OPERATION WALKTHROUGH / NAL HUTTA · FIVE ENCOUNTERS · STORY / VETERAN

Karagga's Palace: Imperial Operation Walkthrough

Start from the Imperial Fleet Ziost Shadow Operations area, fight through Bonethrasher, the two mercenaries, Foreman Crusher, the G4-B3 Heavy Fabricator and Karagga. This route distinguishes the simplified Story Mode Fabricator controls from the Veteran puzzle.

LIVE 7.9 · LEVEL 80IMPERIAL ENTRANCE5 BOSS ENCOUNTERS

01 · FIND THE INSTANCE

How to get to the Imperial Operation entrance

Vaiken Spacedock → Ziost Shadow Mission Deck → Karagga's Palace operations entrance (Hutta-related briefing) → Bonethrasher arena.

Available modes: Story Mode and Veteran Mode only for the classic Operation. The old Nightmare/Master version is not a current queue; archived achievements do not mean a current Master entry exists.

  1. 01

    Join an Operations group first

    On VAIKEN SPACEDOCK, access the ZIOST SHADOW Operations mission deck with your subscribed character. Locate the Karagga's Palace entrance on the operations deck/instance directory; confirm the raid leader's chosen Story or Veteran mode.

  2. 02

    Read the Operation mission

    Accept an applicable Karagga's Palace story/weekly briefing if offered, then enter the right group phase. This is an OPERATION on Nal Hutta, not a standalone Hutta starter-world Heroic or a random Veteran Flashpoint.

  3. 03

    Stop at Bonethrasher's pit

    Follow the opening Palace route to the rancor's circular arena. Avoid standing with your back to the ACID/PIT EDGE before the first pull. The boss cannot be controlled by ordinary taunts.

THE BOSS ENCOUNTERS IN ORDER

Operation travel order

A schematic of encounter order, NOT a scaled in-game location map. Use the source screenshot guides below for actual terrain and puzzle panels.

  1. 0101 · Ziost Shadow Mission Deck → palace entrance
  2. 0202 · First arena → Bonethrasher
  3. 0303 · Palace corridor → Jarg and Sorno
  4. 0404 · Three blue turret controls → Crusher's pen
  5. 0505 · Upper console → G4-B3 lava spigot
  6. 0606 · Final Hutt arena → Karagga the Unyielding

ENCOUNTER 01 / 05 · First circular pit / rancor arena

Bonethrasher

How you reach this boss: Enter the palace's first arena and gather at a safe distance from the ACID EDGE before pulling.

  1. 01

    Observe who the boss targets

    BONETHRASHER IS IMMUNE TO TAUNTS. He changes targets randomly. Turn on TARGET OF TARGET in ESC → INTERFACE EDITOR if you cannot tell who he is facing.

  2. 02

    Keep the group behind the rancor

    If he targets YOU, avoid dragging him rapidly around the room. Let other players move BEHIND him; his frontal SWIPE can badly injure several people.

  3. 03

    Stay clear of acid edge

    Move cautiously if he backs toward the pit boundary. His KNOCKBACK can send you into acid, where a revive during the encounter may be impossible.

  4. 04

    Deal with adds

    Defeat the dangerous summoned GUARDS and MANKA CATS when they spawn, following your leader's kill priorities.

  5. 05

    Resume boss damage

    When the arena is clear, continue Bonethrasher from behind, checking who is currently targeted.

Story Mode: Story: frontal positioning and random targeting are the main issues; even one tank cannot force the rancor to keep facing them.

Veteran Mode: Veteran: the same unusual threat behavior with increased damage makes positioning, add control and knockbacks more dangerous.

Stuck here? Taunt doesn't work because Bonethrasher ignores taunts. If he's following you, stop spinning him through teammates and avoid standing at the acid edge.

Original boss screenshots, arena images and full source guide ↗

Next encounter: Jarg and Sorno →

ENCOUNTER 02 / 05 · Mercenary duo chamber beyond first boss

Jarg and Sorno

How you reach this boss: Continue through the palace corridors after Bonethrasher until the two MERCENARY bosses stand on opposite sides of the room.

  1. 01

    Split the targets

    JARG begins LEFT and SORNO RIGHT. Assign which players focus each; avoid killing one too early as the remaining partner grows much more dangerous.

  2. 02

    Interrupt Sorno Rapid Scan

    Prioritize interrupting SORNO'S RAPID SCAN HEAL; interrupt UNLOAD when possible for damage reduction. A Juggernaut can use Disruption.

  3. 03

    Avoid purple warning circles

    SORNO uses air attacks: move away from PURPLE FLOOR CIRCLES and spread if targeted.

  4. 04

    Free stunned tanks

    When CARBONIZER DROIDS / PROBES stun tanks, damage them immediately so the tanks can regain control of Jarg.

  5. 05

    Finish near together

    Bring both bosses to low health and finish in quick succession. If one dies much earlier, the other can become deadlier.

Story Mode: Story: coordinated target damage and a heal interrupt usually decide this encounter.

Veteran Mode: Veteran: damage and crowd control pressure rise; cleanse Burning, handle probes rapidly and keep the two bosses relatively balanced.

Stuck here? Is Sorno healing back up? INTERRUPT RAPID SCAN. If tank goes missing, destroy the Carbonizer Droids before pushing more damage on Jarg.

Original boss screenshots, arena images and full source guide ↗

Next encounter: Foreman Crusher →

ENCOUNTER 03 / 05 · Exterior turret circuit → crusher pen and red forcefield

Foreman Crusher

How you reach this boss: From Jarg and Sorno, pass the Machinesmith corridor and work around the OUTSIDE OF CRUSHER'S PEN before going inside.

  1. 01

    Take the shortcut at Machinesmith

    In the hall fight the GAMORREAN MACHINESMITH first if your group agrees; his working droids can shut down when he dies. Don't get caught fighting droids forever.

  2. 02

    Find all three exterior switches

    Before the pen opens, locate THREE BLUE BUTTONS around the EXTERIOR route, guarded by smaller Kintan enemies. Click all three to disable turrets and unlock the gate.

  3. 03

    Enter Crusher's pen

    Only after the switches are done should the group enter. Have the tank place FOREMAN CRUSHER facing the RED FORCEFIELD / EXIT DOOR.

  4. 04

    Stand behind him

    Melee VENGEANCE DPS stays behind the boss, avoiding the frontal swipe. Crusher uses a KNOCKBACK / GROUND SMASH that can move players into bad positions.

  5. 05

    Clear Gamorrean Guards

    GAMORREAN GUARDS spawn near the red door; attack the adds with the boss as the tank gathers them. Avoid red rock-impact circles.

  6. 06

    Watch Frenzy and tank stun

    During FRENZY he can change target; in Veteran the tank may also be stunned. Re-establish threat and use a defensive or stun break as instructed.

Story Mode: Story: three pre-fight switches are mandatory; the actual boss requires positioning and adds.

Veteran Mode: Veteran: red impact areas can leave DUST CLOUDS that suppress damage/healing, and Crusher's Frenzy can stun a tank. Move out of lingering areas.

Stuck here? Why is the door locked? One or more THREE BLUE EXTERIOR CONTROLS remains unclicked. The bosses in the corridor are not a substitute for operating switches.

Original boss screenshots, arena images and full source guide ↗

Next encounter: G4-B3 Heavy Fabricator →

ENCOUNTER 04 / 05 · Factory chamber; UPPER CONTROL FLOOR and RIGHT-HAND lava pipe

G4-B3 Heavy Fabricator

How you reach this boss: After Crusher proceed into the factory and stop at the G4-B3 floor. There is an upper control platform and a lower arena with a lava pipe.

  1. 01

    Assign an upper console operator

    Have one ranged player or healer take the STAIRS TO THE UPPER PLATFORM; the tank keeps G4-B3 on the LOWER FLOOR beneath the RIGHTMOST SPIGOT.

  2. 02

    Start simplified Story puzzle

    STORY MODE only: use the INITIAL BLUE UPPER CONTROL BUTTON; the puzzle auto-solves and display panels turn GREEN. This does NOT mean the boss can be damaged while armored.

  3. 03

    Fire the lava spigot

    When the FIRING SWITCH beneath the RIGHT-HAND SCREENS glows BLUE, RIGHT-CLICK IT to dump LAVA over G4-B3. Lava strips its EXOTECH ARMOR stacks and opens a damage window.

  4. 04

    Hit during vulnerable window

    Attack after the lava falls. As the armor returns, wait for the next FIRING SWITCH activation and repeat. The upper operator should not abandon the control deck after the first shot.

  5. 05

    Stay out of Sticky Bomb

    A player with STICKY BOMB should separate from teammates before detonation. Tanks manage the stacking BATTERED debuff with healing or a tank swap.

  6. 06

    Veteran only: coordinate Tower of Hanoi

    In VETERAN MODE the upper controls require the actual TOWER OF HANOI puzzle; assign operators to the columns and move the discs legally to activate the correct pipe. The Story auto-solve method does not work in Veteran.

Story Mode: Story: the complex puzzle auto-solves; use the firing switch every time available, often around 45 seconds after the previous shot.

Veteran Mode: Veteran: the full Tower of Hanoi puzzle is active, with special droids and tank pressure; do not copy the one-button Story solution.

Stuck here? Boss seems immune? EXOTECH ARMOR is active. Use the UPPER FIRING SWITCH under the rightmost screen to dump lava. The button must be re-used; a single initial click is not enough.

Original boss screenshots, arena images and full source guide ↗

Next encounter: Karagga the Unyielding →

ENCOUNTER 05 / 05 · Final Hutt tank arena; central rectangular room

Karagga the Unyielding

How you reach this boss: Continue from the factory to the final Hutt chamber. Tanks plan a route ALONG THE OUTER WALL, leaving the room center clear.

  1. 01

    Position Karagga at the outer wall

    The tank holds the walking HUTT TANK near a WALL and slowly moves along the outside rectangle, not straight across the center.

  2. 02

    Avoid oil puddles

    Karagga drops BURNING OIL near his current tank. The tank moves just beyond each new puddle; DPS and healers don't stand on them.

  3. 03

    Vengeance: attack from the SIDE

    Karagga has dangerous attacks in FRONT AND BACK. As a melee Juggernaut stand at his SIDE, not directly behind as for most bosses.

  4. 04

    Handle Unstable Energy

    If a BLUE MAGNETIC VORTEX / UNSTABLE ENERGY lands on you, move away from teammates so you don't pull others into the damage. Healers can cleanse when safe.

  5. 05

    Destroy explosive mouse droids

    Watch for SMALL GREEN MOUSE DROIDS near Karagga's legs, including minimap red dots; attack before they reach the group and EXPLODE.

  6. 06

    Complete and exit

    When Karagga is defeated check your Operation completion/weekly status. Follow the exit/elevator to leave; do not assume a weekly is automatically awarded if it wasn't accepted.

Story Mode: Story: oil placement, side attacks, magnetic vortex and mouse-droid cleanup are key.

Veteran Mode: Veteran: tighter pressure from the same room hazards; plan oil placement around the walls to preserve space and deal damage efficiently.

Stuck here? Is the entire floor burning? The tank needs to KITE KARAGGA SLOWLY AROUND THE OUTER EDGE, not across the room. DPS stays off both his front and rear arcs.

Original boss screenshots, arena images and full source guide ↗

Problems and raid completion tips →

REDDIT, SWTOR FORUMS & PUBLISHED GUIDES

Common raid problems and how players solved them

Player reports are not guaranteed fixes for every game version. These answers link to their source so readers can check the original context.

Where is Karagga's Palace for an Imperial player?

It is an OPERATION reachable from the Imperial Fleet's ZIOST SHADOW operations area, not a mission you find roaming Hutta's starter zone. Form an Operations group first and ask the leader to confirm the entrance and mode.

Original discussion or mechanic reference ↗

Why does Bonethrasher ignore every taunt?

That is the intended boss behavior. He changes targets and cannot be held by a tank normally. If he chooses you, avoid rotating his frontal cleave through teammates.

Original discussion or mechanic reference ↗

Why is the gate to Foreman Crusher closed?

Three BLUE BUTTONS are scattered around the EXTERIOR of his pen. All three must be clicked to disable the turret system and open the entrance.

Original discussion or mechanic reference ↗

Do we need to solve Tower of Hanoi in Story Mode?

No. In STORY MODE the puzzle auto-solves after the upper initial button. Use the RIGHT-HAND BLUE FIRING SWITCH to drop lava repeatedly. The full Tower of Hanoi is only used in VETERAN mode.

Original discussion or mechanic reference ↗

We clicked the upper Fabricator panel; why is the boss still immune?

The puzzle setup alone does not remove EXOTECH ARMOR. Assign a player upstairs to click the FIRING SWITCH whenever blue, so LAVA removes the stacks for a damage window.

Original discussion or mechanic reference ↗

Do we need to defeat Jarg and Sorno simultaneously?

Bring their health down roughly together. Sorno's RAPID SCAN can heal the encounter and should be interrupted; the survivor can become much stronger when the other dies.

Original discussion or mechanic reference ↗

Why do we keep dying to the final Hutt fight?

Karagga leaves burning oil on the tank's position. Tank should move slowly around the ARENA EDGE, leaving the center clear. Watch BLUE MAGNET vortex and kill explosive green mouse droids.

Original discussion or mechanic reference ↗

Will a story Operation have my companion healer?

No. Operations rely on their player group; they are not like solo Story Flashpoints with Combat Support Droids. The 2026 Reddit community recommends finding a patient teaching guild for your first EV/KP.

Original discussion or mechanic reference ↗

Original in-game maps and encounter screenshots

Actual screenshots and licensed images remain on their original source pages. IDS does not present invented overhead maps as official in-game terrain.

Last research check: 2026-10-14. Boss tuning and interface controls can change after patch releases. These directions are source-researched, not claimed as first-hand in-client verification.

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