The longest standard SWTOR Operation by boss count: seven Darvannis encounters. Navigate the sandstorm generators, Titan 6 launch, Thrasher's elevated snipers, the timed Oasis City color teams, Olok's purchase tokens, four Cartel Warlords and Styrak's lightning apparitions.
LIVE 7.9 · LEVEL 80IMPERIAL ENTRANCE7 BOSS ENCOUNTERS
Available modes: Story, Veteran and Master difficulties. Eight-player raids require the appropriate subscriber access. This page focuses on Story and Veteran mechanics.
01
Find Ziost Shadow
On IMPERIAL FLEET, open the Vaiken Spacedock map and take the fleet transport to ZIOST SHADOW. The Operation is on its MISSION DECK, not in your Fury's personal Galaxy Map.
02
Optional named Imperial briefing
The one-time EMERGENCY DISPATCH begins at K4-E2 (mission-record coordinate approximately 1255,-4506) and LEGIONS OF SCUM AND VILLAINY follows an Imperial Guard contact (about 1345,-4260). These are story briefings, not the Operation entrance itself.
03
Go to Scum and Villainy portal
On Ziost Shadow Mission Deck, locate the SCUM AND VILLAINY door. The Operations Terminal offers the [WEEKLY] around 1257,-4386. Take the weekly if available, but enter the portal with the raid.
04
Confirm level and mode
Join the raid leader's eight-player Operation group, verify STORY or VETERAN, and declare your role. Vengeance Juggernaut is DPS rather than the Immortal tank.
05
Buy shield protection on Darvannis
At the arrival dropship, buy PERSONAL ENVIRONMENTAL SHIELDS from the vendor before heading into Dash'roode's sandstorm; these help if you get separated.
THE BOSS ENCOUNTERS IN ORDER
Operation travel order
A schematic of encounter order, NOT a scaled in-game location map. Use the source screenshot guides below for actual terrain and puzzle panels.
ENCOUNTER 01 / 07 · OPEN DESERT / PORTABLE SHIELDS
Dash'roode
How you reach this boss: Follow the Darvannis landing path toward the huge desert creature by the first stationary shield pylon.
01
Activate stationary shield
Use the clickable SHIELD GENERATOR at the rock and gather everyone in the protected bubble BEFORE pulling. Outside it Howling Sandstorm builds dangerous stacks.
02
Tank at pylon with back to rock
Face Dash'roode away from the raid. Place the tank near the generator and the group near the large rock so Groundshatter doesn't throw everyone outside.
03
Carry the shield NORTH
When the first pylon expires, a designated player takes the PORTABLE SHIELD GENERATOR and leads the group through its moving bubble NORTH toward the next rock/pylon.
04
Recover lost people
LOST IN SANDSTORM sends players away with Womp Rats. Those players use the purchased personal shield if needed, escape or kill the adds and return to the carrier.
05
Activate new pylon
At the next generator site, reinstall/activate protection, reset raid positions and repeat until Dash'roode dies.
06
Veteran: kill Xuvvas
VORACIOUS XUVVAS attack shield generators in Veteran. DPS should immediately switch to the flying adds or the protection will break.
Story Mode: Story: maintain a shared shield during relocation, avoid the cleave, and follow its bearer.
Veteran Mode: Veteran: Xuvvas damage the generator and Lost players can be slowed; protect the shield during each movement.
Stuck here? The shield disappeared? Look for the PORTABLE generator carrier and the next ROCK/SHIELD PYLON; chasing the boss outside the bubble adds lethal sandstorm stacks.
How you reach this boss: Proceed from Titan 6 to the circular pit enclosed by a RAISED OUTER WALKWAY.
01
Hold boss near raised exit wall
A tank faces THRASHER away from the raid, back against the stone by the EXIT GATE to limit punting out of melee range.
02
Kill UPPER RING SNIPERS
Three snipers appear on a quarter of the upper walkway. Switch targets when they spawn; melee can Force Charge up when targetable.
03
Bait FIREBUG to perimeter
A MERCENARY FIREBUG chases a random player and drops persistent fire. That player runs against the outer wall and moves away as the bug stops.
04
Avoid cone and knock-up
Keep players off Thrasher's frontal arc; if the tank flies beyond melee range, Thrasher can spam group-damaging Roar.
05
Veteran: send players UP
PORTABLE COVER makes snipers resistant/immune to attacks from below. Assign an upper team to ride the Roar knock-up and kill SNIPERS and DEMOLITIONIST from walkway.
06
Use exit to Oasis City
When Thrasher dies, the raid proceeds through the EXIT GATE at arena edge into timed Oasis City.
Story Mode: Story: swap to high-ring snipers, drop Firebug flames outside raid, and prevent tank displacement.
Veteran Mode: Veteran: portable cover requires an upper walkway team; ignoring those adds leads to wipe turrets.
Stuck here? Sniper seems untouchable? You need to get onto the UPPER WALKWAY in Veteran; repeatedly shooting from the pit doesn't resolve Portable Cover.
How you reach this boss: After Thrasher enter the urban OASIS CITY infiltration area, before the Chief's Operations Center.
01
Watch CITY countdown
Entering starts an INFILTRATION TIMER. Required enemies are color teams, NOT endlessly respawning PATROL DROIDS.
02
Identify Red Green Gold Blue
Open the local map and find four color squads, RED, GREEN, GOLD and BLUE. All four must be defeated to open the Chief encounter.
03
Story: travel as one group
In STORY, the whole team can clear all color squads sequentially inside a roughly 10-minute countdown.
04
Veteran: SPLIT INTO PAIRS
In VETERAN eight-player mode, assign FOUR TWO-PERSON GROUPS, one per color. More than two attacking a given squad can cause a wipe. The timer is roughly six minutes.
05
Avoid patrol droids
Roving PATROL DROIDS RESPAWN and do not reward progress. Travel past without pulling when possible.
06
Engage the Operations Chief
After four squads are dead, enter the Operations Center and pull the CHIEF to end the infiltration countdown.
07
Cleanse probes and kill rail turrets
Cleanse MASS EXPLOSIVE PROBE when possible. Damage dealers kill the RAIL TURRETS that spawn at arena corners.
08
Stay out of close stun
Non-tanks can remain outside the Chief's close stun range; tanks use defensives against TERMINATE.
Story Mode: Story: four squads can be cleared together, ten-minute timer.
Veteran Mode: Veteran: four two-person groups only, six-minute timer; keep separate teams from colliding.
Stuck here? If the group wipes before entering the Chief arena, check the clock and whether more than TWO players attacked one color squad in Veteran.
How you reach this boss: After Chief reach the showroom building; a high observation window overlooks rows of shielded droids.
01
Inspect board and droids
Upstairs inspect the colored purchase board and droid rows visible THROUGH THE WINDOW before pulling.
02
Fight upper Wealthy Buyer waves
Defeat BODYGUARDS and the WEALTHY BUYER; Olok awards TOKENS for the purchase board across rounds.
03
Spend colored token choices
RECON or FRONTLINE droids cost one token; ASSAULT droids cost two. Purchase the choices your raid lead calls on the board.
04
Go DOWN by elevator
After the fourth token cycle and Wealthy Buyer, TAKE THE ELEVATOR to the lower showroom before the upper room hazard advances.
05
Clear rows of remaining droids
Each row becomes attackable in turn; kill unpurchased droids, avoid Artillery Droid red lightning zones, then advance to the next row.
06
Chase Olok's cloak phase
Olok appears on showroom floor, CLOAKS and relocates; focus accompanying UNDERWORLD ARMS TRADER and SHADY CUSTOMER after each reappearance.
07
Veteran: token timer
Tokens expire after about 15 seconds in Veteran. Plan who clicks and avoid leaving several large droids in one row (PACKAGE DEAL).
Story Mode: Story: token purchases modify the lower showroom enemy waves.
Veteran Mode: Veteran: short token life and Package Deal require preplanning purchases.
Stuck here? Still upstairs waiting? Spend your tokens, finish Wealthy Buyer, then take the ELEVATOR DOWN. Olok is not the final killable showroom boss until later.
How you reach this boss: After the Warlords take the last route to Dread Master Styrak's throne arena.
01
Clear FOUR GUARD WAVES
Each wave includes the HEALING OFFICER: kill officer first; do not pull the next wave before finishing the last.
02
Fight KELL DRAGON
Tank dragon away from acid puddles; during SPINES stand BEHIND the tank to shield others from cone hits.
03
Free tank from GHOST STYRAK
Immediately DPS the apparition that pulls and chokes the tank.
04
Turn THUNDERING BLAST toward throne
After dragon dies, STYRAK is attackable; tanks keep his frontal cleave away from the raid.
05
Handle NIGHTMARE MANIFESTATION
Teleported player defeats their private nightmare enemy to return to the group.
06
Destroy CHAINED MANIFESTATION
Four edge apparitions make a SHRINKING LIGHTNING SQUARE around a LARGE CENTRAL APPARITION. Stay INSIDE and kill the CENTRAL target before beams close in.
07
Kill perimeter apparitions
During LIGHTNING MANIFESTATION destroy four perimeter apparitions as assigned.
08
Final dragon then giant Styrak
Styrak revives KELL DRAGON and becomes immune. Kill the dragon, then use cooldowns and burn the GIANT STYRAK until the actual Operation completes.
Story Mode: Story: guard waves, dragon, regular Styrak, apparition cage, revived dragon and giant burn are separate phases.
Veteran Mode: Veteran: prepare heavy damage for Chained Manifestation and coordinate dragon tank swaps.
Stuck here? Instant lightning death? Never touch CHAINED MANIFESTATION's shrinking four walls. Stack inside on the large center apparition and burn it.
Player reports are not guaranteed fixes for every game version. These answers link to their source so readers can check the original context.
Where is the Scum and Villainy Imperial entrance?
The portal is on ZIOST SHADOW → MISSION DECK on Imperial Fleet; the optional briefing comes from K4-E2, while the [WEEKLY] terminal is a separate object.
How many players attack color patrols in Veteran Oasis City?
In an eight-person Veteran group, assign TWO players per COLOR patrol squad: RED, GREEN, GOLD and BLUE. Story Mode lets the entire raid clear squads together, but that approach can wipe Veteran.
Last research check: 2026-10-14. Boss tuning and interface controls can change after patch releases. These directions are source-researched, not claimed as first-hand in-client verification.