Battlefield Retrieval
Opening objective: Recover weapons from a destroyed convoy.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗FIELD INTELLIGENCE / OCTOBER 2026
Find the named contract on your HoloTable before committing a Cycle. The source index documents 98 optional tactical mission records across twelve worlds, including 26 Crisis variants, plus six separate Crisis Operations.

OFFICIAL GAMEPLAY / ILLUSTRATIVE

01 / DECIDE BEFORE DEPLOYING
Your campaign advances a Cycle when you complete a tactical deployment. Compare the active one-Cycle Critical story deadline against Hero missions, Crisis battles, and other optional contracts. The labels here describe documented base availability; use your own HoloTable for the current countdown. You cannot clear every time-limited contract in a single run.
Six Crisis Operations cost 25 Intel and resolve through HoloTable choices. The 26 one-Cycle Crisis variants below are tactical battles and do advance the Cycle. The catalog also lists twenty one-Cycle battles that explicitly award Destroy Coil Upgrade. Do not count these as 52 additional unique Story Missions.
02 / ALL RECORDED OPTIONAL TACTICAL MISSIONS
Search by title, world, Zone, target or objective. Filter to prevent a Coil upgrade, show short Crisis variants, or view ordinary contracts. Some names also occur on story cards. The current HoloTable category, not the title alone, determines what is mandatory. Missions named only by internal map identifiers have no verified narrative objective in the indexed source.
The linked walkthroughs have source-documented checkpoints. The other 95 listings remain explicitly labeled as objective-only records.
Showing 98 of 98 mission records
Opening objective: Recover weapons from a destroyed convoy.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Attack an Imperial presence on behalf of local outlaws.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Retrieve Republic codes from a Coil base.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Extract an exposed Republic Intelligence agent.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Demolish a pirate stronghold for a rival.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 05:22:10 ↗See catalog source ↗Opening objective: Destroy an enhanced B2 droid before its tech spreads.
Published observed gameplay supports the linked mission-specific route; confirm objectives in your current save.
OPEN 7-STEP OBSERVED WALKTHROUGH →See catalog source ↗Opening objective: Defeat a prototype unit and recover supplies.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate the upgraded Coil unit at an outpost.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop the prototype and secure development intel.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue an agent while neutralizing a prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy an upgraded unit at a Coil stronghold.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy the Coil-controlled power station.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 17:01:00 ↗See catalog source ↗Opening objective: Raid Coil raiders before their depot attack.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat infiltrating Coil forces.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 06:27:25 ↗See catalog source ↗Opening objective: Extract a fugitive Imperial officer who sympathizes with the Jedi.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Secure data about Imperial supply shipments.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy an experimental Brute upgrade.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy a new base and its upgraded garrison.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate a newly trained Coil unit.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Intercept and eliminate a prototype fighter.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover upgrade data after eliminating the prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Extract stranded resistance fighters.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 04:14:40 ↗See catalog source ↗Opening objective: Dislodge Coil scavengers from the battlefield.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover a seized experimental weapon schematic.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Remove an Imperial outpost for Ryloth freedom fighters.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover Republic weapons research from Coil raiders.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 05:42:00 ↗See catalog source ↗Opening objective: Defeat a BX Commando Droid prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Prevent an upgraded Coil Captain from being fielded.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate an elite Coil prototype on Ryloth.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Take down a new unit and secure prototype research.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate the test unit and recover its data.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy the Separatist power station supplying their base.
Published observed gameplay supports the linked mission-specific route; confirm objectives in your current save.
OPEN 7-STEP OBSERVED WALKTHROUGH →WATCH PLAYTHROUGH CHAPTER · 02:10:25 ↗See catalog source ↗Opening objective: Disrupt Imperial expansion on Kaller.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover Gorga's equipment from a droid outpost.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue a spacer held at a derelict Separatist facility.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Disable an upgraded BX Commando Droid.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop a new Coil Seer ability from spreading.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate a Coil unit with new abilities.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy a Separatist-occupied Republic communications base.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat the Separatist droid force.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Free two kidnapped scientists.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy an upgraded B1 battle droid.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy an enhanced BX sniper.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Prevent a new Coil Guardian upgrade.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy a comms station and the prototype unit inside.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate an elite Coil unit and its escorts.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue a scientist and droid; defeat the prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Prevent Separatists from obtaining reactor technology.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 08:52:25 ↗See catalog source ↗Opening objective: Clear a Separatist droid position.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover stolen weapons from pirates.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat the Separatist occupation force.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover an abandoned astromech carrying intelligence.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop a newly developed Coil weapon upgrade.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy the prototype unit and contested generator.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate a new Coil unit at a base.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover an astromech and destroy the prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue a captured Republic official from a cantina.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Drive Coil occupiers from a local cantina.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
WATCH PLAYTHROUGH CHAPTER · 12:14:50 ↗See catalog source ↗Opening objective: Free a Republic Intelligence officer from pirates.
Published observed gameplay supports the linked mission-specific route; confirm objectives in your current save.
OPEN 7-STEP OBSERVED WALKTHROUGH →WATCH PLAYTHROUGH CHAPTER · 11:52:02 ↗See catalog source ↗Opening objective: Retrieve equipment for Gorga from an outlaw gang.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat an upgraded B1 battle droid.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat an elite BX sniper before the upgrade spreads.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate a Seer prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop an upgraded Coil raiding force.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue a hostage vice-governor from a deserted village.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Steal back Separatist datapads taken by pirates.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat pirates raiding Gorga's warehouses; check story status.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy an outlaw communications interception post.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy an enhanced B2 battle droid.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat a prototype Coil Guardian.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Defeat an upgraded unit and recover its data.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy the upgraded Coil unit at the frontier base.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover stolen supplies from raiders.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate raiders targeted by a paying relative.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Clear the remaining Separatists at a damaged base.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop an experimental Coil Striker upgrade.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy a prototype and steal its development data.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate a new Coil unit.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Destroy a Coil prototype.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Demolish a Separatist-held communications outpost.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Retrieve stolen intelligence from rival criminals.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate a criminal rival for a client.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Prevent an experimental Coil equipment upgrade.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Mission objective not specified in the source catalog.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Eliminate an upgraded Coil Brute.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop an experimental Coil Captain enhancement.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Recover industrial technology from a Separatist refinery.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Extract forced-labor workers; check story status.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue an astromech from Imperial interrogation.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Stop an experimental Coil Striker upgrade.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗Opening objective: Rescue an astromech and defeat an upgraded unit.
This contract has an indexed opening objective but no verified detailed battlefield route yet. Follow the active HUD.
See catalog source ↗No matching record. Clear filters or search by a shorter phrase.
These are named objective summaries from a recorded launch-build HoloTable catalog, not a promise that all missions are available together. This page does not claim verified door-to-door routes for these contracts.
Nine optional mission cards also link to chapter timestamps from a public full-game recording. These are recorded examples, not evidence of every loadout, battle outcome or objective variant.
03 / NON-COMBAT CRISIS OPERATIONS
These Operations are separate from the optional tactical missions. Each has a one-Cycle window, costs 25 Intel, and offers conditional sabotage choices tied to an active enemy upgrade. Look at the crisis flag on your board before choosing an approach. If a choice is unavailable, do not assume your account is bugged; its matching crisis may not be active.
Droid augmentations at a secret Coil factory.
Only a choice whose corresponding crisis is actually in play can be selected. Examine the active upgrade, then choose the matching sabotage option:
Result: prevents the specified enemy upgrade when the selected Crisis action succeeds. The source records the crisis effect and, for some final options, an explicit Destroy Coil Upgrade effect. It does not establish that every option is simultaneously available.
Sabotage elite Striker and Enforcer training.
Only a choice whose corresponding crisis is actually in play can be selected. Examine the active upgrade, then choose the matching sabotage option:
Result: prevents the specified enemy upgrade when the selected Crisis action succeeds. The source records the crisis effect and, for some final options, an explicit Destroy Coil Upgrade effect. It does not establish that every option is simultaneously available.
Intercept a wider Coil training program.
Only a choice whose corresponding crisis is actually in play can be selected. Examine the active upgrade, then choose the matching sabotage option:
Result: prevents the specified enemy upgrade when the selected Crisis action succeeds. The source records the crisis effect and, for some final options, an explicit Destroy Coil Upgrade effect. It does not establish that every option is simultaneously available.
Sabotage experimental droid improvements.
Only a choice whose corresponding crisis is actually in play can be selected. Examine the active upgrade, then choose the matching sabotage option:
Result: prevents the specified enemy upgrade when the selected Crisis action succeeds. The source records the crisis effect and, for some final options, an explicit Destroy Coil Upgrade effect. It does not establish that every option is simultaneously available.
Disrupt a Coil training camp for Brutes and Captains.
Only a choice whose corresponding crisis is actually in play can be selected. Examine the active upgrade, then choose the matching sabotage option:
Result: prevents the specified enemy upgrade when the selected Crisis action succeeds. The source records the crisis effect and, for some final options, an explicit Destroy Coil Upgrade effect. It does not establish that every option is simultaneously available.
Destroy newly consolidated battle-droid tech.
Only a choice whose corresponding crisis is actually in play can be selected. Examine the active upgrade, then choose the matching sabotage option:
Result: prevents the specified enemy upgrade when the selected Crisis action succeeds. The source records the crisis effect and, for some final options, an explicit Destroy Coil Upgrade effect. It does not establish that every option is simultaneously available.
Check the recorded Crisis Operation options and prerequisites ↗
04 / MISSION PLANNING
Look for named hostages, civilians, agents or droids. Bring mobile cover support and healing. Identify whether the objective specifies escort survival, an interaction, or an extraction zone before committing AP to nearby enemies.
Read the Coil upgrade type and enemy abilities at deployment. A prototype elimination may be the essential mission condition; the exact final interaction is not available for every contract in the source. Confirm the objective panel after killing the target.
Choose a squad with enough protection to reach interactable objects. Carry sufficient mobility and recovery for the exit phase if your own objective list calls for extraction. Do not mistake all-enemies-defeated for retrieval success.
Prioritize cover, overlapping attack lanes and injury prevention. Finish the enemies required by the objective, and check for changes after a reinforcement wave. These are tactical suggestions, not verified map-specific shortcuts.
05 / EDITORIAL SOURCES
Checked against a September 2026 HoloTable index on 2026-10-18. Mission names and opening requirements are sourced; turn-by-turn encounter routes are not established for all optional entries. Game patches and the user's campaign can alter availability or balance.
Mentioned in this file