Map and checkpoint counts
Named routes, distances, checkpoint totals and alternate-line counts come from the post-launch Games Lantern track database. Follow the external map for actual geometry.
IDS GALACTIC RACER / CIRCUIT INTELLIGENCE
Find your named race, understand the required finish, read practical driving steps and open real top-down or 3D route geometry. All 46 named tracks are indexed here, including special and database-labeled configurations. Every track has an IDS route brief and four-stage driving guide.
Locate the event on your screen
Select the planet or enter part of a track name. Clicking any result opens its own walkthrough with checkpoint counts, sourced screenshots and a four-stage race plan.
46 guides found
Lantaana · Short circuit · forwardAhlren Jungle SpeedwayAn Arcade time trial in a steep, compact jungle environment. It has no recorded alternate graph lines, so save time by repeating clean corner entries rather than hunting a nonexistent shortcut.3 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Ando Prime · Short circuit · forwardAndobi EdgeThe short, elevated icy route is featured in a Skim Speeder Pilot Arcade time trial. Route alternates exist, but steering control and warm recovery are more important than a blind detour.3 checkpoints / 8 mapped alternativesOPEN WALKTHROUGH ↗
Sentinel I · Special A circuit · forwardCorrosion HypersphereA narrow Sentinel I layout with corrosive terrain. Its width and low elevation make barriers and crowding more relevant than climbing.3 checkpoints / 2 mapped alternativesOPEN WALKTHROUGH ↗
Ando Prime · Database-labeled short circuit · forwardCOR [LOOP B - SHORT 01]This is a database label that resembles an internal map identifier rather than a polished race name. The published atlas records it, but the evidence does not establish that ordinary Arcade players can select it under that label.2 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Lantaana · Short circuit · forwardDhunkri River CircuitFive fast laps over a small Lantaana loop with notable vertical change. There is only one alternate graph path, so smooth exits offer more repeatable gains.4 checkpoints / 1 mapped alternativesOPEN WALKTHROUGH ↗
Jakku · Short circuit · forwardFallen EmpireThe Landspeeder Ace Arcade time trial on Jakku's wreckage. This one repeats quickly and makes corner-exit quality easy to compare between attempts.3 checkpoints / 3 mapped alternativesOPEN WALKTHROUGH ↗
Ando Prime · Podracer and Special forward; reverse memory also recordedMawhonic SpeedwayA dedicated podracing circuit, including Sebulba memory configurations. The reverse map records only nine alternatives, unlike the forward's thirteen.5 checkpoints / 13 mapped alternativesOPEN WALKTHROUGH ↗
Sentinel I · Special B circuit · forwardMineral LoopThe Caustic Flood Arcade time trial. A tight short loop with corrosive hazards and two mapped gates.2 checkpoints / 3 mapped alternativesOPEN WALKTHROUGH ↗
Ando Prime · Main forward point-to-point; mined configuration existsMountain to SeaA long descent with over one kilometer of elevation range. Shakedown events include a Ramjet-distance and timed test: an event's actual goal matters as much as first place.2 checkpoints / 15 mapped alternativesOPEN WALKTHROUGH ↗
Lantaana · Short alternative circuit · forwardOverflow RallyThe route database lists no branch alternatives on this Lantaana course, yet multiple Shakedowns can change the objective between Takedowns, Ramjet and times.3 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Ando Prime · Special forward point-to-pointPrologue: Ando PrimeThis entry is Ando Prime's separately mapped Prologue route, not Jakku's opening Darius Pax event. The game-file name 'Prologue' alone does not prove it appears at the same point in the campaign.2 checkpoints / 9 mapped alternativesOPEN WALKTHROUGH ↗
Crait · Special forward point-to-pointPrologue: CraitA unique Crait Prologue map, not necessarily an opening-story event. Its zero alternate graph lines make shortcut hunting a poor use of time.2 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Sentinel I · Special forward point-to-pointPrologue: Sentinel IThe Sentinel I Prologue map is narrow, mapped at an average width of about 21 m. Corrosive terrain and limited recovery room are the real threats.2 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Crait · Podracer forward circuitQuadinaros' RevengeA long Crait course tied to Hope of the Toong and The Red and the White. The atlas shows zero explicit checkpoint nodes, which does NOT prove the game lets players skip gates or cut anywhere.0 checkpoints / 22 mapped alternativesOPEN WALKTHROUGH ↗
Crait · Short forward circuit; mined 8-lap formSalt CircleA flat Crait sprint with no recorded alternate lines. Longer mined variants demand more patience than the short time trial.3 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Jakku · Short forward circuit; mined 6-lap formScrap SpiralA very short wreckage loop in the Super Surge Arcade time trial. With quick repeat laps, minor contact or gate mistakes overwhelm straight-line improvements.4 checkpoints / 4 mapped alternativesOPEN WALKTHROUGH ↗
Jakku · Special forward circuitSebulba's ChallengeA narrow Jakku Arcade time-trial route named Scrapper's Run in the atlas. This is NOT the four-lap Act I Qualifier boss at Derven Acos.2 checkpoints / 0 mapped alternativesOPEN WALKTHROUGH ↗
Sentinel I · Short circuit · forward; Battling ShakedownSkakoan GambitThis is associated with a Battling Shakedown rather than a standard first-place challenge, so watch its required Takedowns.3 checkpoints / 2 mapped alternativesOPEN WALKTHROUGH ↗
Sentinel I · Short circuit; mined six-lap optionThe Acid RingThe Acid Ringer Arcade time trial and Battling Shakedown share a short hazardous course. Their different objectives and mine options are not interchangeable.5 checkpoints / 5 mapped alternativesOPEN WALKTHROUGH ↗
Lantaana · Short forward circuit; Battling Shakedown also recordedThe PyroductsThis five-lap Lantaana track has a large 503 m elevation range. Depending on mode, you may be trying to beat a speed-bike time or get a specific number of Takedowns.5 checkpoints / 2 mapped alternativesOPEN WALKTHROUGH ↗
Ando Prime · Short forward circuit; mined optionVonium PipelineAn almost level Ando Prime loop used in Pipeline Express Arcade. Its seven possible map branches merit careful study, but freezing and mine placement can change which is safe.3 checkpoints / 7 mapped alternativesOPEN WALKTHROUGH ↗
Crait · Short forward circuitCrystal CavernsDo not confuse this with the 9.3 km point-to-point Special map, which has two checkpoints and no alternate lines.3 checkpoints / 1 alternativesOPEN WALKTHROUGH ↗
Crait · Long forward circuitForgil CanyonMined variants alter the safe route. The main course has substantial climbs and descents.3 checkpoints / 14 alternativesOPEN WALKTHROUGH ↗
Crait · Long Alternative; point-to-point mappingRhodochrosite RunThe shorter Special B route measures 11.4 km and has no mapped alternatives.4 checkpoints / 8 alternativesOPEN WALKTHROUGH ↗
Lantaana · Main forward circuitGriffin's FlightSpecial route is 9.6 km with no alternate graph lines. The normal course involves steep elevation change.2 checkpoints / 10 alternativesOPEN WALKTHROUGH ↗
Lantaana · Podracer forwardHoldfast's FollyThe reverse course measures 13.4 km and has ten alternatives. Tales of Podracing can have non-position objectives.2 checkpoints / 13 alternativesOPEN WALKTHROUGH ↗
Lantaana · Main forwardGeothermal TourThe recorded elevation range exceeds 1,800 m. A single-run event offers no second lap to correct a mistake.2 checkpoints / 18 alternativesOPEN WALKTHROUGH ↗
Ando Prime · Main forward circuitMonastery MountainsSpecial B is a separate 8.7 km version with two checkpoints and no alternatives.3 checkpoints / 14 alternativesOPEN WALKTHROUGH ↗
Ando Prime · Main/reverse-designated routeDai Bendu AscensionThe external atlas's route-name and direction fields can be confusing. Match the in-game travel direction visually.2 checkpoints / 17 alternativesOPEN WALKTHROUGH ↗
Sentinel I · Main forwardBool River RunReverse Bool River Run is 14.7 km. Its gate order and length differ from the forward event.8 checkpoints / 20 alternativesOPEN WALKTHROUGH ↗
Sentinel I · Main forward circuitSentinel LakesMined, reverse and podracer variants exist. Hazard settings can make an apparent shortcut unsafe.3 checkpoints / 14 alternativesOPEN WALKTHROUGH ↗
Derven Acos · Main forward stadium circuitStadium ShowdownAlthough it has similar 5.7 km mapped geometry to The Qualifier, Stadium Showdown is a six-lap event, not Sebulba's four-lap qualifying race.6 checkpoints / 1 alternativesOPEN WALKTHROUGH ↗
Derven Acos · Main forward long circuitThe Galactic GauntletIts Special Shakedown is a different 23.1 km point-to-point map with four gates and one alternative.6 checkpoints / 29 alternativesOPEN WALKTHROUGH ↗
Jakku · Short alternative circuitStar Destroyer SpeedwayMined events may run six laps instead of five. Keep timing records for those versions separate.4 checkpoints / 5 alternativesOPEN WALKTHROUGH ↗
Tatooine · Podracer-only desert runHunk of JunkThis is a podracer-restricted route, so its airbraking requirements differ from landspeeder drifting.3 checkpoints / 3 alternativesOPEN WALKTHROUGH ↗
Derven Acos · Special forward; Podracer-onlyThe Galactic League ChampionshipThe atlas lists this as an Arcade time trial called Stadium Spectacular. Its name does not prove it is the campaign's finale.8 checkpoints / 7 alternativesOPEN WALKTHROUGH ↗
Jakku · OPENING STORY MISSIONPrologue: JakkuCorrect opening event, Darius Pax exhibition, three checkpoints and eleven alternate lines.14.8 km · One runOPEN WALKTHROUGH ↗
Jakku · OPENING EXHIBITIONThe Giants' GraveyardImperial wreckage and obscured exits3 checkpoints / 22 alternate linesOPEN WALKTHROUGH ↗
Jakku · EARLY TOUR / ROUTE CHOICESDebris DunesScrap-filled bends and alternate routes5 checkpoints / 14 alternate linesOPEN WALKTHROUGH ↗
Jakku · DANGEROUS WRECKAGEThe War FieldsLarge Imperial hulls and scrap choke points3 checkpoints / 17 alternate linesOPEN WALKTHROUGH ↗
Lantaana · TECHNICAL TUNNEL RUNMoro Kehn TunnelsConstricted tunnels, fast bends and thermal exposure2 checkpoints / 14 alternate linesOPEN WALKTHROUGH ↗
Ando Prime · ICE AND RAMJET MANAGEMENTIce Field CircuitFreezing effects that compromise steering4 checkpoints / 25 alternate linesOPEN WALKTHROUGH ↗
Sentinel I · ACID SURVIVALCaustic FieldsCorrosive terrain and unsafe edge lines3 checkpoints / 8 alternate linesOPEN WALKTHROUGH ↗
Crait · VISIBILITY AND CAVESCrimson MinesMineral caverns and red salt visibility4 checkpoints / 8 alternate linesOPEN WALKTHROUGH ↗
Derven Acos · ACT I BOSS RACEThe Qualifier vs. SebulbaHead-to-head pressure and long boosts6 checkpoints / 1 alternate linesOPEN WALKTHROUGH ↗
Tatooine · TALES OF PODRACINGMos Espa SpeedwayPodracer speed and demanding turns2 checkpoints / 9 alternate linesOPEN WALKTHROUGH ↗No guide matches. Check your exact track in the complete track atlas.
IDS PIT WALL · PERSONAL TIME TRIAL
Compare your own clean racing times for a named circuit. Select your exact track, route configuration and whether you took the main line or an alternative. This tool does not read Galactic Racer save files; all measurements come from your entries and stay in this browser.
A fair comparison uses the same track, variant, lap count, vehicle class, hazards and difficulty. Crashed attempts appear in your history but do not count toward clean-route best times. Data is local to this browser.
How to read our guides
Named routes, distances, checkpoint totals and alternate-line counts come from the post-launch Games Lantern track database. Follow the external map for actual geometry.
Pictures are sourced to Lucasfilm or published gameplay. We label representative images rather than pretending every still depicts the exact named race.
The race plans distinguish broad driving recommendations from verified map facts. Route variants and randomized campaign events can make another player's run look different.
The full 46-name track index is now covered by IDS guides. The names include four distinct planet Prologue routes and a database-labeled COR loop that may not appear under that name in ordinary race menus. Route directions, mines, and variants are additional configurations and still need independent fastest-line video verification.
Inspect the source 2D/3D course maps ↗Mentioned in this file