SWTOR · History and anthropology
SWTOR Legends Lore
SWTOR expanded the Legends setting with political institutions, identity crises, conflicts and unusual civilizations that merit independent interpretation.

SWTOR Legends Lore
SWTOR expanded the Legends setting with political institutions, identity crises, conflicts and unusual civilizations that merit independent interpretation.
The Old Republic is not only a licensed game set in an established era. It introduced institutions, conflicts, places, characters and stories that substantially expa
Read the Legends research file →State institutions and social hierarchyHow the SWTOR Sith Empire GovernsThe Sith Empire of SWTOR is a state rather than a single secretive religious order. Its political structure combines imperial monarchy, the Dark Council, military co
Read the Legends research file →Force traditions, surveillance and coercionThe Children of the Emperor and Political IdentityThe Children of the Emperor form one of the most unsettling political innovations in SWTOR's original Jedi Consular narrative. The plot imagines people whose identit
Read the Legends research file →Empire, occupation and legitimacyZakuul and the Eternal EmpireKnights of the Fallen Empire and Knights of the Eternal Throne transformed SWTOR's political geography by placing a third imperial power above the familiar Republic–
Read the Legends research file →Artificial worlds and military infrastructureIokath: Technology, Labor and Imperial AmbitionThe Iokath arc added a striking technological civilization to SWTOR's Legends setting. Rather than treating its machines as disposable obstacles, an anthropological
Read the Legends research file →Class story sections are directly readable. Game rules can change through updates, while the original narrative analysis is marked as Legends history.