.
Requires: The Face Merchants
Start / contact: Security Officer Stansun
Reported map coordinates: -3370, -293
Obtain the Black Sun clinic passkey, destroy four illegal surgery droids and recover client files.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The passkey is a drop from Black Sun Tech enemies and is needed before entering the clinic. After destroying four surgery droids, use the data terminal to DOWNLOAD THE CLIENT LIST; do not leave immediately after the fourth droid.
Start / contact: Agent Nurls Yorksin
Reported map coordinates: -1152, -4317
Recover loader-droid memory cores, locate missing freight and tag three stolen cargo shipments.
Requires: Exploration Missions; requires class-story progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The mission requires LOADER DROID MEMORY CORES, then LOCATE freight, then TAG 3 shipments. The optional Freightskipper Fracas security console is not a substitute for the three shipment tags.
Start / contact: Dooce Everton
Reported map coordinates: -3308, -326
Meet informant Deringon Lobacc in the Black Sun sector.
Requires: Enable Exploration Missions
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the marker sends you toward a cantina, look for Deringon Lobacc inside the Silent Sun, then return to the Black Sun taxi pad. Do not take the data case back to the Senate Tower.
Start / contact: Spirakris Zarem
Reported map coordinates: -1138, -4336
Investigate Senator Parvil's suspicious dealings.
Requires: Exploration Missions; requires class-story progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The interception is on the FIRST FLOOR SENATE OFFICE HALLWAY. Either the real-document or fake-document branch ends by returning to Spirakris Zarem outside the Senate Tower.
Start / contact: Heerimus
Reported map coordinates: 2381, 606
Recover the senator's stolen computer chips from market thieves.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The first stop is CAPTAIN DENAL-ZON, not the senator. Collect seven chips from guild crates, then choose ONE final recipient: Senator Barc at the Senate Tower or Denal-zon back in the market.
Start / contact: During Trouble in Deed
Defeat 20 Justicar forces.
Requires: Trouble in Deed
Start / contact: Luran Gonthor
Reported map coordinates: 1231, 4147
Infiltrate Gonthor Industries, use the elevator and recover the shop deed from the Justicar-controlled vault.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The deed is NOT on the ground floor. Activate the elevator to reach the balcony and vault. After taking the deed, leave the shop; do not confuse the nearby 20 Justicar kills with the required safe interaction.
Start / contact: During Gree: Hydrosupply Leak
Defeat 12 Black Sun forces while repairing the station.
Requires: Gree: Hydrosupply Leak
Start / contact: Agent Jaffkee
Reported map coordinates: 1241, 4017
Disable the Justicar jammers.
Requires: Enable Exploration Missions
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Missing the next objective? The three named installations are ALPHA, ECHO and DELTA, in that order. Turn on Exploration Missions to start with Agent Jaffkee. Do not look for a jammer enemy to kill; use each marked installation point.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Agent Alys
Reported map coordinates: 2554, 2805
Retrieve Kesler's report.
Start / contact: Zan Loren
Reported map coordinates: 2518, 2807
Recover Imperial access codes.
Start / contact: Ambassador Averdon
Reported map coordinates: -916, -897
Recover stolen implants.
Requires: When Diplomacy Fails
Start / contact: Uli Zhensi
Reported map coordinates: -1640, 2877
Destroy interrogation equipment.
Requires: The War for Nar Shaddaa
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The optional Putting an End to Torture bonus counts enemy kills, but the required story task is three machine terminals plus the Imperial Archon. Return to Uli even if the bonus task is unfinished.
Start / contact: Chief Rarkgah
Reported map coordinates: 3336, -3385
Use a turret to repel Bleeder attackers.
Start / contact: Jatta Kuum
Reported map coordinates: -3582, -3429
Defeat arena fighters.
Start / contact: Mission Terminal
Reported map coordinates: 2507, 2815
Retrieve cranial-explosive schematics.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The order matters: 4 Security Terminals, then the Security Door, then the schematics, then 8 research computers. The door will not open just because you defeated nearby guards.
Start / contact: Security Console
Reported map coordinates: 2303, 3044
Find Ako Domi.
Start / contact: Ganuk
Reported map coordinates: -2353, 2652
Investigate the chemical-research mainframe.
Requires: Genocide
Start / contact: Malahan
Reported map coordinates: 3284, -3494
Destroy spice laboratories.
Start / contact: Agent Jaysa Wise
Reported map coordinates: 2044, 3118
Distract guards for a prisoner rescue.
Requires: The War for Nar Shaddaa
Start / contact: Lieutenant Rale
Reported map coordinates: 3147, -3691
Investigate the quarantine zone.
Requires: Shore Leave
Start / contact: Sarn Ko
Reported map coordinates: 1839, 3202
Destroy prisoner-processing equipment.
Start / contact: Chemical Plant Mainframe
Reported map coordinates: -2641, 2626
Shut down the Imperial extermination factory.
Requires: Chemical Agent
Start / contact: Damrosch the Hutt
Reported map coordinates: -2180, 2882
Stop the experiments at Betterlife.
Requires: Tempting Fate
Start / contact: During Tempting Fate
Recover the Betterlife formula.
Requires: Stage 2 - Ending a Better Life (Bonus)
Start / contact: Ilox
Reported map coordinates: 3344, -3119
Investigate Imperial operations.
Requires: Double Negative
Start / contact: During Cleansing The Spice Trade
Defeat spice workers.
Requires: Cleansing The Spice Trade
Start / contact: Harrum
Reported map coordinates: -1607, 2875
Investigate Imperial mercenary recruitment.
Start / contact: Mas Avaho
Reported map coordinates: -1867, 2921
Destroy Imperial Intelligence devices.
Start / contact: During Captive
Open prison cells and defeat guards.
Requires: Captive
Start / contact: Greggo Brudd
Reported map coordinates: -1653, 2851
Defeat infected animals in the ChemFlux labs.
Start / contact: Mission Terminal
Reported map coordinates: -2186, 2975
Confront Clan Sharratt.
Start / contact: Carina
Reported map coordinates: 2044, 3118
Find the droid TC-93.
Requires: Diversion
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Destroying four droids is not enough. Scan the destroyed droids with Carina's tool. Only afterward does the TC-93 location stage advance.
Start / contact: Mission Terminal
Reported map coordinates: 3345, -3497
Destroy gang recording equipment.
Start / contact: Yeddu
Reported map coordinates: -3815, -3113
Confront the swoop gang.
Start / contact: Ciqala
Reported map coordinates: -1618, 2859
Retrieve mercenary training components.
Requires: Art of Interrogation
Start / contact: During Memory Flush
Destroy renegade droids.
Requires: Memory Flush
Start / contact: Jax Dumont
Reported map coordinates: 2012, 3354
Locate Phalanx's cell and help him escape.
Start / contact: Ilox
Reported map coordinates: 3344, -3119
Investigate Club Ufora.
Requires: Waylaid is the preceding story handoff
Start / contact: Nurkolas
Reported map coordinates: -3623, -3430
Release Republic captives.
Requires: Armed and Dangerous
Start / contact: During Tempting Fate
Defeat Betterlife staff.
Requires: Tempting Fate
Start / contact: During Tempting Fate
Destroy Betterlife technology.
Requires: Stage 1 - Ending a Better Life (Bonus)
Start / contact: Control Console
Reported map coordinates: -3623, -3430
Locate the Mountain.
Requires: Slave Raiding
Start / contact: Damrosch the Hutt
Reported map coordinates: -2180, 2882
Investigate Betterlife Pharmaceutical.
Start / contact: Tythan Phomm
Reported map coordinates: 2022, 3143
Defeat the Morgukai.
Start / contact: Deera Ulyette
Reported map coordinates: -2176, -1809
Start the Republic bonus series.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The quest has two NPC hubs and four subquests. IK-4C is the Workers' Quarters turn-in; T6-B9 is the Shadow Town turn-in; Deera Ulyette is the final contact at the spaceport. Do not assume one completed subquest finishes the parent journal.
Start / contact: Continuation from Extermination
Find SIS agent Zan Loren.
Requires: Extermination
Start / contact: Abasi Vesco
Reported map coordinates: 2036, 3124
Collect droid data cores.
Start / contact: Ambassador Averdon
Reported map coordinates: -916, -897
Find Ilox in the Red Light Sector.
Requires: Strike the Mountain Asunder
Start / contact: Minister Plennid
Reported map coordinates: -2152, 1809
Recover Republic passcodes.
Start / contact: Neiya Chault
Reported map coordinates: -1626, 2643
Find a missing Jedi Padawan.
Start / contact: Field Agent Burne
Reported map coordinates: -843, 49
Defeat the splinter-group leaders.
Start / contact: During Snipe Hunt
Defeat eight separatist forces.
Requires: Snipe Hunt
Start / contact: Commander Bragan
Reported map coordinates: 494, 337
Eliminate separatist rocket gunners.
Start / contact: Gizmel
Reported map coordinates: -320, -467
Find a lost shipment of gifts for Gizmel.
Start / contact: During Destroy the Beacons
Defeat six scavenger lookouts.
Requires: Destroy the Beacons
Start / contact: Sergeant Blyes
Reported map coordinates: 23, -423
Find and destroy the separatist jammers near Drelliad village.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The separatist jammers, not the optional ten-enemy bonus, are the main objective. Use the tracked area for the exact jammer positions; source does not establish exact room coordinates.
Start / contact: Daily Heroic Missions
Reported map coordinates: 204, 145
Eliminate Savrip chieftains.
Start / contact: Daily Heroic Missions
Reported map coordinates: 204, 145
Destroy four separatist jamming beacons on Ord Mantell.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Four differently named beacon interactions must all be completed. The Clear the Beach scavenger kills are an OPTIONAL bonus and will not substitute for a missing beacon.
Start / contact: S3-E3
Reported map coordinates: -174, -209
Find Engineer Celestra and investigate generator sabotage.
Start / contact: Odar
Reported map coordinates: -392, -491
Help Odar retrieve his daughter from corrupt Republic soldiers.
Start / contact: Ellis
Reported map coordinates: 250, -55
Find Ellis's missing son Paul.
Requires: Requires class-story progress
Start / contact: Sergeant Hurd
Reported map coordinates: 149, -42
Recover the stolen medicine.
Requires: Requires class-story progress
Start / contact: During Scavenger Hunt
Defeat eight scavengers.
Requires: Scavenger Hunt
Start / contact: During Generator Problems
Defeat twelve separatist saboteurs.
Requires: Generator Problems
Start / contact: Corporal Dregg
Reported map coordinates: -264, -276
Enter the minefield challenge instead of reporting the unethical operation.
Requires: Dark Side alternate to Republic Roulette: Questionable Ethics
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The Light Side REPORT path is a separate entry, Republic Roulette: Questionable Ethics. Do not search for the minefield timed run if you chose to report the operators.
Start / contact: Corporal Dregg
Reported map coordinates: -264, -276
Report Corporal Dregg and Ensign Ta for their exploitation of refugees.
Requires: Light Side alternate to Republic Roulette
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is the Light Side alternate, not an additional quest required after winning the minefield race.
Start / contact: Alma
Reported map coordinates: 241, -56
Find Alma's lost necklace.
Requires: Requires class-story progress
Start / contact: Captain Xuss
Reported map coordinates: 115, -90
Secure the separatist stronghold landing pad for the Republic assault force.
Start / contact: Wesnet
Reported map coordinates: 132, -362
Eliminate separatist snipers.
Requires: Requires class-story progress
Start / contact: During Unsafe Safe Houses
Defeat ten separatist forces.
Requires: Unsafe Safe Houses
Start / contact: During Clearing the Air
Defeat ten separatist forces.
Requires: Clearing the Air
Start / contact: Lamalla Rann
Reported map coordinates: 491, 258
Recover Lamalla's holorecordings of the Ord Mantell uprising.
Start / contact: During The Untold Story
Defeat twenty separatist forces.
Requires: The Untold Story
Start / contact: Holovid Intelligence Hub
Reported map coordinates: 198, -49
Disable separatist datalinks in Talloran and the network hub on Mirrian Peninsula.
Requires: Requires class-story progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: There are THREE different device interactions: Alpha, Bravo, then the central hub. The hub is on Mirrian Peninsula NORTH of Talloran, and the final return is Sulan at Fort Garnik.
Start / contact: Lieutenant Xorem
Reported map coordinates: 227, -59
Find Doctor Jaen Kett.
Requires: Requires class-story progress
Start / contact: During Witness Protection
Defeat fifty separatist forces.
Requires: Witness Protection
Start / contact: During Buying Loyalty
Defeat ten Savrips.
Requires: Buying Loyalty
Start / contact: Milo Phipps
Reported map coordinates: 177, -46
Rescue a Republic-sympathetic pirate from the separatist stronghold.
Requires: Requires class-story progress
Start / contact: From Legacy of Death
Defeat fifteen infected enemies.
Requires: Legacy of Death
Start / contact: Kahrin Wek
Reported map coordinates: -814, 764
Repair emitter beacons along the supply route.
Requires: Supplies and Demands
Start / contact: Dana Hunt
Reported map coordinates: -1769, 515
Enter the pirate camp to recover Dana's survival equipment.
Start / contact: From Suicide Mission
Defeat thirty rakghouls.
Requires: Suicide Mission
Start / contact: Cera
Reported map coordinates: -714, 48
Collect rakghoul DNA after investigating the missing scientists.
Requires: The Corpse Counters
Start / contact: Kon Yel
Reported map coordinates: -779, 725
Destroy toxic chemical stockpiles.
Start / contact: Doctor Ianna Cel
Reported map coordinates: -755, -9
Bring a sample of the rakghoul virus to CB-08-4.
Requires: Pirate Medicine
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The objective is to become infected, not simply to kill a set number of rakghouls. Check the mission tracker for the infection update, then follow the marker to CB-08-4 near Lake Brell.
Start / contact: Hacken Berge
Reported map coordinates: 330, 534
Find recordings about the old Tarisians and their Promised Land.
Start / contact: From The Corpse Counters
Defeat ten rakghouls near the chemical pipe.
Requires: The Corpse Counters
Start / contact: Senaru
Reported map coordinates: 710, 300
Scan Tarisian wildlife.
Requires: The Loudest Bait
Start / contact: From Fallen Stars
Defeat fifteen Mandalorian forces.
Requires: Fallen Stars
Start / contact: From Pirate Medicine
Kill twenty Dynamet General rakghouls; available only after the relevant Light Side serum decision.
Requires: Pirate Medicine and Light Side branch
Start / contact: G-5KN
Reported map coordinates: -1291, 396
Rescue the security agent and bring the Locust to justice.
Start / contact: Bounty Board
Reported map coordinates: -726, 30
Secure anti-ship warheads from Mandalorians.
Start / contact: From Reconstruction Efforts
Reported map coordinates: -1492, -259
Defeat Skull Eater and collect its claw.
Requires: Reconstruction Efforts
Start / contact: From Chasing History
Reported map coordinates: 979, -358
Inside Transport Station 5 Zone Zero destroy the weapons cache and collect rakghoul fangs.
Requires: Chasing History
Start / contact: From Beyond Redemption
Defeat the pirate battlemaster and take the dog tags.
Requires: Beyond Redemption
Start / contact: From Pirate Medicine
Examine the rakghoul specimen and recover research from Brucce Jo'Dee.
Requires: Pirate Medicine
Start / contact: Mission Board
Reported map coordinates: 1214, 511
Locate missing Republic commandos.
Requires: Taris: Bonus Series
Start / contact: Devon Race
Reported map coordinates: 418, -676
Search the ruins for ancient Jedi relics.
Start / contact: Kord Murdok
Reported map coordinates: 1211, 505
Recover the lost Jedi holocron journals.
Start / contact: Captain Childress
Reported map coordinates: -773, 20
Investigate the Endar Spire crash site.
Requires: Wake of the Spire
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The first two power controls appear twice in the journal because the ambush interrupts them. Reuse each control after the attackers are defeated. The quest does not end at the wreck: Commander Viqui receives the data.
Start / contact: Doctor Synoda
Reported map coordinates: -657, 37
Recover old medical records in Dynamet General Hospital.
Start / contact: Co'overma
Reported map coordinates: 857, 615
Destroy cages imprisoning nexu cubs.
Start / contact: Mola Haxtor
Reported map coordinates: 883, 590
Recover a rakghoul camera for the Republic bonus series.
Requires: Taris: Bonus Series
Start / contact: From Knight Fall
Defeat twenty-five enhanced rakghouls.
Requires: Knight Fall
Start / contact: Larris Cozekk
Reported map coordinates: 1236, 325
Defeat irradiated rakghouls.
Start / contact: From Operation Salvage
Kill thirty rakghouls.
Requires: Operation Salvage
Start / contact: Commander Bhoenn
Reported map coordinates: 727, 257
Search the ruins for survivors.
Start / contact: From Making Trouble
Defeat twenty-five pirate forces.
Requires: Making Trouble
Start / contact: From Fall of the Locust
Defeat forty of the Locust's forces.
Requires: Fall of the Locust
Start / contact: From Total Elimination
Defeat twenty-five pirate forces.
Requires: Total Elimination
Start / contact: Doctor Ianna Cel
Reported map coordinates: -755, -9
Search for rakghoul serum taken by pirates.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is a recovery quest, not a kill-count mission. Ignore bonus pirate defeats if the journal still says to find or recover the serum at Fallenspire Stronghold.
Start / contact: Engineer Ferron
Reported map coordinates: 807, 331
Switch generators into emergency mode.
Requires: Taris: Bonus Series
Start / contact: Urana Kiel
Reported map coordinates: -1817, 695
Recover possessions belonging to the displaced colonists.
Start / contact: From Supplies and Demands
Reported map coordinates: -283, 1133
Examine the faulty engine after speaking with Kahrin Wek.
Requires: Supplies and Demands
Start / contact: From Burn Off
Kill twenty ChemWorks rakghouls.
Requires: Burn Off
Start / contact: From Rakghoul Release
Defeat twenty-five enhanced rakghouls.
Requires: Rakghoul Release
Start / contact: Private Selro
Reported map coordinates: 283, 494
Re-establish contact with Project Quell.
Start / contact: Relus Poh
Reported map coordinates: -1956, 615
Investigate the lost Tarisian estate and its abandoned property.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If you only see hostile droids, check the estate's interactable investigation point. The objective changes from searching the property to talking with Achitan; the marker is not another droid kill.
Start / contact: Bardo
Reported map coordinates: -2065, 605
Begin Governor Saresh's reconstruction effort from the Republic landing area.
Start / contact: From Reclaiming What's Ours
Defeat six sentry droids.
Requires: Reclaiming What's Ours
Start / contact: From Chasing History
Defeat twelve infected enemies and rakghouls.
Requires: Chasing History
Start / contact: From Beyond Redemption
Defeat five Death's Claw pirates.
Requires: Beyond Redemption
Start / contact: From Pirate Medicine
Defeat six pirate thieves.
Requires: Pirate Medicine
Start / contact: From Reconstruction Efforts
Defeat 20 rakghouls.
Requires: Reconstruction Efforts
Start / contact: From Chasing History
Defeat four strong or elite infected enemies and rakghouls.
Requires: Chasing History
Start / contact: From Pirate Medicine
Defeat twenty pirate scavengers.
Requires: Pirate Medicine
Start / contact: From Reconstruction Efforts
Defeat 40 rakghouls.
Requires: Reconstruction Efforts
Start / contact: Sergeant Mack
Reported map coordinates: 410, -206
Scan the sliding plate for the camp campaign.
Requires: Taris: Bonus Series
Start / contact: Commander Gardit
Reported map coordinates: -754, 815
Investigate shortages of supplies at the outpost.
Start / contact: From The Thrill of Discovery
Defeat nine bogstalkers.
Requires: The Thrill of Discovery
Start / contact: From Prized Possessions
Defeat eight scavengers.
Requires: Prized Possessions
Start / contact: Strom
Reported map coordinates: -2065, 608
Begin the Republic camp-rescue bonus campaign.
Start / contact: Archivist Wintag
Reported map coordinates: 288, 530
Explore the Tarisian government archive.
Start / contact: Cera
Reported map coordinates: -714, 48
Search for missing scientists.
Start / contact: Foreman Meropta
Reported map coordinates: 708, 294
Defeat the tremor maws.
Start / contact: Tarkos Sund
Reported map coordinates: 812, 433
Find parts of a prototype swoop bike engine predating Taris's destruction.
Requires: Beyond Redemption or Making Trouble
Start / contact: Captain Reldar Kandik
Reported map coordinates: -588, 561
Recover Republic datalogs before pirates take them.
Start / contact: Agent Welkins
Reported map coordinates: -811, 776
Collect Titroxinate canisters.
Start / contact: From Power Flux
Defeat eighteen scavengers.
Requires: Power Flux
Start / contact: Relus Poh
Reported map coordinates: -1956, 615
Report to Captain Childress about the Endar Spire wreck.
Requires: Reclaiming What's Ours
Start / contact: Mola Haxtor
Reported map coordinates: 883, 590
Investigate a rakghoul lair.
Requires: Missing Link
Start / contact: Bleb-Blek
Reported map coordinates: 1769, -1078
Find the sick Jedi Padawan who fled into the desert and finish the recovery mission.
Requires: —
Start / contact: Constable Bakishan
Reported map coordinates: 2264, -3691
Investigate the theft of local police equipment; enable Exploration Missions in map settings.
Requires: Exploration Missions enabled
Start / contact: From The Water Pirates
Defeat twenty Twin Suns pirate forces while recovering Dester's water.
Requires: The Water Pirates
Start / contact: During Search and Rescue
Reported map coordinates: —
Defeat 40 Twin Suns forces while rescuing prisoners.
Requires: Search and Rescue
Start / contact: During Reap the Whirlwind
Reported map coordinates: —
Eliminate 40 Twin Sun forces during the mine defense.
Requires: Reap the Whirlwind
Start / contact: From Show of Force
Defeat eighteen Sand People while completing Professor Larcoh's trial.
Requires: Show of Force
Start / contact: Citizens' Militia Network Terminal
Reported map coordinates: 1688, -2168
Recover Geonosian signal codes and deliver them to Captain Sabha.
Requires: —
Start / contact: Fez Burba
Reported map coordinates: 1720, -1007
Recover Fez Burba's research from the desert; enable Exploration Missions to reveal the NPC.
Requires: Exploration Missions enabled
Start / contact: During Down the Hole
Reported map coordinates: —
Destroy 4 Mandalorian munitions while completing the Mandalorian mission.
Requires: Down the Hole
Start / contact: Ledo Melnic
Reported map coordinates: 2241, -3694
Find Ledo Melnic on level 2 of the Anchorhead Cantina; stop Mandalorians who have forced their way into town.
Requires: —
Start / contact: During Pirate Bullies
Reported map coordinates: —
Defeat 16 of Braigin Helk's forces.
Requires: Pirate Bullies
Start / contact: Fauler
Reported map coordinates: 9, -1756
Find the nearby Czerka facility during the Republic planetary investigation.
Requires: Last One Out
Start / contact: During Militia's Trial
Reported map coordinates: —
Recover defense data from War Marshal Polarin.
Requires: Stage 3 - Geonosian War (Bonus)
Start / contact: During Penalty for Theft
Reported map coordinates: —
Defeat and search Eclipse-Maker Garthrus.
Requires: Stage 3 - Quarry Quandary (Bonus)
Start / contact: During Buried Treasure
Reported map coordinates: —
Destroy the Herald's totem and defeat then search the Herald of Bloodgouge.
Requires: Stage 3 - The Fall of the Sand People (Bonus)
Start / contact: Galen Besk
Reported map coordinates: 1704, -3413
Help Galen strengthen the Republic-aligned militia against the Empire.
Requires: —
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This mission has FOUR subordinate assignments spread between Espelar and Outpost Largona. If the parent journal stays open after Militia's Trial, move to Dester, then Larcoh. The final conversation is back with Galen Besk at Anchorhead.
Start / contact: Tre Nareves
Reported map coordinates: 364, -1399
Set perimeter sensors at the indicated Republic settlement markers.
Requires: —
Start / contact: During The Hunted
Reported map coordinates: —
Defeat 10 of the assassins' forces.
Requires: The Hunted
Start / contact: During Malicious Persecution
Reported map coordinates: —
Defeat 20 Sand People forces while rescuing Jawas.
Requires: Malicious Persecution
Start / contact: Follow-up from Timely Arrival
Reported map coordinates: -2641, 2626
Continue investigating Czerka and track down additional evidence.
Requires: Timely Arrival
Start / contact: Krikit
Reported map coordinates: 1639, -2099
Free Jawas kidnapped by Sand People; enable Exploration Missions if necessary.
Requires: Exploration Missions enabled
Start / contact: Junter Galt
Reported map coordinates: 1702, -2157
Escort and train militia recruits against the Sand People.
Requires: Forge the Future
Start / contact: Junter Galt
Reported map coordinates: 1702, -2157
Take Vastil and militia recruits to defend Manister Base.
Requires: Militia Training
Start / contact: During Buried Treasure
Reported map coordinates: —
Retrieve 3 memory cores from Fez Burba's missing assistants.
Requires: Buried Treasure
Start / contact: Rinnas Edu
Reported map coordinates: 1565, -1887
Repair Rinnas Edu's vaporators; enable Exploration Missions if the NPC has no marker.
Requires: Exploration Missions enabled
Start / contact: During A Jawa's Concern
Reported map coordinates: —
Defeat 30 cave-dwelling Sand People.
Requires: A Jawa's Concern
Start / contact: Raith Bannik
Reported map coordinates: 109, -1614
Rescue Raith Bannik's missing loved ones; turn on Exploration Missions in map settings.
Requires: Exploration Missions enabled
Start / contact: Militia Board
Reported map coordinates: 1715, -1031
Find and defeat Braigin Helk, then rescue Sorin Schaff from the pirates.
Requires: —
Start / contact: Militia Officer Jule
Reported map coordinates: 1686, -1034
Complete Militia Officer Jule's squad assignment and slice Imperial communication relays.
Requires: Exploration Missions enabled
Start / contact: Mayor Martik
Reported map coordinates: 32, -1785
Help remove Twin Suns forces from the local mine.
Requires: —
Start / contact: Danbar Hue
Reported map coordinates: 344, -1451
Find the Twin Suns prisoners and rescue them from captivity.
Requires: —
Start / contact: Veek
Reported map coordinates: 792, -1574
Find Veek and restore his unstable droids; enable Exploration Missions if Veek has no available marker.
Requires: Exploration Missions enabled
Start / contact: Professor Larcoh
Reported map coordinates: 1682, -1066
Plant a challenge totem in the Sand People camp east of Outpost Largona and defeat the responding warrior.
Requires: The Water Pirates; Forge the Future in progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not wander through the dunes looking for a generic Sand People patrol. Plant Larcoh's Challenge Totem at the eastern campsite; the required stronger opponent spawns from a nearby cave after that interaction.
Start / contact: During Smuggler's Route
Reported map coordinates: —
Eliminate 15 Twin Sun forces while tracking the slaves.
Requires: Smuggler's Route
Start / contact: During Field Trip
Reported map coordinates: —
Destroy 15 Czerka droids while investigating the facility.
Requires: Field Trip
Start / contact: During Breaking the Code
Reported map coordinates: —
Defeat 10 Geonosian forces while seeking signal codes.
Requires: Breaking the Code
Start / contact: Sheriff Encot
Reported map coordinates: 1764, -3447
Help the Sheriff stop Twin Suns slave trafficking around Anchorhead; enable Exploration Missions on the map if the questgiver is hidden.
Requires: Exploration Missions enabled
Start / contact: During Militia's Trial
Reported map coordinates: —
Defeat 10 Geonosian forces.
Requires: Militia's Trial
Start / contact: During Penalty for Theft
Reported map coordinates: —
Defeat 20 Twin Sun forces around the quarry.
Requires: Penalty for Theft
Start / contact: During Buried Treasure
Reported map coordinates: —
Defeat 25 Sand People forces.
Requires: Buried Treasure
Start / contact: During Militia's Trial
Reported map coordinates: —
Destroy 8 Geonosian supply crates.
Requires: Stage 1 - Geonosian War (Bonus)
Start / contact: During Penalty for Theft
Reported map coordinates: —
Sabotage 4 Twin Sun mining carts.
Requires: Stage 1 - Quarry Quandary (Bonus)
Start / contact: During Buried Treasure
Reported map coordinates: —
Destroy 6 Sand People war totems.
Requires: Stage 1 - The Fall of the Sand People (Bonus)
Start / contact: During Militia's Trial
Reported map coordinates: —
Defeat 5 Geonosian drone commanders.
Requires: Stage 2 - Geonosian War (Bonus)
Start / contact: During Penalty for Theft
Reported map coordinates: —
Disable the Twin Suns starfighter.
Requires: Stage 2 - Quarry Quandary (Bonus)
Start / contact: During Buried Treasure
Reported map coordinates: —
Defeat 8 Sand People chieftains.
Requires: Stage 2 - The Fall of the Sand People (Bonus)
Start / contact: During Target Practice
Reported map coordinates: —
Defeat 10 Sand People forces while hunting sharpshooters.
Requires: Target Practice
Start / contact: During The Long Goodbye
Reported map coordinates: -1306, -2037
Defeat Takor the Terrible during the Sarlacc mission.
Requires: The Long Goodbye
Start / contact: Constable Surall
Reported map coordinates: 41, -1761
Defeat Sand People sharpshooters and collect their rifles.
Requires: —
Start / contact: During The Geonosian Offensive
Reported map coordinates: —
Defeat 8 Geonosian forces.
Requires: The Geonosian Offensive
Start / contact: Renishi
Reported map coordinates: 1637, -2114
Help the Jawas retake their home from Geonosians; turn on Exploration Missions in map settings.
Requires: Malicious Persecution
Start / contact: Neb Munb
Reported map coordinates: 2304, -3779
Investigate who is dispatching assassins against a local VIP.
Requires: —
Start / contact: Lapad Dula
Reported map coordinates: -1087, -1366
Find the Sarlacc pit where militia forces were lost and throw a poison grenade into its maw.
Requires: —
Start / contact: Fauler
Reported map coordinates: 9, -1756
Locate the Czerka facility and continue the discovery below the desert.
Requires: Field Trip
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is the REPUBLIC version. The decryption tools come first, followed by FIVE towers before the dig-site door becomes the next objective. You must descend to the LOWER-LEVEL laboratory; do not stop at the dig-site entrance.
Start / contact: Dester
Reported map coordinates: 1760, -1062
Recover four containers of stolen water from the Twin Suns pirates west of Outpost Largona.
Requires: Militia's Trial; Forge the Future in progress
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: This is a collection objective: four water containers, not four pirate defeats. The optional Best Served Dry kill count does not substitute for collecting the stolen water.
Start / contact: During Timely Arrival
Reported map coordinates: —
Defeat 10 Gamorrean forces after leaving Anchorhead.
Requires: Timely Arrival
Start / contact: N0-HX
Reported map coordinates: 1699, 3425
Speak with Republic representative Fauler to start the Tatooine Czerka investigation.
Requires: —
Start / contact: Dak Williks
Reported map coordinates: 1667, -2166
Reduce Sand People raids around the camp; enable Exploration Missions if the questgiver is invisible.
Requires: Exploration Missions enabled
Start / contact: During Early Lessons
Free six padawans held in Flesh Raider cages in the Gnarls.
Requires: Early Lessons
Start / contact: During Flesh Raider Fact-finding
Defeat fifteen Flesh Raiders.
Requires: Flesh Raider Fact-finding
Start / contact: During The Thousand Steps
Defeat four Flesh Raider Slavers and Slavemasters.
Requires: The Thousand Steps
Start / contact: Liam Dentiri
Reported map coordinates: -214, -439
Activate and defeat the Mark I training droids.
Start / contact: Liam Dentiri
Reported map coordinates: -214, -439
Activate and defeat the Mark II training droids.
Requires: Combat Leadership: Mark I and class-story progress
Start / contact: Liam Dentiri
Reported map coordinates: -214, -439
Activate and defeat the Mark III training droids.
Requires: Combat Leadership: Mark II and class-story progress
Start / contact: Liam Dentiri
Reported map coordinates: -214, -439
Activate and defeat the Mark IV training droids.
Requires: Combat Leadership: Mark III and class-story progress
Start / contact: Liam Dentiri
Reported map coordinates: -214, -439
Activate and defeat the Mark V training droids.
Requires: Combat Leadership: Mark IV and class-story progress
Start / contact: Flingeld
Reported map coordinates: -597, 170
Help Flingeld complete his Jedi trial.
Start / contact: Master Relnex
Reported map coordinates: -139, -1017
Locate the missing padawans in the Gnarls and deal with the Flesh Raider threat.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Do not confuse the six cages for the Captured Padawans bonus with the required task to find the survivors and return to Master Relnex.
Start / contact: During Horranth Control
Smash ten Horranth eggs.
Requires: Horranth Control
Start / contact: Flesh Raider Backpack
Reported map coordinates: -434, -102
Feed the Flesh Raider infant and deliver it to the Jedi Temple.
Start / contact: Master Meeb Wix
Reported map coordinates: 136, -314
Investigate and study the Flesh Raider idols; alternate giver Master Kalisa Gehnso inside the Jedi Temple.
Requires: Requires class-story progress
Start / contact: During The Last Defenders
Defeat fifteen Tythonian droids.
Requires: The Last Defenders
Start / contact: Padawan Fia
Reported map coordinates: -127, -264
Deliver Padawan Fia's holorecording to Jedi Till'in.
Start / contact: Padawan Fia
Reported map coordinates: -127, -264
Deliver Fia's message for extra credits after initially refusing.
Requires: Initially refuse Hero Worship; alternate choice
Start / contact: Padawan Fia
Reported map coordinates: -127, -264
Deliver Fia's message for the gadget reward after initially refusing.
Requires: Initially refuse Hero Worship; alternate choice
Start / contact: Sedni Maruk
Reported map coordinates: -217, -66
Eliminate Horranth matriarchs and patriarchs.
Requires: Requires class-story progress
Start / contact: Tazonthe Ghon
Reported map coordinates: 136, -322
Find Tazonthe Ghon's missing father.
Start / contact: Master Silvarte
Reported map coordinates: -147, -316
Speak with the two padawans who are in love.
Start / contact: Trea Kobbeth
Reported map coordinates: 121, -350
Find and rescue Trea's son from the Flesh Raiders.
Requires: Requires class-story progress
Start / contact: Datapad
Reported map coordinates: 264, -95
Collect Manka Cat teeth for the pilgrims.
Start / contact: During The Chamber of Speech
Defeat thirty droids.
Requires: The Chamber of Speech
Start / contact: Vederiat Ayon
Reported map coordinates: 138, -407
Choose whether to destroy or recover five vats of Flesh Raider elixir.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: The destination is inside the Flesh Raider CAVES. Destroying five vats and collecting five samples are ALTERNATE objectives; the return contact changes with the decision.
Start / contact: Do Zonn
Reported map coordinates: -233, -54
Recover four power cells from ancient guards and reactivate the machine in Upper Kaleth.
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: If the computer will not activate, check the Recover Power Cells counter (4/4). Ordinary lower-Kaleth seeker droids are not the documented Chamber Guards or Sentries.
Start / contact: Jedi Till'in
Reported map coordinates: -237, -57
Disable and scan six ancient Tythonian Seeker droids in lower Kaleth.
Requires: Hero Worship or one of its alternate reward versions
Detailed directions available
Based on a published mission-objective record, not a live-tested map route.
If stuck: Defeating the droid is only the FIRST half of each target: you must SCAN six disabled Seeker droids. The Guardians of the Past droid-kill bonus is separate.
Start / contact: Yuleph Phan
Reported map coordinates: 221, -366
Light signal fires on the mountain passage leading to Kolovish.
Start / contact: During Strength of the Flesh Raiders
Defeat fifteen Flesh Raiders.
Requires: Strength of the Flesh Raiders
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
Start / contact: Heroic Mission Terminal / Activity Finder
Repeatable Heroic. Check the mission tracker for the travel shortcut.
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