Expansion 5 · Imperial Story Campaign

Onslaught: Imperial Onderon, Mek-Sha and Corellia

Onslaught: Imperial Onderon, Mek-Sha and Corellia: navigation-first Imperial campaign for Sith Warrior, Sith Inquisitor, Imperial Agent and Bounty Hunter, including named entrances, major objectives and mission handoffs.

4 main story entries24 numbered stepsImperial route7.9-era story order
Official SWTOR character or game concept art for Onslaught: Imperial Onderon, Mek-Sha and Corellia

Expansion 5 · VERIFIED CHAPTER ORDER

Where to go first

Onslaught has faction-specific Imperial missions. Begin with Lord Izar and the Dark Council before visiting Onderon; continue through Mek-Sha and the Objective Meridian Flashpoint.

Start: Finish Hearts and Minds → Lord Izar on Imperial Fleet → Preparing the Way

Use the full map (default M), confirm the tracked purple mission in the log (default L), and switch to the current floor after a door or lift. Your chosen Combat Style determines combat abilities, but the Imperial campaign route applies to Sith Warrior, Sith Inquisitor, Imperial Agent and Bounty Hunter, with class-specific dialogue or scenes where applicable.

Evidence boundary: This guide verifies the named mission sequence and broad entrances from quest records. It does not claim to have personally tested every interior turn, lift or coordinate. Where exact navigation has not been verified, follow the named phase and the current in-game mission breadcrumb.

Important routing and progression notes

Combat: use a healing companion when available, interrupt dangerous enemy channels and use the defensive abilities suitable for your Combat Style in boss encounters. Some scripted chapters temporarily change companions or playable characters.

TRUE IN-GAME VISUAL REFERENCES

Published maps and screenshots

These links open the original publishers’ in-game maps and screenshots. IDS does not copy those images or present schematic directions as screenshots. Story-phase floors can differ from the exterior or daily-area map.

Choose your current mission or chapter

4 story entries.

MISSION 01 / 04 · Story mission

Preparing the Way

Accept Preparing the Way, then follow its mission phase to the reconstituted Dark Council for the Imperial war briefing.

Start

Find Lord Izar on Vaiken Spacedock (source location X 4643, Y 4678) after finishing Hearts and Minds.

Finish

After the discussion with Darth Malgus, accept Conjuring Trust and the Onderon assignment.

The route to follow

Active purple story mission Imperial Fleet; Dark Council Chambers Preparing the Way Next story handoff
  1. Find the starting contact or mission

    Find Lord Izar on Vaiken Spacedock (source location X 4643, Y 4678) after finishing Hearts and Minds.

  2. Identify the correct destination and entrance

    Area: Imperial Fleet; Dark Council Chambers. Track 'Preparing the Way' in the Mission Log. Inspect the world or region map first, then use the named interior doorway, phase entrance or lift indicated by the active mission.

  3. Locate the next landmark 1

    Lord Izar gives Preparing the Way on Vaiken Spacedock near X 4643, Y 4678. Complete the Dark Council story meeting BEFORE flying to Onderon.

  4. Finish the chapter's required interaction

    Accept Preparing the Way, then follow its mission phase to the reconstituted Dark Council for the Imperial war briefing.

  5. Complete the handoff to the next mission

    After the discussion with Darth Malgus, accept Conjuring Trust and the Onderon assignment.

  6. Confirm progression before departing

    Check the Mission Log for a completion or the next story title. If the objective is still active, read the stuck guidance below; repeatable Flashpoint runs and bonus tasks can differ from the story-linked version.

Cannot find the objective?

This quest begins on the Fleet, not on Onderon. If it is absent, make sure Hearts and Minds is complete.

Other activities: Optional combat and bonus tasks are not required unless the active primary mission explicitly requests them.

Mission or chapter sequence and named settings are researched from the cited mission task record where provided. Descriptions identify real task names and phase changes; unverified left-right turns are deliberately not invented.

MISSION 02 / 04 · Story mission

Conjuring Trust and the Onderon campaign

Play the Imperial Onderon purple story chain through Some Diplomacy Required, Relative Harm in the Ancient Hunting Grounds, and The Attack on Iziz.

Start

Follow Conjuring Trust to Onderon and meet Lana and King Petryph's faction.

Finish

After The Attack on Iziz, begin Huttbreaker's Auction to travel to Mek-Sha.

The route to follow

Active purple story mission Onderon; Iziz; Ancient Hunting Grounds Conjuring Trust and the Onderon campaign Next story handoff
  1. Find the starting contact or mission

    Follow Conjuring Trust to Onderon and meet Lana and King Petryph's faction.

  2. Identify the correct destination and entrance

    Area: Onderon; Iziz; Ancient Hunting Grounds. Track 'Conjuring Trust and the Onderon campaign' in the Mission Log. Inspect the world or region map first, then use the named interior doorway, phase entrance or lift indicated by the active mission.

  3. Locate the next landmark 1

    Track Conjuring Trust for Onderon, then Some Diplomacy Required, Relative Harm in the Ancient Hunting Grounds, and The Attack on Iziz. Use the city gate if the marker appears inside Iziz.

  4. Finish the chapter's required interaction

    Play the Imperial Onderon purple story chain through Some Diplomacy Required, Relative Harm in the Ancient Hunting Grounds, and The Attack on Iziz.

  5. Complete the handoff to the next mission

    After The Attack on Iziz, begin Huttbreaker's Auction to travel to Mek-Sha.

  6. Confirm progression before departing

    Check the Mission Log for a completion or the next story title. If the objective is still active, read the stuck guidance below; repeatable Flashpoint runs and bonus tasks can differ from the story-linked version.

Cannot find the objective?

If the waypoint appears within Iziz's walls, locate the city access gate or named interior instead of running around the exterior boundary.

Other activities: Optional combat and bonus tasks are not required unless the active primary mission explicitly requests them.

Mission or chapter sequence and named settings are researched from the cited mission task record where provided. Descriptions identify real task names and phase changes; unverified left-right turns are deliberately not invented.

MISSION 03 / 04 · Story mission

Huttbreaker's Auction and Underworld Diplomacy

Follow Underworld Diplomacy and the local gang objectives, speaking with Veek or Indigo as directed before committing to the assault.

Start

Accept Huttbreaker's Auction, then travel to Mek-Sha and meet Darth Shaar at the Imperial story contact.

Finish

Complete the Mek-Sha story and accept the Corellia / Meridian finale.

The route to follow

Active purple story mission Mek-Sha docks; gang districts Huttbreaker's Auction and Underworld Diplomacy Next story handoff
  1. Find the starting contact or mission

    Accept Huttbreaker's Auction, then travel to Mek-Sha and meet Darth Shaar at the Imperial story contact.

  2. Identify the correct destination and entrance

    Area: Mek-Sha docks; gang districts. Track 'Huttbreaker's Auction and Underworld Diplomacy' in the Mission Log. Inspect the world or region map first, then use the named interior doorway, phase entrance or lift indicated by the active mission.

  3. Locate the next landmark 1

    Huttbreaker's Auction leads to Mek-Sha. The station has layered docks and gang districts: check the district name and accessible elevator before chasing a marker across floors.

  4. Finish the chapter's required interaction

    Follow Underworld Diplomacy and the local gang objectives, speaking with Veek or Indigo as directed before committing to the assault.

  5. Complete the handoff to the next mission

    Complete the Mek-Sha story and accept the Corellia / Meridian finale.

  6. Confirm progression before departing

    Check the Mission Log for a completion or the next story title. If the objective is still active, read the stuck guidance below; repeatable Flashpoint runs and bonus tasks can differ from the story-linked version.

Cannot find the objective?

Mek-Sha has separated interior and exterior levels. Check the active district label and doorway before following the objective circle.

Other activities: Optional combat and bonus tasks are not required unless the active primary mission explicitly requests them.

Mission or chapter sequence and named settings are researched from the cited mission task record where provided. Descriptions identify real task names and phase changes; unverified left-right turns are deliberately not invented.

MISSION 04 / 04 · Story mission

Objective Meridian

Enter the Objective Meridian Flashpoint through its story-linked entrance and complete the final assault according to the on-screen mission phases.

Start

After finishing both Onderon and Mek-Sha, accept the main storyline's Corellia operation.

Finish

Finish its debrief to complete Onslaught and open the post-Onslaught story.

The route to follow

Active purple story mission Corellia; story Flashpoint Objective Meridian Next story handoff
  1. Find the starting contact or mission

    After finishing both Onderon and Mek-Sha, accept the main storyline's Corellia operation.

  2. Identify the correct destination and entrance

    Area: Corellia; story Flashpoint. Track 'Objective Meridian' in the Mission Log. Inspect the world or region map first, then use the named interior doorway, phase entrance or lift indicated by the active mission.

  3. Locate the next landmark 1

    Complete Onderon and Mek-Sha first. Start Objective Meridian as the story-linked Corellia Flashpoint and complete its narrative debrief, not an unrelated Veteran-mode queue.

  4. Finish the chapter's required interaction

    Enter the Objective Meridian Flashpoint through its story-linked entrance and complete the final assault according to the on-screen mission phases.

  5. Complete the handoff to the next mission

    Finish its debrief to complete Onslaught and open the post-Onslaught story.

  6. Confirm progression before departing

    Check the Mission Log for a completion or the next story title. If the objective is still active, read the stuck guidance below; repeatable Flashpoint runs and bonus tasks can differ from the story-linked version.

Cannot find the objective?

Running an unrelated Veteran queue is not a substitute for the campaign version of Objective Meridian.

Other activities: Optional combat and bonus tasks are not required unless the active primary mission explicitly requests them.

Mission or chapter sequence and named settings are researched from the cited mission task record where provided. Descriptions identify real task names and phase changes; unverified left-right turns are deliberately not invented.

Continue the story in order

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