
General Grievous
Leader affects enemy defenses and rewards Target Lock; attacks scale with Max Health.
Read character strategy →SEPARATIST OPERATIONS / GRIEVOUS STRATEGY
A Grievous squad is not five unrelated Droids. It relies on B1's unusual battalion stacks, B2's reactive turns and buff removal, MagnaGuard's protective Taunt, and Grievous's Max Health scaling. When it works, the squad keeps pressure on the enemy even as its own allies take damage. When it fails, the cause is often a kit condition—not simply insufficient Galactic Power.

01 / FIVE-UNIT TACTICAL MAP

Leader affects enemy defenses and rewards Target Lock; attacks scale with Max Health.
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Droid Battalion stacks, assisting and Separatist recovery.
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Buff dispel, Buff Immunity, reactive Turn Meter and a Separatist Zeta.
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Taunts, cleanses, supports Target Lock and receives a final bonus turn.
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A damage slot with kit conditions that must be checked before planning a finishing hit.
Official unit reference →The positions above are instructional labels, not locked deployment slots. Some game modes restrict the number of units you can use, change eligibility or activate Omicrons. Check the actual selected event before copying all five characters.
02 / TEAM MECHANICS
Grievous's Daunting Presence weakens enemy defenses and gives allies Turn Meter when a Target Locked opponent takes damage. At the start of his turn, Metalloid Monstrosity damages other Droid allies without defeating them, while increasing Grievous's Max Health and Potency. The fully upgraded Unique also interacts with allied defeats. B1's one Health and Droid Battalion stacks mean that normal tank healing assumptions do not apply. These effects are the squad's core, not accidental side effects.
The character pages linked above explain the individual kits and common mod choices. The fully upgraded text on SWGOH.GG describes effects that may be missing from your own characters until their Zetas, Omicrons or other required upgrades are applied.
Correct leader, teammates and mode.
Protect the enabling action.
Stop the dangerous enemy effect.
Turn the opening into a win condition.
03 / SIX-STAGE COMBAT WALKTHROUGH
Watch the actual battle log, cooldowns and status effects. A fixed sequence is not a guaranteed counter because opponents can begin with pre-battle buffs, take bonus turns, ignore Taunt or prevent critical debuffs. Record the first trigger that behaved differently than expected before trying again.
INTERACTIVE / PLAYER DECISION DESK
Choose the most visible problem. The response provides a focused diagnostic question and a next action. It does not simulate an account or claim a percentage chance of winning.
Start by reviewing B2's Mow Down, whether it can dispel the relevant buffs, and whether Buff Immunity can land. A character immune to debuffs requires a different plan.
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GAME MODE LAB / RULE COMPARISON
Do not confuse a mode-restricted Omicron with an always-on Unique. Choose the mode you are entering to see the correct conditions, what changes from the five-unit example, and where to verify the actual mechanics.
Grievous, B1, B2, MagnaGuard and Droideka illustrate a five-character Droid engine: Target Lock, Turn Meter, assists, Taunt and finishing power. A remembered historical counter is not evidence of present-day results.
Before you attack: Confirm the whole opponent roster, abilities and Datacron. Use Season 84 5v5 records before risking a scarce premium attack.
Review relevant ability or season records ↗This comparison is an editorial aid, not a live roster simulator or automatic counter recommendation.
The Grievous-led squad is an illustrative team, not a universal Journey Guide requirement. The in-game event screen determines whether a named Separatist team or another specified leader is necessary. Check current 5v5 and 3v3 counter records ↗
04 / ROSTER FLEXIBILITY
Grievous leader
The squad gains special Target Lock interactions and relies on Grievous's Unique. Check the actual Zeta tiers before committing.
B1 + B2
B1 is a stack-based support that can assist; B2 strips buffs and can gain reactive turns. Together they change how the formation operates.
MagnaGuard
MagnaGuard can Taunt and remove debuffs across Separatist allies. It protects important Droids while Grievous increases threat.
Droideka
Droideka is a typical classic fifth, but current alternatives exist. A different event may require Asajj or a precise eligible unit; verify the rules in-game.
Roster flexibility is not the same as interchangeability. A team can contain five characters with compatible tags and still lose its intended support or protection if one crucial Unique does not activate. Refer to the linked unit pages and check all named requirements rather than buying or farming the first similarly named character.
05 / UPGRADE AND MOD PRIORITIES
| Character | Stat or upgrade focus | Why it matters |
|---|---|---|
| General Grievous | High Max Health | His kit specifically scales damage with Max Health; do not assume generic Offense is the main statistic. |
| B1 Battle Droid | Offense + Potency | Crit-focused mods offer poor value because B1 cannot critically hit. Focus on useful offensive and utility stats. |
| B2 Super Battle Droid | Potency + survival | Crit Avoidance and Potency can help it stay active and apply key status effects. |
| IG-100 MagnaGuard | Health and Protection | Prioritize tank survival and ability timing; critical avoidance can reduce concentrated opening damage. |
| Droideka | Kit-dependent damage | Its damage pattern and upgrade tiers need a dedicated evaluation. Don't copy Grievous's Max Health build onto another character. |
These recommendations are qualitative starting points, not a current statistical optimization for your private roster. SWGOH.GG's best-mod pages show player behavior, which is useful evidence but not a guarantee. Check the exact skill level and mode before spending a Zeta, Omicron, relic or expensive slice.
06 / FAILURE PREVENTION
The squad is ready for the next step when its actual role distribution and critical skills are in place, not when it reaches an arbitrary Galactic Power threshold. If you know which enemy or activity you are preparing for, the farming planner can record the remaining requirements.
INTERACTIVE / PERSONAL TRAINING CHECKLIST
Check each item after verifying it on your own account. The existing IDS checklist tool saves progress locally in this browser, with no login or remote roster access.
07 / FAST REFERENCE
That damage is built into his Unique: at his turn start he damages other Droids without directly defeating them and gains stacking stats. It still changes the team's survival conditions.
Yes. Its survivability comes from Droid Battalion stacks, not a regular Health/Protection pool. That is why a generic tank mod build is misleading.
Not exactly. The older Clash on Kamino event's final encounter includes Asajj Ventress with B1, B2, MagnaGuard and Droideka. Check the current Journey Guide details rather than substituting Grievous automatically.
No purchase is required to follow this guide. Use the game’s current acquisition screen to check available free progression and optional offers. IDS does not treat a purchase as necessary for the squad to function.
OFFICIAL KIT DATA / OCTOBER 2026
Character-kit mechanics were checked against current SWGOH.GG unit descriptions. EA/Capital Games controls the game and can update tags, upgrade costs, skills and event rules. The walkthrough is an editorial interpretation, not personal playtesting, automatic roster scanning or a claim of current counter win rates.
Return to the squad hub to compare other approaches.
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